59290854f2 
								
							
								 
							
						 
						
							
							
								
								Reinstate SecurePermissionsLoading functionality, default ON  
							
							
							
						 
						
							2013-09-08 17:53:21 +02:00  
				
					
						
							
							
								 
						
							
							
								844ae7720e 
								
							
								 
							
						 
						
							
							
								
								Bring Core Groups up to current version  
							
							
							
						 
						
							2013-09-07 17:58:32 +02:00  
				
					
						
							
							
								 
						
							
							
								66715a69a7 
								
							
								 
							
						 
						
							
							
								
								Add two argument constructor to GridInstantMessage  
							
							
							
						 
						
							2013-09-07 17:57:53 +02:00  
				
					
						
							
							
								 
						
							
							
								823e8b5d19 
								
							
								 
							
						 
						
							
							
								
								Add support for simple external CAPS texture services  
							
							
							
						 
						
							2013-09-07 17:57:02 +02:00  
				
					
						
							
							
								 
						
							
							
								f7378829c3 
								
							
								 
							
						 
						
							
							
								
								Fix the root cause of keyframe motion region crossing offset - UpdateSceneObject  
							
							... 
							
							
							
							was being called twice on each crossing. 
							
						 
						
							2013-08-25 06:26:56 +02:00  
				
					
						
							
							
								 
						
							
							
								e0399ccaec 
								
							
								 
							
						 
						
							
							
								
								* This fixes the border crossing offsets by storing the final keyframe location in the hijacked variable KeyFrame.AngularVelocity.  When steps in OnTimer <= 0.0, normalize the final position by Constants.RegionSize and move the object there.    The hack here is KeyFrame.AngularVelocity probably isn't the right name for this variable because it's the un-mucked with keyframe position.    When you determine the feasibility of changing the name without affecting the serialization of existing objects in world...   It's simply a name change to KeyFrame.FinalPosition or something proper.  
							
							
							
						 
						
							2013-08-24 18:55:21 -05:00  
				
					
						
							
							
								 
						
							
							
								01c3be2746 
								
							
								 
							
						 
						
							
							
								
								* Fix a null ref that causes a stack unwind when crossing borders.  Less stack unwinding..   the faster it goes.  
							
							... 
							
							
							
							* Tweak XEngine so that it's partially functional again.    It's still not great, but basic things work. 
							
						 
						
							2013-08-24 05:55:53 -05:00  
				
					
						
							
							
								 
						
							
							
								58359788a9 
								
							
								 
							
						 
						
							
							
								
								Revert "* This increases accuracy when border crossing (the reason is..   the border crossing code will use velocity to predict where the object should be, so setting it to zero.  It still looses about 0.0045 per loop."  
							
							... 
							
							
							
							This reverts commit 55400ff7be 
							
						 
						
							2013-08-24 05:54:08 -05:00  
				
					
						
							
							
								 
						
							
							
								55400ff7be 
								
							
								 
							
						 
						
							
							
								
								* This increases accuracy when border crossing (the reason is..   the border crossing code will use velocity to predict where the object should be, so setting it to zero.  It still looses about 0.0045 per loop.  
							
							
							
						 
						
							2013-08-23 00:28:36 -05:00  
				
					
						
							
							
								 
						
							
							
								bdc48e3e0f 
								
							
								 
							
						 
						
							
							
								
								Make attachment state load work again  
							
							
							
						 
						
							2013-08-01 23:30:32 +02:00  
				
					
						
							
							
								 
						
							
							
								8e9d6c6c56 
								
							
								 
							
						 
						
							
							
								
								Fix prim locking to behave like SL  
							
							
							
						 
						
							2013-06-23 01:14:07 +02:00  
				
					
						
							
							
								 
						
							
							
								c78cb96c62 
								
							
								 
							
						 
						
							
							
								
								Allow coalesced objects to be rezzed even if they extend past the sim bounds  
							
							
							
						 
						
							2013-06-18 04:42:20 +02:00  
				
					
						
							
							
								 
						
							
							
								0be80e5813 
								
							
								 
							
						 
						
							
							
								
								Forward the reason to the script  
							
							
							
						 
						
							2013-06-13 02:52:51 +02:00  
				
					
						
							
							
								 
						
							
							
								62c277ff9f 
								
							
								 
							
						 
						
							
							
								
								Add a result param to te money module interface  
							
							
							
						 
						
							2013-06-13 02:52:11 +02:00  
				
					
						
							
							
								 
						
							
							
								689969e143 
								
							
								 
							
						 
						
							
							
								
								* This fixes having to select and deselect prim to get keyframemotion to start running when pulled from data storage.  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Data/SQLite/SQLiteSimulationData.cs 
							
						 
						
							2013-06-13 02:50:39 +01:00  
				
					
						
							
							
								 
						
							
							
								a4a4898a0e 
								
							
								 
							
						 
						
							
							
								
								Put the "script saved" and "notecard saved" messages back into the bottom  
							
							... 
							
							
							
							right corner. 
							
						 
						
							2013-06-11 20:39:09 +02:00  
				
					
						
							
							
								 
						
							
							
								745a209bf2 
								
							
								 
							
						 
						
							
							
								
								Explicitly set uploaded mesh object perms  
							
							
							
						 
						
							2013-06-10 01:16:22 +02:00  
				
					
						
							
							
								 
						
							
							
								8582b2b992 
								
							
								 
							
						 
						
							
							
								
								Make objects attached from the ground appear in inventory again. Fixes a number  
							
							... 
							
							
							
							of interaction issues causing client crashes. 
							
						 
						
							2013-06-08 02:32:05 +02:00  
				
					
						
							
							
								 
						
							
							
								17a902fed4 
								
							
								 
							
						 
						
							
							
								
								Clean up poll service  
							
							
							
						 
						
							2013-06-07 22:39:27 +02:00  
				
					
						
							
							
								 
						
							
							
								02548bdc16 
								
							
								 
							
						 
						
							
							
								
								Update HTTP server  
							
							
							
						 
						
							2013-06-04 21:11:16 +01:00  
				
					
						
							
							
								 
						
							
							
								57c8d82c9e 
								
							
								 
							
						 
						
							
							
								
								Fix llTeleportAgentGlobalCoords  
							
							
							
						 
						
							2013-06-02 23:53:20 +02:00  
				
					
						
							
							
								 
						
							
							
								e2d4cb870e 
								
							
								 
							
						 
						
							
							
								
								Unsit seated avatars when an object is deleted  
							
							
							
						 
						
							2013-06-02 23:53:07 +02:00  
				
					
						
							
							
								 
						
							
							
								bd87eb90d1 
								
							
								 
							
						 
						
							
							
								
								Implement PERMISSION_TELEPORT and the needed checks to make it work.  
							
							... 
							
							
							
							Old auth system still works as well. 
							
						 
						
							2013-06-02 16:28:28 +02:00  
				
					
						
							
							
								 
						
							
							
								9589a09eda 
								
							
								 
							
						 
						
							
							
								
								Fix multi-wear of alpha and tattoo layers.  
							
							
							
						 
						
							2013-05-31 22:02:31 +02:00  
				
					
						
							
							
								 
						
							
							
								70d5c29310 
								
							
								 
							
						 
						
							
							
								
								Stop sending velocity to avoid snap-back  
							
							
							
						 
						
							2013-05-31 21:55:56 +02:00  
				
					
						
							
							
								 
						
							
							
								a348c8e44a 
								
							
								 
							
						 
						
							
							
								
								Allow Linden trees to preserve their type when taken into inventory and rezzed again. Allow Linden trees to be sensed by LLSensor as PASSIVE objects.  
							
							
							
						 
						
							2013-05-26 14:11:48 +02:00  
				
					
						
							
							
								 
						
							
							
								0086c3b5fb 
								
							
								 
							
						 
						
							
							
								
								Update the money framework to allow sending the new style linden "serverside is now viewerside" messages regarding currency  
							
							... 
							
							
							
							This will require all money modules to be refactored! 
							
						 
						
							2013-05-25 01:58:50 +02:00  
				
					
						
							
							
								 
						
							
							
								027580935a 
								
							
								 
							
						 
						
							
							
								
								Reset "Show in search" on parcels cut off other parcels that are in search  
							
							
							
						 
						
							2013-05-24 01:09:07 +02:00  
				
					
						
							
							
								 
						
							
							
								9ba35c6b7e 
								
							
								 
							
						 
						
							
							
								
								Port fix from justicc - decouple pay prices on drag-copied prims  
							
							
							
						 
						
							2013-05-24 00:45:30 +02:00  
				
					
						
							
							
								 
						
							
							
								4cb7ee47f2 
								
							
								 
							
						 
						
							
							
								
								Let the event queue do lees work - expire every 40s as per Teravus instead of every seconds - whoever put that in....  
							
							
							
						 
						
							2013-05-22 23:49:34 +02:00  
				
					
						
							
							
								 
						
							
							
								477a5e3a35 
								
							
								 
							
						 
						
							
							
								
								* This fixes the avatar stuck in objects on login and teleport by gently applying an upward motion when stuck in things on the Z  
							
							... 
							
							
							
							* Comments describe how it filters out good, normal collisions, from 'stuck' collisions..   It's especially sensitive in feetbox collisions since this is where normal collisions happen under usual circumstances. 
							
						 
						
							2013-05-14 20:55:56 -04:00  
				
					
						
							
							
								 
						
							
							
								799ba5aa7b 
								
							
								 
							
						 
						
							
							
								
								* Tweaks the hard cut to apply to collisions of Greater then Normal Z 0.95.   This fits within Ubit's framework of multi-body collisions, just moves the reactive force to the Midboxgeom(actual detection) instead of the bigbox geom(pre detection)  
							
							
							
						 
						
							2013-05-14 19:17:31 -04:00  
				
					
						
							
							
								 
						
							
							
								f9daf921f7 
								
							
								 
							
						 
						
							
							
								
								Explicitly zero avatar velocity on sit  
							
							
							
						 
						
							2013-05-13 03:29:11 +02:00  
				
					
						
							
							
								 
						
							
							
								296b43f597 
								
							
								 
							
						 
						
							
							
								
								Small adjustments to the floater module  
							
							
							
						 
						
							2013-05-13 02:15:48 +02:00  
				
					
						
							
							
								 
						
							
							
								3f6071ce3a 
								
							
								 
							
						 
						
							
							
								
								Guard against trying to access terrain heights out of bounds. Clamp to sim.  
							
							
							
						 
						
							2013-05-11 16:16:02 +02:00  
				
					
						
							
							
								 
						
							
							
								8ade6fa617 
								
							
								 
							
						 
						
							
							
								
								Refactor to get closer to core  
							
							
							
						 
						
							2013-05-11 16:15:39 +02:00  
				
					
						
							
							
								 
						
							
							
								cbae04ba97 
								
							
								 
							
						 
						
							
							
								
								Remove dumb "Region found!" message from map search  
							
							
							
						 
						
							2013-05-06 06:15:47 +02:00  
				
					
						
							
							
								 
						
							
							
								a8faed6f76 
								
							
								 
							
						 
						
							
							
								
								Implement llSetContentType using the new OpenID auth support for authentication  
							
							
							
						 
						
							2013-05-05 22:01:07 +02:00  
				
					
						
							
							
								 
						
							
							
								2332453974 
								
							
								 
							
						 
						
							
							
								
								Add RegionManager level and the ability to use literal XML to the dynamic floater module  
							
							
							
						 
						
							2013-05-04 00:45:27 +02:00  
				
					
						
							
							
								 
						
							
							
								4904d40138 
								
							
								 
							
						 
						
							
							
								
								Add llGetPhysicsMaterial  
							
							
							
						 
						
							2013-05-04 00:44:47 +02:00  
				
					
						
							
							
								 
						
							
							
								d982d24938 
								
							
								 
							
						 
						
							
							
								
								Fix the long standing bug of items being delivered to lost and found or trash when takig copy.  
							
							... 
							
							
							
							This bug was recently aggravated through the perms changes required for the
export permission. 
							
						 
						
							2013-05-01 21:42:51 +01:00  
				
					
						
							
							
								 
						
							
							
								958a500692 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination-current' of ssh://3dhosting.de/var/git/careminster into avination-current  
							
							
							
						 
						
							2013-04-30 23:40:06 +02:00  
				
					
						
							
							
								 
						
							
							
								0af1d8fe19 
								
							
								 
							
						 
						
							
							
								
								Fix CAPS to work like they should - do not send caps to the viewer if they're not in the requested caps list.  
							
							... 
							
							
							
							The previous wrong behavior caused the debug setting "UseHTTPInventory" to fail
on all viewers when turned off. UDB inventory would not be correctly used in
that case. 
							
						 
						
							2013-04-30 23:35:59 +02:00  
				
					
						
							
							
								 
						
							
							
								5a4cb539d2 
								
							
								 
							
						 
						
							
							
								
								Fix bug where an agent that declined an inventory offer and subsequently emptied their trash would make the item invalid in the giver's inventory  
							
							... 
							
							
							
							This was because the original item/folder ID was sent in the session slot of the offer IM rather than the copy. 
							
						 
						
							2013-04-30 01:25:21 +01:00  
				
					
						
							
							
								 
						
							
							
								14f78c2e66 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' into avination-current  
							
							
							
						 
						
							2013-04-28 19:04:01 +02:00  
				
					
						
							
							
								 
						
							
							
								61ea7ee5a9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							... 
							
							
							
							Conflicts:
	bin/Regions/Regions.ini.example 
							
						 
						
							2013-04-28 20:40:11 +02:00  
				
					
						
							
							
								 
						
							
							
								7000b52aeb 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2013-04-28 19:46:57 +02:00  
				
					
						
							
							
								 
						
							
							
								4275d7a839 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination-current' of ssh://3dhosting.de/var/git/careminster into avination-current  
							
							... 
							
							
							
							Conflicts:
	bin/Regions/Regions.ini.example 
							
						 
						
							2013-04-28 19:03:39 +02:00  
				
					
						
							
							
								 
						
							
							
								3fcac2ba7b 
								
							
								 
							
						 
						
							
							
								
								Controller module for dynamic floaters (WIP)  
							
							
							
						 
						
							2013-04-27 01:20:03 +02:00  
				
					
						
							
							
								 
						
							
							
								40036ca05f 
								
							
								 
							
						 
						
							
							
								
								Change EconomyDataRequest signature to use an IClientAPI rather than UUID. This is needed because recent LL viewer codebases call this earlier in login when the client is not yet established in the sim and can't be found by UUID.  
							
							... 
							
							
							
							Sending the reply requires having the IClientAPI. 
							
						 
						
							2013-04-25 21:37:40 +01:00