Commit Graph

3282 Commits (4e1f2ba1f4c1316a2d9df548cf1f3d0e2a7bf84b)

Author SHA1 Message Date
Robert Adams 0300ec45eb Modifications to debugging printouts. No functional changes. 2014-05-31 12:19:51 -07:00
Robert Adams 22dade6463 varregion: More tweeking to only sending patches within avatar draw distance.
Still has problems with child avatars.
2014-05-31 12:19:50 -07:00
Robert Adams db5a42ffac varregion: send terrain patches from where the avatar outward if the parameter
[Terrain]SendTerrainUpdatesByViewDistance=true.
This tracks which patches have been sent to each client and outputs the
patches as the avatar moves.
2014-05-31 12:19:49 -07:00
Justin Clark-Casey (justincc) 8656b5e948 Fix bug where setting a parcel in a varregion for sale would make sale bitmap generation in WorldMapModule throw an exception on next startup.
This commit replaces the hardcoded region sizes in WorldMapModule.GenerateOverlay() with numbers pulled from m_scene.RegionInfo
2014-05-30 19:40:10 +01:00
Diva Canto e19c830a6c Fixes a bug where map search results pertaining to varregions would only send the SW-most corner of the varregions; the other areas, when clicked, would result a blue circle, meaning that the viewer didn't know about those areas. This is still not quite right, as all the areas appear to be in the same coordinates, but it's good enough for now. 2014-05-27 10:13:24 -07:00
Diva Canto d2877b9cd4 Don't report NPC presences. 2014-05-26 10:28:31 -07:00
Oren Hurvitz 33cc847c4a When saving an OAR in "Publish" mode, also discard Group information 2014-05-26 15:33:13 +01:00
Oren Hurvitz e68867c9b6 When taking an object into inventory, set the inventory item's "Next Owner" permissions according to the permissions of the items in the object 2014-05-25 15:35:00 +01:00
Diva Canto 227685bea4 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-05-23 16:20:04 -07:00
Diva Canto 20f20895cf Adds optional HTTP Basic Authentication to Robust service connectors. 2014-05-23 16:19:43 -07:00
Justin Clark-Casey (justincc) 72c67c5091 Fix possible infinite recursion in MessageTransferModule.SendGridInstantMessageViaXMLRPCAsync() whilst preserving retry lookup behaviour.
This is based on heavily mikemig's original patch in http://opensimulator.org/mantis/view.php?id=7149
but instead of exiting after the first IM delivery failure to presence information retrieved from the presence service
it will retry the lookup until the result matches the previous lookup.
This is to deal with the case where the agent is sent an IM whilst they are teleporting.
2014-05-23 20:14:49 +01:00
Justin Clark-Casey (justincc) f8b8241239 Add regression test for north-south chat across neighbour regions. 2014-05-22 20:28:26 +01:00
Justin Clark-Casey (justincc) bffc9ad184 Extend regression TestInterRegionChatDistanceEastWest() to test out of range chat 2014-05-22 20:04:32 +01:00
Justin Clark-Casey (justincc) 15b50ae737 Extend regression TestInterRegionChatDistanceEastWest() to test in range chat both ways. 2014-05-22 19:55:34 +01:00
Justin Clark-Casey (justincc) 65a135f4d3 Simplify regression TestInterRegionChatDistanceEastWest() by making the child presence connection directly rather than routing through TestClient.
This code isn't relevant to this test and is already exercised by other tests.
2014-05-22 19:47:33 +01:00
Justin Clark-Casey (justincc) 1b156b7fe8 Add regression test for in-range chat between neighbouring regions from east to west. 2014-05-22 19:18:24 +01:00
Diva Canto b7c7293c7a Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-05-22 10:16:19 -07:00
Diva Canto f7b2aa0f49 Fixed a problem with detaching attachments in situations where the user's asset server is not the same as the simulator's asset server. Unfortunately this still continues to be wasteful -- new assets are created every time an attachment is detached, but the process of storing the new asset goes through the InventoryAccess module, which does all sorts of checks regarding the users' inventory. 2014-05-22 10:16:01 -07:00
Oren Hurvitz a1b291c889 Allow map searches for regions that contain the characters "!+|"
These characters are used as placeholders for other characters: ": /". But we should search first for the exact string the user entered, and only if that fails then replace the characters and search again.
2014-05-21 07:39:23 +01:00
Oren Hurvitz 47b84875fd Tell QueryAccess explicitly whether the user is coming in via Teleport or Cross, because the permission checks are different.
Previously we used a heuristic of checking if the entry position is 0 to differentiate between Teleport and Cross, but that doesn't work anymore since we've started providing the precise entry position for cross, too. That's required in order to ensure that the user is allowed to enter the parcel that he's walking into.
2014-05-19 11:19:11 +01:00
Oren Hurvitz dd30a29ba0 Return more specific error messages if an attempt to enter a region fails due to permissions (in QueryAccess and IsAuthorizedForRegion) 2014-05-19 11:11:30 +01:00
Oren Hurvitz 882af7195c Better error-handling and logging in case User Profile requests fail 2014-05-19 11:11:06 +01:00
Oren Hurvitz 96e5836b50 When can't rez, show only one error message; not two. And show more specific error messages. 2014-05-19 10:54:27 +01:00
Diva Canto 922f76a3a7 Don't fetch assets from the server when doing simple inventory operations like copy-paste items in inventory. 2014-05-18 07:49:01 -07:00
Justin Clark-Casey (justincc) 0c0ee95bd8 minor: Clean up and make consistent some log file messages in EstateManagementModule relating to RAW file uploading. 2014-05-14 19:22:55 +01:00
Justin Clark-Casey (justincc) 8ad29fc5c8 Make offline IM delivery to URL (pre recent Addons code) have a 10 second rather than infinite timeout.
This both signals a problem with the URL and eventually frees the thread, rather than hanging indefinitely with no information.
2014-05-12 23:42:47 +01:00
Justin Clark-Casey (justincc) 87e2668529 For XmlRpcGroups (Flotsam) module, when MessageOnlineUsersOnly = true, handle notices to offline users directly as known undeliverable messages rather than discarding or attempting delivery.
Offline notices can still be controlled with the [Messaging] ForwardOfflineGroupMessages setting.
Looks to address more of http://opensimulator.org/mantis/view.php?id=7037
Only for Flotsam now for testing, but if approach works should be possible with core offline notices as well.
2014-05-12 23:38:48 +01:00
Justin Clark-Casey (justincc) 8457044b2f Eliminate subsequently unused scene finding in UndeliveredMessage() method of xmlrpc and core offline IM modules 2014-05-12 22:23:24 +01:00
Diva Canto f4cba27105 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-05-07 17:00:12 -07:00
Justin Clark-Casey (justincc) e44450cce1 Revert "fix infinite recursion loop in SendGridInstantMessageViaXMLRPCAsync()"
There is a problem here with infinite recursion, but this patch loses the 'hunting' behaviour where the code will attempt multiple lookups if the avatar is teleporting rapidly around different simulators.
This patch only does a single lookup before giving up.

This reverts commit cecb446e0e.
2014-05-06 19:53:35 +01:00
Dev Random 78015bbbdc Console commands for Estate Mgmt 2014-05-06 18:55:42 +01:00
Matt Lehmann 9e83b43009 new version of patch to add default-user switch new version :qw :wq updated version of default user switch for load oar :q :q 2014-05-06 18:48:59 +01:00
Matt Lehmann 8b3c2f7d0c updated version of default user switch for load oar :q :q 2014-05-06 18:48:42 +01:00
Kunta Kinte cecb446e0e fix infinite recursion loop in SendGridInstantMessageViaXMLRPCAsync() 2014-05-06 17:52:32 +01:00
Oren Hurvitz 1e5cff32fc Show more meaningful error messages when failed to give an item to another user 2014-05-06 07:28:44 +01:00
Diva Canto 13b2ac1425 Makes it possible to support grids in which all the simulators share all central services of a Robust server EXCEPT assets. In other words, grids where the simulators' assets are kept in one DB and the users' inventory assets
are kept on another. When users rez items from inventory or take objects from world, an HG-like asset copy takes place between the 2 servers, the world asset server and the user's asset server. This makes the simulators independent of the central asset server.

Note that this an advanced configuration and requires some security strengthening coming up.
2014-05-04 20:54:42 -07:00
Justin Clark-Casey (justincc) c31d93cb6f Fix issue where only one of multiple attachments on the same attachpoint for NPCs would be seen by other viewers.
It appears that at least Singularity 1.8.5 (but probably others) rely on attachment FromItemIDs being different to display more than one.
This commit resolves this by generating random IDs instead of always using UUID.Zero for NPCs.
Resolves http://opensimulator.org/mantis/view.php?id=7110
2014-05-01 22:24:21 +01:00
Justin Clark-Casey (justincc) 7bb673a854 minor: Correct mistake in terrain flip error message from previous commit 5d01a1f 2014-04-30 19:41:11 +01:00
Justin Clark-Casey (justincc) 5d01a1ff4d minor: Print output in response to terrain console commands on the console rather than in the log. 2014-04-30 19:24:17 +01:00
Justin Clark-Casey (justincc) 253110293a Add "terrain show" console command which outputs terrain height for a given region co-ordinate.
For debug purposes.
2014-04-30 18:04:47 +01:00
Robert Adams df89e15290 BulletSim: non-functional changes to debugging statements and formatting. 2014-04-28 18:36:50 -07:00
Justin Clark-Casey (justincc) 38acda9f29 Add regression test for terrain fill at two digit height and max ll height. 2014-04-25 23:01:24 +01:00
Melanie 2572ed9ed9 Adjust permissions to work hand in hand with what the viewer believes they are.
This fixes the issue of "Show in Search" seeming resetting at random.
2014-04-25 00:35:53 +01:00
Oren Hurvitz e8a2eff2e8 Changed how UserProfile performs a fallback call using the OpenProfile API, because now JsonRpcRequest() returns an error result instead of throwing an exception 2014-04-24 15:58:43 +01:00
Oren Hurvitz d62f0bc35d Refactored: moved OpenProfileClient to a location where it can be used by both the Simulators and Robust 2014-04-24 15:58:42 +01:00
Dev Random 7180690a14 Show Group name when land is group-owned 2014-04-23 23:29:17 +01:00
Justin Clark-Casey (justincc) 5092cbd77e minor: Remove unused System.Linq reference and use ParcelFlags.None instead of 0 from previous commit cb1f28 2014-04-23 19:55:51 +01:00
Dev Random cb1f2886cd Prevent sending Land Properties for unprivileged users 2014-04-23 19:50:59 +01:00
Oren Hurvitz b01e73cf27 Dynamic textures shouldn't be saved in the assets service (only in the simulator cache) 2014-04-23 14:42:40 +01:00
Oren Hurvitz 7eb12f96ec Hypergrid: don't send Local assets to other grids
This commit also contains other changes, but they're all just for clarity. The only actual behavior change is to avoid Posting local assets.
2014-04-23 16:42:23 +03:00
Oren Hurvitz 018832522c Removed GetUserInventory(). It wasn't being used, and was creating warnings because it's Obsolete. 2014-04-23 14:38:33 +01:00
Oren Hurvitz 998d7009a6 Eliminated many warnings 2014-04-23 16:37:36 +03:00
Oren Hurvitz 93a9ed2a6d Changed the maximum asset name and description lengths to constants. Also, pre-truncate the description of dynamic textures. 2014-04-22 12:18:54 +03:00
Oren Hurvitz 4cac87d9f4 Fixed: when a user logged-in, sometimes he didn't get notified of the Online status of friends, so they continued to appear Offline.
This happened because these notifications (the UDP packets) can only be sent to Root Agents. But the notifications were done in OnClientLogin(), at which point the client is still a Child Agent. Since a FireAndForget is used, it became a race condition as to whether the packets would be sent before or after the client became a Root Agent.

To fix this, we now only send the notifications once the client becomes a Root Agent for the first time.
2014-04-21 16:56:49 +01:00
Oren Hurvitz 3f76f72137 Better error-handling when storing assets: recognize that 'null' is an error value 2014-04-20 06:23:38 +01:00
Oren Hurvitz 090f9bcece Fixed: once a user has rezzed an object, they could then duplicate it as much as they wanted even if the parcel's permissions had since been changed to disallow rezzing 2014-04-20 06:23:36 +01:00
Oren Hurvitz 3185db7f94 Fixed: if a user belonged to the parcel's group then he was allowed to rez object in the parcel even if the flag "Create Objects by Group" was disabled 2014-04-20 06:23:36 +01:00
Oren Hurvitz a780e01a54 Fixed: the parcel flag "Allow Scripts from Group" should only check if the parcel has a Group set; it doesn't have to be *deeded* to the group
Also some cleanup of the use of Group ID's (with no change to functionality).
2014-04-20 06:23:35 +01:00
BlueWall 63fd027494 Catch empty url error 2014-04-19 22:25:21 -04:00
Oren Hurvitz b3ebec184f In teleports, when sending the Source region, set its ServerURI to the Gatekeeper URI (which is used with Regions); not the Home URI (which is used with Users) 2014-04-13 12:58:37 +03:00
Snoopy Pfeffer 32ad66c274 Allows to sell objects on a parcel of land together with that parcel of land. The objects that are sold together with the parcel of land need to fulfill the following preconditions: owned by the current parcel owner, not set to a group, transferrable. This feature does not work for group owned parcels or land bought by a group. 2014-04-10 11:47:46 +02:00
Oren Hurvitz 06e0528d0b In teleports, pass the source region to the destination (similar to an HTTP referrer) 2014-04-09 09:22:20 +01:00
Oren Hurvitz af406748a2 Improved error messages when a teleport fails. The viewer's dialog already says "Teleport failed", so adding "Teleport refused" is redundant. 2014-04-08 08:11:30 +01:00
Oren Hurvitz e00f1a0410 Allow invalidating the users cache 2014-04-08 08:11:29 +01:00
Oren Hurvitz 85d51e57a9 When sending QueryAccess to a region, also send the user's Home URI 2014-04-07 07:32:36 +01:00
Oren Hurvitz 55cc8044cb Refactored: use Scene.GetAgentHomeURI() to get the Home URI of a user 2014-04-07 07:26:44 +01:00
Oren Hurvitz f3508649f5 Fixed: during a teleport we always sent the error "The teleport destination could not be found" to the client. This happened on both success and failure.
On successful teleports this error wasn't actually shown to the user. But on failed teleports this error could hide the true cause of the failure. For example, attempting to use a Landmark that's more than 4095 regions away would result in two warnings appearing in the viewer: "Region too far" and "Destination could not be found". The second message hid the first one, so it wasn't obvious to the user what is actually the problem.
2014-04-06 15:42:33 +01:00
Oren Hurvitz abe0f4a088 When preparing a Hypergrid teleport, tell the receiving grid which user is entering the grid.
This can affect which region to use. E.g., returning users may be allowed to enter any region, whereas users from other grids will have to enter a gateway region. Previously per-user decisions were only made later, but by then it's too late to change which region the user enters.
2014-04-06 15:40:45 +01:00
Oren Hurvitz d4acaf25af Pass the correct position to QueryAccess() instead of UUID.Zero (it was wrong in one place) 2014-04-06 15:40:45 +01:00
Michael Cerquoni 6b1d09813e remove some whitespace that snuck in with last patch 2014-04-03 13:25:32 -04:00
Dev Random 50eec6df52 Add Varregion support to Terragen Handler
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2014-04-03 13:14:13 -04:00
Dev Random 4aa483777b Move new Estate commands to OpenSim.cs
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2014-04-03 12:45:43 -04:00
Oren Hurvitz 6d2893be67 When teleporting using Hypergrid, show more informative error messages in case of error 2014-04-03 14:13:03 +01:00
Robert Adams 65c4cb48ac BulletSim: make avatar physical shape to be a rectangle rather than
a capsule. Set the default to be the rectangle shape and adjust the
parameters in OpenSimDefaults.ini for the new shape.

The rectangle shape will perform better and avatar height can be
computed more accurately.
2014-04-02 21:53:58 -07:00
Justin Clark-Casey (justincc) 91b7679db9 minor: Fix warning in AvatarFactoryModule 2014-04-03 00:35:42 +01:00
Justin Clark-Casey (justincc) 17929abd28 Wrap contents of ETM.CrossAgentToNewRegionAsync() in try/catch to avoid a failure terminating simulators running on Windows
In relation to http://opensimulator.org/mantis/view.php?id=7050
2014-04-03 00:34:20 +01:00
Oren Hurvitz d1c3f8eef5 Added assets service method AssetsExist(), which returns whether the given list of assets exist.
This method is used to optimize sending assets with embedded assets: e.g., when a Hypergrid visitor takes an item into the inventory.
2014-04-02 06:30:57 +01:00
Mic Bowman ac16a667e1 fix orphaned code in sun module per mantis 7068 2014-04-01 19:48:03 -07:00
Justin Clark-Casey (justincc) e5a5b69b08 remove EstateManagmentCommands.m_commander that has been unused for some time 2014-04-02 01:23:40 +01:00
Dev Random 43eab5e163 Console command to rename Estate 2014-04-02 01:17:41 +01:00
Dev Random 635f3f77ab Console command to change Estate owner
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2014-03-29 00:59:15 -04:00
Oren Hurvitz 6557eba235 Removed default timeout when starting scripts after Load OAR 2014-03-28 13:04:19 +03:00
BlueWall a15282f023 Merge branch 'master' into m_test 2014-03-27 12:21:38 -04:00
Justin Clark-Casey (justincc) b0bae62c30 refactor: Actually use MaptileStaticFile in RegionInfo rather than having both a public field and a get property 2014-03-26 20:58:58 +00:00
Oren Hurvitz 7a47c15edb - Increased the threadpool timeout to 10 minutes
- Changed a few places that launch long-lasting threads to skip the timeout altogether
2014-03-26 20:34:55 +01:00
BlueWall 14836e60ff Fix issue with user picks creation. The snapshot id is UUID.Zero in new parcels. 2014-03-25 11:10:48 -04:00
BlueWall 542bef20e8 Move JsonRpc request code out for general availability 2014-03-25 11:08:27 -04:00
Oren Hurvitz 368b29a680 In Core Profiles: as a fallback, try to get profiles from foreign grids using the OpenProfile protocol
Resolves http://opensimulator.org/mantis/view.php?id=6954
2014-03-25 09:37:18 +01:00
Oren Hurvitz e131e73652 Run slow operations in a separate thread, instead of using FireAndForget (which has a 1-minute timeout)
Resolves http://opensimulator.org/mantis/view.php?id=6945
2014-03-25 08:01:55 +01:00
Justin Clark-Casey (justincc) 091f3a8000 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-03-25 00:20:38 +00:00
Justin Clark-Casey (justincc) e12c044eab Don't fail to enable permissions modules correctly if there is any leading or trailing whitespace between comma separate module combinations. 2014-03-25 00:19:24 +00:00
Oren Hurvitz 1a32b35279 In Load OAR, correctly restore group-owned objects
Resolves http://opensimulator.org/mantis/view.php?id=6943
2014-03-24 18:18:23 +01:00
Oren Hurvitz 305f5110c6 In Load OAR: Zero isn't a valid Group ID
Resolves http://opensimulator.org/mantis/view.php?id=6943
2014-03-24 18:18:08 +01:00
Oren Hurvitz 35078e03e5 During Load OAR, fix the User and Group ID's in objects that are embedded in assets (previously only rezzed objects were fixed)
Resolves http://opensimulator.org/mantis/view.php?id=6942
2014-03-24 18:17:59 +01:00
Oren Hurvitz 5fd9411143 Refactored Load IAR: created a generic mechanism to modify the SOG's as they are being loaded
Resolves http://opensimulator.org/mantis/view.php?id=6942
2014-03-24 18:17:35 +01:00
Oren Hurvitz c8583e566d When searching for users, don't add users from the local cache if they have an invalid UUID
Resolves http://opensimulator.org/mantis/view.php?id=6935
2014-03-24 18:01:37 +01:00
Oren Hurvitz a2dd8f31de Trim search queries (for users, groups, etc.). I have found that sometimes the viewer adds a space at the end, which causes searches to fail.
Resolves http://opensimulator.org/mantis/view.php?id=6935
2014-03-24 18:01:28 +01:00
Oren Hurvitz 6edc446780 Fixed: OnRegionInfoChange was never triggered
Resolves http://opensimulator.org/mantis/view.php?id=6934
2014-03-24 18:01:22 +01:00
Oren Hurvitz bf68dbabd7 Save to database these parcel updates: Force Owner, Abandon Request, Reclaim. (Previously these updates only changed the parcel in memory)
Resolves http://opensimulator.org/mantis/view.php?id=6934
2014-03-24 18:01:08 +01:00
Dev Random db83208794 Fix negative stat for Active Scripts
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2014-03-22 23:02:10 -04:00