lbsa71
1a28ef6292
* Replaced GridHTTPServer and UserHTTPServer with BaseHttpServer
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* Now dumping default value in config.
*
2007-04-11 20:07:58 +00:00
lbsa71
08d5d10d62
* Started on converting UserHTTPServer to BaseHttpServer
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* Added a 'param' param to the RestMethod
* Added RestHandlerEntry to store more info about the 'rest' handler
2007-04-11 14:14:19 +00:00
MW
bea8e2b826
Renamed the Servers directory to OpenSim.Servers
2007-04-11 13:40:29 +00:00
MW
00b7058e00
Attempt to rearrange some of the directories
2007-04-11 13:32:50 +00:00
lbsa71
c84ddd8b0d
* Introduced BaseHttpServer as base for UserHTTPServer and GridHTTPServer
2007-04-11 12:32:58 +00:00
MW
6d48c63977
added missing files
2007-04-11 12:23:33 +00:00
MW
5ad6d5a939
First basic test script now works in the jvm scripting engine.
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For it to work you need to have a java sdk installed and the javac.exe somewhere in the environment Path variable.
Then To test, copy the text from bin/script1.text into a note card and then add that note to a prim.
2007-04-11 12:13:21 +00:00
MW
ffd7a6b8c2
Changed so that a bin\ScriptEngines\ directory will be searched for scripting Engines.
...
Added the work in progress JVM scripting engine.
2007-04-11 09:45:48 +00:00
lbsa71
8f5919bf63
* nant building again
2007-04-11 07:57:03 +00:00
lbsa71
1747d49d71
* built binaries, pdb's and user files should not be under version control.
...
* updated vs2005 and nant targets
* added some build files
* ignored some binaries, pdb's and user files
2007-04-11 07:33:14 +00:00
Adam Frisby
44989288d6
Well, it *appears* to compile. Initial SQLite Local Storage module (supports saving, deletion and update of prims, but does not yet load them.)
2007-04-11 06:42:07 +00:00
Adam Frisby
df4df07c39
And now for some solution files...
2007-04-06 18:09:03 +00:00
MW
d3766d0aef
Deleted OpenSim.Config/SimConfigDb4o, as it hasn't been used for a while now.
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Split World class into two partial classes
2007-04-04 18:26:33 +00:00
MW
76df9e626d
Split Avatar class into three partial classes (hopefully will make it easier to work on)
2007-04-04 16:31:35 +00:00
lbsa71
85385c958a
* Added Primitive2 to vs2005 solution
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* Apparently, Prebuild thinks DEBUG should be in there.
2007-04-04 13:27:13 +00:00
MW
a70ef1c2cb
Started to clean up/ rewrite Primitive class , currently the new version is called Primitive2 and not used, but once it is complete then it will replace the old version.
2007-04-04 11:06:39 +00:00
lbsa71
c43d6cf0e5
* lovely. svn doesn't delete the files from disk on svn delete, so they show up in prebuilt projs and build files.
2007-04-03 20:34:12 +00:00
lbsa71
d9ca661416
* Fixad namespace clash
2007-04-03 20:31:46 +00:00
lbsa71
7169acc47e
* Extended Script API with GetRandomAvatar
...
* The script will now get a IScriptEntity to it's host object with get/sets
* The script gets a IScriptReadnlyEntity interface to entities other than the host object.
* the test script now follows a random avatar.
2007-04-03 19:12:07 +00:00
lbsa71
ad39897144
* Script prototype
2007-04-03 16:50:17 +00:00
MW
fdc9ed89b4
OpenSim no longer uses OpenSim.Config.SimConfigDb4o, it now uses OpenSim.GenericConfig.Xml (or a class implementing IGenericConfig).
2007-04-02 15:48:01 +00:00
MW
23ecc07caa
Added OpenSim.GenericConfig.Xml project, so we can swap to a more generic configuration method, so that it is easier to load configuration data from a ogs server
2007-04-02 12:56:35 +00:00
MW
1ea4ba3a18
Moved database storage of the world map to the Db4LocalStorage so its in the same database as in world prims are stored.
2007-04-02 10:46:59 +00:00
gareth
489ab5a0d2
Added OpenUser.Config project
2007-04-02 10:14:36 +00:00
MW
a4fd8dd543
2007-04-02 09:13:01 +00:00
MW
aa708d59f5
Fixed VS2005 solution/project files
2007-04-02 09:09:00 +00:00
gareth
843f547684
Moved grid configuration to Db4o database
2007-04-02 02:11:51 +00:00
gareth
e985e05a5a
Added new REST protocol (partially complete)
...
Made sim profiles load from DB
Updated build files for grid server
Added sim login
2007-04-02 00:48:25 +00:00
lbsa71
020fe9a214
* cleared some unused code away
2007-03-31 06:34:41 +00:00
lbsa71
bd61b3abed
* updated build files
2007-03-30 19:14:19 +00:00
MW
d14a24d5ca
Started to add a few features to the web front end that should be useful during debugging.
...
First such feature is that you can see a list of any connected clients inventory.
2007-03-30 10:14:15 +00:00
lbsa71
761db20c5f
* Tried to make the sandbox/useraccount sim setup a bit simpler
...
* Removed some comments
2007-03-29 18:21:04 +00:00
lbsa71
9ea0e881a4
* Naaw, -realphysx is too much to ask
...
* Genning proj Guids from name hash, for great justice
2007-03-29 17:29:52 +00:00
lbsa71
d66ef8f428
* worked a little bit more on straigthening the startup procedure out
2007-03-28 05:27:20 +00:00
lbsa71
f42d1fc825
* revert the revert - begin the beguine
2007-03-27 21:42:14 +00:00
lbsa71
7adbe756fb
* Reverting todays work. It was worth a try.
2007-03-27 20:45:04 +00:00
lbsa71
64aa87765b
* Config should be loaded before login server startup...
2007-03-27 20:33:02 +00:00
lbsa71
81f01a1296
* vaseline + duct-tape.
2007-03-27 20:19:35 +00:00
lbsa71
893a1824d0
* Introduced BaseHttpServer (doing nothing at the moment)
...
* Removed OpenSimRoot dependencies from SimClient and AgentAssetUpload. 2 down, 7 left to go.
2007-03-27 18:27:11 +00:00
lbsa71
f405d0fada
* Prebuild breaks nant build if project is empty. Quick fix : add dummy file
2007-03-27 10:51:41 +00:00
lbsa71
b9c73c4859
* Enabled the OpenSim.Servers project
2007-03-27 10:40:25 +00:00
lbsa71
a4fc6b5fbb
* Now there's one Console class, and instead the apps responds to cmd's and show's
...
* Removed Golden Future TCP/SimChat options
* Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations)
* Normalized some namespaces
* Added FxCop project
* Added (temp disabled) Servers project (for great justice)
2007-03-27 08:10:15 +00:00
lbsa71
67ed203685
* Deleted unused OGS directory
2007-03-26 14:10:54 +00:00
lbsa71
52655cc407
* fixed buildfiles
2007-03-26 13:56:38 +00:00
lbsa71
fb9562e419
* Hopefully it builds again...
2007-03-25 18:40:36 +00:00
MW
a3ed563023
2007-03-25 18:05:58 +00:00
MW
40af8c2561
You want large textures, you shall have! - Xfer system now working for large asset uploads
...
Fixed the VS solution file.
Now forwars ViewerEffect messages onto the other clients
Renamed OpenSim.Framework/Inventory.cs to OpenSim.Framework/AgentInventory.cs
2007-03-25 17:34:58 +00:00
lbsa71
50f5686d91
* Added separate exe project
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* Prebuild exe is now built in /bin dir
2007-03-24 08:06:41 +00:00
lbsa71
574797015d
* whoops - missing project...
2007-03-23 15:25:06 +00:00
MW
1022e51341
Fixed VS solution file
2007-03-23 15:10:40 +00:00