UbitUmarov
b70e48c8a5
handle HG lm tp to large regions in another way
2016-11-20 22:09:33 +00:00
UbitUmarov
0ce034d5d6
Merge branch 'master' of opensimulator.org:/var/git/opensim
2016-11-20 14:42:30 +00:00
AliciaRaven
05f7002445
Include config option to disable stats thread showing read/write stats in console.
...
Keeping default as true to retain current behaviour.
Also checked to prevent counters being added to so there wont be any integer overflows over time
2016-11-20 14:20:54 +00:00
AliciaRaven
1d998a770b
Change some minor log messages to debug level in Rest client code.
2016-11-20 13:52:06 +00:00
UbitUmarov
f1958e9f71
revert more object references removal on clients close because 2 many code paths don't have proper abort
2016-11-20 13:36:34 +00:00
UbitUmarov
902e8019de
HG add a small delay before start sending region data
2016-11-20 05:06:50 +00:00
UbitUmarov
4c2ece3bcb
HG LinkRegion receive region size also. Useless since olde r gatekeepers dont send it
2016-11-20 04:22:00 +00:00
UbitUmarov
e2b580e569
HG LinkRegion sends region size also
2016-11-20 03:51:38 +00:00
UbitUmarov
93d502e0cf
HG UserAgent, return serverURI
2016-11-20 03:19:19 +00:00
UbitUmarov
200183caf7
HG protocol is still broken for large regions. work around it on teleport via lm
2016-11-20 02:49:40 +00:00
UbitUmarov
586c81eecd
give up on OutPacket drop condition on closing
2016-11-20 01:49:53 +00:00
UbitUmarov
b887b7625e
change OutPacket drop condition
2016-11-19 21:53:09 +00:00
UbitUmarov
8010413e64
remove some potencial null refs i did add in last days :(
2016-11-19 21:06:42 +00:00
Melanie Thielker
28f7d429fc
REST console v2. This is an incompatible protocol change. It degrades gracefully.
2016-11-19 02:28:31 +00:00
Melanie Thielker
6749c61d4f
Fix the previous commit
2016-11-19 02:28:31 +00:00
UbitUmarov
1396c466f6
search accout by id not volatil user name (HG)
2016-11-18 17:30:15 +00:00
UbitUmarov
b43f36abf1
add expire time for aliens
2016-11-18 15:16:11 +00:00
UbitUmarov
70eb37433d
avoid a null ref. (needs better way)
2016-11-18 03:40:34 +00:00
UbitUmarov
e281876ecd
restore higher resolution clock on udpserver and lower uaeraccouts caching time
2016-11-18 03:25:29 +00:00
UbitUmarov
d8812ba2d1
revert to lower resolution clock on udpserver for testing
2016-11-18 03:00:59 +00:00
UbitUmarov
0a8cf2ff08
put back skip of first drip call
2016-11-18 02:13:01 +00:00
UbitUmarov
ba7904a3a8
a few more changes on potencial mem issues
2016-11-18 00:12:09 +00:00
UbitUmarov
e21ac8b3c4
counting issus safeguard
2016-11-17 20:59:13 +00:00
UbitUmarov
35b37510fc
explicitly remove some references, and other useless changes
2016-11-17 19:15:28 +00:00
UbitUmarov
8599a9a1ca
add a missing dispose
2016-11-17 17:37:22 +00:00
UbitUmarov
2db22bf064
minor changes to ubMeshmerizer memory use
2016-11-17 13:57:45 +00:00
UbitUmarov
3d78388e55
restore large useracconts expire time for testing
2016-11-17 01:44:47 +00:00
UbitUmarov
5645abf69c
fix a debug message
2016-11-17 00:13:21 +00:00
UbitUmarov
e77f913116
minor: dont let rcvd agentupdates time jump back
2016-11-16 22:34:56 +00:00
UbitUmarov
05ba77fd3b
fix parsing of a vector4 and storing on a lsl quaternion needed for lightShare scripts
2016-11-16 03:47:48 +00:00
UbitUmarov
8dd9601fdc
minor change to getdisplaynames cap url
2016-11-16 00:42:08 +00:00
UbitUmarov
8196f21af9
change camera collision check rules
2016-11-14 22:13:02 +00:00
UbitUmarov
a858804b42
fix a vector range parsing
2016-11-14 22:08:39 +00:00
UbitUmarov
e304acb06f
fix unack bytes stats report
2016-11-14 05:15:41 +00:00
UbitUmarov
ae17b5d203
reduce calls to physics world cast rays for camera collision check
2016-11-14 03:21:07 +00:00
UbitUmarov
3cb2b3b2d1
Merge branch 'master' of opensimulator.org:/var/git/opensim
2016-11-13 19:25:51 +00:00
UbitUmarov
4ebb4e371f
prevent self call to llSetScriptState(ownname,FALSE) from blocking entire engine
2016-11-13 19:25:32 +00:00
Robert Adams
e13ff5a392
BulletSim: update avatar velocity setting to the new TargetVelocity pattern.
...
Now PhysicsActor.Velocity.set and PhysicsActor.SetMomentum do the same thing
of setting the instantanious avatar velocity. PhysicsActor.TargetVelocity
sets a velocity target and the movement motor is used to accelerate the'
avatar to that velocity.
2016-11-13 11:19:54 -08:00
UbitUmarov
b6329fb784
mantis 8055: fix default value of npc options
2016-11-12 14:07:40 +00:00
UbitUmarov
4a7b8c1b41
ubOde fix a multhreading timming issue
2016-11-12 03:31:34 +00:00
AliciaRaven
077cfdf698
Update gitignore to include VS user config folder and remove old FxCop file which is not used
2016-11-11 22:05:48 +00:00
UbitUmarov
c5d85b5465
reduce diferencs btw OpenSimDefaults.ini and OpenSim.ini.example
2016-11-11 16:04:20 +00:00
UbitUmarov
326821f66e
reduce useraccouts cache time
2016-11-11 12:59:43 +00:00
UbitUmarov
56a79a252c
GetUserAccounts cannot cache null accounts
2016-11-10 23:14:08 +00:00
UbitUmarov
58b7be48a9
ubOde: add a needed lock
2016-11-10 23:07:57 +00:00
UbitUmarov
743a9d617e
also cache not found useraccounts when search by ID. Change the expire time to 5minutes in this case
2016-11-10 19:21:07 +00:00
UbitUmarov
bddaef5122
on Select use again the priority queues to send ObjectProperties, including physics via caps. This is need to reduce useless redudance
2016-11-10 17:56:51 +00:00
UbitUmarov
d1baa3e0c3
fix some invalid string.format arguments
2016-11-09 22:39:52 +00:00
UbitUmarov
53003db4cf
stop warning about integer division cast to float
2016-11-09 22:12:27 +00:00
UbitUmarov
1e1d0d8204
move UserAccountCache access locking to its methods and not callers.
2016-11-09 20:09:49 +00:00