UbitUmarov
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4d92c6b39f
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fix STATE udp queue data rate since it is in use again, after being
removed by intel folks (?)( should it be used or removed ??)
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2013-01-16 15:30:58 +00:00 |
UbitUmarov
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94710a17a4
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Merge branch 'avination' into ubitwork
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2013-01-16 13:11:02 +00:00 |
Melanie
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b5f5400e06
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Add Refresh() Method to ISerachModule to allow forcing a sim to resend it's
search data
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2013-01-15 22:15:58 +01:00 |
Melanie
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b3939a431c
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Fix llSetRegionPos and detail behaviors of llSet[Link]PrimitiveParams[Fast]()
regarding prim positioning.
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2013-01-15 22:15:06 +01:00 |
UbitUmarov
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b263587e21
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try to patch getmesh Throttle (test)
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2013-01-13 15:25:51 +00:00 |
dahlia
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2eb0d8b617
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add some sanity checking to HandleAgentRequestSit handler
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2013-01-13 13:43:59 +00:00 |
UbitUmarov
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2028787c0d
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prevent potencial invalid refs
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2013-01-13 12:25:41 +00:00 |
Melanie
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6e9092421b
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Merge branch 'ubitwork' into avination
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2013-01-11 23:52:48 +01:00 |
UbitUmarov
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fcf3960168
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make sure keyframe rotations are normalized
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2013-01-11 20:25:12 +00:00 |
UbitUmarov
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a892dbba63
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go back bypassing sog updates control (test)
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2013-01-11 18:18:22 +00:00 |
UbitUmarov
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d7f0bf04f6
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update the last information sent in terse updates where they are sent to all
clients and not only on Scheduled sends
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2013-01-11 16:24:48 +00:00 |
UbitUmarov
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819f4b338d
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remove redundant lastPhysGroupPos and lastPhysGroupRot checks
in SOG Update(). rootpart does more complet checks
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2013-01-11 16:02:14 +00:00 |
UbitUmarov
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1f9dbdf8b8
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same for AngularVelocity. Use normal terse updates in place of sending
imediatly. If that's good for physics, needs to be good for this
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2013-01-11 14:16:45 +00:00 |
UbitUmarov
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756d53db5e
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keyframe. Don't use group UpdateRotation since this enqueues a terse
update and we are sending them imediatly
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2013-01-11 13:39:14 +00:00 |
Melanie
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949da1d4af
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Change IsRoot to use ReferenceEquals to prevent operator == messiness
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2013-01-09 20:07:21 +01:00 |
UbitUmarov
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b70d50edf2
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fix llGetRot and parameters prim_rotation for attachments. Only on
LSL_api to avoid side effects for now
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2013-01-09 17:59:32 +00:00 |
UbitUmarov
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b528281018
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stop endless loop in lGetLinkPrimitiveParams
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2013-01-09 17:01:09 +00:00 |
Melanie
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27b0914681
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Prevent a null ref in llGetLinkPrimiteveParams. Still not a fix for the real
issue.
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2013-01-09 16:01:00 +01:00 |
Melanie
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7d519fde3b
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Merge branch 'teravuswork' into avination
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2013-01-09 09:19:52 +01:00 |
Melanie
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92db4ef068
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Revert "Prevent empty Anim Packs"
This reverts commit ab053df706 .
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2013-01-09 00:11:08 +01:00 |
Melanie
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be844030ce
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Revert "Fix sequence id fr default anim"
This reverts commit 8f37f2ca7e .
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2013-01-09 00:10:57 +01:00 |
Melanie
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8f37f2ca7e
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Fix sequence id fr default anim
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2013-01-08 23:24:34 +01:00 |
Melanie
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ab053df706
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Prevent empty Anim Packs
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2013-01-08 23:01:09 +01:00 |
Melanie
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0a393b317d
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Add the new UpdateAgentInformation cap to make maturity on more recent viewers
work.
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2013-01-08 22:32:39 +01:00 |
Melanie
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0aabb93ef3
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Remove now superfluous update of m_lastSize
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2013-01-08 14:00:40 +01:00 |
Melanie
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e1cfa846ea
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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2013-01-08 13:58:42 +01:00 |
UbitUmarov
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fb088a48ac
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also update m_lastSize in SendAvatarDataToAllAgents so more paths update
it
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2013-01-08 14:09:01 +00:00 |
Melanie
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ef8f03b711
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Prevent avatar data from being sent during login when it's not valid and
crashes login on some viewers.
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2013-01-08 13:57:45 +01:00 |
Melanie
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09d41f4f78
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Revert "Remove sending AvatarData because this also happens on login, where it chokes"
This reverts commit d1fa650c3f .
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2013-01-08 13:11:04 +01:00 |
Melanie
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f86278e389
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Merge branch 'teravuswork' into avination
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2013-01-08 12:14:08 +01:00 |
Melanie
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4cd1fd7485
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Merge branch 'ubitwork' into avination
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2013-01-08 12:14:01 +01:00 |
Melanie
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d1fa650c3f
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Remove sending AvatarData because this also happens on login, where it chokes
Firestorm, Singularity and other viewers with the new appearance pipeline.
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2013-01-08 12:08:34 +01:00 |
UbitUmarov
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126e73c5ed
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put back position and rot change check before sending releasing plane constrain
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2013-01-08 02:29:21 +00:00 |
UbitUmarov
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1bf553fd65
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reduce sampling of camera raycasts to previus value
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2013-01-08 01:12:00 +00:00 |
UbitUmarov
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d5066ae678
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* DAnger, TEST * change camera plane collision detection. Still bounces on
* prim edges due to camera lag
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2013-01-08 00:21:09 +00:00 |
Melanie
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910a94d143
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Merge branch 'ubitwork' into avination
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2013-01-07 15:06:17 +01:00 |
UbitUmarov
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d2cb2da790
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also exclude land
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2013-01-07 11:03:36 +00:00 |
UbitUmarov
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982328b4ed
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exclude avatars from unfiltered RaycastWorld
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2013-01-07 10:56:30 +00:00 |
UbitUmarov
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ca40e656ab
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in raycast for camera exclude self detection
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2013-01-07 10:35:55 +00:00 |
UbitUmarov
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dc6b7bb5c9
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don't try to read geom positions outside main ode thread :(
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2013-01-06 12:07:16 +00:00 |
UbitUmarov
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c961cfe19e
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bug fix, cleanup...
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2013-01-03 21:53:21 +00:00 |
UbitUmarov
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a285ff7e69
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check land permitions on sit target for unscripted sits
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2013-01-03 14:27:21 +00:00 |
UbitUmarov
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1665a0d636
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make ResetMoveToTarget cancel any 'force' waiting to be applied to avatar
( by the odd use of Velocity)
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2013-01-03 03:29:40 +00:00 |
UbitUmarov
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d40cdd2649
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cancel MoveToTarget (viewer 'go here") on sits
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2013-01-03 02:25:27 +00:00 |
UbitUmarov
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a504704071
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i try to fix avatar orientation in some cases..
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2013-01-02 21:59:19 +00:00 |
UbitUmarov
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be6b6bf191
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add a lock to CollisionEventsThisFrame
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2013-01-02 20:06:57 +00:00 |
UbitUmarov
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7980a1d849
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*TEST* avatar unscripted sit. Some guessing/automation
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2013-01-02 19:39:46 +00:00 |
teravus
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92c26e4994
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* ubit pointed out another place where that check needed to be updated and I normalized it.
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2013-01-01 23:55:24 -05:00 |
teravus
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f9148e5fc7
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* This is actually the fix described the last commit.. I had commented it out to see if the problem had affected all attachments or just HUD attachments.
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2013-01-01 23:11:46 -05:00 |
teravus
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397aa74777
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* Fixes the attachment scripted rotation bug. The problem is the code was relying on m_host.ParentId = 0 to determine if the attachment should be rotated against root prim offset. To fix it for attachments, we also need to check if the host's localID == RootPart's localID. otherwise we are cumulatively rotating against the host's root part rotation offset (which in this case, is it's own rotation)
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2013-01-01 23:07:37 -05:00 |