467e8d56b5 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2013-02-12 23:21:26 +00:00  
				
					
						
							
							
								 
						
							
							
								aaa80d11a8 
								
							
								 
							
						 
						
							
							
								
								Replaced Ionic.Zip.dll with a new one that fixes a bug in it. DotNetZip (from which Ionic.Zip.dll is derived) is now a fork in opensim-libs, forked from 1.9.1.8 and added that simple bug fix.  
							
							
							
						 
						
							2013-02-12 14:47:26 -08:00  
				
					
						
							
							
								 
						
							
							
								069e587841 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Data/MySQL/MySQLSimulationData.cs
	OpenSim/Data/MySQL/Resources/RegionStore.migrations 
							
						 
						
							2013-02-10 00:17:14 +00:00  
				
					
						
							
							
								 
						
							
							
								4808b8ee38 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add parameter to set global contact breaking threshold. Update DLLs and SOs for setting same.  
							
							
							
						 
						
							2013-02-08 16:29:52 -08:00  
				
					
						
							
							
								 
						
							
							
								12971e73d4 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
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							Conflicts:
	OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs 
							
						 
						
							2013-02-08 23:29:47 +00:00  
				
					
						
							
							
								 
						
							
							
								e93defd0ca 
								
							
								 
							
						 
						
							
							
								
								Adds size limits to JsonStore. Adds a separate configuration  
							
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							variable to enable binding to dynamic attributes. 
							
						 
						
							2013-02-08 15:07:43 -08:00  
				
					
						
							
							
								 
						
							
							
								45f5a6a6db 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	bin/HttpServer_OpenSim.dll 
							
						 
						
							2013-02-07 20:51:51 +00:00  
				
					
						
							
							
								 
						
							
							
								94a5232d3a 
								
							
								 
							
						 
						
							
							
								
								* Adds Websocket support to baseHttpServer and IHttpServer.cs .   This allows modules to set up a websocket server that websocket clients can connect to.   An example module is in OptionalModules/Example/WebSocketEchoTest/WebSocketEchoModule.cs  
							
							
							
						 
						
							2013-02-07 10:50:17 -05:00  
				
					
						
							
							
								 
						
							
							
								4867a7cbbf 
								
							
								 
							
						 
						
							
							
								
								This is the final commit that enables the Websocket handler  
							
							
							
						 
						
							2013-02-07 10:27:18 -05:00  
				
					
						
							
							
								 
						
							
							
								07a7ec4d1b 
								
							
								 
							
						 
						
							
							
								
								minor: Add explanation of MaptileStaticUUID setting in Regions.ini.example  
							
							
							
						 
						
							2013-02-06 02:40:32 +00:00  
				
					
						
							
							
								 
						
							
							
								d8c27de395 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2013-02-06 02:38:30 +00:00  
				
					
						
							
							
								 
						
							
							
								f567ff9f51 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
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							Conflicts:
	OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs 
							
						 
						
							2013-02-06 02:22:12 +00:00  
				
					
						
							
							
								 
						
							
							
								3646361279 
								
							
								 
							
						 
						
							
							
								
								BulletSim: make removing zero width triangles from meshes optional  
							
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							and, for the moment, default to 'off'. 
							
						 
						
							2013-02-05 17:19:55 -08:00  
				
					
						
							
							
								 
						
							
							
								dce9e323f4 
								
							
								 
							
						 
						
							
							
								
								BulletSim: remove degenerate triangles from meshes. This fixes the  
							
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							invisible barriers in sculptie doorways (Mantis 6529).
Bump up level-of-detail for physical meshes to 32 (the max). This
fixes the invisible barriers that showed up in prim cut arches.
NOTE: the default LOD values are removed from OpenSimDefaults.ini.
   If you don't change your OpenSimDefaults.ini, you will continue
   to see the arch problem. 
							
						 
						
							2013-02-05 16:56:33 -08:00  
				
					
						
							
							
								 
						
							
							
								ad438ee59f 
								
							
								 
							
						 
						
							
							
								
								BulletSim: rework some parameter setting implementation moving functionality that was in BSScene to BSParam. Remove unused parameters that were passed to the unmanaged code. Update DLLs and SOs for the new param block.  
							
							
							
						 
						
							2013-02-05 16:56:23 -08:00  
				
					
						
							
							
								 
						
							
							
								1dc09d8e8f 
								
							
								 
							
						 
						
							
							
								
								We're not really done here..    but we're getting there.  Socket Read is working..    Still have to do Header.ToBytes and compose a websocket frame with a payload.  
							
							
							
						 
						
							2013-02-05 18:02:25 -05:00  
				
					
						
							
							
								 
						
							
							
								7482ad1c22 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2013-02-04 19:21:39 +00:00  
				
					
						
							
							
								 
						
							
							
								80d9b336ff 
								
							
								 
							
						 
						
							
							
								
								Remove [XMLRPC] section I added by accident to the top of OpenSimDefaults.ini in previous commit  95883282 
							
							
							
						 
						
							2013-02-04 07:08:48 +00:00  
				
					
						
							
							
								 
						
							
							
								9588328242 
								
							
								 
							
						 
						
							
							
								
								Stop exceptions being thrown if GenerateMapTiles = false but no static map tile has been set.  Do more informative warn instead.  
							
							
							
						 
						
							2013-02-02 00:59:26 +00:00  
				
					
						
							
							
								 
						
							
							
								e497cf6f04 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
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							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs 
							
						 
						
							2013-01-31 20:16:45 +00:00  
				
					
						
							
							
								 
						
							
							
								ce4faf497f 
								
							
								 
							
						 
						
							
							
								
								Add config option to Regions.ini for new maptile feature  
							
							
							
						 
						
							2013-01-30 23:41:32 -05:00  
				
					
						
							
							
								 
						
							
							
								9a4de546fe 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
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							Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs 
							
						 
						
							2013-01-31 02:53:11 +00:00  
				
					
						
							
							
								 
						
							
							
								e9aff0a91d 
								
							
								 
							
						 
						
							
							
								
								BulletSim: do not zero an avatar's standing velocity if it is standing  
							
							... 
							
							
							
							on a moving object.
Rearrange pre/post action subscription code to put more in locks.
Add meshmerizer params to BulletSimTestUtil scene creation (and fix line endings).
Rebuilt version of DLLs and SOs with cleaned up code and no profiling for sure. 
							
						 
						
							2013-01-28 15:11:50 -08:00  
				
					
						
							
							
								 
						
							
							
								2cd56014a7 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update Bullet with profiling disabled. This seems to fix the memory leak problem.  
							
							
							
						 
						
							2013-01-28 06:21:51 -08:00  
				
					
						
							
							
								 
						
							
							
								0b8bf69470 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
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							Conflicts:
	OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs 
							
						 
						
							2013-01-25 00:10:32 +00:00  
				
					
						
							
							
								 
						
							
							
								427ab219b8 
								
							
								 
							
						 
						
							
							
								
								Add JSONification of WebStats module. Adds a '?json' query parameter  
							
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							to the fetch URL to return the data in JSON format. Also adds a simple
'sim.html' that uses JavaScript to display the JSON data. Not pretty
but an example. 
							
						 
						
							2013-01-24 10:44:57 -08:00  
				
					
						
							
							
								 
						
							
							
								ba9d6b7337 
								
							
								 
							
						 
						
							
							
								
								* Repairs the Object updates, Collision updates, and Child Prim methods making the bulletXNA engine work again.  
							
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							* The only thing that had an issue was when creating a new RigidBody, BulletXNA didn't know the type SimMotionState and the upcast type is unknown in the constructor.   Therefore, I had to update the IMotionState with a new method 'SetBody'.    All of the duplicated type information has been removed and BulletXNA is not relying on any non-standard types external to the library. 
							
						 
						
							2013-01-24 07:11:32 -05:00  
				
					
						
							
							
								 
						
							
							
								2ce4a758e2 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2013-01-24 00:27:00 +00:00  
				
					
						
							
							
								 
						
							
							
								be4c8c4931 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
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							Conflicts:
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs 
							
						 
						
							2013-01-24 00:25:08 +00:00  
				
					
						
							
							
								 
						
							
							
								5b334079e0 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-01-23 16:23:11 -08:00  
				
					
						
							
							
								 
						
							
							
								1c3d84fe03 
								
							
								 
							
						 
						
							
							
								
								BulletSim: pass up and report the real collision penetration.  
							
							
							
						 
						
							2013-01-23 16:20:44 -08:00  
				
					
						
							
							
								 
						
							
							
								55c6753b13 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into cooptermination  
							
							
							
						 
						
							2013-01-24 00:03:44 +00:00  
				
					
						
							
							
								 
						
							
							
								c51cae8fe8 
								
							
								 
							
						 
						
							
							
								
								Add information on ScriptStopStrategy to [XEngine] in OpenSimDefaults.ini and OpenSim.ini.example.  Default remains abort.  
							
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							This setting controls whether scripts are stopped by aborting their threads externally (abort) or by co-operative checks from the compiled script (co-op)
co-op should be more stable but this option is experimental.
If moving from co-op to abort, existing script DLLs will need to be recompiled.
This currently can only be done manually, either by setting DeleteScriptsOnStartup = true for one run
or by deleting the script DLL* files in bin/ScriptEngines/<region-id>/
One can move from co-op back to abort without recompilation, but reverting back to co-op again will need script recompile 
							
						 
						
							2013-01-23 23:57:09 +00:00  
				
					
						
							
							
								 
						
							
							
								cc4cfd9fa8 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
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							Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/Physics/BulletSNPlugin/BSShapeCollection.cs 
							
						 
						
							2013-01-23 02:38:59 +00:00  
				
					
						
							
							
								 
						
							
							
								2c517d792f 
								
							
								 
							
						 
						
							
							
								
								This updates prebuild to remove BulletSimN, implements the BulletSim API in BulletSPlugin using the BulletXNA Bullet physics engine.  It also updates the BulletXNA library to be compatible with the changes.   OpenSimDefaults has been updated to describe how to switch engines and terrain implementations.  
							
							
							
						 
						
							2013-01-20 08:18:16 -05:00  
				
					
						
							
							
								 
						
							
							
								9c590e51b6 
								
							
								 
							
						 
						
							
							
								
								IRCBridgeModule: optional agent-alertbox for IRC enabled Regions look in OpenSimDefaults.ini / section [IRC]  
							
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							http://opensimulator.org/mantis/view.php?id=6470 
idea: https://github.com/ssm2017/IrcBridgeAlert  
						
							2013-01-19 02:40:28 +00:00  
				
					
						
							
							
								 
						
							
							
								70fa41863d 
								
							
								 
							
						 
						
							
							
								
								Merge commit 'f54b398540698e6e09022fe77b6405624b532f5c' into careminster  
							
							
							
						 
						
							2013-01-16 01:13:14 +00:00  
				
					
						
							
							
								 
						
							
							
								fc5711fa7a 
								
							
								 
							
						 
						
							
							
								
								Merge commit '8bf0a9f85dda4b1831630b65620d5c6868196c11' into careminster  
							
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							Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs 
							
						 
						
							2013-01-16 01:11:20 +00:00  
				
					
						
							
							
								 
						
							
							
								13778c895a 
								
							
								 
							
						 
						
							
							
								
								BulletSim: by default, turn on continuious collision detection (CCD)  
							
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							and enable friction computation caching. Remove dangerous BulletSim
settings from OpenSimDefaults.ini. 
							
						 
						
							2013-01-15 01:44:34 -08:00  
				
					
						
							
							
								 
						
							
							
								459fcd81c9 
								
							
								 
							
						 
						
							
							
								
								BulletSim: move center of gravity of linkset to its geometric center.  
							
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							Necessitated allowing simulator and physical position of a body to
get out of sync since Bullet assumes that <0,0,0> is the center of mass.
Update DLLs and SOs for the UpdateChildTransform so positions of
  individual prim in a linkset can be implemented. 
							
						 
						
							2013-01-11 16:47:53 -08:00  
				
					
						
							
							
								 
						
							
							
								3a495ccd56 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
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							Conflicts:
	OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs 
							
						 
						
							2013-01-10 01:38:03 +00:00  
				
					
						
							
							
								 
						
							
							
								9393403253 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update DLLs and SOs with better debugging output.  
							
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							Add definition of hand crafted avatar mesh. Not used yet.
Comments and cleanup. 
							
						 
						
							2013-01-06 14:01:15 -08:00  
				
					
						
							
							
								 
						
							
							
								40955fee2a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2013-01-06 10:52:16 +00:00  
				
					
						
							
							
								 
						
							
							
								2eda385f5e 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add ResetBroadphasePool and ResetConstraintSolver diagnostic  
							
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							functions. If values set from console, the functions are called. Looking
for why the collision pools fill up with unnecessary stuff. 
							
						 
						
							2013-01-04 17:06:48 -08:00  
				
					
						
							
							
								 
						
							
							
								7943c8d11c 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
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							Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs 
							
						 
						
							2013-01-02 11:52:37 +00:00  
				
					
						
							
							
								 
						
							
							
								e8a3cc7019 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-01-01 23:27:10 +00:00  
				
					
						
							
							
								 
						
							
							
								96e196a9dd 
								
							
								 
							
						 
						
							
							
								
								Clarify that AllowLightShareFunctions setting is false, which is the default in OpenSimDefaults.ini and the code.  
							
							
							
						 
						
							2013-01-01 23:23:08 +00:00  
				
					
						
							
							
								 
						
							
							
								9396ccc078 
								
							
								 
							
						 
						
							
							
								
								BulletSim: eliminate the use of the unmanaged HeightMapInfo structure.  
							
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							Remove all related calls from the unmanaged and BSAPITemplate interfaces.
Update DLLs and SOs to include the version without HeightMapInfo structures. 
							
						 
						
							2012-12-31 19:57:25 -08:00  
				
					
						
							
							
								 
						
							
							
								3d0fc70864 
								
							
								 
							
						 
						
							
							
								
								BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate.  
							
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							Update BulletSim DLLs and SOs with simplier step function interface. 
							
						 
						
							2012-12-31 19:57:24 -08:00  
				
					
						
							
							
								 
						
							
							
								7e98dfd70b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
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							Conflicts:
	OpenSim/Region/Framework/Scenes/ScenePresence.cs 
							
						 
						
							2012-12-30 03:43:51 +00:00