e5653ebeb7 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into careminster  
							
							
							
						 
						
							2012-05-13 01:24:10 +01:00  
				
					
						
							
							
								 
						
							
							
								e2dc04586a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-05-13 01:24:01 +01:00  
				
					
						
							
							
								 
						
							
							
								56b9d1ff46 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-05-12 21:09:27 +02:00  
				
					
						
							
							
								 
						
							
							
								9b7023a159 
								
							
								 
							
						 
						
							
							
								
								display a sleep time of zero if forced spare time to zero, when sim fps is lower than desired, for better display coerence.  
							
							
							
						 
						
							2012-05-12 17:58:36 +01:00  
				
					
						
							
							
								 
						
							
							
								5108f4edf5 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-05-12 16:33:19 +02:00  
				
					
						
							
							
								 
						
							
							
								7461fe4554 
								
							
								 
							
						 
						
							
							
								
								TEST MESS*  reduce animation packets send. Added onchangeanim event with parameters to define if to add or remove, and if to send anims pack on that evocation, etc  
							
							
							
						 
						
							2012-05-12 15:27:37 +01:00  
				
					
						
							
							
								 
						
							
							
								cf8b7c8aff 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into ubitwork  
							
							
							
						 
						
							2012-05-12 14:10:15 +01:00  
				
					
						
							
							
								 
						
							
							
								d099b4dff9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-05-12 15:02:16 +02:00  
				
					
						
							
							
								 
						
							
							
								4d98a291a2 
								
							
								 
							
						 
						
							
							
								
								ubitODE let vehicles responde faster to changes of some parameters like motors decay times  
							
							
							
						 
						
							2012-05-12 14:00:08 +01:00  
				
					
						
							
							
								 
						
							
							
								792e8db456 
								
							
								 
							
						 
						
							
							
								
								ubitODE reduced again a bit the max allowed correction velocity on colisions, to reduce a bit bouncing inerent to colisions.  
							
							
							
						 
						
							2012-05-12 13:44:47 +01:00  
				
					
						
							
							
								 
						
							
							
								67ee100f2f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-05-12 13:19:57 +02:00  
				
					
						
							
							
								 
						
							
							
								46095c963c 
								
							
								 
							
						 
						
							
							
								
								ubitODE: trial workaround for avatar colisions  
							
							
							
						 
						
							2012-05-12 12:17:28 +01:00  
				
					
						
							
							
								 
						
							
							
								9d66792c2a 
								
							
								 
							
						 
						
							
							
								
								Fix mono compiler warning.  
							
							... 
							
							
							
							Last jenkins failure looked like a glitch. 
							
						 
						
							2012-05-12 03:04:47 +01:00  
				
					
						
							
							
								 
						
							
							
								8b958e7e74 
								
							
								 
							
						 
						
							
							
								
								Revert "Save the Telehub and its Spawn Points in the OAR"  
							
							... 
							
							
							
							This reverts commit b0b7b45b94 
							
						 
						
							2012-05-12 02:36:56 +01:00  
				
					
						
							
							
								 
						
							
							
								8dd5f08b6e 
								
							
								 
							
						 
						
							
							
								
								revert terminal vel reduction. It helped but not efective  
							
							
							
						 
						
							2012-05-11 15:53:31 +01:00  
				
					
						
							
							
								 
						
							
							
								b0b7b45b94 
								
							
								 
							
						 
						
							
							
								
								Save the Telehub and its Spawn Points in the OAR  
							
							... 
							
							
							
							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2012-05-10 22:56:37 -04:00  
				
					
						
							
							
								 
						
							
							
								480216f50f 
								
							
								 
							
						 
						
							
							
								
								Print out more information on connecting bots  
							
							
							
						 
						
							2012-05-11 02:38:29 +01:00  
				
					
						
							
							
								 
						
							
							
								e618194143 
								
							
								 
							
						 
						
							
							
								
								Mantis 6015 new LSL function llGetAgentList.  
							
							... 
							
							
							
							Details in the lsl wiki 
							
						 
						
							2012-05-11 02:25:52 +01:00  
				
					
						
							
							
								 
						
							
							
								f231ac39de 
								
							
								 
							
						 
						
							
							
								
								Increase minimum period between bot actions to 3 seconds, so that teleport doesn't fall under the minimum 2 second limits that clients take to process it  
							
							
							
						 
						
							2012-05-11 02:23:18 +01:00  
				
					
						
							
							
								 
						
							
							
								9c392f6a68 
								
							
								 
							
						 
						
							
							
								
								Stagger multiple bot logins by 5 seconds to make this part of the test more 'realistic'  
							
							... 
							
							
							
							TODO: Need to make this value configurable by a command line parameter to pCampbot 
							
						 
						
							2012-05-11 02:05:32 +01:00  
				
					
						
							
							
								 
						
							
							
								0ddf3c5289 
								
							
								 
							
						 
						
							
							
								
								Do bot startup on another thread so console is responsive during this process  
							
							
							
						 
						
							2012-05-11 01:56:00 +01:00  
				
					
						
							
							
								 
						
							
							
								93b615c51d 
								
							
								 
							
						 
						
							
							
								
								Do each bot shutdown on its own threads to prevent one slow shutdown holding up all the rest.  
							
							... 
							
							
							
							This does increase the aggressiveness of shutdown
Also prevents the bot list being locked for a long period, which was preventing commands such as "show bots" from working during shutdown 
							
						 
						
							2012-05-11 01:37:03 +01:00  
				
					
						
							
							
								 
						
							
							
								dc39ec82fa 
								
							
								 
							
						 
						
							
							
								
								Change bot.IsConnected to be ConnectionState with Disconnected, Connecting, Connnected and Disconnecting states  
							
							
							
						 
						
							2012-05-11 00:53:21 +01:00  
				
					
						
							
							
								 
						
							
							
								ab4e6a02a5 
								
							
								 
							
						 
						
							
							
								
								If a bot is not connected, show region name "(none)" instead of throwing an exception in the "show bots" command of pCampbot  
							
							
							
						 
						
							2012-05-11 00:37:20 +01:00  
				
					
						
							
							
								 
						
							
							
								903cff9264 
								
							
								 
							
						 
						
							
							
								
								Add ConsoleTable framework class for future uniform formatting of console output tables.  
							
							... 
							
							
							
							Still subject to change - if you use this be prepared to change your output code if/when the methods change.
Make new "attachments show" command use this. 
							
						 
						
							2012-05-10 23:47:39 +01:00  
				
					
						
							
							
								 
						
							
							
								abc029d1f4 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-05-10 23:43:38 +01:00  
				
					
						
							
							
								 
						
							
							
								08b51a94ac 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-05-10 23:49:38 +02:00  
				
					
						
							
							
								 
						
							
							
								bce3e7cb06 
								
							
								 
							
						 
						
							
							
								
								Add "attachments" show console command that will show the server's record of which attachments an in-scene avatar has.  
							
							... 
							
							
							
							For debugging purposes. 
							
						 
						
							2012-05-10 22:48:03 +01:00  
				
					
						
							
							
								 
						
							
							
								3c37bc2851 
								
							
								 
							
						 
						
							
							
								
								reduce avatars terminal velocity to less than 30m/s or colisions with basic boxs fail badly. (ode lib problem. chode just may support a bit higher velocity due to the use of tilt).  
							
							
							
						 
						
							2012-05-10 22:44:12 +01:00  
				
					
						
							
							
								 
						
							
							
								117c183fde 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-05-10 14:43:02 -07:00  
				
					
						
							
							
								 
						
							
							
								f374b63ac8 
								
							
								 
							
						 
						
							
							
								
								Add even for terrain tainting and synchronize terrain module with physics scene before physics simulation step rather than after  
							
							
							
						 
						
							2012-05-10 14:42:46 -07:00  
				
					
						
							
							
								 
						
							
							
								8558a36506 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-05-10 20:33:27 +01:00  
				
					
						
							
							
								 
						
							
							
								e00c1ec264 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-05-10 19:24:15 +02:00  
				
					
						
							
							
								 
						
							
							
								de44734fe9 
								
							
								 
							
						 
						
							
							
								
								Saving estate state is really slow (relatively) and it gets  
							
							... 
							
							
							
							completely rewritten every time a region starts up. This
makes the data write only when the data was not already
read from the database.
There is a still a major race condition whenever two regions
share the same estate data, but at least it won't be triggered
on startup. 
							
						 
						
							2012-05-10 09:08:40 -07:00  
				
					
						
							
							
								 
						
							
							
								9d184c103a 
								
							
								 
							
						 
						
							
							
								
								direct upload of odedynamics.cs for testing ( ubitode )  
							
							
							
						 
						
							2012-05-10 18:01:35 +02:00  
				
					
						
							
							
								 
						
							
							
								d0c0d37d24 
								
							
								 
							
						 
						
							
							
								
								ubitode: changes to vehicles servos  
							
							
							
						 
						
							2012-05-10 16:17:02 +01:00  
				
					
						
							
							
								 
						
							
							
								a90822f4b8 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-05-10 00:42:10 +01:00  
				
					
						
							
							
								 
						
							
							
								d8a78374aa 
								
							
								 
							
						 
						
							
							
								
								Where necessary, rename OpenSim/Services/Connectors/*.cs files to reflect the actual class names.  
							
							... 
							
							
							
							This is usually because the file name was singular (*Service*) but the class name was plural (*Services*).
This is to make configuration easier rather than having to look in the c# code itself to find the slightly different name of the connector.
This does not affect existing configuration since the files are being renamed rather than the classes. 
							
						 
						
							2012-05-09 23:25:01 +01:00  
				
					
						
							
							
								 
						
							
							
								6987aef38d 
								
							
								 
							
						 
						
							
							
								
								Improve logging on the prim inventory script asset request path for future use.  
							
							... 
							
							
							
							This adds name and description of the request handler to http request logging when DebugLevel >= 1 
							
						 
						
							2012-05-09 23:12:30 +01:00  
				
					
						
							
							
								 
						
							
							
								e813f41478 
								
							
								 
							
						 
						
							
							
								
								Escape and unescape xml element names if necessary in ServerUtils.BuildXmlData() and ParseElement()  
							
							... 
							
							
							
							If AvatarService appearance data is retrieved over the network, then ServerUtils was attempting to transfer names such as "Wearable 0:0" directly to xml element names, resulting in an exception.
Space is not valid in xml element names.  Neither is : in this case since the intention is not to namespace.  Using names directly as keys is not a good idea.
To get around this problem this patch escapes and unescapes the element names as appropriate.
This has no impact on existing xml (since it had to be valid in the first place) but allows AvatarService data to be used over the network.
Setting appearance (from simulator to AvatarService) did not suffer this problem since the values are passed in the query string which is already properly escaped. 
							
						 
						
							2012-05-09 21:11:14 +01:00  
				
					
						
							
							
								 
						
							
							
								50321fb7bf 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/SceneGraph.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs 
							
						 
						
							2012-05-09 00:43:33 +01:00  
				
					
						
							
							
								 
						
							
							
								61e99bcdcb 
								
							
								 
							
						 
						
							
							
								
								Mantis 6015 new LSL function llGetAgentList.  
							
							... 
							
							
							
							Details in the lsl wiki 
							
						 
						
							2012-05-09 00:14:24 +01:00  
				
					
						
							
							
								 
						
							
							
								e5dbb652d5 
								
							
								 
							
						 
						
							
							
								
								Remove physics actor related race conditions in SetVehicleFlags() and SetPhysicsAxisRotation()  
							
							... 
							
							
							
							sop.PhysActor can currently become null at any time. 
							
						 
						
							2012-05-09 00:11:10 +01:00  
				
					
						
							
							
								 
						
							
							
								3bc5620d74 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-05-08 16:06:02 -07:00  
				
					
						
							
							
								 
						
							
							
								20952c75c5 
								
							
								 
							
						 
						
							
							
								
								Trigger event when scene presences are updated  
							
							
							
						 
						
							2012-05-08 16:05:34 -07:00  
				
					
						
							
							
								 
						
							
							
								c21c9e13ef 
								
							
								 
							
						 
						
							
							
								
								Mantis 1456 same region teleport of a sitting avatar.  
							
							... 
							
							
							
							Region to region was fixed some time ago in EntityTransferModule.
This applies the same fix for same region teleports. 
							
						 
						
							2012-05-09 00:02:13 +01:00  
				
					
						
							
							
								 
						
							
							
								ef279c5a62 
								
							
								 
							
						 
						
							
							
								
								Add automated TestllBreakLink()  
							
							
							
						 
						
							2012-05-08 23:36:23 +01:00  
				
					
						
							
							
								 
						
							
							
								c0658a102e 
								
							
								 
							
						 
						
							
							
								
								Add automated TestllCreateLink()  
							
							
							
						 
						
							2012-05-08 23:29:51 +01:00  
				
					
						
							
							
								 
						
							
							
								6406d5a5b9 
								
							
								 
							
						 
						
							
							
								
								refactor: Eliminate local id parameter from api initialize.  
							
							... 
							
							
							
							This is always available from m_host.LocalId 
							
						 
						
							2012-05-08 23:20:27 +01:00  
				
					
						
							
							
								 
						
							
							
								01b78235db 
								
							
								 
							
						 
						
							
							
								
								Instead of constantly looking up unchanging self item in script code, pass in self item on initialization.  
							
							
							
						 
						
							2012-05-08 23:05:01 +01:00