Commit Graph

21461 Commits (6cfebd66ec530b500bc5112c701364aad8e01a21)

Author SHA1 Message Date
Robert Adams fab0389cb1 BulletSim: add locking of PhysObjects while processing simulation
step updates and collisions. This is an attempt to fix a crash reported
by Justin when doing high velocity teleports.
2014-05-26 20:29:45 -07:00
Diva Canto d2877b9cd4 Don't report NPC presences. 2014-05-26 10:28:31 -07:00
Diva Canto b778bd9423 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-05-26 08:14:34 -07:00
Diva Canto 449548d7a4 Adds an optional redirect URL to the asset server handler for when assets are not found locally. 2014-05-26 08:13:49 -07:00
Oren Hurvitz 33cc847c4a When saving an OAR in "Publish" mode, also discard Group information 2014-05-26 15:33:13 +01:00
Oren Hurvitz 5aeaa7fcdd Prevent login to a region if the Telehub or Landing Point are in a banned parcel 2014-05-25 15:37:28 +01:00
Oren Hurvitz e68867c9b6 When taking an object into inventory, set the inventory item's "Next Owner" permissions according to the permissions of the items in the object 2014-05-25 15:35:00 +01:00
Oren Hurvitz 1fa3a6f1bd When creating a new user, create the folders "Current Outfit", "Favorites", and the standard subfolders of "Calling Cards".
(If we don't create them now then they'll be created later by the viewer, but why wait.)
2014-05-25 15:34:49 +01:00
Diva Canto ff9da24465 Added HTTP Authentication also to Groups and offline IM. 2014-05-23 17:31:39 -07:00
Diva Canto 227685bea4 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-05-23 16:20:04 -07:00
Diva Canto 20f20895cf Adds optional HTTP Basic Authentication to Robust service connectors. 2014-05-23 16:19:43 -07:00
Justin Clark-Casey (justincc) 9bae636ff0 Fix issues where reported LSL compiler error line numbers do not match the script.
This is probably due to changes in the layout of the generated script preamble (using statements etc, ) in c8afc852 (Jan 17 2013).
Re-enabled existing regression test that exercises at least one case of this.
2014-05-24 00:12:23 +01:00
Justin Clark-Casey (justincc) cf95b65c10 Get regression test TestUseUndeclaredVariable() functional again, though not yet enabled.
This reveals the position map problems and will make the fix (and subsequent continual checking) easier.
2014-05-23 22:29:47 +01:00
Justin Clark-Casey (justincc) 250ea09328 Reactivate regression test TestCastAndConcatString() in CompilerTests. 2014-05-23 22:12:49 +01:00
Justin Clark-Casey (justincc) b3a496d6f2 Add mikemig to contributors 2014-05-23 21:13:37 +01:00
Justin Clark-Casey (justincc) f55e153636 Compile the regex that extract categories for colourization just once rather than on every single log.
Compiling every time is unnecessary since Regex is thread-safe.
2014-05-23 21:09:48 +01:00
Justin Clark-Casey (justincc) fbcb76383d Allow console output to be multiline by making colourization regex RegexOptions.SingleLine 2014-05-23 20:57:50 +01:00
Justin Clark-Casey (justincc) 72c67c5091 Fix possible infinite recursion in MessageTransferModule.SendGridInstantMessageViaXMLRPCAsync() whilst preserving retry lookup behaviour.
This is based on heavily mikemig's original patch in http://opensimulator.org/mantis/view.php?id=7149
but instead of exiting after the first IM delivery failure to presence information retrieved from the presence service
it will retry the lookup until the result matches the previous lookup.
This is to deal with the case where the agent is sent an IM whilst they are teleporting.
2014-05-23 20:14:49 +01:00
Justin Clark-Casey (justincc) 5015b0b485 If one is sitting on a child with an unset camera-eye and so using one set in a root prim, the focus should remain on the root prim.
Matches behaviour just tested on the Linden grid.
2014-05-23 01:55:05 +01:00
Justin Clark-Casey (justincc) c78a8271c4 Add any camera at compensation for sat upon child prims to any existing camera-at value, rather than replace. 2014-05-23 01:38:05 +01:00
Justin Clark-Casey (justincc) fbed245596 Compensate camera-at and camera-eye for child prim rotation when sitting on child prim with camera-eye set 2014-05-23 01:34:02 +01:00
Justin Clark-Casey (justincc) 174df94172 If a script calls llSetCameraAtOffset() or llSetCameraEyeOffset() on a child prim and the root prim has no corresponding value set, then also set the root prim.
This matches behaviour just tested on the Linden Lab grid.
2014-05-22 23:58:28 +01:00
Justin Clark-Casey (justincc) 3fbaef9275 If the root prim has a camera-at or camera-eye setting and a sat upon child prim does not, use the root prim offsets.
This matches behaviour just tested on the Linden Lab grid.
2014-05-22 23:52:28 +01:00
Justin Clark-Casey (justincc) 16bf38e1ab Fix issue where llSetCameraAtOffset() and llSetCameraEyeOffset() in non-root prims moved camera/focus to wrong position.
For non-root prim, eye offsets now need to be made relative to root prim if either camera-at or camera-eye are set.
Probably a regression since November 2013 when all sits were made relative to root prim to match viewer expections (and fix other bugs).
Addresses http://opensimulator.org/mantis/view.php?id=7176
2014-05-22 23:39:22 +01:00
Justin Clark-Casey (justincc) f8b8241239 Add regression test for north-south chat across neighbour regions. 2014-05-22 20:28:26 +01:00
Justin Clark-Casey (justincc) bffc9ad184 Extend regression TestInterRegionChatDistanceEastWest() to test out of range chat 2014-05-22 20:04:32 +01:00
Justin Clark-Casey (justincc) 15b50ae737 Extend regression TestInterRegionChatDistanceEastWest() to test in range chat both ways. 2014-05-22 19:55:34 +01:00
Justin Clark-Casey (justincc) 65a135f4d3 Simplify regression TestInterRegionChatDistanceEastWest() by making the child presence connection directly rather than routing through TestClient.
This code isn't relevant to this test and is already exercised by other tests.
2014-05-22 19:47:33 +01:00
Justin Clark-Casey (justincc) 1b156b7fe8 Add regression test for in-range chat between neighbouring regions from east to west. 2014-05-22 19:18:24 +01:00
Diva Canto b7c7293c7a Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-05-22 10:16:19 -07:00
Diva Canto f7b2aa0f49 Fixed a problem with detaching attachments in situations where the user's asset server is not the same as the simulator's asset server. Unfortunately this still continues to be wasteful -- new assets are created every time an attachment is detached, but the process of storing the new asset goes through the InventoryAccess module, which does all sorts of checks regarding the users' inventory. 2014-05-22 10:16:01 -07:00
AliciaRaven 04aa13a086 Fix mantis 6973. Prevent BOM being prefixed to message XML which was causing an exception when the service tried to read the data later on.
Signed-off-by: Oren Hurvitz <orenh@kitely.com>
2014-05-22 13:16:14 +01:00
Oren Hurvitz 251b93d97e Store the Teleport Flags in the Circuit. This doesn't seem to be necessary, because everything has worked so far, but it's the right thing to do. 2014-05-22 13:16:06 +01:00
Oren Hurvitz a1b291c889 Allow map searches for regions that contain the characters "!+|"
These characters are used as placeholders for other characters: ": /". But we should search first for the exact string the user entered, and only if that fails then replace the characters and search again.
2014-05-21 07:39:23 +01:00
Justin Clark-Casey (justincc) 5b433e101d minor: Comment out currently unused log setup in TerrainCompressor 2014-05-20 23:59:08 +01:00
Justin Clark-Casey (justincc) d93275745b minor: Remove some unused fields in ScenePresence 2014-05-20 23:57:03 +01:00
Justin Clark-Casey (justincc) 32070fa5f4 minor: remove compiler warning in SceneObjectPartInventory 2014-05-20 23:54:49 +01:00
Justin Clark-Casey (justincc) 9479f64778 Fix issue where avatar and script chat could sometimes be heard from anywhere in neighbouring regions.
This was due to a silent uint overflow in ScenePresence.UpdateChildAgent() corrupting child agent positions
when the child agent was in a region with a greater x or y map co-ord than the root agent region
Probably introduced in beeec1c.
This still will not function properly with very high region map co-ords (in the millions) but other parts of the code don't handle this properly anyway.
Looks to address http://opensimulator.org/mantis/view.php?id=7163
2014-05-20 23:52:07 +01:00
Justin Clark-Casey (justincc) 5ec3429843 On verbose groups messaging logging, count all operations in reported time when sending group messages, not just those after get group members and get presence status, as applicable 2014-05-19 23:01:48 +01:00
Justin Clark-Casey (justincc) 77a331fce3 Add DebugMessagingEnabled = false to OpenSim.ini.example for consistency. Slightly simplify config comments. 2014-05-19 23:00:04 +01:00
Justin Clark-Casey (justincc) b46be88db6 Split verbose groups messaging logging into its own setting separate from that of the groups module.
This is to allow us to get useful information on messaging without being overwhelmed by the rest of groups debug.
Enabled with [Groups] DebugMessagingEnabled = true in config (default false)
Or "debug groups messaging verbose true|false on the console" (similar to existing groups setting).
Done for both xmlrpc and V2 groups.
2014-05-19 22:45:17 +01:00
Justin Clark-Casey (justincc) 3a6f312484 Fix recent regression from 77e7bbc where an attachment on a received group notice with XmlRpcGroups messaging did not appear in the user's inventory.
This was because the "session ID" when the message template was copied was always replaced with the group ID, whereas a notice requires this to be the notice ID.
Instead just copy the "session ID" as is - other callers already have this set properly so replacing with group ID was redundant anyway.
Relates to http://opensimulator.org/mantis/view.php?id=7037
2014-05-19 22:06:41 +01:00
Oren Hurvitz 47b84875fd Tell QueryAccess explicitly whether the user is coming in via Teleport or Cross, because the permission checks are different.
Previously we used a heuristic of checking if the entry position is 0 to differentiate between Teleport and Cross, but that doesn't work anymore since we've started providing the precise entry position for cross, too. That's required in order to ensure that the user is allowed to enter the parcel that he's walking into.
2014-05-19 11:19:11 +01:00
Oren Hurvitz 78733b979f Log the user when an inventory operation is blocked because the item/folder isn't in the Suitcase 2014-05-19 11:12:53 +01:00
Oren Hurvitz dd30a29ba0 Return more specific error messages if an attempt to enter a region fails due to permissions (in QueryAccess and IsAuthorizedForRegion) 2014-05-19 11:11:30 +01:00
Oren Hurvitz 882af7195c Better error-handling and logging in case User Profile requests fail 2014-05-19 11:11:06 +01:00
Oren Hurvitz 96e5836b50 When can't rez, show only one error message; not two. And show more specific error messages. 2014-05-19 10:54:27 +01:00
Diva Canto ab1472e5b7 Don't trigger ItemUploaded when no item has been uploaded. 2014-05-18 23:01:55 -07:00
Diva Canto 922f76a3a7 Don't fetch assets from the server when doing simple inventory operations like copy-paste items in inventory. 2014-05-18 07:49:01 -07:00
Robert Adams 0be9e3b079 BulletSim: adjust avatar step up parameters to better walk up small
staircases. This change is required because of the change in the
avatar default shape from the capsule to the rectangle.
2014-05-17 20:11:22 -07:00