c8c5d74c22 
								
							
								 
							
						 
						
							
							
								
								minor: add method doc to DAMap.ValidateKey()  
							
							
							
						 
						
							2013-02-07 00:22:39 +00:00  
				
					
						
							
							
								 
						
							
							
								5d523ea493 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-02-06 16:18:27 -08:00  
				
					
						
							
							
								 
						
							
							
								e2c1e37b07 
								
							
								 
							
						 
						
							
							
								
								Add key length validation to DAMap.Add(KeyValuePair<string, OSDMap> kvp) to match Add(string key, OSDMap store)  
							
							
							
						 
						
							2013-02-07 00:15:50 +00:00  
				
					
						
							
							
								 
						
							
							
								d2ece00e68 
								
							
								 
							
						 
						
							
							
								
								BulletSim: set removing zero width triangles in meshes to be enabled by default. This should fix the invisible barrier in sculptie doorways bug.  
							
							
							
						 
						
							2013-02-06 15:59:59 -08:00  
				
					
						
							
							
								 
						
							
							
								0baa2590be 
								
							
								 
							
						 
						
							
							
								
								BulletSim: check for completely degenerate meshes (ones with all  
							
							... 
							
							
							
							triangles having zero width) and output an error rather than
throwing and exception. 
							
						 
						
							2013-02-06 15:52:28 -08:00  
				
					
						
							
							
								 
						
							
							
								67d92e4e16 
								
							
								 
							
						 
						
							
							
								
								BulletSim: remove an exception which occurs if a physics mesh  
							
							... 
							
							
							
							asset is not found. 
							
						 
						
							2013-02-06 14:00:27 -08:00  
				
					
						
							
							
								 
						
							
							
								054a9928a0 
								
							
								 
							
						 
						
							
							
								
								Fix a bug I brought in by manually editing a diff file. Terrain is if cource not always at 20m.  
							
							
							
						 
						
							2013-02-06 18:13:02 +00:00  
				
					
						
							
							
								 
						
							
							
								e5beb480ea 
								
							
								 
							
						 
						
							
							
								
								Partial port of Avination's support for the new physics parameters.  
							
							... 
							
							
							
							Implements the parameters as properties, the serialization and
database storage (MySQL only). Implements llSetPrimitiveParams for
prim physics shape and the other 4 extra params. Only the prim shape type
"None" is currently functional. No support for the Viewer UI (yet), that
will be ported in due course. Lots more to port, this is a large-ish changeset. 
							
						 
						
							2013-02-06 08:03:04 +00:00  
				
					
						
							
							
								 
						
							
							
								07a7ec4d1b 
								
							
								 
							
						 
						
							
							
								
								minor: Add explanation of MaptileStaticUUID setting in Regions.ini.example  
							
							
							
						 
						
							2013-02-06 02:40:32 +00:00  
				
					
						
							
							
								 
						
							
							
								145e38e5e9 
								
							
								 
							
						 
						
							
							
								
								Remove long unused Scene.DumpAssetsToFile boolean.  
							
							
							
						 
						
							2013-02-06 02:21:17 +00:00  
				
					
						
							
							
								 
						
							
							
								2ce8a050e4 
								
							
								 
							
						 
						
							
							
								
								Remove very long unused IScriptHost and NullScriptHost  
							
							
							
						 
						
							2013-02-06 02:15:54 +00:00  
				
					
						
							
							
								 
						
							
							
								9ebad38c34 
								
							
								 
							
						 
						
							
							
								
								Remove unused ScriptEngineLoader and ScriptEngineInterface in OpenSim.Region.Framework.dll  
							
							... 
							
							
							
							I believe this predates the generic system of registering interfaces and is very long unused. 
							
						 
						
							2013-02-06 02:08:44 +00:00  
				
					
						
							
							
								 
						
							
							
								dfe5826f9f 
								
							
								 
							
						 
						
							
							
								
								Remove wrong code in ScriptUtils.GetAssetIdFromKeyOrItemName which would return the item ID instead of the asset ID if the identifier was a uuid that matched an inventory item name.  
							
							... 
							
							
							
							This would practically never happen.
This makes this overloaded version of the function consistent with the other version.
It looks like this accidentally came over in commit c5af16a 
							
						 
						
							2013-02-06 01:49:32 +00:00  
				
					
						
							
							
								 
						
							
							
								eddfed3812 
								
							
								 
							
						 
						
							
							
								
								Allow JsonReadNotecard() to accept the name of the notecard as well as the asset ID.  
							
							... 
							
							
							
							Agreed in discussion with cmickeyb.
This is to make this consistent with similar existing LSL/OSSL functions such as llTriggerSound() and osNpcLoadAppearance() that allow an item name or an asset id. 
							
						 
						
							2013-02-06 01:37:22 +00:00  
				
					
						
							
							
								 
						
							
							
								0d4df99d04 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-02-06 01:35:25 +00:00  
				
					
						
							
							
								 
						
							
							
								3646361279 
								
							
								 
							
						 
						
							
							
								
								BulletSim: make removing zero width triangles from meshes optional  
							
							... 
							
							
							
							and, for the moment, default to 'off'. 
							
						 
						
							2013-02-05 17:19:55 -08:00  
				
					
						
							
							
								 
						
							
							
								5c94346bd7 
								
							
								 
							
						 
						
							
							
								
								refactor: Move functions that lookup asset ids from task inventory or pass them through to ScriptUtils class in OpenSim.Region.Framework.dll  
							
							... 
							
							
							
							Renames functions to better reflect what they do.
This is so that code registering with modInvoke() can reuse this code to provide functions that behave in a consistent manner with existing LSL/OSSL functions. 
							
						 
						
							2013-02-06 01:17:19 +00:00  
				
					
						
							
							
								 
						
							
							
								dce9e323f4 
								
							
								 
							
						 
						
							
							
								
								BulletSim: remove degenerate triangles from meshes. This fixes the  
							
							... 
							
							
							
							invisible barriers in sculptie doorways (Mantis 6529).
Bump up level-of-detail for physical meshes to 32 (the max). This
fixes the invisible barriers that showed up in prim cut arches.
NOTE: the default LOD values are removed from OpenSimDefaults.ini.
   If you don't change your OpenSimDefaults.ini, you will continue
   to see the arch problem. 
							
						 
						
							2013-02-05 16:56:33 -08:00  
				
					
						
							
							
								 
						
							
							
								13233da66c 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add debugging looking for doorway sculpty problems  
							
							
							
						 
						
							2013-02-05 16:56:28 -08:00  
				
					
						
							
							
								 
						
							
							
								ad438ee59f 
								
							
								 
							
						 
						
							
							
								
								BulletSim: rework some parameter setting implementation moving functionality that was in BSScene to BSParam. Remove unused parameters that were passed to the unmanaged code. Update DLLs and SOs for the new param block.  
							
							
							
						 
						
							2013-02-05 16:56:23 -08:00  
				
					
						
							
							
								 
						
							
							
								2b6d226911 
								
							
								 
							
						 
						
							
							
								
								BulletSim: correct angular vertical attraction to properly correct an upside down vehicle.  
							
							
							
						 
						
							2013-02-05 16:56:17 -08:00  
				
					
						
							
							
								 
						
							
							
								4cdee3dd3c 
								
							
								 
							
						 
						
							
							
								
								Changed protection of CreateDefaultAppearanceEntries to protected, so extensions of the UserAccountService can reuse this.  
							
							
							
						 
						
							2013-02-05 16:28:25 -08:00  
				
					
						
							
							
								 
						
							
							
								2104e4d4d4 
								
							
								 
							
						 
						
							
							
								
								* the root prim was being given an OffsetPosition in addition to setting the position when creating the root prim.   The offset position caused the positioning code to re-move the root prim when you selected it and released it.  
							
							
							
						 
						
							2013-02-05 18:46:02 -05:00  
				
					
						
							
							
								 
						
							
							
								1dc09d8e8f 
								
							
								 
							
						 
						
							
							
								
								We're not really done here..    but we're getting there.  Socket Read is working..    Still have to do Header.ToBytes and compose a websocket frame with a payload.  
							
							
							
						 
						
							2013-02-05 18:02:25 -05:00  
				
					
						
							
							
								 
						
							
							
								6bce4bc112 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2013-02-05 20:09:45 +00:00  
				
					
						
							
							
								 
						
							
							
								2163bebeb4 
								
							
								 
							
						 
						
							
							
								
								Try to fix uploaded mesh rotations - code from Avination code base.  
							
							
							
						 
						
							2013-02-05 20:09:02 +00:00  
				
					
						
							
							
								 
						
							
							
								562067eb16 
								
							
								 
							
						 
						
							
							
								
								Fix bug where viewers would not see the "Module command functions not enabled" error if these were disabled and a viewer attempted to call one.  
							
							... 
							
							
							
							This was not working because the shouter was wrongly signalled as an agent rather than a prim 
							
						 
						
							2013-02-05 02:09:21 +00:00  
				
					
						
							
							
								 
						
							
							
								1fc9f282fa 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'dynamic-attributes2'  
							
							
							
						 
						
							2013-02-05 00:35:15 +00:00  
				
					
						
							
							
								 
						
							
							
								1f1da23097 
								
							
								 
							
						 
						
							
							
								
								Bump version and assembly version numbers from 0.7.5 to 0.7.6  
							
							... 
							
							
							
							This is mostly Bluewall's work but I am also bumping the general version number
OpenSimulator 0.7.5 remains in the release candidate stage.
I'm doing this because master is significantly adding things that will not be in 0.7.5
This update should not cause issues with existing external binary DLLs because our DLLs do not have strong names
and so the exact version match requirement is not in force. 
							
						 
						
							2013-02-05 00:23:17 +00:00  
				
					
						
							
							
								 
						
							
							
								503c906732 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-02-04 07:09:36 +00:00  
				
					
						
							
							
								 
						
							
							
								80d9b336ff 
								
							
								 
							
						 
						
							
							
								
								Remove [XMLRPC] section I added by accident to the top of OpenSimDefaults.ini in previous commit  95883282 
							
							
							
						 
						
							2013-02-04 07:08:48 +00:00  
				
					
						
							
							
								 
						
							
							
								ee4f8ac193 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into JSONTCPClient  
							
							
							
						 
						
							2013-02-03 08:18:53 -05:00  
				
					
						
							
							
								 
						
							
							
								8fd99ecab1 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensim/var/git/opensim  
							
							
							
						 
						
							2013-02-03 08:14:47 -05:00  
				
					
						
							
							
								 
						
							
							
								6b0310b829 
								
							
								 
							
						 
						
							
							
								
								Adds the ability to load more then one IClientNetworkServer thereby allowing additional client network servers at the same time.   Use comma separated values in clientstack_plugin in your config.   Additional plugins lying around shouldn't be picked up because the loader only loads configured dll assemblies and breaks at the first IClientNetworkServer found in the assembly.  (the only new functionality is the ability to specify more in config).   Note: The existing functionality also passes in a nini config..   and has a boolean to determine if the client network server should be initialized for a specific scene.  
							
							
							
						 
						
							2013-02-03 08:13:52 -05:00  
				
					
						
							
							
								 
						
							
							
								29d521e273 
								
							
								 
							
						 
						
							
							
								
								Changing OpenSimDefaults back to default  
							
							
							
						 
						
							2013-02-03 07:56:31 -05:00  
				
					
						
							
							
								 
						
							
							
								d18fbb98b7 
								
							
								 
							
						 
						
							
							
								
								Adds the ability to load more then one IClientNetworkServer thereby allowing additional client stacks.   Use comma separated values in clientstack_plugin in your config.  
							
							
							
						 
						
							2013-02-03 07:44:45 -05:00  
				
					
						
							
							
								 
						
							
							
								27a0b3ecbd 
								
							
								 
							
						 
						
							
							
								
								Commit 1 in of this branch feature.  This is one of many...  
							
							
							
						 
						
							2013-02-03 06:49:17 -05:00  
				
					
						
							
							
								 
						
							
							
								219a25c985 
								
							
								 
							
						 
						
							
							
								
								Merge /home/opensim/src/opensim  
							
							
							
						 
						
							2013-02-01 23:14:19 -05:00  
				
					
						
							
							
								 
						
							
							
								0ab68f6c31 
								
							
								 
							
						 
						
							
							
								
								Revert "Update assembly version numbers"  
							
							... 
							
							
							
							This reverts commit 141ad829f4 
							
						 
						
							2013-02-01 23:13:33 -05:00  
				
					
						
							
							
								 
						
							
							
								840f72f8a8 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-02-01 22:07:08 -05:00  
				
					
						
							
							
								 
						
							
							
								0d0bfa4dcd 
								
							
								 
							
						 
						
							
							
								
								minor: change comment about assuming script references are textures in UuidGatherer since this is no longer the behaviour.  
							
							
							
						 
						
							2013-02-02 03:02:04 +00:00  
				
					
						
							
							
								 
						
							
							
								57cf89f4a9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-02-01 21:58:32 -05:00  
				
					
						
							
							
								 
						
							
							
								141ad829f4 
								
							
								 
							
						 
						
							
							
								
								Update assembly version numbers  
							
							
							
						 
						
							2013-02-01 21:57:49 -05:00  
				
					
						
							
							
								 
						
							
							
								9822bb664b 
								
							
								 
							
						 
						
							
							
								
								Log missing assets on "fcache assets" found.  This ignores references found by scanning LSL/notecard files since these are the source of false positives.  
							
							... 
							
							
							
							This also changes UuidGatherer to reutn an AssetType.Unknown for embedded script/lsl references instead of Texture, since these are often not textures.
This is added to help people in determining when they have missing assets such as textures, etc.
In this case, one wants to run "fcache clear" first. 
							
						 
						
							2013-02-02 02:57:38 +00:00  
				
					
						
							
							
								 
						
							
							
								2ff301ca11 
								
							
								 
							
						 
						
							
							
								
								Correct spelling mistake in new RayFilterFlags, LSLPhanton -> LSLPhantom  
							
							
							
						 
						
							2013-02-02 01:34:49 +00:00  
				
					
						
							
							
								 
						
							
							
								9588328242 
								
							
								 
							
						 
						
							
							
								
								Stop exceptions being thrown if GenerateMapTiles = false but no static map tile has been set.  Do more informative warn instead.  
							
							
							
						 
						
							2013-02-02 00:59:26 +00:00  
				
					
						
							
							
								 
						
							
							
								d8d4e7f236 
								
							
								 
							
						 
						
							
							
								
								Sit and Spin reduction.    If sitting, slam avatar angular velocity to zero.  
							
							
							
						 
						
							2013-02-01 15:42:24 -05:00  
				
					
						
							
							
								 
						
							
							
								5bb85a14d4 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix problem where editting a physical linkset caused the  
							
							... 
							
							
							
							child prim physical positions to get out of sync with the view.
More reliably compute the offset of children in a physical linkset. 
							
						 
						
							2013-02-01 11:52:27 -08:00  
				
					
						
							
							
								 
						
							
							
								75a05c16c5 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix crash caused when linksets were rebuilt. A problem added  
							
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							when individual child pos/rot changes were implementated a week or so ago.
Remove some passing of inTaintTime flag when it was never false. 
							
						 
						
							2013-01-31 15:56:10 -08:00  
				
					
						
							
							
								 
						
							
							
								ed71c939fc 
								
							
								 
							
						 
						
							
							
								
								BulletSim: make sure vehicle physical properties are set when going  
							
							... 
							
							
							
							physical by delaying setting until pre-step time. Change vehicle.Refresh()
to schedule the pre-step setting.
Comments and updating of TODO list. 
							
						 
						
							2013-01-31 15:56:02 -08:00