Commit Graph

28360 Commits (3cb2b3b2d1904523f5981ef775e18dc25f733433)

Author SHA1 Message Date
UbitUmarov c4f30a3c31 add skeleton on handle revoke permissions packet ( non funtional still ) ( do it not using a multidelegate event ) 2016-09-12 18:26:24 +01:00
UbitUmarov 38fb28bd68 avoid siting a avatar at 0,0,0 2016-09-12 18:19:01 +01:00
UbitUmarov 34dce801b2 put a lock back in ubOde character :( 2016-09-12 18:10:11 +01:00
UbitUmarov b9380c033d move region comands out of LocalGridServiceConnector where they do not belong 2016-09-10 12:43:48 +01:00
UbitUmarov b8d97ff37d mantis 8021: fix show regionsinview help text 2016-09-07 12:43:38 +01:00
UbitUmarov d5dbcc8ad7 ubMeshmerizer: add a few more try{} guards in file operations, etc 2016-09-05 15:59:33 +01:00
UbitUmarov 02ecff255d in show regionsinview display the name of the config option (MaxRegionViewDistance) that controls the regions View range 2016-09-05 14:51:54 +01:00
UbitUmarov 4f80c52509 add console comand show regionsinview lists the regions that can be seen from a region so may also get child agents from it 2016-09-05 14:26:52 +01:00
UbitUmarov ed06bfb585 fix console comand Show Neighbours and enable it 2016-09-05 13:41:06 +01:00
UbitUmarov 49c579ec71 suspend httpdos on mapimge, fix image not been updated after first Get till restart 2016-09-05 12:30:25 +01:00
tglion 0e68742afc Fix some wrong handling of booleans for SeeAVs, AnyAVSounds and GroupAVSounds fields in sqlite3-database
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-09-05 08:39:16 +01:00
UbitUmarov b5e7816b77 try to reduce the amount of assets created editing materials 2016-09-04 07:25:55 +01:00
UbitUmarov 6526de04cb make sure materials are cached. Split POST and PUT handlers for better readability 2016-09-04 04:19:10 +01:00
UbitUmarov c37877ed34 tests making sure evering thing is coerently wrong.. 2016-09-03 07:29:42 +01:00
UbitUmarov 16cec3041f <0,0,0,0> is not a rotation 2016-09-03 07:09:05 +01:00
UbitUmarov d9572bdf4e ConvexDecomposition remove a copy of vertices not needed for ubOde 2016-09-02 11:55:59 +01:00
UbitUmarov ea686058c9 ConvexDecomposition fix some incorrect convexhull mesh generation for ubOde 2016-09-02 10:37:18 +01:00
UbitUmarov 054cc8f08e Xengine only do GC.Collect if logins disabled 2016-09-01 20:49:07 +01:00
UbitUmarov f6eac5aa7a remove some MegaRegions code from ubOde 2016-09-01 17:25:29 +01:00
UbitUmarov 6c6a965320 remove some MegaRegions code from physics 2016-09-01 16:15:51 +01:00
UbitUmarov fced64aef5 change asset upload retry timer AutoReset back to true 2016-09-01 16:00:21 +01:00
UbitUmarov bc1f5ebbb9 change MAXSENDRETRIESLEN from test value to normal 2016-09-01 13:03:47 +01:00
UbitUmarov 04351cc1c2 asset tests that still need UploadAttempts 2016-09-01 13:01:18 +01:00
UbitUmarov 924aaedfce assets uploads to grid. Change the retry code. Stop using asset.UploadAttempts field that should be removed 2016-09-01 12:45:09 +01:00
UbitUmarov 2a0df34087 Xengine: and fix line count again 2016-08-31 14:36:07 +01:00
UbitUmarov 2cbacbfb82 Xengine: put back a newline on scripts preamble, and the ugly filename prefix, for now 2016-08-31 12:47:56 +01:00
UbitUmarov 96ee7e4c2c Xengine: if option AppDomainLoading = true, create script domains for each SOG (like already done for attachments) and not per script. This should reduce number of domains without excessive problem of deleted scripts still loaded. 2016-08-31 12:03:06 +01:00
UbitUmarov a2a84dea49 Xengine: coment out tests too dependent on precise characters and lines generated on code convertion, viewer error position is what matters 2016-08-31 11:17:30 +01:00
UbitUmarov 0f993a1278 Xengine: also missed a few newlines account 2016-08-31 10:39:01 +01:00
UbitUmarov eca0ebab9d Xengine: forgot to do the indent on map too 2016-08-31 10:25:19 +01:00
UbitUmarov 3db81d87d6 Xengine: fix intermediate csharpe source identation. Not sure why i care, compiler sure doesn't and only we bother to create this files on code gen debug 2016-08-31 09:42:03 +01:00
UbitUmarov 5afc5fe343 Xengine: try to reduce memory pressure of scripts compile. Still ugly code, possible mistakes, but i need to share it before i loose it :) ) 2016-08-31 09:15:08 +01:00
UbitUmarov 4e1784d069 Xengine: remove a no thread safe locking, don't allocate a few objects only needed if creating a new domain 2016-08-30 08:56:35 +01:00
UbitUmarov ed555801a4 mantis 8013: change attachment group to active group on attach from inventory 2016-08-29 19:41:26 +01:00
UbitUmarov 2b1b013404 ubOde add a missing decimal dot :) 2016-08-29 16:25:46 +01:00
UbitUmarov 155a861a4f ubOde mouse look steer with some MOUSELOOK_BANK action 2016-08-29 16:22:16 +01:00
UbitUmarov d96c05a121 change my previus fix, change xengine to expect SOG and not attachments module, this way not breaking other script engines or modules out there for no valid reason 2016-08-29 12:18:01 +01:00
UbitUmarov a4bf78fa19 mantis 8006: AttachmentModule triggered OnAttach by SOG xengine expects by SOP 2016-08-29 11:53:07 +01:00
UbitUmarov 9a67c9fd78 disable AttachmentModule tests again :( 2016-08-29 10:19:02 +01:00
UbitUmarov 2ab7248e31 allow AttachmentModule tests, some may now work 2016-08-29 10:09:59 +01:00
UbitUmarov 832758df2b mantis: 8006 restrict the suspention of Trigger OnAttach to the problematic case where scripts are created, and not always as i incorrectly did before. This is still a temporary fix, other modules will not get the notification in that case. But that needs a deeper fix possible in xengine 2016-08-29 10:03:06 +01:00
UbitUmarov 90d88f2df5 disable AttacmentsModule tests because they depend on OnAttach event currently not avaiable 2016-08-28 15:11:22 +01:00
UbitUmarov 386a13d5d6 mantis: rotate avatar to lookAt o login/teleports. Some cases may still be wrong 2016-08-28 14:59:02 +01:00
UbitUmarov b2021cf83a mantis: 8006 remove duplication of attach script events. This is a temporary fix because TriggerOnAttach will not be trigger on attachment from inventory, (for now only Xengine connects to it on core). 2016-08-28 11:28:49 +01:00
UbitUmarov ddc2f2ccd3 mantis: 8008 unscripted child prim collisions didn't trigger scripted root prim collision events; collision sounds had incorrect aggregateevents call and default sounds where muted. Future optimization needed and Testing 2016-08-28 08:45:09 +01:00
UbitUmarov 03dba18bb6 let mouse steer work on crossings; some cleanup 2016-08-28 04:43:44 +01:00
UbitUmarov 0628671d69 missing file 2016-08-28 03:54:47 +01:00
UbitUmarov 804d4971e2 my broken version of vehicle mouse steer on ubOde (no bank,needs better damp) 2016-08-28 03:51:20 +01:00
UbitUmarov e7b0963db8 reduce math on use of camerarotation (need to add a lock there). Fix a bug on sits AToffset for some reason ATaxis got in there (needs testing) 2016-08-27 22:33:16 +01:00
UbitUmarov 9128c88d9b remove excess data 2016-08-27 22:10:31 +01:00