6821ace3c6 
								
							
								 
							
						 
						
							
							
								
								add basic SendFindAgent() to lludp. Future use may require a list of pairs (X,Y). For now one pair is good enough.  
							
							
							
						 
						
							2015-10-26 21:56:02 +00:00  
				
					
						
							
							
								 
						
							
							
								8922d58f05 
								
							
								 
							
						 
						
							
							
								
								try fix IRC connector issue on mantis 7731 but with code a bit diferent from proposed patch. Also append '@irc' to nick on region messages, so message origin is clear  
							
							
							
						 
						
							2015-10-26 18:00:01 +00:00  
				
					
						
							
							
								 
						
							
							
								c3532ba876 
								
							
								 
							
						 
						
							
							
								
								set SOG.IsAttachment when doing a full check, so future gets see the right value  
							
							
							
						 
						
							2015-10-25 19:59:05 +00:00  
				
					
						
							
							
								 
						
							
							
								8d33ab903b 
								
							
								 
							
						 
						
							
							
								
								merge issue: fix missing '/'  
							
							
							
						 
						
							2015-10-24 22:48:31 +01:00  
				
					
						
							
							
								 
						
							
							
								6f69925c51 
								
							
								 
							
						 
						
							
							
								
								Removed invalid dependencies from prebuild (those dlls no longer exist)  
							
							
							
						 
						
							2015-10-22 21:47:04 -07:00  
				
					
						
							
							
								 
						
							
							
								70b681d21e 
								
							
								 
							
						 
						
							
							
								
								Removed invalid dependencies from prebuild (those dlls no longer exist)  
							
							
							
						 
						
							2015-10-22 21:46:02 -07:00  
				
					
						
							
							
								 
						
							
							
								28d4afbe3a 
								
							
								 
							
						 
						
							
							
								
								replace objects scale clamp by a more readable clamp. Simplify GroupResize and let rescale factors < 1 also be checked for size limits, Set new scales directly not checking them again.  
							
							
							
						 
						
							2015-10-23 01:39:53 +01:00  
				
					
						
							
							
								 
						
							
							
								8ed17f745d 
								
							
								 
							
						 
						
							
							
								
								let ode also finish internal representation  of prim actors, before simulation  
							
							
							
						 
						
							2015-10-22 18:03:49 +01:00  
				
					
						
							
							
								 
						
							
							
								7cb6ecb9f5 
								
							
								 
							
						 
						
							
							
								
								Make physics engines finish internal representation of loaded prims before starting simulation so it does start for all at same time. Currently only in use by ubOde  
							
							
							
						 
						
							2015-10-22 17:34:28 +01:00  
				
					
						
							
							
								 
						
							
							
								7aaa84515f 
								
							
								 
							
						 
						
							
							
								
								rename terrain for opensim and respective configuration flag that a future costumized ODE library may have  
							
							
							
						 
						
							2015-10-22 16:20:19 +01:00  
				
					
						
							
							
								 
						
							
							
								afba4dc1ce 
								
							
								 
							
						 
						
							
							
								
								Mark XAssetService obsolete and warn users.  
							
							
							
						 
						
							2015-10-21 19:26:00 -07:00  
				
					
						
							
							
								 
						
							
							
								719c0d09ae 
								
							
								 
							
						 
						
							
							
								
								Mark XAssetService obsolete and warn users.  
							
							
							
						 
						
							2015-10-21 19:22:20 -07:00  
				
					
						
							
							
								 
						
							
							
								25552dda7d 
								
							
								 
							
						 
						
							
							
								
								Fix an issue introduced in  70a46fe090. I accidentally deleted the entire [EntityTransfer] section instead of just a few variables in it.  
							
							
							
						 
						
							2015-10-21 16:50:31 -07:00  
				
					
						
							
							
								 
						
							
							
								41b28550ad 
								
							
								 
							
						 
						
							
							
								
								Fix an issue introduced in  70a46fe090. I accidentally deleted the entire [EntityTransfer] section instead of just a few variables in it.  
							
							
							
						 
						
							2015-10-21 16:47:56 -07:00  
				
					
						
							
							
								 
						
							
							
								e464bf5d82 
								
							
								 
							
						 
						
							
							
								
								recover scripts execution time stat i lost on previus changes. Behing async, this will not add with other time stats giving total frame time, as happens on other simulators. But its a good diag stat.  
							
							
							
						 
						
							2015-10-21 18:34:06 +01:00  
				
					
						
							
							
								 
						
							
							
								f84b75b1e0 
								
							
								 
							
						 
						
							
							
								
								update ubOde hashspaces levels  
							
							
							
						 
						
							2015-10-21 01:50:28 +01:00  
				
					
						
							
							
								 
						
							
							
								44deac4c1e 
								
							
								 
							
						 
						
							
							
								
								we do not have prims with size 2^128, missing file  
							
							
							
						 
						
							2015-10-21 01:41:04 +01:00  
				
					
						
							
							
								 
						
							
							
								d44bb7d009 
								
							
								 
							
						 
						
							
							
								
								we do not have prims with size 2^128...  
							
							
							
						 
						
							2015-10-21 01:39:32 +01:00  
				
					
						
							
							
								 
						
							
							
								f6252e9037 
								
							
								 
							
						 
						
							
							
								
								also on OpenSimDefaults.ini  
							
							
							
						 
						
							2015-10-21 01:13:41 +01:00  
				
					
						
							
							
								 
						
							
							
								c37ea1910d 
								
							
								 
							
						 
						
							
							
								
								fix or remove some wrong ODE configuration settings  
							
							
							
						 
						
							2015-10-21 01:11:39 +01:00  
				
					
						
							
							
								 
						
							
							
								deb4364f42 
								
							
								 
							
						 
						
							
							
								
								remove the use of Vector3 for axis locks on the rest of engines  
							
							
							
						 
						
							2015-10-21 00:15:09 +01:00  
				
					
						
							
							
								 
						
							
							
								ce5d5fc8dc 
								
							
								 
							
						 
						
							
							
								
								the inertia matrix inversions and body inertia changes to implement axis locks need to be avoid, so use ubOde axis locks code. Hopefully this will not cause incompatibilities  
							
							
							
						 
						
							2015-10-21 00:01:23 +01:00  
				
					
						
							
							
								 
						
							
							
								747044f587 
								
							
								 
							
						 
						
							
							
								
								stop using a vector3 to store axis locks 3bit flags also in ode  
							
							
							
						 
						
							2015-10-20 23:57:57 +01:00  
				
					
						
							
							
								 
						
							
							
								f6891b36be 
								
							
								 
							
						 
						
							
							
								
								stop using a vector3 to store axis locks 3bit flags in ubOde  
							
							
							
						 
						
							2015-10-20 19:33:15 +01:00  
				
					
						
							
							
								 
						
							
							
								0045398324 
								
							
								 
							
						 
						
							
							
								
								move ugly convertion of axis locks 3 bit flags to a wasted vector3 down to PhysicsActor. Let engines use LockAngularMotion with either Vector3 argument or byte  
							
							
							
						 
						
							2015-10-20 19:00:26 +01:00  
				
					
						
							
							
								 
						
							
							
								d8528a7ba0 
								
							
								 
							
						 
						
							
							
								
								add axis locks to sop serializer. Now they are also saved to inventory  
							
							
							
						 
						
							2015-10-20 18:37:24 +01:00  
				
					
						
							
							
								 
						
							
							
								3c69071145 
								
							
								 
							
						 
						
							
							
								
								also apply axis locks, when creating a prim physics actor  
							
							
							
						 
						
							2015-10-20 18:21:13 +01:00  
				
					
						
							
							
								 
						
							
							
								3e25430e3a 
								
							
								 
							
						 
						
							
							
								
								store rotation axis locks in MySql and SQlite dbs ( others need to be updated also  
							
							
							
						 
						
							2015-10-20 18:08:04 +01:00  
				
					
						
							
							
								 
						
							
							
								52860a7d15 
								
							
								 
							
						 
						
							
							
								
								stop using a Vector3 to store 3bits  
							
							
							
						 
						
							2015-10-20 16:55:18 +01:00  
				
					
						
							
							
								 
						
							
							
								dfd60d6f71 
								
							
								 
							
						 
						
							
							
								
								STATUS_ROTATE are linkset flags and not prim  
							
							
							
						 
						
							2015-10-20 15:37:43 +01:00  
				
					
						
							
							
								 
						
							
							
								2718018cb8 
								
							
								 
							
						 
						
							
							
								
								update ODE windows DLL libraries to a modified version 0.13.1 r1902. Linux will be updated later if all goes well  
							
							
							
						 
						
							2015-10-20 02:12:51 +01:00  
				
					
						
							
							
								 
						
							
							
								2b437f8d86 
								
							
								 
							
						 
						
							
							
								
								Let the initiator of a teleport or crossing know that we handle extra  
							
							... 
							
							
							
							wearables 
							
						 
						
							2015-10-20 00:58:16 +02:00  
				
					
						
							
							
								 
						
							
							
								59b63b6406 
								
							
								 
							
						 
						
							
							
								
								On to 0.8.3!  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Properties/AssemblyInfo.cs 
							
						 
						
							2015-10-18 21:51:49 -07:00  
				
					
						
							
							
								 
						
							
							
								839e239c99 
								
							
								 
							
						 
						
							
							
								
								Added warning in RegionCombinerModule about it being considered obsolete and encouraging people to switch to varregions.  
							
							
							
						 
						
							2015-10-18 21:50:11 -07:00  
				
					
						
							
							
								 
						
							
							
								06d2508b96 
								
							
								 
							
						 
						
							
							
								
								On to 0.8.3!  
							
							
							
						 
						
							2015-10-18 21:47:10 -07:00  
				
					
						
							
							
								 
						
							
							
								e6163c990e 
								
							
								 
							
						 
						
							
							
								
								Added warning in RegionCombinerModule about it being considered obsolete and encouraging people to switch to varregions.  
							
							
							
						 
						
							2015-10-18 16:59:47 -07:00  
				
					
						
							
							
								 
						
							
							
								7ab633461e 
								
							
								 
							
						 
						
							
							
								
								Fixed merge conflicts  
							
							... 
							
							
							
							Clean up of simulation version, the number that rules the compatibility of teleports:
- It's not configurable anymore, it's fixed in code. Each number means an increase in features of the teleport procedure
- Its definition moved to the global VersionInfo class
As of now it's still 0.3.
Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs 
							
						 
						
							2015-10-18 16:24:33 -07:00  
				
					
						
							
							
								 
						
							
							
								70a46fe090 
								
							
								 
							
						 
						
							
							
								
								Clean up of simulation version, the number that rules the compatibility of teleports:  
							
							... 
							
							
							
							- It's not configurable anymore, it's fixed in code. Each number means an increase in features of the teleport procedure
- Its definition moved to the global VersionInfo class
As of now it's still 0.3. 
							
						 
						
							2015-10-18 16:06:31 -07:00  
				
					
						
							
							
								 
						
							
							
								339e252cce 
								
							
								 
							
						 
						
							
							
								
								The protocol version checking on the grid server connector seemed to have a bug. I think I fixed it.  
							
							
							
						 
						
							2015-10-18 11:06:21 -07:00  
				
					
						
							
							
								 
						
							
							
								f7d8952946 
								
							
								 
							
						 
						
							
							
								
								The protocol version checking on the grid server connector seemed to have a bug. I think I fixed it.  
							
							
							
						 
						
							2015-10-17 19:29:20 -07:00  
				
					
						
							
							
								 
						
							
							
								a31e5e799e 
								
							
								 
							
						 
						
							
							
								
								stop a object when making it not physical  
							
							
							
						 
						
							2015-10-18 00:35:52 +01:00  
				
					
						
							
							
								 
						
							
							
								24435cfe9a 
								
							
								 
							
						 
						
							
							
								
								Fix wrong active angularlock detection (it was only burning cpu), stop trying to add a amotor to each child prim and stop using unnecessary trimeshcallbacks  
							
							
							
						 
						
							2015-10-17 21:56:15 +01:00  
				
					
						
							
							
								 
						
							
							
								e2d7e6290d 
								
							
								 
							
						 
						
							
							
								
								fix GetTerrainHeightAtXY also on master. Fix wrong active angularlock detection (it was only burning cpu), stop trying to add a amotor to each child part and fix a typo.  
							
							
							
						 
						
							2015-10-17 20:07:52 +01:00  
				
					
						
							
							
								 
						
							
							
								8dcb4de53c 
								
							
								 
							
						 
						
							
							
								
								fix GetTerrainHeightAtXY for large regions. Also change ode dispose()  
							
							
							
						 
						
							2015-10-17 14:42:04 +01:00  
				
					
						
							
							
								 
						
							
							
								f39e6bc482 
								
							
								 
							
						 
						
							
							
								
								bug fix. Some rare meshs reported as having +-infinity dimensions  
							
							
							
						 
						
							2015-10-15 19:06:39 +01:00  
				
					
						
							
							
								 
						
							
							
								e14e432b50 
								
							
								 
							
						 
						
							
							
								
								More exception catching in ODE at shutdown. Not sure why the exception happens.  
							
							
							
						 
						
							2015-10-14 17:57:13 -07:00  
				
					
						
							
							
								 
						
							
							
								073bdda4b8 
								
							
								 
							
						 
						
							
							
								
								Restored authentication in AssetServicesConnector.  
							
							
							
						 
						
							2015-10-14 15:26:26 -07:00  
				
					
						
							
							
								 
						
							
							
								366e81b977 
								
							
								 
							
						 
						
							
							
								
								Also restoring proper function for Simian external GetTexture functionality.  
							
							
							
						 
						
							2015-10-14 14:45:21 -07:00  
				
					
						
							
							
								 
						
							
							
								721db9418f 
								
							
								 
							
						 
						
							
							
								
								Fixed Robust-bound GetTexture handler that had been knocked off with the new sim-bound handler that uses a Poll service. Rather than hammering both handlers into one single class, I'm splitting them into 2 classes, because they are considerably different.  
							
							
							
						 
						
							2015-10-14 14:41:28 -07:00  
				
					
						
							
							
								 
						
							
							
								45b8e6c1a7 
								
							
								 
							
						 
						
							
							
								
								Fixed exception upon shutting down in plain ODE.  
							
							... 
							
							
							
							09:49:57 - [SHUTDOWN]: Ignoring failure during shutdown - System.NullReferenceException: Object reference not set to an instance of an object.
   at OpenSim.Region.PhysicsModule.ODE.OdeScene.Dispose() in f:\dev\opensim-core\OpenSim\Region\PhysicsModules\Ode\OdeScene.cs:line 4062 
							
						 
						
							2015-10-14 09:56:23 -07:00