UbitUmarov
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63da4d3f99
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mantis 8305: add several ossl sound funtions that accept a link number for the prim associated to that sound. The link number must point to a single prim
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2018-04-09 00:15:45 +01:00 |
UbitUmarov
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80c7ffeb29
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fix the comment about return value of osAngleBetween() its 0 to PI
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2018-04-04 01:25:49 +01:00 |
UbitUmarov
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e031d79d48
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add auxiliar functions float osVecMagSquare(a), float osVecDistSquare(vector a), float osAngleBetween(vector a, vector b) and float osRound(ffloat value, integer ndigits)
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2018-04-03 23:00:37 +01:00 |
UbitUmarov
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ee6034f751
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several changes to materials, add llSet*PrimtiveParams*() support for them. They may be very broken now :(
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2018-04-01 01:50:07 +01:00 |
UbitUmarov
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befe1ad4be
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fix some LSL functions to return type Key as they should and not string
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2018-03-05 17:02:07 +00:00 |
UbitUmarov
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dc5cd9a3ae
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Merge branch 'master' into httptests
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2018-03-05 16:39:17 +00:00 |
UbitUmarov
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18914fae64
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make more clear some magic numbers on SOP getnumberofsides(), reduce unnecessary calls to it on LSL api
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2018-03-05 16:36:39 +00:00 |
mewtwo0641
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f579fbba0e
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Remove the work around for sphere number of faces since as of commit 846f35 it initially has the correct number of faces and the workaround returns 2 more than the correct number of faces.
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2018-03-04 13:26:19 +00:00 |
UbitUmarov
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83e2fee71b
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add experimental script engine XMRengine donated by mrieker (DreamNation) And our Melanie. ***DANGER*** ***TESTONLY*** ***disable HG*** dont leave running when not looking... tp/crossing to Xengine will reset scripts. i do see a few issues but should be testable, so we can decide if we should invest more on it.
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2018-02-02 12:49:40 +00:00 |
UbitUmarov
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c889eb64e5
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let ossl have its own config section
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2018-02-02 03:50:43 +00:00 |
UbitUmarov
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8a68c330e8
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fix a string format
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2018-01-14 00:47:12 +00:00 |
UbitUmarov
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792a1c6e3d
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fix a string format
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2018-01-12 18:09:38 +00:00 |
UbitUmarov
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873d42005f
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add AGENT_LIST_EXCLUDENPC bit mask option to llGetAgentList scope to exclude NPCs
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2017-11-14 03:49:32 +00:00 |
Kevin Cozens
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fbb2f7f319
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Corrected name of function in call to CheckThreatLevel.
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2017-10-26 13:29:14 -04:00 |
Kevin Cozens
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d65f055e4e
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Whitespace cleanup.
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2017-10-26 11:26:49 -04:00 |
UbitUmarov
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3d6553afee
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add osGetSimulatorMemoryKB(). This allows work around the fact osGetSimulatorMemory() reports at most 2GB. This one limit is now 2TB, should ne enought for a while
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2017-10-15 14:46:21 +01:00 |
UbitUmarov
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c5802c9460
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change a few more parcel eject code paths
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2017-08-24 01:47:01 +01:00 |
UbitUmarov
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218160494e
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fix llRot2Axis(ZERO_ROTATION) and non normalized inputs, same for llRot2Angle()
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2017-08-16 23:44:34 +01:00 |
UbitUmarov
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1071c92bb0
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fix lsl group role powers to change parcel passes
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2017-07-25 03:44:52 +01:00 |
UbitUmarov
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aff9c345dd
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osSetParcelDetails: add more land update code
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2017-07-12 07:27:21 +01:00 |
UbitUmarov
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a069ed09a8
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osSetParcelDetails: make seeAVs send updates. This is a temporary patch, this function does need to call a framework land function that deos issue proper updates about all fields to all cleints. ( sounds will not stop/start also for now)
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2017-07-12 03:47:34 +01:00 |
UbitUmarov
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3847f861e3
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osSetParcelDetails: allow parcel group to be cleared also
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2017-07-12 01:52:01 +01:00 |
UbitUmarov
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c8a9b0321f
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osSetParcelDetails: place hard restrictions on change owner,claimdate (both estate owner or manager) and group (same plus parcel owner that also needes to be a member of the new group); add PARCEL_DETAILS_SEE_AVATARS, PARCEL_DETAILS_ANY_AVATAR_SOUNDS and PARCEL_DETAILS_GROUP_SOUNDS
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2017-07-12 01:44:34 +01:00 |
UbitUmarov
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f5324833ee
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remove wrong comment on lsl object rez. we can't add delays on async process
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2017-07-11 02:47:37 +01:00 |
UbitUmarov
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72bce8c4b4
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do lsl object rez checks on script thread before wasting time possible creating a new poll thread
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2017-07-11 02:33:48 +01:00 |
UbitUmarov
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965d004fbe
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do calls to m_host.AddScriptLPS() on the right place on osslm this stat is of course still wrong LPS does not mean api function calls
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2017-06-30 22:39:19 +01:00 |
UbitUmarov
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6b0a3e981c
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put osGetAgentIP() in threat control with level Severe so it can be disabled even for inworld administrators as needed on some grids. rearrage the osslEnable.ini file segregating the funtions only listed for information
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2017-06-30 22:04:56 +01:00 |
UbitUmarov
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e243dd0519
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put back getAgentIP bug restricted, script owner must be a Administrator (god)
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2017-06-28 02:19:27 +01:00 |
UbitUmarov
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936aee412d
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remove osGetAgentIP() this was not a good idea to have :(
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2017-06-27 01:41:06 +01:00 |
UbitUmarov
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5242853d68
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dont list deleted ones, that still don't know they are gone
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2017-06-26 20:55:44 +01:00 |
UbitUmarov
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b319977a3f
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dont list deleted ones, that still don't know they are gone
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2017-06-26 20:51:40 +01:00 |
UbitUmarov
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e53f439981
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add osGetNPCList()
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2017-06-26 20:42:49 +01:00 |
UbitUmarov
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b59ce7c968
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also on the actual source file
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2017-06-26 20:28:16 +01:00 |
UbitUmarov
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f660aa37ac
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add similar restrictions to osObjectTeleport :(
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2017-06-26 19:40:20 +01:00 |
UbitUmarov
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cbd0af3cab
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let osTeleport* always work on script prim owner
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2017-06-26 18:26:45 +01:00 |
UbitUmarov
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0c5f412ed4
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put back restriction that on osTeleport the target must be on land owned by the script owner or this is a estate manager/owner, or target did gave script permission.
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2017-06-26 02:49:20 +01:00 |
UbitUmarov
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0418542344
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some shortcuts on local osTeleport, reduce its time penalty, do it with script thread
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2017-06-26 00:18:46 +01:00 |
UbitUmarov
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84abdf866a
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add respective ossl helper funtion osDrawScaleTransform(string drawList, LSL_Float x, LSL_Float y)
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2017-06-25 02:26:36 +01:00 |
UbitUmarov
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cb8975e567
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add string osDrawTranslationTransform(string drawList, LSL_Float x, LSL_Float y), string osDrawRotationTransform(string drawList, LSL_Float x) and string osDrawResetTransform(string drawList) helper functions for the new vector renderer comands. Removed ThreadLevel check of similar funtions that had it None, and actually only set strings
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2017-06-24 23:04:37 +01:00 |
UbitUmarov
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1a8a77c41e
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revert the thread level change; remove unused dynamic texture timer from internal code; let blend alpha work if < 255; let blend work with the selected face; etc
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2017-06-24 09:24:56 +01:00 |
UbitUmarov
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ed8fc359f3
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change thread level of osSetDynamicTextureDataBlendFace to VeryHigh
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2017-06-24 06:11:10 +01:00 |
UbitUmarov
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ae4266916c
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add string osSetDynamicTextureDataFace(string dynamicID, string contentType, string data, string extraParams, int timer, int face) to easy only setting a prim face
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2017-06-24 04:23:13 +01:00 |
UbitUmarov
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c3dbf91152
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osDrawFilledEllipse or string comand FillEllipse identical do Ellipse one
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2017-06-24 03:21:23 +01:00 |
UbitUmarov
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5287489a3c
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avoid some wrong watchdog timeouts
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2017-05-26 00:53:21 +01:00 |
UbitUmarov
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772c5b7db0
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move assetsconnector threads to whatchdog; Abort all alive threads known to watchdog before exit
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2017-05-25 06:05:02 +01:00 |
UbitUmarov
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8989e8ef3a
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give up on the code to stop AsyncCommandManager. It fails with many scripts running, and its only done deep on exit code. It is a backgroud thread should not block exit and never did
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2017-05-24 02:19:25 +01:00 |
UbitUmarov
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3c97bb1e6f
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fix lock position removing a not necessary function
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2017-05-23 06:03:51 +01:00 |
UbitUmarov
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e1aa591815
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allow new thread creation if it was aborted on AsyncCommandManager
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2017-05-23 05:59:14 +01:00 |
UbitUmarov
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d5e8e116d4
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protect AsyncCommandManager thread from fails on the several things it checks
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2017-05-23 05:41:04 +01:00 |
UbitUmarov
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8e777d50a6
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only remove AsyncCommandManager thread when last instance is deleted
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2017-05-23 05:34:25 +01:00 |