Commit Graph

117 Commits (6fc350725da5132eefe14897644d672ce586c5db)

Author SHA1 Message Date
Melanie Thielker caf10245af Mantis #2438
Fix llSetVehicleFloatParam to accept LSL_Float
2008-10-20 07:47:20 +00:00
Jeff Ames aab6cdd8b0 Update svn properties, minor formatting cleanup. 2008-10-05 14:15:39 +00:00
Melanie Thielker cffd73c59f Reintroduces the discovery mechanism to use llRequestSimulatorData("", 128)
Causes the dataserver event to return "OpenSim" when running on OpenSim.
Requires ThreatLevel to be "High" or above to function.
2008-10-03 06:15:23 +00:00
Melanie Thielker e30856a32f Mantis #2317
Thank you, fusspawn, for an implementation of osGetSimulatorVersion.
This patch removes the llRequestSimulatorData(..., 128) hack and
implements the functionality as an osFunction.
2008-10-03 01:30:22 +00:00
Charles Krinke 68ae63e546 Mantis#2300. Thank you kindly, Idb for a patch that solves:
A number of the deprecated functions had missing parameters 
causing compile errors. These included:
llSound, llMakeExplosion, llMakeFountain, llMakeSmoke,
llMakeFire, llPointAt, llXorBase64Strings, llSetPrimURL
2008-09-30 01:59:51 +00:00
Charles Krinke 307f26e80e Mantis#2299. Thank you kindly, Idb for a patch that:
OS/SL script conformance, implement llSoundPreload and 
llRemoteLoadScript to behave as in SL. In SL 
llSoundPreload appears to do nothing. In OS 
llRemoteLoadScript shouts an error when invoked 
"Deprecated. Please use llRemoteLoadScriptPin instead."
2008-09-29 20:24:59 +00:00
Melanie Thielker 54ef88c12c Thank you, idb, for a patch that implements the stubs for llGetAgentLanguage() 2008-09-26 18:40:16 +00:00
Melanie Thielker c21a8b9969 Full API convergence. Api is back in LSL_Api.cs and OSSL_Api.cs.
The binaries are still different, but that is only a small step away now.
The OSSLPrim has been removed. This commit will breal all scripts
using Prim.Scale(), etc, syntax. It was not secure and will have to
be brought back in another form.
2008-09-26 02:51:00 +00:00
Melanie Thielker 44e566260c Mantis #2243
Thank you, tyre, for a patch that refactors LSL to use a unified set of
method signatures and type names, reorders methods and removes unused
and adds new method stubs.
2008-09-23 11:41:34 +00:00
Dr Scofield 0dff3f2383 From: Robert Smart (SMARTROB@uk.ibm.com)
Patch for new scripting method osParseJSON.

also, a couple of warning bugs killed.
2008-09-18 16:53:26 +00:00
Charles Krinke 5164fa2411 Mantis#2197. Thank you kindly, Tyre, for a patch that:
adds the new function osTeleportAgent().
2008-09-15 14:32:02 +00:00
Melanie Thielker 9222c5154e Change all LSL functions to return LSL types instead of base types.
Remove some unused osFunctions that were left in the LSL function
file from the separation way back when. Inline the osSetParcelMediaURL
code to get rid of the osFunction. Really need to add a way for one API
to call another.
2008-09-13 13:47:23 +00:00
Melanie Thielker 4b6097756f Port the llParcelMediaQuery forward to the new Shared/ directory
Add a Dictionary for faster lookup of cached items.
2008-08-13 12:20:49 +00:00
MW 58ce018625 for testing purposes only:
added void osSetParcelMediaTime(double time) command to script engines. 
which sets the position of the media that is playing. Time is in seconds.
Doesn't do any security checking (should be checking that the object/script is owned by the parcel owner). So could be abused, if it is then we should remove it, or add the security.
Only tested in dotnet scripting engine, but should work in XEngine too.
2008-07-09 12:02:01 +00:00
Dr Scofield 5e63206018 From: kurt taylor (krtaylor)
Another new OSSL function for returning the name of the script engine
currently running, osGetScriptEngineName, added to both DotNet and XEngine
OSSL API.
2008-07-01 07:16:02 +00:00
Dr Scofield 55a4cf33a3 From: Kurt Taylor <krtaylor@us.ibm.com>
Patch to fix the passed parms and properly show llTakeCamera and
llReleaseCamera as deprecated. Patch for both XEngine and DotNetEngine.
2008-06-28 07:30:49 +00:00
lbsa71 6b7930104b * Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, api and compiler out of XEngine"
"First stage in a major Script Engine refactor, that will result in the LSL implementaions ebing reconverged. Not there yet, but one major part is done."
Thank you, Melanie!
2008-06-24 21:09:49 +00:00