John Hurliman
3639f68411
Added a missing reference to System.Core for OpenSim.Region.Framework
2009-10-25 01:20:54 -07:00
John Hurliman
a41cd1d069
* Unregister Mono.Addins event handlers in PluginLoader.Dispose() and always handle PluginLoader with the using pattern. This freed up 121,634,796 bytes on my system
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* Avoid allocating an Action<IClientAPI> object every round of the OutgoingPacketHandler
* Removed unnecessary semi-colon endings from OpenSim.ini.example [InterestManagement] section
2009-10-23 13:14:29 -07:00
John Hurliman
4c45b5fd3c
Cleaning up OpenSim.ini.example for LLUDP. The [LLClient] section has been removed and several new parameters have been added to [ClientStack.LindenUDP]
2009-10-23 10:35:47 -07:00
John Hurliman
62f1a5e36d
Implemented a "FrontBack" prioritizer, using distance plus the plane equation to give double weight to prims/avatars in front of you
2009-10-23 02:38:59 -07:00
John Hurliman
96d53f11e5
Added VS2010 support to Prebuild and created runprebuild2010.bat
2009-10-22 17:03:13 -07:00
John Hurliman
4121a02936
OpenSim.ini.example had the wrong names for default values in the [InterestManagement] section. Fixed
2009-10-22 10:15:28 -07:00
John Hurliman
2f394b7e7e
* Allow SmartThreadPool to be initialized without setting max stack size (like the original implementation)
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* Only initialize Util's SmartThreadPool if it is actually being used
* No longer initializing Util's SmartThreadPool with a custom max stack size. From MSDN: "Avoid using this constructor overload. The default stack size used by the Thread(ThreadStart) constructor overload is the recommended stack size for threads."
2009-10-22 01:30:12 -07:00
Melanie
b35fbe1f98
Merge branch 'melanie_test' into prioritization
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This makes SmartThreadPool configurable and also makes it the default, since
the regular thread pool simply stinks.
2009-10-22 07:02:21 +01:00
John Hurliman
32ccd5bb40
* Changed the misc. methods calling ThreadPool.UnsafeQueueUserWorkItem() to Util.FireAndForget()
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* Changed Util.FireAndForget() to use any of five different methods set with async_call_method in the [Startup] section of OpenSim.ini. Look at the example config for possible values
2009-10-21 23:03:18 -07:00
Melanie
8ce4fd7234
Reduce the default pool threads to 15 (from 30) and the minimum from 5 to 2
2009-10-22 04:02:26 +01:00
Melanie
8a336c6860
Add MaxPoolThreads in startup to limit the size of the thread pool used
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for FireAndForget. This lets us limit concurrency to make OpenSim play nice
2009-10-22 02:28:53 +01:00
John Hurliman
2b39ff0a39
Merged master into prioritization
2009-10-21 16:24:17 -07:00
Melanie
2a886fd76c
Really make module port selection work. Implement port setting in
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LLProxyLoginModule.
2009-10-21 02:19:45 +01:00
John Hurliman
fdce1be3db
* Removed OpenSim.Data.NHibernate
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* Replaced calls to ThreadPool.QueueUserWorkItem() with ThreadPool.UnsafeQueueUserWorkItem() since OpenSim does not use Code Access Security sandboxing
2009-10-19 16:52:27 -07:00
John Hurliman
a3f93cffb4
* Committing Nini.dll with the patch from #3773 applied
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* Fixing a log message typo
2009-10-17 22:06:36 -07:00
Melanie
a9c88276f0
Merge branch 'master' into prioritization
2009-10-17 19:20:36 +01:00
Melanie
4302329bfa
Change the example to match the facts
2009-10-17 19:19:49 +01:00
Melanie
077f473167
Merge branch 'master' into prioritization
2009-10-17 13:41:32 +01:00
Melanie
72b96bcd84
Add ProductName to RegionInfo (for search)
2009-10-17 13:36:45 +01:00
John Hurliman
5a4fda9dc3
Updating OpenSim.ini.example with the section required to enable a useful prioritization scheme
2009-10-16 11:09:18 -07:00
Justin Clark-Casey (justincc)
9ddf598e54
minor: Change commented out authentication service realm setting to "users" to match defaults in code
2009-10-15 18:54:05 +01:00
John Hurliman
fe4109a5b0
Merge branch 'htb-throttle' of ssh://opensimulator.org/var/git/opensim into htb-throttle
2009-10-14 16:48:42 -07:00
John Hurliman
06990b074c
Allow the LLUDP server to run in either synchronous or asynchronous mode with a config setting, defaulting to synchronous mode
2009-10-14 16:48:27 -07:00
John Hurliman
82012ec4e3
* Clean up the SetThrottle() code and add a maxBurstRate parameter to allow more tweaking in the future
2009-10-14 16:21:48 -07:00
Melanie
6bdd6ae0a0
Merge branch 'master' into htb-throttle
2009-10-14 23:31:38 +01:00
John Hurliman
4b5a2f8c02
Merge branch 'htb-throttle' of ssh://opensimulator.org/var/git/opensim into htb-throttle
2009-10-14 11:44:17 -07:00
John Hurliman
0d2e6463d7
* Minimized the number of times textures are pulled off the priority queue
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* OnQueueEmpty is still called async, but will not be called for a given category if the previous callback for that category is still running. This is the most balanced behavior I could find, and seems to work well
* Added support for the old [ClientStack.LindenUDP] settings (including setting the receive buffer size) and added the new token bucket and global throttle settings
* Added the AssetLoaderEnabled config variable to optionally disable loading assets from XML every startup. This gives a dramatic improvement in startup times for those who don't need the functionality every startup
2009-10-14 11:43:31 -07:00
Melanie
3795cface2
Enable LSL dialogs to display group names properly
2009-10-14 17:39:38 +01:00
Melanie
d83ace0d3b
Merge branch 'master' into htb-throttle
2009-10-14 05:10:43 +01:00
Melanie
bf68dad643
0004246: [Patch] FlotsamAssetCache deep scan & cache
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Thank you, mcortez.
2009-10-12 23:21:32 +01:00
Melanie
170d2c4660
Merge branch 'master' into htb-throttle
2009-10-12 15:25:42 +01:00
Diva Canto
36dcfd2b80
* Changed logic of enabling LLProxyLoginModule to follow the new style -- true/false on the name, rather than gridmode=true.
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* Better error messages on Add/Remove clients.
2009-10-11 10:23:16 -07:00
John Hurliman
3a04d706c9
Fear the lockless LLUDP implementation!
2009-10-08 17:34:51 -07:00
Justin Clark-Casey (justincc)
46110b0195
change default ports for inventory and grid connectors in example .ini files to 8003 to match the ROBUST default
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altered wiki page to reflect this
2009-10-05 20:18:35 +01:00
Diva Canto
e1112ff879
MOre streams closed. Corrected word in GridCommon.ini.example
2009-10-03 08:46:06 -07:00
Melanie
36c8d55827
Merge branch 'diva-textures-osgrid'
2009-10-03 00:03:09 +01:00
John Hurliman
332d3eb1bb
* Removed code that is no longer used with Melanie's queue callback optimization
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* Moved all priority queue access to helper functions to improve reliability and readability
* New version of CSJ2K.dll (from libomv source tree) that fixes a JPEG2000 comment decoding bug
2009-10-02 16:53:35 -07:00
Melanie
ce8974539e
Merge branch 'master' into diva-textures
2009-10-02 19:03:22 +01:00
Diva Canto
2e1c76f836
Added a default for grid services in standalone.
2009-10-02 07:18:36 -07:00
Melanie
31d8cec0f8
Merge branch 'master' into diva-textures
2009-10-02 08:23:38 +01:00
Melanie
18a744cac1
Change texture sending to be driven by the queue empty event from the
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packet queue, rather than a timer
2009-10-02 04:04:14 +01:00
John Hurliman
6e0c79b8fe
* Rewrote LLImageManager to use a real priority queue and hold minimal state
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* Rewrote the logic in J2KImage.RunUpdate()
* Added a default avatar texture (I made it myself)
2009-10-01 17:42:13 -07:00
Melanie
d0bf084da5
Remove the settings for the J2KDecoder, since they are now obsolete (thank god!)
2009-09-30 21:31:48 +01:00
John Hurliman
f56dc5fcda
Attempting to improve the robustness of texture decoding by always ignoring LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug Replacing openjpeg-dotnet decoding with managed CSJ2K decoding. Should be much more reliable, faster, and use less memory
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* Re-added openjpeg-dotnet files since they are used elsewhere in OpenSim * Updated prebuild.xml with a reference to CSJ2K
* Renamed IJ2KDecoder and J2KDecoder member names to follow standard naming conventions * Removed j2kDecodeCache cruft and replaced it with the OpenSim cache system * Rewrote the default layer boundary algorithm to use percentages instead of an exponent * Switched from an infinite in-memory cache to an expiring cache (10 minute timeout) * Slightly quieted logging errors for failed texture decodes
2009-09-30 19:26:53 +01:00
Melanie
f908e32f62
Revert "Attempting to improve the robustness of texture decoding by always ignoring LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug"
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This reverts commit 22cc31135e
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2009-09-30 19:26:26 +01:00
John Hurliman
22cc31135e
Attempting to improve the robustness of texture decoding by always ignoring LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug
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Replacing openjpeg-dotnet decoding with managed CSJ2K decoding. Should be much more reliable, faster, and use less memory
* Re-added openjpeg-dotnet files since they are used elsewhere in OpenSim * Updated prebuild.xml with a reference to CSJ2K
2009-09-30 18:42:45 +01:00
Diva Canto
b1d204802f
Minor bug fixes.
2009-09-29 16:13:07 -07:00
Diva Canto
de48113962
Added GridService section to OpenSim.Server.ini.example
2009-09-28 06:08:35 -07:00
Diva Canto
8b2b8801e6
Fixed port in GridServer.ini. Added new configs for StandaloneHypergrid.ini
2009-09-27 14:32:03 -07:00
Diva Canto
368ae02dc9
Corrected the port number to 8001 in the test client and grid ini.
2009-09-26 10:18:22 -07:00