Commit Graph

30318 Commits (482c51a42a300366c7b07faf4bf0c2258f274549)

Author SHA1 Message Date
UbitUmarov f0fd15ccc9 add missing entry on prebuid.xml for mutelist service 2017-12-20 18:20:26 +00:00
UbitUmarov 3b141e6e6f Merge branch 'master' into httptests 2017-12-14 05:37:07 +00:00
UbitUmarov 201c916670 add a missing return on a mesh decode error in ubOdemeshmerizer 2017-12-14 05:36:15 +00:00
UbitUmarov 17b79cec91 mantis 8255 update example_web.xml 2017-12-13 02:14:51 +00:00
UbitUmarov b35a10e2be mantis 8250: try to work around timing issues 2017-12-13 01:10:21 +00:00
UbitUmarov ab0f866087 Merge branch 'master' into httptests
# Conflicts:
#	prebuild.xml
2017-12-12 22:19:31 +00:00
UbitUmarov d32debe618 commit what i did so far for core mutes module, befere i lose it 2017-12-11 23:58:27 +00:00
UbitUmarov a95e286168 increase sample rate of WaitGetScenePresence() 2017-12-11 23:36:42 +00:00
UbitUmarov 1e3cb82756 move some sharable items out of Xmute to Framework; add another test mutelistmodule, ignore it 2017-11-17 01:30:39 +00:00
UbitUmarov 4150a616c5 try kick jenkins/nant 2 2017-11-16 18:45:01 +00:00
UbitUmarov 366cdac656 try kick jenkins/nant 2017-11-16 18:13:32 +00:00
UbitUmarov 2f13b68d4f add missing part of mutes list protocol 2017-11-16 17:50:06 +00:00
Melanie Thielker d35ab8c86c Donating the Avination Mute Module
This lived out-of-tree and therefore wasn't part of the big code
drop. It's classic Avination, tied to MySQL and a direct database
connection and I don't have the bandwidth to fix it to core methods.
However, it has all the strange mute logic that OpenSim was missing
and maybe someone can step up to make it work in an open grid context.
2017-11-14 12:12:07 +00:00
UbitUmarov 873d42005f add AGENT_LIST_EXCLUDENPC bit mask option to llGetAgentList scope to exclude NPCs 2017-11-14 03:49:32 +00:00
TomTheDragon 98f90f4eed Changing map tile colors This change also allows setting the water color, as well as the 4 colors for textured map tiles.
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2017-11-13 20:43:16 +00:00
UbitUmarov 17c65d918a Merge branch 'master' into httptests 2017-11-12 12:11:29 +00:00
UbitUmarov 6546ea6da6 mantis 8253: don't let attachments delete remove controls from viewers on crossings. 2017-11-12 12:00:03 +00:00
UbitUmarov f2b54c8cf9 mantis 8200: move changes in PGSQL from last commit to a new transaction (13) 2017-11-12 09:16:32 +00:00
TomTheDragon 6a75b7c65e PGSQL EstateStore create estate_settings_id SEQUENCE
Missing creation for estate_settings_id sequence causes first run
to fail unless manually added.

Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2017-11-12 09:07:09 +00:00
UbitUmarov cdb7d506fd Merge branch 'master' into httptests 2017-11-12 03:26:48 +00:00
UbitUmarov eaa239eb06 add a warning in opensim.ini.example mute lists, about the fact viewers cache beening shared by all grids, and that can be confusing 2017-11-12 03:26:10 +00:00
UbitUmarov ca4804b758 Merge branch 'master' into httptests 2017-11-12 03:18:02 +00:00
UbitUmarov 8e8108c78c change opensim.ini.example mutes coments to express what our current code does 2017-11-12 03:16:40 +00:00
UbitUmarov e0fd966186 off line module V2 must not sent a empty mutes list. That is mutes modules job (or let viewers use they cached entries if none) 2017-11-12 02:51:59 +00:00
UbitUmarov fcb8b2a3c3 mantis 8260 fix script count on delete and remove redundantTriggerRemoveScript in 2 points 2017-11-08 09:10:56 +00:00
UbitUmarov 8eb9bc8b19 mantis 8263: recover the ignore of texture changes if only materialID changed. That should be done by respective cap (as before) 2017-11-08 06:51:55 +00:00
UbitUmarov 8479658cd0 remove a potencial (and silly) deadlock; let other texture parameters changes trigger Changed.TEXTURE event 2017-11-08 01:53:36 +00:00
TomTheDragon 56d2db3a18 Add a new experimental implementation of PGSQL FSAssets
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2017-11-03 05:10:37 +00:00
UbitUmarov 39d1426f27 Merge branch 'master' into httptests 2017-10-30 19:06:17 +00:00
UbitUmarov 5360a8fea4 mantis 8258: also limit mesh basic shape torus hole sizeY on (some) existent objects. 2017-10-30 18:56:05 +00:00
UbitUmarov 3fb61f4470 mantis 8258: change Mesh basic shape pathScaleY in case of Torus 2017-10-30 18:26:15 +00:00
UbitUmarov 16a8e166ff Merge branch 'master' into httptests 2017-10-26 19:01:16 +01:00
Kevin Cozens 6a5b234262 Fixed typo in a comment. 2017-10-26 13:43:36 -04:00
Kevin Cozens 70d693eff2 Added missing Allow line for osGetSimulatorMemoryKB. 2017-10-26 13:42:54 -04:00
Kevin Cozens 5cc41eee34 Sorted the groups of Allow statements by alphabetical order. 2017-10-26 13:40:59 -04:00
Kevin Cozens fbb2f7f319 Corrected name of function in call to CheckThreatLevel. 2017-10-26 13:29:14 -04:00
Kevin Cozens d65f055e4e Whitespace cleanup. 2017-10-26 11:26:49 -04:00
UbitUmarov f81375cf1e mantis 8253: try to recover information about takecontrols pass=false controls on crossings, also tell viewers about them. this may still not be correct. Use of multiple TakeControls on same avatar can still give unpredictable results (also on normal operation). In same cases last executed my override previus or not. Also change agent updates wait code 2017-10-25 02:59:19 +01:00
UbitUmarov c220c277e2 Merge branch 'master' into httptests 2017-10-15 23:03:39 +01:00
UbitUmarov 3d6553afee add osGetSimulatorMemoryKB(). This allows work around the fact osGetSimulatorMemory() reports at most 2GB. This one limit is now 2TB, should ne enought for a while 2017-10-15 14:46:21 +01:00
UbitUmarov 68e9baf2e0 Merge branch 'master' into httptests 2017-10-13 20:36:29 +01:00
Robert Adams b51b4d4171 Merge branch 'master' of git://opensimulator.org/git/opensim (Ubit beat
me to the repository).
2017-10-13 12:04:52 -07:00
UbitUmarov dd58f15bff mantis 8249: give better data to llDetectedGrab 2017-10-13 20:00:38 +01:00
Robert Adams df3759e099 BulletSim: Add parameter "[BulletSim]AvatarWalkVelocityFactor=1.0" to
adjust the walking speed passed from the simulator. Default is 1.0f so
there should be no change for regions who do not change the factor.

The adjustment for walking speed and AlwaysRun speed should be in the
simulator and not the physics engines (who all assume TargetVelocity.set
is only used for avatar walking/running) but that would require tweaking
all the phyiscs engines.
2017-10-13 12:00:07 -07:00
UbitUmarov 59afeb6c4c remove a dead line of code 2017-10-06 02:43:46 +01:00
UbitUmarov 8520ceed63 mantis 8246: don't allow 'delete object name' to delete attachments, but allow delete object id, with confirmation 2017-10-06 02:40:28 +01:00
UbitUmarov b1814d3492 Merge branch 'master' into httptests 2017-10-01 18:05:10 +01:00
UbitUmarov db88c93243 bug fix: add missing stub for osSetInertia 2017-10-01 18:03:19 +01:00
Robert Adams cc915b4d05 BulletSim: update MacOS version of libBulletSim to latest version.
See Mantis 8232.
   Thanks Gavin Hird.
2017-09-20 21:02:00 -07:00
UbitUmarov e4dfa50654 replace libomv saving a few op on vector * quaternion 2017-09-17 04:43:53 +01:00