Melanie
4db60a5a40
Fix the inventory transfer module to not cause duplicated text IMs
2010-11-05 15:24:08 +01:00
Melanie
7844872067
Fix merge artefacts
2010-11-05 14:46:13 +01:00
Melanie
ddd3c6824a
Revert "Spin the AddNewClient process off into a new thread to avoid locking up the LLUDPServer (and therefore the entire scene)"
...
This reverts commit 40e05f4109
.
Conflicts:
OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
2010-11-05 14:27:53 +01:00
Melanie
f985775962
Revert "Fix for hanging on "Connecting to region".. caused by packets being processed before the presence has bound to receive events. Fixed this by adding packets to a queue and then processing them when the presence is ready."
...
This reverts commit 91b1d17e5b
.
Conflicts:
OpenSim/Client/Sirikata/ClientStack/SirikataClientView.cs
OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2010-11-05 14:27:14 +01:00
Melanie
893915ce0b
Fix child prims returning after being unlinked and deleted where the root is
...
not deleted
2010-11-04 21:09:59 +01:00
Melanie
82e534a029
Fix avatar to avatar inventory gives across servers
2010-11-04 19:07:43 +01:00
Melanie
b8924167e0
Fix creation of a duplicate physics actor on chained drag-copy operations,
...
the main cause for "ghost prims"
2010-11-04 10:37:39 +01:00
Melanie
c2bd6ccdb8
Fix playing sound from HUDs
2010-11-03 23:20:30 +01:00
Melanie
5f8ab9f018
Merge branch 'master' into careminster-presence-refactor
2010-11-03 02:34:36 +00:00
Melanie
6c3b7617b0
Add lsClearWindlightScene() to the lightshare module to remove WL settings
...
from a region and allow normal day cycles to be reestablished
2010-11-03 02:31:43 +00:00
Melanie
4ab9d37a8e
When LightShare is enabled, the standard day cycle is bypassed and replaced by
...
midday defaults when no specific LightShare profile is set.
This prevents LightShare info being send out when the region has no LightShare
profile, allowing normal day/night cycles to happen.
2010-11-03 02:04:17 +00:00
Melanie
e9ec187746
Merge branch 'master' into careminster-presence-refactor
2010-11-03 00:48:18 +00:00
Melanie
57eabe9d46
Actually calculate the height before setting it, this isn't done automatically
...
on incoming transfers in all cases.
2010-11-03 00:47:22 +00:00
Melanie
7d551e27ca
Trying to prevent a wrong physical actor size
2010-11-03 00:01:47 +00:00
Melanie
797e461ef9
Merge branch 'master' into careminster-presence-refactor
2010-11-02 23:41:13 +00:00
Melanie
d555c373d8
Fix avatar height management
2010-11-02 23:39:45 +00:00
Melanie
26f12f479f
Merge branch 'master' into careminster-presence-refactor
2010-11-02 22:58:33 +00:00
Melanie
78a0ed3ff9
Fix sitting and standing up
2010-11-02 21:28:24 +00:00
Diva Canto
9f5ab3b965
Old deserialization can't deal with commas in flag fields. Making use of -version option on save oar command. Bumped archives version to 0.5; version < 0.5 generates flag fields without commas. Everything else is identical.
2010-11-02 12:05:24 -07:00
dahlia
ed7959ddfb
Thanks Snoopy for a patch that addresses Mantis #0005165 : osSetDynamicTextureURL crashed region server
...
Signed-off-by: dahlia <dahliaTrimble@gmail.removeme.com>
2010-11-02 02:35:56 -07:00
Diva Canto
f15f0ab59b
Removed a couple of very verbose debug messages.
2010-10-31 12:11:30 -07:00
Melanie
623cee1ffc
Move physics actor creation to after SetHeight to try and prevent
...
bowlegginess. Didn't work but is better this way anyway.
2010-10-30 19:17:52 +01:00
Melanie
e98d8d500f
Fix logins and avatar appearance. Contains a Migration. May contain nuts.
...
This will cause visual params to be persisted along with worn items. With
this, alpha and tattoo laters will be saved. Multiple layers MAY work, but
not tested because I don't use Viewer 2.
2010-10-30 19:06:47 +01:00
Teravus Ovares (Dan Olivares)
09bf9d5fca
* AbsolutePosition.Get{} returns incorrect result for child prim so switch to using prim.GetWorldPosition() in the warp renderer.
2010-10-30 02:26:48 -04:00
Justin Clark-Casey (justincc)
f9227977f8
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-10-30 03:07:45 +01:00
Justin Clark-Casey (justincc)
45220a6954
minor: remove some old commented out code
2010-10-30 03:01:40 +01:00
Justin Clark-Casey (justincc)
343c894658
Set async_packet_handling = true by default
...
Setting this to true avoids a 500ms or so client freeze when the LLUDP server thread is taken up with processing a UseCircuitCode packet synchronously.
Extensive testing on Wright Plaza appeared to show no bad effects and this seems to reduce login lag considerably.
Of course, a lot of login lag is still coming from other sources.
2010-10-30 01:35:12 +01:00
Justin Clark-Casey (justincc)
ade71c9ed7
Change level of some logging messages, turning some info into arguably more appropriate debug to reduce console spam when log level is info
2010-10-30 01:32:56 +01:00
Melanie
46362cd1c0
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-10-30 00:56:58 +01:00
Melanie
7503c4ad61
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-10-30 00:56:42 +01:00
Melanie
818ed2032a
READ CAREFULLY!!! This is a BROKEN commit. It is UNTESTED and INCOMPLETE.
...
It contains a major interface version bump and will NOT work with earlier grid
services. This is preliminary work that will lead to layers support.
Rest appearance services are commented out completely, they will have to be
adapted by someone who actually uses them. Remote admin is working, but has
no layers support. There is no layers support in the database. Login likely
won't work. You have been warned.
2010-10-30 00:41:36 +01:00
Justin Clark-Casey (justincc)
09705514ff
tweak a few more scene presence logging messages for consistency
2010-10-29 23:52:25 +01:00
Justin Clark-Casey (justincc)
e66ec432af
Rationalize the logging messages from the merged appearance branch, commenting out most of them as per Mic
2010-10-29 23:45:10 +01:00
Justin Clark-Casey (justincc)
abcde41c0d
Merge branch 'justincc-dev'
2010-10-29 23:15:35 +01:00
Justin Clark-Casey (justincc)
25e19ba7e9
add timing report to CompleteScenePresence for diagnostic purposes
2010-10-29 23:03:11 +01:00
Justin Clark-Casey (justincc)
bcd784b316
for now, comment out some older or redundant log debug lines to make diagnostics easier
2010-10-29 21:49:26 +01:00
Justin Clark-Casey (justincc)
f19816aeb9
Add number of ms it takes to complete UseCircuitCode packet handling to log for diagnostics
2010-10-29 21:38:26 +01:00
Melanie
69c1e0b2f7
Merge branch 'master' into careminster-presence-refactor
2010-10-29 21:22:35 +01:00
Melanie
934e536738
Merge commit 'cmickeyb/dev-appearance'
2010-10-29 21:06:46 +01:00
Master ScienceSim
49fa7e91b9
Clean up some cruft from the last commit. Re-add the initial update
...
send in the scene presence constructor... need to figure this out
later.
2010-10-29 13:45:59 -07:00
Master ScienceSim
f5c9a56c8b
Bunch of fixes that reduce the number of times appearance
...
and avatar data are sent. And the number of times they
are stored.
2010-10-29 13:43:35 -07:00
Melanie
05d2302c62
Merge branch 'dev-appearance'
2010-10-29 20:24:14 +01:00
Melanie
e6fe83cd93
Revert "Preliminary work on appearance layers. No user functionality yet."
...
This work conflicts with cmickeyb's more extensive, related work
This reverts commit 9c829c0410
.
2010-10-29 20:17:59 +01:00
Melanie
9331898c32
Merge branch 'master' into careminster-presence-refactor
2010-10-29 20:40:48 +01:00
Melanie
dbd1a68b58
Fix a LSL issue and a prim naming issue
2010-10-29 20:35:06 +02:00
Melanie
3231602b88
Revert "Preliminary work on appearance layers. No user functionality yet."
...
This reverts commit e6a8d2872c
.
2010-10-29 20:34:53 +02:00
Melanie
9c829c0410
Preliminary work on appearance layers. No user functionality yet.
2010-10-29 18:58:22 +01:00
Melanie
e6a8d2872c
Preliminary work on appearance layers. No user functionality yet.
2010-10-29 18:59:53 +02:00
Master ScienceSim
68666efd25
Configuration of persistent baked textures and save/send delays.
2010-10-28 12:00:04 -07:00
Master ScienceSim
f2c1d0e34f
Merge branch 'opensim-master' into dev-appearance
2010-10-28 09:09:42 -07:00