Justin Clark-Casey (justincc)
43ce18c1fc
update libomv libraries to 0.9.0
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this is a prerequisite to fixing llDialog issues for the latest Linden viewers, since they are now making use of a new OwnerData field in the ScriptDialog message
2011-06-10 21:21:51 +01:00
Justin Clark-Casey (justincc)
ec9eccf900
If an llSensor() is in an attachment, make the detection cone face in the direction of the avatar, not the relative rotation of the attachment towards the avatar.
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This is effectively a copy/paste from 459323a
, which should be refactored sometime.
This seems the obvious problem from field reports but I have not tested the fix myself. Feedback welcome.
2011-06-10 21:19:54 +01:00
Makopoppo
760d888eeb
Fix: The command line switches 'save_crashes' and 'crash_dir' haven't actually worked
2011-06-10 21:18:09 +01:00
Chris Hart
46040e761a
Updates to MSSQL to most recent compatibility, also included Windlight support. Needs plenty of testing but clean install and migration from 0.6.9 have been tested and work, a few indexes still need to be added for performance.
2011-06-01 21:02:20 +01:00
Justin Clark-Casey (justincc)
7d4b340ed0
Fix dumb sql mistake in MSSQLGenericTableHandler.Delete()
2011-05-31 22:45:27 +01:00
Diva Canto
c616735a6d
Made GetMapImage public in the Hyperlinker
2011-05-30 20:24:39 -07:00
Diva Canto
d97e69ab9f
Made the GatekeeperConnector a public property.
2011-05-30 20:14:01 -07:00
Diva Canto
5dfc62644b
HGWorldMap: don't send map blocks of hyperlinks that are farther than 4096 cells from the current region.
2011-05-30 18:43:36 -07:00
Diva Canto
e5eb4c47e0
Improved reuse on the WorldMap/WorldMapModule.cs
2011-05-30 18:43:18 -07:00
Justin Clark-Casey (justincc)
33831f74b9
change release flavour back to post fixes
2011-05-28 00:41:17 +01:00
Justin Clark-Casey (justincc)
c475ee1267
fix bug where generic sqlite table delete wasn't working.
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this would have caused dupe links bugs when using the sqlite adaptor
2011-05-27 22:54:03 +01:00
Justin Clark-Casey (justincc)
6419544948
switch to 0.7.1.1 release version info
2011-05-27 22:26:16 +01:00
Justin Clark-Casey (justincc)
951ede7626
Make sure culture is en-US when saving archive related xml.
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This might resolve http://opensimulator.org/mantis/view.php?id=5475
2011-05-27 21:58:44 +01:00
Justin Clark-Casey (justincc)
b25cb04b34
If parsing fails in the primitive base shape (which prints out a debug log message), also print out the name and uuid of the part containing this shape.
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This is to help in diagnosing parsing failures.
2011-05-27 21:58:34 +01:00
Justin Clark-Casey (justincc)
85bad46365
When saving an iar, don't chase down link asset IDs (since these points to other items rather than real assets)
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This bug had no practical effect other than to make "save iar" misreport the number of missing assets
2011-05-27 21:57:54 +01:00
Justin Clark-Casey (justincc)
b60ce71b2c
fix bug where outfit folder links could not be deleted
2011-05-27 01:36:53 +01:00
Justin Clark-Casey (justincc)
3738aff608
Allow item links to be deleted even when other deletes and purges are disabled.
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If these links are not deleted, then they will build up in the player's inventory until they can no longer log in.
Accidental deletion of links due to bugs or other causes is potentially inconvenient but on a par with items being
accidentally moved. When a link is deleted, the target of the link is never touched.
This is a general solution that accounts for the use of links anywhere in the user's inventory.
2011-05-27 01:36:33 +01:00
Justin Clark-Casey (justincc)
8e24968362
don't throw a null reference if an inventory link target doesn't exist when we're inspecting in order to send the required inventory folders
2011-05-27 01:36:17 +01:00
Justin Clark-Casey (justincc)
472f7844f5
Fix adding/removing/replacing outfits in viewer 2
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To get this to work, I had to disable the dupe link check I put in a couple of commits ago.
When the viewer adds wearables to an existing outfit, it first requests deletes of all the existing links before creating a new set.
Since these messages are async, the creates were being received before the deletes had a chance to complete, resulting in missing current outfit links.
However, the dupe check shouldn't be as important now that broken links have been fixed - it was the broken links that were causing the client to create dupes.
Tested on kokua 0.1.0 WIP and SL 2.6.3. I now have no problems managing outfits on my standalone.
2011-05-27 01:22:52 +01:00
Justin Clark-Casey (justincc)
d2aea3ef59
Fix broken inventory links on viewer 2.
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It appears that if the viewer requests a folder containing links, we must also send the folders that contain the link targets first.
This was tested with Kokua 0.1.0 WIP though I predict it will also work with other viewer 2s
2011-05-27 01:22:03 +01:00
Justin Clark-Casey (justincc)
3957a09a55
Add a smidgen of method doc about the fact that item links reuse the asset id item slot
2011-05-27 01:21:51 +01:00
Justin Clark-Casey (justincc)
3bea263a99
Prevent viewer 2 from creating a duplicate outfit inventory links.
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I believe this is safe since there is a 1-1 correspondence between link item and worn item (i.e. you can't be wearing the same item at two spots simultaneously in one outfit).
This should stop lots of duplicate links being created when viewer 2 is used.
However, this doesn't prevent broken inventory links, which I believe is timing related since the effect is not consistent (e.g. keep relogging and the viewer should end up seeing them correctly) . I think we actually see this problem on viewer 1 as well.
It might be easier just to implement the Fetch*2 inventory caps which are documented at http://wiki.secondlife.com/wiki/Inventory_API . WebFetch* has been deprecated by Linden Lab since viewer 2.5.1 and according to the sl wiki, "has numerous bugs".
2011-05-27 01:21:38 +01:00
Justin Clark-Casey (justincc)
c71253bdf1
Correct llGetParcelMaxPrims() to use the same calculation as used elsewhere instead of the old 0.22 prims/meter squared fudge factor.
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Thanks to tglion for this.
2011-05-14 03:12:42 +01:00
Oren Hurvitz
9780d1775b
When loading an OAR that doesn't have parcels, create a default parcel
2011-05-14 03:12:31 +01:00
SignpostMarv Martin
38e6571a1b
The get_grid_info REST call now encodes XML Entities
2011-05-14 03:12:20 +01:00
Diva Canto
e89b77423f
Fix offline IMs here too.
2011-05-12 21:09:08 -07:00
Diva Canto
d0673d7620
Somewhat reverting the last commit. The viewer ignores 255's on tiles that were previously on, so we need to send 254 (offline) explicitly. Also removing the +/-4 for HGMap, because it makes the map flicker.
2011-05-10 09:04:00 -07:00
Diva Canto
009b2275c5
Changed the Access flag on HGMap to 255 (does not exist) and clarified the other value 254 too. Meanings taken from libomv.
2011-05-09 18:30:01 -07:00
Diva Canto
8f2c391233
Fixes gray tiles around +/-4 when user clicks on an empty tile. Affects regions above 4096 primarily.
2011-05-09 11:37:03 -07:00
Diva Canto
5317bfb242
Fixes gray tiles on map search for viewers 1.
2011-05-09 10:33:48 -07:00
Diva Canto
f8f99f30cf
The map is seriously broken. This doesn't fix it, but at least provides one more piece of data that seems to be required -- agent flags, which seem to be different in Viewer 2. WARNING: changes IClientAPI.
2011-05-09 10:33:29 -07:00
Diva Canto
d9607f904a
Fix content-type to be application/x-www-form-urlencoded
2011-05-08 16:53:08 -07:00
Diva Canto
785e4852cc
Mantis #5470 -- add forgotten MSSQL's GridUserStore. Thank you MrMonkE
2011-05-07 14:59:38 -07:00
Diva Canto
c45786cb1e
Removed SimpleRegionInfo, which was obsolete and not used anywhere.
2011-05-06 17:20:58 -07:00
Justin Clark-Casey (justincc)
5d6aefd8ce
Change command help text for "show capabilities" to "show caps", as this is the actual command that has to be typed on the console.
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Thanks to makopoppo for the patch - http://opensimulator.org/mantis/view.php?id=5467
2011-05-06 21:25:44 +01:00
Diva Canto
6077c114b6
One more bug fix concerning library items that weren't being copied to user's inventory. Also commented verbose debug message.
2011-05-06 09:58:27 -07:00
Diva Canto
af396fafea
Bug fix: iars under Library weren't being loaded.
2011-05-06 09:11:03 -07:00
Justin Clark-Casey (justincc)
accb4499fe
change release flavour to post fixes
2011-05-06 00:18:29 +01:00
Justin Clark-Casey (justincc)
a25d83feea
Change flavour to release
2011-05-04 20:02:47 +01:00
Diva Canto
8e8fee20ed
Fixes mantis #5461 .
2011-05-04 20:00:11 +01:00
Dan Lake
a4aa2e274b
Fix crash when [Mesh] section is missing from configuration files
2011-05-04 19:35:36 +01:00
Diva Canto
5ee07e01c5
Increased timeout for fat UpdateAgent to 200secs. Nebadon's 3800-prim alien avatar takes 6secs to transfer between sims on the same machine...
2011-05-02 09:59:44 -07:00
Diva Canto
6de0da6914
Oops, forgot this one.
2011-05-02 09:59:28 -07:00
Diva Canto
729c42f5fa
Turns out that it's a bad idea to let Agent position updates linger for a long time on certain versions of mono. It's better to abort them if they take too long. So timeout is now an argument. Currently: 20secs for CreateAgent, 100secs for UpdateAgent (fat), 10 secs for UpdateAgent (Position); all of these divided by 4, for ReadWrite, as Mic had before.
2011-05-02 09:47:51 -07:00
Diva Canto
60e4c4e3e2
Merge branch '0.7.1-dev' of ssh://opensimulator.org/var/git/opensim into 0.7.1-dev
2011-04-30 20:27:17 -07:00
Diva Canto
cd24fe6331
Increased the timeouts here too. They were very low.
2011-04-30 20:26:48 -07:00
Diva Canto
a7bc187eda
Added MrMonkE to the contributors. Fixed contributors.
2011-04-29 00:33:20 +01:00
Diva Canto
975cebea0b
Thank you MrMonkE for a patch that seems to bring the MSSQL data layer up to speed with 0.7.x.
2011-04-29 00:33:10 +01:00
Justin Clark-Casey (justincc)
69fb1faa03
Stop CHANGED_INVENTORY firing twice if a notecard is edited in prim.
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Addresses http://opensimulator.org/mantis/view.php?id=5444
Fix is to stop the asset transaction calling UpdateInventoryItem() since the caller is doing it anyway, which is more correct.
This did not effect scripts.
2011-04-28 23:57:10 +01:00
Justin Clark-Casey (justincc)
8f3d2f5f5e
Fix a bug where physical objects rezzed with an initial velocity by script do not receive this velocity.
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This is a minimal fix for the 0.7.1 release, pending a non copy/paste solution.
This hopefully addresses http://opensimulator.org/mantis/view.php?id=5457
The bug was introduced in commit 3ba5eeb
2011-04-28 01:13:58 +01:00