3f2ea4f647 
								
							
								 
							
						 
						
							
							
								
								Thanks Ahzzmandius for fix for overflow in user profile About box or First Life About box when using non-ASCII encodings (bug  #769 ).  
							
							
							
						 
						
							2008-03-19 15:12:48 +00:00  
				
					
						
							
							
								 
						
							
							
								93d05b8b1f 
								
							
								 
							
						 
						
							
							
								
								* Print a warning every 20 times a client requests a texture that it should already have received  
							
							... 
							
							
							
							* The warning will be 
[USER TEXTURE DOWNLOAD SERVICE]: Received {0} requests for already dispatched texture {1} from client {2}
This is to see whether the texture packet queue memory leak is caused by clients continually re-requesting textures they should already have 
							
						 
						
							2008-03-19 14:38:58 +00:00  
				
					
						
							
							
								 
						
							
							
								16cd6cd82e 
								
							
								 
							
						 
						
							
							
								
								* Documentation patch from krtaylor.  Thanks!  
							
							
							
						 
						
							2008-03-19 10:47:40 +00:00  
				
					
						
							
							
								 
						
							
							
								a0e1be3280 
								
							
								 
							
						 
						
							
							
								
								Fixed some comparisons of LLUUIDs to null.  
							
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							Thanks to DrSchofld for pointing this out. 
							
						 
						
							2008-03-19 09:36:13 +00:00  
				
					
						
							
							
								 
						
							
							
								d135dad051 
								
							
								 
							
						 
						
							
							
								
								* Add a large amount of extra locking to m_parts in SceneObjectGroup  
							
							... 
							
							
							
							* Should help stop any InvalidOperationExceptions caused by concurrent read/write 
* The extra locking should be okay, but I'm really surprised we've got away without mucho crashes due to this... 
							
						 
						
							2008-03-18 20:42:01 +00:00  
				
					
						
							
							
								 
						
							
							
								f77ab46184 
								
							
								 
							
						 
						
							
							
								
								* Stop (which currently removes) all scripts in an object when that object is deleted from the region  
							
							
							
						 
						
							2008-03-18 20:11:35 +00:00  
				
					
						
							
							
								 
						
							
							
								78e24380c8 
								
							
								 
							
						 
						
							
							
								
								* Stop grid inventory network failures crashing the client session  
							
							... 
							
							
							
							* Now the operation will just fail and post a message to the log instead, which may be mysterious to the client but isn't so brutal 
							
						 
						
							2008-03-18 19:52:07 +00:00  
				
					
						
							
							
								 
						
							
							
								18f9f1410d 
								
							
								 
							
						 
						
							
							
								
								* Just inserting some exploratory comments into inventory code  
							
							
							
						 
						
							2008-03-18 18:19:44 +00:00  
				
					
						
							
							
								 
						
							
							
								e5b9144282 
								
							
								 
							
						 
						
							
							
								
								Formatting cleanup.  
							
							
							
						 
						
							2008-03-18 15:30:38 +00:00  
				
					
						
							
							
								 
						
							
							
								aad69b9018 
								
							
								 
							
						 
						
							
							
								
								* Applying Mantis Patch #518.2 - State not persisted in MySQL DataStore  
							
							
							
						 
						
							2008-03-18 14:54:44 +00:00  
				
					
						
							
							
								 
						
							
							
								bf8b5844f2 
								
							
								 
							
						 
						
							
							
								
								Formatting cleanup.  Minor refactoring.  
							
							
							
						 
						
							2008-03-18 14:51:42 +00:00  
				
					
						
							
							
								 
						
							
							
								9c428d9935 
								
							
								 
							
						 
						
							
							
								
								* Applied Grumly57 patch for  #781 ; Thanks, Grumly!  
							
							
							
						 
						
							2008-03-18 13:39:29 +00:00  
				
					
						
							
							
								 
						
							
							
								0b7626b630 
								
							
								 
							
						 
						
							
							
								
								* Remove unused (and somewhat nonsensical) method in PhysicsActor  
							
							... 
							
							
							
							* Thanks for DrScofld for drawing attention to this 
							
						 
						
							2008-03-18 11:37:34 +00:00  
				
					
						
							
							
								 
						
							
							
								f81c491725 
								
							
								 
							
						 
						
							
							
								
								Patch from DrSchofld (IBM).  In his own words  
							
							... 
							
							
							
							structs (such as LLUUID) are considered values by mono. comparing them against null makes no sense and the mono compiler will flag that as evaluating to always false --- except if "cleverly" disguised. the attached patch fixes such an occurrence in  OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs.
[yes, i'm on a crusade against comparing structs against null, go ask jradford from libsl ;-)] 
							
						 
						
							2008-03-18 11:32:44 +00:00  
				
					
						
							
							
								 
						
							
							
								443c66b432 
								
							
								 
							
						 
						
							
							
								
								Since we don't yet have a reliable way to release the lock that prevents a user from logging in a second time if they're already registered as logged in;  
							
							... 
							
							
							
							* If a user logs in and they are noted as agentOnline.  Set agentOnline = false and send a 'you're already logged in' message to the user asking them to wait 5 minutes.  These 5 minutes are not enforced (because there's no foolproof interlock release yet without the grid operator getting a support call for every little sim crash).  When the user gets the message, they can log-in immediately after it, but the user can expect weird results if they don't wait 5 minutes and log-in to the region they were in previously. 
							
						 
						
							2008-03-18 06:03:50 +00:00  
				
					
						
							
							
								 
						
							
							
								42857fe4e9 
								
							
								 
							
						 
						
							
							
								
								* Added the ability to type the partial name of a region in the start location box and go to that region if it's there.  If no close match was found, it sends you home.   This is tested on mySQL.  There's untested code on grids that are based on sqlite and MSSQL.  The SQL statements *should* be right, but your results may very.  
							
							... 
							
							
							
							* Ex, if you want to go to Wright Plaza, you simply need to type Wright Plaza in the start location in the client when you log-in. 
							
						 
						
							2008-03-18 05:44:25 +00:00  
				
					
						
							
							
								 
						
							
							
								47180080f0 
								
							
								 
							
						 
						
							
							
								
								Formatting cleanup.  
							
							
							
						 
						
							2008-03-18 05:16:43 +00:00  
				
					
						
							
							
								 
						
							
							
								175dc285ff 
								
							
								 
							
						 
						
							
							
								
								Added copyright messages.  Set svn:eol-style.  Minor cleanup.  
							
							
							
						 
						
							2008-03-18 03:51:59 +00:00  
				
					
						
							
							
								 
						
							
							
								9f7639fd6d 
								
							
								 
							
						 
						
							
							
								
								Formatting cleanup.  
							
							
							
						 
						
							2008-03-18 03:41:05 +00:00  
				
					
						
							
							
								 
						
							
							
								4e30f862af 
								
							
								 
							
						 
						
							
							
								
								Building on Joha's update...  
							
							... 
							
							
							
							* Server now listens to the client's start location request for 'home' or 'last' and sends the user to the home location or the last location. 
							
						 
						
							2008-03-18 03:09:38 +00:00  
				
					
						
							
							
								 
						
							
							
								040a887b9c 
								
							
								 
							
						 
						
							
							
								
								Last position will be stored in the DB on logout, and the avatar can continue from the same position in the next login (only with MySQL at the moment)  
							
							
							
						 
						
							2008-03-18 01:38:07 +00:00  
				
					
						
							
							
								 
						
							
							
								bbddc0dbe7 
								
							
								 
							
						 
						
							
							
								
								* Move missing texture request forward so that we don't actually ask the AssetCache for it if we know it's missing.  
							
							
							
						 
						
							2008-03-17 21:44:54 +00:00  
				
					
						
							
							
								 
						
							
							
								872184fa2a 
								
							
								 
							
						 
						
							
							
								
								* Inserting code to prepare to fix trash emptying and the edit texture inventory (again)  
							
							... 
							
							
							
							* Can't just do this fix since it stops subfolders working (though it appears subfolder renaming may be fubar at the moment) 
							
						 
						
							2008-03-17 21:34:58 +00:00  
				
					
						
							
							
								 
						
							
							
								79209c4297 
								
							
								 
							
						 
						
							
							
								
								Merged changes in Prebuild trunk up to r258 into OpenSim's Prebuild.  
							
							... 
							
							
							
							Hopefully this should make merging upstream easier.
Building with NAnt should still work, but Visual Studio is untested. 
							
						 
						
							2008-03-17 20:55:21 +00:00  
				
					
						
							
							
								 
						
							
							
								9122762dc8 
								
							
								 
							
						 
						
							
							
								
								* More almost completely unproductive log message fiddling  
							
							
							
						 
						
							2008-03-17 19:13:15 +00:00  
				
					
						
							
							
								 
						
							
							
								37c32e1154 
								
							
								 
							
						 
						
							
							
								
								* Make it more obvious if local user services are being used  
							
							... 
							
							
							
							* Tell the log whether the sim is started in standalone or grid mode 
							
						 
						
							2008-03-17 19:08:23 +00:00  
				
					
						
							
							
								 
						
							
							
								d137d4b907 
								
							
								 
							
						 
						
							
							
								
								* DEV: Remove client's CAPS handlers object when they log out  
							
							
							
						 
						
							2008-03-17 18:16:36 +00:00  
				
					
						
							
							
								 
						
							
							
								a8aeec29da 
								
							
								 
							
						 
						
							
							
								
								Fix a few mono compiler warnings.  Minor cleanup.  
							
							
							
						 
						
							2008-03-17 17:39:42 +00:00  
				
					
						
							
							
								 
						
							
							
								cd1978b424 
								
							
								 
							
						 
						
							
							
								
								* Reduce the annoyingness of clients that continually request unfound textures (probably for some good reason) by dropping all subsequent requests after the first reply.  
							
							... 
							
							
							
							* Print out a console message every 20 tries rather than every single one.
* This weakens the problem but does not eliminate it 
							
						 
						
							2008-03-17 17:30:01 +00:00  
				
					
						
							
							
								 
						
							
							
								7d1dcf3e68 
								
							
								 
							
						 
						
							
							
								
								Replaced some magic PCode numbers with enum values.  
							
							
							
						 
						
							2008-03-17 17:23:49 +00:00  
				
					
						
							
							
								 
						
							
							
								825c89e7ac 
								
							
								 
							
						 
						
							
							
								
								Replaced some Console.WriteLine calls with writes to log.  
							
							
							
						 
						
							2008-03-17 17:10:53 +00:00  
				
					
						
							
							
								 
						
							
							
								5160733ba1 
								
							
								 
							
						 
						
							
							
								
								* Remove uninformative exception traces from remoting errors  
							
							... 
							
							
							
							* Indulge in my fetish for console message conformity 
							
						 
						
							2008-03-17 16:55:12 +00:00  
				
					
						
							
							
								 
						
							
							
								dba37a8722 
								
							
								 
							
						 
						
							
							
								
								From: Alan M Webb <awebb@vnet.ibm.com>  
							
							... 
							
							
							
							Here's a diff of the changes I have made in support of the following LSL
script functions. 
llSetScriptState
llGetScriptState
llCSV2List
llListRandomize
llList2ListStrided
llListFindList
llResetOtherScript
llGetScriptName
It was necessary to modify ExecutorBase in support of the ScriptState
implementations.
I also modified SceneObjectPart and SceneObjectPart.Inventory to
corrects a quoting mismatch in the commentary that through off live
parsing of the files.
I also simplified the State definition at the start of BuiltinCommands. 
							
						 
						
							2008-03-17 15:11:36 +00:00  
				
					
						
							
							
								 
						
							
							
								76bf1f3654 
								
							
								 
							
						 
						
							
							
								
								* Fixed prim creation in basic physics mode. ( BasicPhysics returns null probably a lot more then it should? )  
							
							
							
						 
						
							2008-03-16 18:55:56 +00:00  
				
					
						
							
							
								 
						
							
							
								7e5dc7ef67 
								
							
								 
							
						 
						
							
							
								
								Update svn:ignore  
							
							
							
						 
						
							2008-03-16 07:02:31 +00:00  
				
					
						
							
							
								 
						
							
							
								8a9d20facd 
								
							
								 
							
						 
						
							
							
								
								Update svn properties.  
							
							
							
						 
						
							2008-03-16 06:59:31 +00:00  
				
					
						
							
							
								 
						
							
							
								f7c5867723 
								
							
								 
							
						 
						
							
							
								
								Thank you kindly, Grumly57 for:  
							
							... 
							
							
							
							Added MSSQLDataStore.cs to OpenSim.Framework.Data.MSSQL and changed it 
to reflect the actual capabilites of MySQLDataStore.cs 
							
						 
						
							2008-03-15 20:53:39 +00:00  
				
					
						
							
							
								 
						
							
							
								58ce8f3818 
								
							
								 
							
						 
						
							
							
								
								added some os helper functions for the texture drawing module. see  http://opensimulator.org/wiki/OSSL_TextureDrawing  for function prototypes and example script. Will expand that page later.  
							
							
							
						 
						
							2008-03-15 13:52:57 +00:00  
				
					
						
							
							
								 
						
							
							
								c04899b60a 
								
							
								 
							
						 
						
							
							
								
								Part 2 of fixing inventory for client 1.19.1 (RC), inventory items should now show up.  
							
							... 
							
							
							
							Most likely still some problems and most like needs some more work (and still a couple of things to finish off). 
							
						 
						
							2008-03-15 12:53:03 +00:00  
				
					
						
							
							
								 
						
							
							
								70e55205a1 
								
							
								 
							
						 
						
							
							
								
								Part 1 of making inventory work again in the 1.19.1 (RC) client. Implemented the FetchInventoryDescendents CAPS handler. But currently returning empty folder details.  
							
							... 
							
							
							
							So this commit doesn't actually fix inventory in that client, it just stops the "loading" message being displayed forever next to a folder, and instead shows empty folders.
Next part will be to fill in the details of the items in the folders. 
							
						 
						
							2008-03-15 11:48:27 +00:00  
				
					
						
							
							
								 
						
							
							
								4746c26824 
								
							
								 
							
						 
						
							
							
								
								* Fix for Justincc's bug report  #768  - Terrain looks rather phallic.  
							
							
							
						 
						
							2008-03-14 19:50:11 +00:00  
				
					
						
							
							
								 
						
							
							
								1641e4ecb1 
								
							
								 
							
						 
						
							
							
								
								* Remove stupid bug I just introduced where delinking would only delink one prim at a time.  
							
							... 
							
							
							
							* Teaches me not to say stuff like 'this is now working' 
							
						 
						
							2008-03-14 18:51:51 +00:00  
				
					
						
							
							
								 
						
							
							
								9341c71135 
								
							
								 
							
						 
						
							
							
								
								* Minor - error message should be a warning.  Spelling  
							
							
							
						 
						
							2008-03-14 18:30:28 +00:00  
				
					
						
							
							
								 
						
							
							
								87067bff1e 
								
							
								 
							
						 
						
							
							
								
								* The rest of the fix necessary for mantis  #766  - terse updates broken  
							
							... 
							
							
							
							* Even very rapid linking/delinking should now behave normally.  Terse updates still occur as before
* Hopefully this ends the recent linking problems - please let us know if there are more 
							
						 
						
							2008-03-14 18:21:21 +00:00  
				
					
						
							
							
								 
						
							
							
								01faa86c1a 
								
							
								 
							
						 
						
							
							
								
								Fix Mantis 636  
							
							
							
						 
						
							2008-03-14 18:09:20 +00:00  
				
					
						
							
							
								 
						
							
							
								dc84f350a7 
								
							
								 
							
						 
						
							
							
								
								* As yet incomplete fix for mantis  #766  - terse updates broken  
							
							... 
							
							
							
							* Currently, terse updates are back, and extremely rapid linking and delinking will only break occasionally
* More work to do here 
							
						 
						
							2008-03-14 16:28:33 +00:00  
				
					
						
							
							
								 
						
							
							
								ce9c2ecac8 
								
							
								 
							
						 
						
							
							
								
								* You can leave godmode if you want now.  
							
							... 
							
							
							
							* Fixed a compile error. 
							
						 
						
							2008-03-14 15:52:32 +00:00  
				
					
						
							
							
								 
						
							
							
								24aedf52c6 
								
							
								 
							
						 
						
							
							
								
								* Added null root part guard  
							
							... 
							
							
							
							* Normalized some UUID handling
* Compacted a few Contains/Add into Set 
							
						 
						
							2008-03-14 15:28:34 +00:00  
				
					
						
							
							
								 
						
							
							
								7ab08f2ac4 
								
							
								 
							
						 
						
							
							
								
								Attempt to fix mantis  #741 , could not replicate it myself.  But the error was suggesting that the SceneObjectPart was null, so added a null check, to make sure the sceneobject to be attached is found before attempting the attachment.  
							
							
							
						 
						
							2008-03-14 15:23:33 +00:00  
				
					
						
							
							
								 
						
							
							
								923cc9f62f 
								
							
								 
							
						 
						
							
							
								
								addressing the request for msbuild support from mantis 723  
							
							
							
						 
						
							2008-03-14 14:54:50 +00:00