Commit Graph

25135 Commits (5bf145a3977a55c474106bbe2a6c107dd9457f0d)

Author SHA1 Message Date
UbitUmarov 5bf145a397 add a direct sendpartfullUpdate to send a full object update to a part,
optionally overriding its parentID. check what it does to attachments
2014-08-21 00:49:10 +01:00
UbitUmarov ea1c232f92 revert droping udp packet resends after 6 retries, keep resending. 2014-08-21 00:08:43 +01:00
UbitUmarov 88587b4e73 reserve updates priority queue 2 for attachments, send them by it on
BestAvatarResp scheme. Attachments cannot be sent on imediate queues,
 since they will block everything. Changed distance to priority math,
 keeping identical result, shifted to start at queue 3.
2014-08-20 21:41:16 +01:00
UbitUmarov 542118adf1 remove from use the UpdatesResend on resending udp packets. Just resend
the UDP packet. Also just loose packets we tried to send 6 times already
(ll says 3) A viewer may just beeing ignoring them, or then the link is just dead.
2014-08-20 18:55:06 +01:00
UbitUmarov 16cf3967b4 Reserve a extra localID for a presence ( it will be localID + 1 ) 2014-08-20 17:54:23 +01:00
UbitUmarov b21b6532b0 sending attachment kills before putting them back doesnt cover all cases
and seems heavy for viewers
2014-08-20 17:48:10 +01:00
UbitUmarov d16f7df673 also send attachment pre-kills on crossings 2014-08-19 20:33:26 +01:00
UbitUmarov 6aa60a5d97 test .... 2014-08-19 19:56:43 +01:00
UbitUmarov cca2ae3c89 test 2014-08-19 19:47:41 +01:00
UbitUmarov 919aef1573 send zero velocity again on avatar full update or its ugly 2014-08-19 10:03:04 +01:00
UbitUmarov ca43a7fe63 variationsss... 2014-08-19 09:42:45 +01:00
UbitUmarov b0253362c7 remove the silly sendTerseUpdates. I was fooled by wingridproxy not
decoding updates correctly
2014-08-19 09:18:29 +01:00
UbitUmarov 8f0d35e59a fix the encoding of rotation in updates, not just using the next field to
override w bytes. ( specially having it commented )
2014-08-19 09:04:20 +01:00
UbitUmarov e883fb519b test 2014-08-19 06:53:02 +01:00
UbitUmarov 65983cc4fc test 2014-08-19 06:23:30 +01:00
UbitUmarov 1c9af8727d send the avatar data after sending attachments, by the same Entity updates
path
2014-08-19 05:13:18 +01:00
UbitUmarov 42a58101cf HACK force GetPriorityByBestAvatarResponsiveness ignoring configuration 2014-08-19 04:56:33 +01:00
UbitUmarov 9914e371af minor changes to GetPriorityByBestAvatarResponsiveness code 2014-08-19 04:54:25 +01:00
UbitUmarov 505cbf9983 still another ... 2014-08-19 03:58:16 +01:00
UbitUmarov 4c46ebdbf5 fix a missed blocking of sending updates the the new attach points above
hud indexes
2014-08-19 03:47:26 +01:00
UbitUmarov e77fafe12d *test* send attachments in sync, resend avatar at end 2014-08-19 02:15:01 +01:00
UbitUmarov ffcc1d7fa2 undo the hack.. its useless 2014-08-18 23:14:04 +01:00
UbitUmarov d31f361e89 moved hacks to scene presence completemovement, possible only needed
there?
2014-08-18 19:41:16 +01:00
UbitUmarov 73b8dc4183 missing file for previus commit 2014-08-18 19:19:25 +01:00
UbitUmarov 83e545df93 *DANGER* *HACKS* on reusing child presences: partA send kills to
viewers, partB keep using same localID (as before)
2014-08-18 19:14:53 +01:00
UbitUmarov 96de2a2fd2 reduce the kills sent, hide attachments kills on origin 2014-08-18 04:07:40 +01:00
UbitUmarov f8e4805d98 NOT GOOD. Changed hide code on crossing/tp. Send needed avatar and attachments
kills, visible so we can see what is going on, to try to improve later
(this are always needed, hidding just made issues more visible )
2014-08-18 01:34:16 +01:00
UbitUmarov 31a2c07e83 put bake bakes, plus a missing change forcing animations to pass by
scenepresence
2014-08-17 09:54:38 +01:00
UbitUmarov 7ce32d717a TEST disable again baked textures on crossing 2014-08-17 07:57:26 +01:00
UbitUmarov d3b3822006 TEST DANGER InformClientOfNeighbourAsync do nothing unless a newagent 2014-08-17 07:32:24 +01:00
UbitUmarov 8d11b96cd9 *DANGER* rearange EnableChildAgents() so that hopefully it does it job
better, like not telling clients to log on regions where they are already
child
2014-08-17 05:59:14 +01:00
UbitUmarov 99a87f18c0 bad test 2014-08-17 04:24:55 +01:00
UbitUmarov 722b3a6523 make EnableChildAgent async from caller 2014-08-17 03:22:05 +01:00
UbitUmarov 4a20760929 remove hack to break sending of baked cache on agent cross update 2014-08-17 02:26:35 +01:00
UbitUmarov ff518e7cbb make webutilmore verbose on PUT for avatar updates. Reduce LargeTime debug
level to 500ms from 3000ms
2014-08-17 02:12:45 +01:00
UbitUmarov 90987a5484 DEBUG intencional break of sending baked cache 2014-08-16 22:56:56 +01:00
UbitUmarov f8b8cf3d8f more detailed timing on completmovement 2014-08-16 22:16:15 +01:00
UbitUmarov f6642a1cc8 minor low resolution debug timming 2014-08-16 21:53:45 +01:00
UbitUmarov 21b3980d2b send avatar Height to children, use it in region tp height check 2014-08-16 21:46:25 +01:00
UbitUmarov dc178959c5 change how avatar data, appearance and animations are sent, specially
the order
2014-08-16 14:52:09 +01:00
UbitUmarov 1edaf29149 NextAnimationSequenceNumber be a udpserver variable with random start 2014-08-16 13:43:26 +01:00
UbitUmarov 7d967c37f4 *test* just send default appearance ( something along path doesnt like
null there )
2014-08-16 00:25:27 +01:00
UbitUmarov 0720c201b2 on teleports dont send baked textures assets in CreateClient, they will do on the update sent next 2014-08-15 23:01:54 +01:00
UbitUmarov 447fd0850a remove duplication of textures, wearables and attachments on crossings.
receiver checks old method if it doesnt get packed appeareace
2014-08-15 21:39:37 +01:00
UbitUmarov 72a6bca033 cleanup a bit 2014-08-15 21:26:50 +01:00
UbitUmarov 3e6f49f3be do CrossAttachmentsIntoNewRegion for old versions in the right place 2014-08-15 19:21:32 +01:00
UbitUmarov a3e45a45bc refix hide on crossings 2014-08-15 19:05:27 +01:00
UbitUmarov 4d770082d5 let failed crossing say something abotu reason 2014-08-15 18:06:04 +01:00
UbitUmarov 1314a02a95 adjust createAgent delay on childs creation. Beeing bad, it should be high
enougth to reasonable account for grid and region lag spikes
2014-08-15 17:44:24 +01:00
UbitUmarov 117d563fd4 remove ban check from create caps. That needs to be done on caller
(scene.NewUserConnection()) acording to cases, and with minimal calls to
 external grid services.
2014-08-15 17:24:01 +01:00