Commit Graph

14544 Commits (7c033f9d088792a0e5ab4ae900fc183ed1b4d316)

Author SHA1 Message Date
Huaiyu (Kitty) Liu 7c033f9d08 Added calling ScheduleFullUpdate() after SendFullUpdateToAllClients() is called in
several places in LSL_Api.cs.
2011-04-08 15:16:39 -07:00
Huaiyu (Kitty) Liu 2dccc3205d Implemente PrimSyncInfo.CompareAndUpdateHashedValueByLocal, updated UpdatePropertiesByLocal
and a few update related functions in PrimSyncInfo.
2011-04-08 15:08:56 -07:00
Huaiyu (Kitty) Liu 2f17a9d224 Added more functions to PrimSyncInfo, and added class PrimSyncInfoManager.
Also, commented out a few not sync-relavent properties from SceneObjectPartProperties.
2011-04-07 15:34:09 -07:00
Huaiyu (Kitty) Liu fe3d4ec9a8 Re-implemented SOP.ScheduleFullUpdate and SOP.ScheduleTerseUpdate, calling RecordPrimUpdatesByLocal
to record updated values and timestamp of SOP's updated properties.

Also, removed some code that had been commented out before.
2011-04-06 14:38:14 -07:00
Huaiyu (Kitty) Liu 2bea8bb4bc Added class PropertySyncInfo and PrimSyncInfo in RegionSyncModule. 2011-04-06 12:23:04 -07:00
Robert Adams e5a022c8d7 Merge branch 'dev' of ssh://island.sciencesim.com/home/sceneapi/sceneapi into dev 2011-04-04 11:26:50 -07:00
Robert Adams d71b49c2a4 Force HandleTerrainUpdate message to set the terrain no matter what the timestamp. This temp fix allows the initial terrain update to be set. 2011-04-04 11:26:10 -07:00
Dan Lake 2d775f9a52 Disabled queue logging by default 2011-04-01 10:37:39 -07:00
Huaiyu (Kitty) Liu 2abffd867f Fixed more bugs while merging in the functions from commit 5b79e15285. 2011-03-31 16:45:12 -07:00
Huaiyu (Kitty) Liu 8df517454d Merge branch 'dev' of ssh://sceneapi@island.sciencesim.com/home/sceneapi/sceneapi into dev 2011-03-31 11:41:01 -07:00
Robert Adams fa7a8fb9c1 Move event count from per connection to per event 2011-03-31 10:22:46 -07:00
Huaiyu (Kitty) Liu 170a230e51 Merge branch 'dev' of ssh://sceneapi@island.sciencesim.com/home/sceneapi/sceneapi into dev 2011-03-29 17:13:15 -07:00
Huaiyu (Kitty) Liu cce9a12dbe Fixed a few bugs introduced by my last commit. 2011-03-29 17:11:58 -07:00
Dan Lake ecee306d3c Merge branch 'master' into dev 2011-03-29 16:46:35 -07:00
Dan Lake a0be3e2c5f Merge branch 'master' of git://opensimulator.org/git/opensim 2011-03-29 16:45:30 -07:00
Justin Clark-Casey (justincc) f7ed7fc05d When a new parcel is created, make sure the prim counts are updated.
This is done by tainting the counts where appropriate
2011-03-30 00:42:02 +01:00
Dan Lake fe623f0900 Updated dev code to work with latest changes in opensim master 2011-03-29 16:29:00 -07:00
Justin Clark-Casey (justincc) 8b16f7d976 (re)implement selected prim count.
This does not currently count objects that are sat upon (which the viewer ui implies should be included in this count)
2011-03-30 00:13:07 +01:00
Dan Lake f89ae8700d Merge branch 'master' into dev 2011-03-29 16:04:55 -07:00
Dan Lake 8e6425dad7 Merge branch 'master' of git://opensimulator.org/git/opensim 2011-03-29 16:04:06 -07:00
Justin Clark-Casey (justincc) f754dedbef Merge branch 'primcounts' 2011-03-29 23:08:44 +01:00
Justin Clark-Casey (justincc) fe258753a0 disable prim count debug logging temporarily 2011-03-29 23:07:01 +01:00
Dan Lake 396ea3ba65 Merge branch 'master' of git://opensimulator.org/git/opensim 2011-03-29 14:58:23 -07:00
Huaiyu (Kitty) Liu 5b79e15285 Checked in Functions that encode/decode sync messages based on object/prim properties.
These functions will convert the GroupPosition or Postiion properties into/out of the encoding.
	NewObjectMessageEncoder
	GeneralBucketPropertiesEncoder
	PhysicsBucketPropertiesEncoder
	NewObjectMessageDecoder
	GeneralBucketPropertiesDecoder
	PhysicsBucketPropertiesDecoder

Also checked some changes to SendXXXToRelevantSyncConnectors functions.
2011-03-29 14:55:21 -07:00
Dan Lake 13057c3751 Merge branch 'dev' of ssh://island.sciencesim.com/home/sceneapi/sceneapi into dev 2011-03-29 14:16:29 -07:00
Dan Lake 0445e6e251 Merge branch 'master' of git://opensimulator.org/git/opensim into dev 2011-03-29 13:42:01 -07:00
Diva Canto 309eb712a3 Improvement over 2 commits ago: make the hyperlink check understand port 80. 2011-03-28 19:34:55 -07:00
Huaiyu (Kitty) Liu eed53e8a56 Fixed terrain synchroniztion to work properly when clients edit the terrain via viewer. 2011-03-28 17:22:24 -07:00
Diva Canto d3771e5366 Added code to load a terrain tile of tiff/jpg format. Previously it only worked for one single region. 2011-03-28 16:48:12 -07:00
Diva Canto 2d209d3844 Fix mantis #5413. WARNING: new config variable in section [GridService] of the simulators called Gatekeeper -- intended to have the URL of the grid's Gatekeeper service (so that it can be checked against). See ini.examples. 2011-03-28 16:46:04 -07:00
Marck 5a61c76455 The actual change to README.txt about running on Linux. 2011-03-28 13:35:31 +02:00
Marck dd72a69ea5 More touchup for SQLite.
Apply the same change to both the 32-bit and 64-bit DLL target paths. This makes the previous addition to the instructions in the README for running on Linux unnecessary.
2011-03-28 13:13:21 +02:00
BlueWall fe6900b305 Touchup for SQLite 2011-03-27 19:38:40 -04:00
Melanie f25749f025 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2011-03-27 21:22:31 +01:00
Justin Clark-Casey (justincc) 435d72f106 Add SignpostMarv to contributors 2011-03-26 02:46:00 +00:00
Justin Clark-Casey (justincc) 797128a6ad Rename some member fields to standard m_ OpenSim code convention 2011-03-26 02:44:46 +00:00
Justin Clark-Casey (justincc) 83f48c26d6 add header file 2011-03-26 02:43:41 +00:00
Justin Clark-Casey (justincc) de0730a54c Add OpenSim.Server.Base reference in prebuild.xml. Initialize svc_checks dictionary in WebkeyOrPasswordAuthenticationService, which was what was causing the load failure. 2011-03-26 02:42:50 +00:00
SignpostMarv Martin 361b3e7ab8 Removing hard-coded plugin loading in favour of direct class instantiation 2011-03-26 02:39:30 +00:00
SignpostMarv Martin 3f4be42a87 Altering log feedback 2011-03-26 02:28:11 +00:00
SignpostMarv Martin e93531e124 Fixing bug that occurs when using web login- the result was not checked 2011-03-26 02:28:11 +00:00
SignpostMarv Martin 3bc859a834 Making combined auth service re-use the existing auth services instead of duplicating code
Signed-off-by: SignpostMarv Martin <me@signpostmarv.name>
2011-03-26 02:28:11 +00:00
SignpostMarv Martin 0e808950fb InfoFormat > DebugFormat
Signed-off-by: SignpostMarv Martin <me@signpostmarv.name>
2011-03-26 02:28:11 +00:00
SignpostMarv Martin 6153c45973 LLLoginHandlers now supports both password & web login
Signed-off-by: SignpostMarv Martin <me@signpostmarv.name>
2011-03-26 02:28:11 +00:00
SignpostMarv Martin af3956348f Adding a combined auth service, allowing users to login with either web login or password
Signed-off-by: SignpostMarv Martin <me@signpostmarv.name>
2011-03-26 02:28:11 +00:00
SignpostMarv Martin 482686daab WebkeyAuthenticationService is now no longer a stub!
Signed-off-by: SignpostMarv Martin <me@signpostmarv.name>
2011-03-26 02:28:11 +00:00
Justin Clark-Casey (justincc) f2d2470c25 When an object is duplicated, add it to the full/local id SOG indexes as well as Entities 2011-03-26 02:24:32 +00:00
Justin Clark-Casey (justincc) b11e3d33f1 add save of LLClientView I forgot from last commit 2011-03-26 02:20:16 +00:00
Justin Clark-Casey (justincc) 541cd3e8c8 move total parcel prim calculations into IPrimCounts instead of doing this in LLClientView
need to move selected prim counts from LandData/LMM still
2011-03-26 02:19:28 +00:00
Justin Clark-Casey (justincc) bfd9cc44b4 When an object is duplicated, add the dupe to the uuid/local id indexes as well as the basic entities list.
Added a prim counts test to reinforce this - shift-copy was no incrementing prim count.  This will sometime become a basic scene test.
New code needs to be refactored so we just call SceneGraph.AddSceneObject().  This will happen in the near future.
With this, basic owner prim counts on a single parcel appear to be working fine (with the same previous existing taint calls as used by the land management module).
More work to do.
2011-03-26 02:05:53 +00:00