Melanie
09c2cd0d76
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/Physics/BulletSPlugin/BSShapes.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2013-05-24 00:45:08 +01:00
Robert Adams
f490522082
BulletSim: specify directory for OpenSim.Region.Physics.Meshing
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DLL file in prebuild.xml since that file ends up in bin/Physics
directory.
2013-05-22 21:09:37 -07:00
Robert Adams
ffc9b3dda7
BulletSim: add code to experimentally use asset hull data.
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Default to 'off' as it needs debugging.
2013-05-22 21:01:00 -07:00
Robert Adams
6596a1de80
Revert "BulletSim: add code to experimentally use asset hull data."
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This reverts commit 2fd8819a04
.
Remove this code until I can figure out why the references that are
clearly in prebuild.xml doesn't work for the
'using OpenSim.Region.Physics.Meshing' in BSShape.cs.
2013-05-21 22:16:18 -07:00
Robert Adams
2fd8819a04
BulletSim: add code to experimentally use asset hull data.
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Default to 'off' as it needs debugging.
2013-05-21 21:32:30 -07:00
Melanie
b89d18e6f4
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
2013-04-30 23:45:38 +01:00
Justin Clark-Casey (justincc)
a7cbb9edc9
Add regression test for offer, accept and subsequent receiver delete of an item offered via instant message.
2013-04-29 20:50:49 +01:00
Melanie
231c298ca5
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
bin/OpenMetaverse.StructuredData.XML
bin/OpenMetaverse.XML
bin/OpenMetaverseTypes.XML
2013-04-21 14:11:39 +01:00
BlueWall
f40abc493a
Small fix to prebuild xml for building with mono tools
2013-04-20 11:54:05 -04:00
dahlia
d5419f0a46
Initial experimental support for materials-capable viewers. This is in a very early stage and this module is disabled by default and should only be used by developers for testing as this module could cause data corruption and/or viewer crashes. No materials are persisted yet.
2013-04-18 01:03:19 -07:00
Kevin Cozens
cbc9ae898c
Added missing functionality (mainly custom headers) to llHTTPRequest.
2013-03-29 23:32:11 +00:00
Melanie
5b950ca36a
Merge commit '464201b41d5f5fdd7c88ab5e95dd7b6fbae6d766' into careminster
2013-03-19 00:54:23 +00:00
Justin Clark-Casey (justincc)
03075359b5
Finally remove the 'REST' ApplicationPlugins code which has been non-functional and largely commented out for many years.
2013-03-15 23:48:40 +00:00
Melanie
b9146a7922
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Framework/Servers/BaseOpenSimServer.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2013-03-15 23:45:32 +00:00
Justin Clark-Casey (justincc)
924d6e892a
Make it possible to chain another asset service underneath the de-duplicating XAssetService.
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This makes it possible to use the dedupliicating service without needing to migrate all the existing asset data beforehand.
Currently controlled by a ChainedServiceModule setting in [AssetService] (e.g. ChainedServiceModule = "OpenSim.Services.AssetService.dll:AssetService")
Not yet ready for use.
2013-03-15 21:53:39 +00:00
Melanie
70f0587558
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
2013-03-08 01:07:05 +00:00
Justin Clark-Casey (justincc)
5751ecde52
Add code for testing event queue messages recevied on region cross.
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This is currently disabled pending an improvement in the test code to properly add avatars when an event queue module is present.
2013-03-06 23:06:00 +00:00
Melanie
a675f7d4c3
Merge branch 'master' into careminster
2013-03-01 23:54:00 +00:00
Robert Adams
b2087add96
Add missing prebuild.xml dependency for System.Action2<t1,t2> in recent additions
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to ScriptEngine tests. Compiles some places but not others.
2013-02-28 15:17:07 -08:00
Melanie
578174d21c
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Framework/RegionLoader/Web/RegionLoaderWebServer.cs
OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
2013-02-27 18:05:04 +00:00
Justin Clark-Casey (justincc)
2bfbfc5725
minor: Remove unnecessary very old System.Net reference in OpenSim.Region.ScriptEngine.Shared
2013-02-26 23:43:06 +00:00
Justin Clark-Casey (justincc)
b8a7c8b26f
Add regression test for llRequestUrl()
2013-02-26 23:36:36 +00:00
Melanie
9534d5f929
Merge branch 'master' into careminster
2013-02-22 01:28:54 +00:00
Diva Canto
036d73c52a
This should fix the build fail. Fingers crossed.
2013-02-19 07:55:20 -08:00
Diva Canto
9380d01976
First commit of Diva Groups. The Data bits went to OpenSim.Data core, the rest to Addons.Groups.dll.
2013-02-19 07:26:40 -08:00
Diva Canto
5e709b087c
Donating Diva OfflineIM as an addon in a single dll, OpenSim.Addons.OpenSim.dll
2013-02-18 15:44:00 -08:00
Melanie
8b78b9429d
Merge branch 'avination' into careminster
2013-02-07 21:26:55 +00:00
Melanie
45f5a6a6db
Merge branch 'master' into careminster
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Conflicts:
bin/HttpServer_OpenSim.dll
2013-02-07 20:51:51 +00:00
teravus
94a5232d3a
* Adds Websocket support to baseHttpServer and IHttpServer.cs . This allows modules to set up a websocket server that websocket clients can connect to. An example module is in OptionalModules/Example/WebSocketEchoTest/WebSocketEchoModule.cs
2013-02-07 10:50:17 -05:00
Melanie
598f891d70
Move SoubleQueu to Util. Change HTTP inv to prioritize COF. Determine COF for SP
2013-02-06 04:03:32 +01:00
Melanie
d3892bbd06
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Data/MySQL/MySQLSimulationData.cs
OpenSim/Framework/Servers/VersionInfo.cs
OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
2013-02-05 21:30:12 +00:00
Justin Clark-Casey (justincc)
1fc9f282fa
Merge branch 'dynamic-attributes2'
2013-02-05 00:35:15 +00:00
teravus
27a0b3ecbd
Commit 1 in of this branch feature. This is one of many...
2013-02-03 06:49:17 -05:00
Melanie
9a4de546fe
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
2013-01-31 02:53:11 +00:00
Robert Adams
531d0429d1
BulletSim: first unit test: vehicle angular attraction
2013-01-28 17:08:34 -08:00
Robert Adams
aea90c198f
BulletSim: reorder dependencies for tests and specify path for meshing dll since it is placed in the Physics directory
2013-01-27 13:37:58 -08:00
Robert Adams
2c5f0677e5
BulletSim: fix reference path for BulletSim tests in prebuild.xml
2013-01-27 13:09:18 -08:00
Robert Adams
a345a2feb7
BulletSim: add framework for BulletSim unit tests. No tests yet.
2013-01-27 12:50:06 -08:00
Melanie
e28c042dce
Merge branch 'master' into careminster
2013-01-26 01:56:23 +00:00
Oren Hurvitz
6daf559fb6
Added unit tests for Dynamic Attributes
2013-01-25 04:03:30 +00:00
Justin Clark-Casey (justincc)
f557d7e828
Add basic JsonCreateStore() regression test
2013-01-25 01:48:31 +00:00
Melanie
be4c8c4931
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2013-01-24 00:25:08 +00:00
Justin Clark-Casey (justincc)
55c6753b13
Merge branch 'master' into cooptermination
2013-01-24 00:03:44 +00:00
Melanie
fc1c77b42d
Merge branch 'avination' into careminster
2013-01-23 19:31:27 +00:00
Melanie
cc4cfd9fa8
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/Physics/BulletSNPlugin/BSShapeCollection.cs
2013-01-23 02:38:59 +00:00
Justin Clark-Casey (justincc)
cf168194e5
If ScriptStopStrategy hasn't been set to co-op in [XEngine] config, then continue to generate C# that is functionality identical to historical generation
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This is to eliminate disruption until co-op termination has been well-tested.
In non co-op mode, XEngine will continue to load DLLs of the existing Script class and the new XEngineScript class.
Moving to co-op mode still requires existing script DLL deletion to force recompilation, either manually or by setting DeleteScriptsOnStartup = true for one run.
This change also means that scripts which fail to initialize do not still show up as running scripts.
2013-01-23 02:36:43 +00:00
Melanie
b7b3063849
Implement HTTP Request froma thread pool to avoid packet congestion
2013-01-20 18:38:00 +01:00
teravus
2c517d792f
This updates prebuild to remove BulletSimN, implements the BulletSim API in BulletSPlugin using the BulletXNA Bullet physics engine. It also updates the BulletXNA library to be compatible with the changes. OpenSimDefaults has been updated to describe how to switch engines and terrain implementations.
2013-01-20 08:18:16 -05:00
teravus
10de5d8169
* Allow unsafe code with BulletSim
2013-01-20 08:03:17 -05:00
Justin Clark-Casey (justincc)
c8afc8523b
Implement non-wait co-operative termination of scripts for XEngine in addition to termination on wait.
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This involves inserting opensim_reserved_CheckForCoopTermination() calls in lsl -> c# translation at any place where the script could be in a loop with no wait calls.
These places are for, while, do-while, label, user function call and manual event function call.
Call goes through to an XEngineScriptBase which extends ScriptBase.
IEngine is extended to supply necessary engine-specific parent class references and constructor parameters to Compiler.
Unfortunately, since XEngineScriptBase has to be passed WaitHandle in its constructor, older compiled scripts will fail to load with an error on the OpenSim console.
Such scripts will need to be recompiled, either by removing all *.dll files from the bin/ScriptEngines/<region-id> or by setting DeleteScriptsOnStartup = true in [XEngine] for one run.
Automatic recompilation may be implemented in a later commit.
This feature should not yet be used, default remains termination with Thread.Abort() which will work as normal once scripts are recompiled.
2013-01-17 23:39:09 +00:00