294572d7bb 
								
							
								 
							
						 
						
							
							
								
								added SQLiteAssetData class first pass.  This should work,  
							
							... 
							
							
							
							but it will current store local and temporary assets as well.
Will fix that later. 
							
						 
						
							2007-09-07 13:29:08 +00:00  
				
					
						
							
							
								 
						
							
							
								568ecc0fe0 
								
							
								 
							
						 
						
							
							
								
								remove build files from svn  
							
							
							
						 
						
							2007-09-07 12:42:49 +00:00  
				
					
						
							
							
								 
						
							
							
								6a45a1ce9c 
								
							
								 
							
						 
						
							
							
								
								factor out common methods to SQLiteBase  
							
							
							
						 
						
							2007-09-07 12:37:05 +00:00  
				
					
						
							
							
								 
						
							
							
								ec606250dc 
								
							
								 
							
						 
						
							
							
								
								minor change to CONTRIBUTORS, and a quick test of the  
							
							... 
							
							
							
							new svn environment 
							
						 
						
							2007-09-07 11:51:57 +00:00  
				
					
						
							
							
								 
						
							
							
								804e87861b 
								
							
								 
							
						 
						
							
							
								
								added experimental method of trying to relieve missing prim problem (by adding a limit of the number of prim update packets sent in each update loop).  
							
							
							
						 
						
							2007-09-06 14:15:16 +00:00  
				
					
						
							
							
								 
						
							
							
								3586beb81b 
								
							
								 
							
						 
						
							
							
								
								fixed mantis bug 375 (copy broken with physics/ODE enabled)  
							
							
							
						 
						
							2007-09-06 03:31:32 +00:00  
				
					
						
							
							
								 
						
							
							
								aafc82cd18 
								
							
								 
							
						 
						
							
							
								
								Added "force-update" console command (when a region is set as active), which forces the region to send updates of all the prims to all clients. Not sure how well this is going to work with a few users on at the same time, but it might work as a temporary hack to relieve the problem of missing prims.  
							
							
							
						 
						
							2007-09-05 21:36:55 +00:00  
				
					
						
							
							
								 
						
							
							
								4efc75eb66 
								
							
								 
							
						 
						
							
							
								
								Added "Local" and "Temporary" Fields to the AssetBase class.  
							
							
							
						 
						
							2007-09-05 12:00:44 +00:00  
				
					
						
							
							
								 
						
							
							
								60b3b7f5e7 
								
							
								 
							
						 
						
							
							
								
								Fix for permissions on library textures.  
							
							
							
						 
						
							2007-09-05 05:05:25 +00:00  
				
					
						
							
							
								 
						
							
							
								038a6f2aec 
								
							
								 
							
						 
						
							
							
								
								Recompiled libode to work on older processors  
							
							
							
						 
						
							2007-09-05 02:54:59 +00:00  
				
					
						
							
							
								 
						
							
							
								3450911a7e 
								
							
								 
							
						 
						
							
							
								
								Just trying to get more debug info from a exception that has been reported.  
							
							
							
						 
						
							2007-09-04 21:06:42 +00:00  
				
					
						
							
							
								 
						
							
							
								c014ea1510 
								
							
								 
							
						 
						
							
							
								
								Added partial help info when calling "help" command with a region set.  
							
							... 
							
							
							
							Added AddDynamicTextureData() to DynamicTextureModule, so that a script (or another module even) can create a dynamic texture by passing a string with the data in, rather than a url. This could be used for anything from a script passing a basic text string (and having it rendered to a texture) or the script building its own html document. 
							
						 
						
							2007-09-04 20:21:03 +00:00  
				
					
						
							
							
								 
						
							
							
								e58a5c7a95 
								
							
								 
							
						 
						
							
							
								
								Fixed it so "shutdown" command works when a region is set as the active console region.  
							
							
							
						 
						
							2007-09-04 18:28:35 +00:00  
				
					
						
							
							
								 
						
							
							
								76394f46a5 
								
							
								 
							
						 
						
							
							
								
								Part 2 of Darok's BulletX patches.  
							
							
							
						 
						
							2007-09-04 18:14:45 +00:00  
				
					
						
							
							
								 
						
							
							
								725ef022c6 
								
							
								 
							
						 
						
							
							
								
								Part 1 of Darok's BulletX patches.  
							
							
							
						 
						
							2007-09-04 18:03:29 +00:00  
				
					
						
							
							
								 
						
							
							
								710856e3d3 
								
							
								 
							
						 
						
							
							
								
								Removed the exit-region command, now use "change-region root" or "change-region .." to change back to root level. [Would be nice if the command prompt changed to show what the current region was, but think that will need changes to the console code so for now it will have to stay as it is].  
							
							
							
						 
						
							2007-09-04 17:53:21 +00:00  
				
					
						
							
							
								 
						
							
							
								0eef82291e 
								
							
								 
							
						 
						
							
							
								
								Added "show modules" command that if at root level will display a list of loaded "shared modules" (modules instances that are shared by multiple regions) or if a region is set then will display the list of local modules loaded in that region.  
							
							... 
							
							
							
							Can now use "show users" when a region is set, to have a list of users in just that region displayed. 
							
						 
						
							2007-09-04 17:09:47 +00:00  
				
					
						
							
							
								 
						
							
							
								d7b7ff3d49 
								
							
								 
							
						 
						
							
							
								
								Using change-region without a region name will now display the currently active region's name.  
							
							
							
						 
						
							2007-09-04 16:48:06 +00:00  
				
					
						
							
							
								 
						
							
							
								16cbc35f0c 
								
							
								 
							
						 
						
							
							
								
								Fixed it so change-region works with region names that have spaces in them.  
							
							... 
							
							
							
							Fixed it so that change-region gives some feedback to show if its worked (found the region) or not. 
							
						 
						
							2007-09-04 16:39:44 +00:00  
				
					
						
							
							
								 
						
							
							
								bfd36e2e83 
								
							
								 
							
						 
						
							
							
								
								Some work on Module loading/management.  
							
							... 
							
							
							
							Some more modules templates classes (hoping that someone will pick some of these and work on implementing them).
Early version of the "Dynamic Texture Module", although currently there are no render modules included (so not really functional without them). 
Added osSetDynamicTextureURL script function, for attaching a dynamic texture to a prim. 
Some work on the console command handling. Added "change-region <regionname>" and "exit-region" so that after the use of change-region, the commands entered will apply to that region only. Then use exit-region to return to the top level (so commands then function as they did before and either apply to all regions or to the first region) (Note: this hasn't been tested very much) 
							
						 
						
							2007-09-04 13:43:56 +00:00  
				
					
						
							
							
								 
						
							
							
								94b1d3c128 
								
							
								 
							
						 
						
							
							
								
								reverting opensim.ini to proper default state  
							
							
							
						 
						
							2007-09-01 23:07:58 +00:00  
				
					
						
							
							
								 
						
							
							
								825a2208c6 
								
							
								 
							
						 
						
							
							
								
								ODE bugfix: multiple avatars now supported properly  
							
							
							
						 
						
							2007-09-01 21:30:51 +00:00  
				
					
						
							
							
								 
						
							
							
								00d4d5a21b 
								
							
								 
							
						 
						
							
							
								
								once more, without the debug statements (ODE multi-region fixes, various debugging)  
							
							
							
						 
						
							2007-09-01 11:06:48 +00:00  
				
					
						
							
							
								 
						
							
							
								0901dfded1 
								
							
								 
							
						 
						
							
							
								
								umm, nevermind all that -- this is the real ODE region fix.  I'll get subversion someday  
							
							
							
						 
						
							2007-09-01 11:01:11 +00:00  
				
					
						
							
							
								 
						
							
							
								b371f049b4 
								
							
								 
							
						 
						
							
							
								
								oops -- restoring opensim.ini  
							
							
							
						 
						
							2007-09-01 10:34:45 +00:00  
				
					
						
							
							
								 
						
							
							
								af7e11a81c 
								
							
								 
							
						 
						
							
							
								
								more ODE fixes & optimizations. Works better with 1834!  
							
							
							
						 
						
							2007-09-01 10:32:19 +00:00  
				
					
						
							
							
								 
						
							
							
								2163fc75eb 
								
							
								 
							
						 
						
							
							
								
								remove some more rote Verbose strings, leave only ones that actually have something  
							
							... 
							
							
							
							interesting to say 
							
						 
						
							2007-08-31 13:03:39 +00:00  
				
					
						
							
							
								 
						
							
							
								f388a47254 
								
							
								 
							
						 
						
							
							
								
								Added a Debug method to the Console/log class that has the Conditional attribute (set to "DEBUG"), so we can use that for writing extra debug info to the console. [for anyone who doesn't know about the Conditional attribute, it is a attribute that can be set on a method, and then any call to that method will on be compiled if the terms of that condition are met, ie is this case only if "DEBUG" is true. So its a cleaner implementation of the #if #endif directives].  
							
							... 
							
							
							
							A few other minor changes. 
							
						 
						
							2007-08-31 12:19:36 +00:00  
				
					
						
							
							
								 
						
							
							
								a37275fe40 
								
							
								 
							
						 
						
							
							
								
								change debugging around failed prim loading.  I have one prim that doesn't  
							
							... 
							
							
							
							like loading in my environment, and hopefully this will help figure out
what is going on 
							
						 
						
							2007-08-31 11:48:29 +00:00  
				
					
						
							
							
								 
						
							
							
								e158a45b09 
								
							
								 
							
						 
						
							
							
								
								danx0r (first checkin!) fixes OdePlugin.cs RemovePrim() lock bug  
							
							
							
						 
						
							2007-08-30 23:23:44 +00:00  
				
					
						
							
							
								 
						
							
							
								bad1df704a 
								
							
								 
							
						 
						
							
							
								
								remove debugging statement  
							
							
							
						 
						
							2007-08-30 19:58:41 +00:00  
				
					
						
							
							
								 
						
							
							
								d03000062a 
								
							
								 
							
						 
						
							
							
								
								Config option for loading ScriptEngine (wjordan)  
							
							... 
							
							
							
							Removed project file for ExcensionsScriptModule 
							
						 
						
							2007-08-30 18:51:22 +00:00  
				
					
						
							
							
								 
						
							
							
								e1505be97f 
								
							
								 
							
						 
						
							
							
								
								Added some place holder classes for various modules.  
							
							... 
							
							
							
							Some work on the asset cache, can people please test this. including on one of the public systems so we can see if it causes problems with multiple users. 
							
						 
						
							2007-08-30 13:47:04 +00:00  
				
					
						
							
							
								 
						
							
							
								5735d611de 
								
							
								 
							
						 
						
							
							
								
								default to sqlite for user storage.  You will have to recreate  
							
							... 
							
							
							
							users after this change. 
							
						 
						
							2007-08-30 01:28:34 +00:00  
				
					
						
							
							
								 
						
							
							
								a7f7dfc0dc 
								
							
								 
							
						 
						
							
							
								
								few small changes (all work in progress).  
							
							
							
						 
						
							2007-08-29 19:09:45 +00:00  
				
					
						
							
							
								 
						
							
							
								9c0a855088 
								
							
								 
							
						 
						
							
							
								
								Remove a debug line.  
							
							
							
						 
						
							2007-08-29 16:48:44 +00:00  
				
					
						
							
							
								 
						
							
							
								334dce42e7 
								
							
								 
							
						 
						
							
							
								
								Fixed the problem of prims not being loaded from the database (that my last commit created).  
							
							
							
						 
						
							2007-08-29 16:35:22 +00:00  
				
					
						
							
							
								 
						
							
							
								36fba5e7e2 
								
							
								 
							
						 
						
							
							
								
								Various small changes (some likely to be removed again soon)  
							
							
							
						 
						
							2007-08-29 15:39:57 +00:00  
				
					
						
							
							
								 
						
							
							
								1a33582c05 
								
							
								 
							
						 
						
							
							
								
								Attempt to cut down how often objects are backed up to the database.  
							
							
							
						 
						
							2007-08-29 15:32:48 +00:00  
				
					
						
							
							
								 
						
							
							
								f1be283378 
								
							
								 
							
						 
						
							
							
								
								Attempt to fix bug on linux where estate_settings.xml gets wiped.  
							
							
							
						 
						
							2007-08-29 01:50:59 +00:00  
				
					
						
							
							
								 
						
							
							
								34b836307d 
								
							
								 
							
						 
						
							
							
								
								Partial fix for corner-handle prim resize bug. Doesn't work correctly with linked-prims yet, but single prims are good (Thanks Dharma!)  
							
							
							
						 
						
							2007-08-29 01:14:03 +00:00  
				
					
						
							
							
								 
						
							
							
								2ccc8e1e98 
								
							
								 
							
						 
						
							
							
								
								Fixed the problem of uploaded animations not showing up in inventory [Mantis number 338]. They should now show up in inventory and play locally should work. But Play in world doesn't seem to work yet.  
							
							
							
						 
						
							2007-08-28 20:07:59 +00:00  
				
					
						
							
							
								 
						
							
							
								3a97f3f597 
								
							
								 
							
						 
						
							
							
								
								Applied danx0r's ODE patch [mantis number 340].  
							
							... 
							
							
							
							Corrected a few out dated things in the ExtensionsScriptModule. 
							
						 
						
							2007-08-28 19:55:42 +00:00  
				
					
						
							
							
								 
						
							
							
								7915adc6c5 
								
							
								 
							
						 
						
							
							
								
								Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace should equal project and directory.  
							
							
							
						 
						
							2007-08-28 18:40:40 +00:00  
				
					
						
							
							
								 
						
							
							
								c16aafee09 
								
							
								 
							
						 
						
							
							
								
								Taken the old scripting engine out of Region.Environment and moved it into a separate module: OpenSim.Region.ExtensionsScriptModule (named as such because the purpose of it is to script server extensions, rather than "user scripting" like Tedd's engine.)  
							
							
							
						 
						
							2007-08-28 18:30:28 +00:00  
				
					
						
							
							
								 
						
							
							
								5a149084d4 
								
							
								 
							
						 
						
							
							
								
								startup event on script added to object, not all inside object.  
							
							
							
						 
						
							2007-08-28 18:22:48 +00:00  
				
					
						
							
							
								 
						
							
							
								31b895681a 
								
							
								 
							
						 
						
							
							
								
								As part of our "we aim to please" commitment, have added the ability to create a user in one command line: "create user firstname secondname passwrd regionX regionY". This allows the use of the "command-script" feature. So to add a bunch of new accounts, just create a text file, and add a line as above for each account. Then in the opensim console, type: "command-script filename".  
							
							
							
						 
						
							2007-08-28 18:09:36 +00:00  
				
					
						
							
							
								 
						
							
							
								2b3b1faf6d 
								
							
								 
							
						 
						
							
							
								
								use order by ParentID to ensure root prims are selected first  
							
							
							
						 
						
							2007-08-28 15:33:22 +00:00  
				
					
						
							
							
								 
						
							
							
								9a09b7532d 
								
							
								 
							
						 
						
							
							
								
								Removed last commit, as sdague has also done a fix.  
							
							
							
						 
						
							2007-08-28 15:29:37 +00:00  
				
					
						
							
							
								 
						
							
							
								1c503ad270 
								
							
								 
							
						 
						
							
							
								
								Attempt to track down the loading prims error. So Temporary fix to see if it is what we think.  
							
							
							
						 
						
							2007-08-28 15:27:27 +00:00