Commit Graph

7808 Commits (4dace036966a45d964f16842979e5612231ed1a1)

Author SHA1 Message Date
Homer Horwitz fbd44e628c Reset Expire date for tempOnRez objects on rez. Fixes Mantis#2848 2008-12-19 18:38:45 +00:00
Justin Clarke Casey 5313330e4d * minor: move IGesturesModule into the correct namespace 2008-12-19 18:37:15 +00:00
Justin Clarke Casey 583fa73126 * refactor: Remove archiver module scene wrappers 2008-12-19 18:33:03 +00:00
Justin Clarke Casey 7271edd684 * Add missing file from last commit 2008-12-19 18:02:59 +00:00
Justin Clarke Casey 7ce8ccb043 * refactor: Move tree code out into a separate module 2008-12-19 17:57:03 +00:00
Teravus Ovares 7bbda6651e * Commit patch from cmickeyb. #2871. Optimized float array for the terrain heightfield to reduce cpu usage on new client significantly.
Thanks cmickeyb!
2008-12-19 00:06:19 +00:00
Melanie Thielker c6b2ffb734 Make llSetAlpha and llSetTexture properly queue full updates, so changes
are visible right away
2008-12-18 19:59:51 +00:00
diva d04247d418 Removing a check in Teleports. This check should be there, I think, but it may be causing problems right now. 2008-12-18 19:45:55 +00:00
Melanie Thielker 8231f9476c Fix and streamline the RegionHandshake stuff for estate managers 2008-12-18 19:20:11 +00:00
Justin Clarke Casey 4f88f25913 * refactor: move gestures code out from Scene into its own module 2008-12-18 18:49:05 +00:00
diva 3a56d91974 This may fix mantis #2855. There was a race condition on the TextureDownloadModule upon clients (ScenePresences) being closed. If there were still textures to send, the UserTextureServices was created again, but pointing to the old IClient that had just been closed, which made things not work upon that user returning to that region. 2008-12-18 18:11:29 +00:00
Dahlia Trimble 2537a4098a Enabled complex meshing for simple box prims with non-zero shear 2008-12-18 17:53:38 +00:00
Justin Clarke Casey 3a1b3ce32d * Apply http://opensimulator.org/mantis/view.php?id=2810
* Fix set up of master avatar on a fresh OpenSim install
* Turns out we had started hashing the password too many times.  Thanks jonc!
2008-12-18 15:59:48 +00:00
Melanie Thielker 98d0d728c2 Stop hacked godmode from being able to actually move other people's
attachments
2008-12-18 13:33:48 +00:00
Teravus Ovares a66657f155 * Tweak my previously mentioned nasty hack so it's a little less nasty 2008-12-18 13:17:54 +00:00
lbsa71 56f1b03cd0 * Added "show queues" command that shows throttling queues for all clients.
*** This only works for LLCLientView at the moment ***
2008-12-18 13:16:41 +00:00
Teravus Ovares 0f25e8298b * Add a nasty hack to try and give the HttpServer a few extra lives until we dig more into what's causing it to stop listening. 2008-12-18 11:44:53 +00:00
lbsa71 68c53c6da0 * Caught unhandled IOException, and outputted it to log. 2008-12-18 11:39:24 +00:00
Teravus Ovares eb777b7373 * Catch a WebException in the LoadImageURLModule 2008-12-18 08:50:25 +00:00
Teravus Ovares f4acaafd3a * Added more articulate logging of HttpServer so we can diagnose issues. 2008-12-18 02:42:26 +00:00
diva 3b0a6efde7 This innocuous change in the TextureDownloadModule suddenly made the texture problems (#2855) go away for me. I'm committing it, so that others can test and refute, to make sure I'm not hallucinating. 2008-12-18 02:31:40 +00:00
Teravus Ovares 6358c21208 * Committing an opensim level error message on httpserver. This might help with the eventqueue http server death. 2008-12-18 01:52:49 +00:00
Melanie Thielker 6ef64593fd Fix attachment persistence which got broken with some inventory
changes a few revs back.
2008-12-17 22:09:14 +00:00
Sean Dague ba6b3ade3b fix a bug with the Grid REST interface that was returning the classname
in the UUID field instead of the actual UUID because of an implicit use
of ToString()
2008-12-17 21:59:20 +00:00
Sean Dague bb31389b7d remove an unused Match line in prebuild that is causing issues for
windows people: http://opensimulator.org/mantis/view.php?id=2851
2008-12-17 21:05:14 +00:00
Melanie Thielker a9e38bcafc Reapply the packet optimization patch, with changes 2008-12-17 21:00:18 +00:00
Justin Clarke Casey dce11e4685 * minor: Comment out "Informing neighbours" debug message that pops up whenever some aspect of the avatar changes.
* with Diva's blessing ;)
2008-12-17 20:54:34 +00:00
Melanie Thielker 2bcf315ea2 Revert 7754 and 7755 pending a rework 2008-12-17 20:34:37 +00:00
Melanie Thielker 5320f0f33c Stop packets that may be resent from being returned to the packet pool.
FWIW
2008-12-17 20:21:48 +00:00
Justin Clarke Casey 2108d328df * revert r7724 so that PresenceChildStatus() starts throwing NRE's again
* apparantly logout code relies on this happening in certain circumstances.  Really, the root issue needs to be investigated.
2008-12-17 19:12:56 +00:00
Melanie Thielker 7ef5a79fef Change the PacketQueue to use the stored size as well 2008-12-17 19:01:47 +00:00
Melanie Thielker 0d3a9b45ae Marry AckData to LLQueItem, and store packet data and length there for
use everywhere. Each packet gets serialized only once now in PacketHandler
2008-12-17 18:56:47 +00:00
Justin Clarke Casey ff7c8551ba * remove mono compiler warnings
* should work - the last compile failure looks like a random glitch...
2008-12-17 18:42:23 +00:00
Justin Clarke Casey b37c8d6cbd * minor: Comment out high volume 'Getting MapItems' messages
* make worldmap module log tags consistent
2008-12-17 18:20:33 +00:00
diva 7b6471f642 Kicking child agents off on the first login after a client crash. The child agents kickoff was
missing from when this is run in grid mode. But, worse, turns out that this whole feature of kicking
off the user after a crash was entirely missing from standalone mode.
2008-12-17 17:44:00 +00:00
Justin Clarke Casey ab77b22f0f * Only serialize packets once for the length calculation for throttle queues rather than twice 2008-12-17 17:33:57 +00:00
Melanie Thielker 35ec496f98 Revamp packet handler to smooth out the stream of resent packets.
Eliminates the bursting in resends observed in the prior implementation
2008-12-17 17:19:14 +00:00
Justin Clarke Casey 72ff5322f5 * Replace manually zeroing with Array.Clear(). Thanks cmickeyb 2008-12-17 17:18:52 +00:00
Melanie Thielker 8e5fe0257c Mantis #2850
Applying the patch to reduce the load caused by the throttle loop even more
2008-12-17 17:05:12 +00:00
Justin Clarke Casey 2e79fd0f0c * minor: Minor documentation and small minor change on LLPacketThrottle to remove some unnecessary lines 2008-12-17 17:01:02 +00:00
Justin Clarke Casey ac451485d6 * minor: Remove unused AppearanceTableMapper as pointed out by jonc in http://opensimulator.org/mantis/view.php?id=2843 2008-12-17 16:47:38 +00:00
Justin Clarke Casey 890d8d4215 * Simply friends code by only sending notifications to a newly logged on user for other users who are online.
* No need to send offline notifications since the client assumes this (and future clients should be able to do the same).
2008-12-17 16:34:11 +00:00
Justin Clarke Casey b4680f653d * Implement 'Save Object Back to My Inventory'. On the Linden client this is in the Tools menu available when editing an object
* This facility allows you to save changes to an object that you've rezzed into a region back into their original inventory item without having to take a copy of the rezzed 
object.
2008-12-17 16:11:03 +00:00
Teravus Ovares ca0de93d9a * Adding some locks to XEngine's m_PrimObjects which were prone to 'the collection was modified' 2008-12-17 15:30:26 +00:00
MW 027ae58dc4 Stop users taking a copy of a in world prim that contains inventory items that have no copy permission set. 2008-12-17 13:32:01 +00:00
MW 6c8f9078ef Added a check to CanDuplicateObject(), to stop duplicating prims that contains inventory items that you don't have permission to copy 2008-12-17 12:53:47 +00:00
Melanie Thielker 1c30111c7a Stop owners from duplicating no-copy objects in-world 2008-12-17 12:12:23 +00:00
Melanie Thielker a5343c5404 Add repecting the min and max values back in 2008-12-17 09:55:10 +00:00
Melanie Thielker e394e1c06f Remove a major bottleneck in throttling code. 2008-12-17 09:52:52 +00:00
Melanie Thielker 02a28a6992 Avoid checking the throttle limit for empty queues 2008-12-17 09:30:56 +00:00