ff65b50236 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2009-10-26 11:28:43 -07:00  
				
					
						
							
							
								 
						
							
							
								2222172afa 
								
							
								 
							
						 
						
							
							
								
								Removed an unnecessary lock in LLUDPClient.UpdateRTO() and LLUDPClient.BackoffRTO()  
							
							
							
						 
						
							2009-10-26 11:28:02 -07:00  
				
					
						
							
							
								 
						
							
							
								1209db6dcd 
								
							
								 
							
						 
						
							
							
								
								Thank you, RemedyTomm, for an update to your previous patch. Garbage-collect  
							
							... 
							
							
							
							the transfers that never happen. 
							
						 
						
							2009-10-26 15:51:28 +00:00  
				
					
						
							
							
								 
						
							
							
								7df54d4ad2 
								
							
								 
							
						 
						
							
							
								
								Thank you, RemedyTomm, for a patch to handle Xfer requests being dropped  
							
							... 
							
							
							
							before the file data to be transfered is ready. 
							
						 
						
							2009-10-26 04:52:11 +00:00  
				
					
						
							
							
								 
						
							
							
								3639f68411 
								
							
								 
							
						 
						
							
							
								
								Added a missing reference to System.Core for OpenSim.Region.Framework  
							
							
							
						 
						
							2009-10-25 01:20:54 -07:00  
				
					
						
							
							
								 
						
							
							
								0be79b285b 
								
							
								 
							
						 
						
							
							
								
								Having a commit fail... this fixes a typo in the previous commit(s?)  
							
							
							
						 
						
							2009-10-25 01:13:50 -07:00  
				
					
						
							
							
								 
						
							
							
								7d3860c4cc 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2009-10-25 01:10:31 -07:00  
				
					
						
							
							
								 
						
							
							
								de25dcfb7b 
								
							
								 
							
						 
						
							
							
								
								Minor tweaks to get OpenSim compiling against both the current libomv and the upcoming 0.8.0  
							
							
							
						 
						
							2009-10-25 01:10:02 -07:00  
				
					
						
							
							
								 
						
							
							
								593ce2e1fb 
								
							
								 
							
						 
						
							
							
								
								Minor tweaks to get OpenSim compiling against both the current libomv and the upcoming 0.8.0  
							
							
							
						 
						
							2009-10-25 01:01:26 -07:00  
				
					
						
							
							
								 
						
							
							
								730930955a 
								
							
								 
							
						 
						
							
							
								
								Changing Scene.ForEachClient to use the synchronous for loop instead of Parallel. This is quite possibly the source of some deadlocking, and at the very least the synchronous version gives better stack traces  
							
							... 
							
							
							
							* Lock the LLUDPClient RTO math * Add a helper function for backing off the RTO, and follow the optional advice in RFC 2988 to clear existing SRTT and RTTVAR values during a backoff
* Removing the unused PrimitiveBaseShape.SculptImage parameter * Improved performance of SceneObjectPart instantiation * ZeroMesher now drops SculptData bytes like Meshmerizer, to allow the texture data to be GCed * Improved typecasting speed in MySQLLegacyRegionData.BuildShape()
* Improved the instantiation of PrimitiveBaseShape 
							
						 
						
							2009-10-25 00:40:21 -07:00  
				
					
						
							
							
								 
						
							
							
								2c34619aea 
								
							
								 
							
						 
						
							
							
								
								* Changed various modules to not initialize timers unless the module is initialized. Ideally, the timers would not initialize unless the module was actually enabled, but Melanie's work on configuring module loading from a config file should make that unnecessary  
							
							... 
							
							
							
							* Wrapped the Bitmap class used to generate the world map tile in a using statement to dispose of it after the JPEG2000 data is created 
							
						 
						
							2009-10-23 14:22:21 -07:00  
				
					
						
							
							
								 
						
							
							
								52a4534f7f 
								
							
								 
							
						 
						
							
							
								
								* Change the way Util.FireAndForget() calls SmartThreadPool to avoid using a delegate (which STP appears to hold on to). This removes the slow leak I was seeing when using async_call_method=SmartThreadPool and stabilizes allocated memory for an idle OpenSim instance  
							
							
							
						 
						
							2009-10-23 13:45:18 -07:00  
				
					
						
							
							
								 
						
							
							
								a41cd1d069 
								
							
								 
							
						 
						
							
							
								
								* Unregister Mono.Addins event handlers in PluginLoader.Dispose() and always handle PluginLoader with the using pattern. This freed up 121,634,796 bytes on my system  
							
							... 
							
							
							
							* Avoid allocating an Action<IClientAPI> object every round of the OutgoingPacketHandler
* Removed unnecessary semi-colon endings from OpenSim.ini.example [InterestManagement] section 
							
						 
						
							2009-10-23 13:14:29 -07:00  
				
					
						
							
							
								 
						
							
							
								c749cf0061 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2009-10-23 10:37:01 -07:00  
				
					
						
							
							
								 
						
							
							
								4c45b5fd3c 
								
							
								 
							
						 
						
							
							
								
								Cleaning up OpenSim.ini.example for LLUDP. The [LLClient] section has been removed and several new parameters have been added to [ClientStack.LindenUDP]  
							
							
							
						 
						
							2009-10-23 10:35:47 -07:00  
				
					
						
							
							
								 
						
							
							
								8ba3afb59b 
								
							
								 
							
						 
						
							
							
								
								Patch from dslake  http://opensimulator.org/mantis/view.php?id=4291  0004291: Inconsistent locking of ODE tainted prims  
							
							
							
						 
						
							2009-10-23 12:14:05 -04:00  
				
					
						
							
							
								 
						
							
							
								71c929137f 
								
							
								 
							
						 
						
							
							
								
								Inconsistent locking of SenseRepeaters in Script Engine.  
							
							... 
							
							
							
							When I attempt to 'save oar' on a region with thousands of scripts with timers, I get a NullReferenceException every time. The problem comes from inconsistent locking in SensorRepeat.cs of the SenseRepeaters List. It is iterated and modified in many places and these places are all wrapped in a lock except in the GetSerializationData(). This is the function throwing the exception because an item in the list becomes null during iteration.
The attached patch locks SenseRepeatListLock in GetSerializationData() 
							
						 
						
							2009-10-23 11:25:06 +01:00  
				
					
						
							
							
								 
						
							
							
								b0923e0d73 
								
							
								 
							
						 
						
							
							
								
								Fix a glitch in a ROBUST message  
							
							
							
						 
						
							2009-10-23 10:41:05 +01:00  
				
					
						
							
							
								 
						
							
							
								1d47dbb380 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2009-10-23 09:48:13 +01:00  
				
					
						
							
							
								 
						
							
							
								62f1a5e36d 
								
							
								 
							
						 
						
							
							
								
								Implemented a "FrontBack" prioritizer, using distance plus the plane equation to give double weight to prims/avatars in front of you  
							
							
							
						 
						
							2009-10-23 02:38:59 -07:00  
				
					
						
							
							
								 
						
							
							
								d0019704e6 
								
							
								 
							
						 
						
							
							
								
								Adding the presence service skeleton  
							
							
							
						 
						
							2009-10-23 09:47:45 +01:00  
				
					
						
							
							
								 
						
							
							
								37f7277378 
								
							
								 
							
						 
						
							
							
								
								Uncommented the resend log line so the previous commit can be seen in action  
							
							
							
						 
						
							2009-10-23 01:33:43 -07:00  
				
					
						
							
							
								 
						
							
							
								ac0acb0296 
								
							
								 
							
						 
						
							
							
								
								* Changed the max RTO value to 60 seconds to comply with RFC 2988  
							
							... 
							
							
							
							* Implemented section 5.5, exponential backoff of the RTO after a resend 
							
						 
						
							2009-10-23 01:33:05 -07:00  
				
					
						
							
							
								 
						
							
							
								53bf479bab 
								
							
								 
							
						 
						
							
							
								
								Commented out noisy debugging about resent packets (normal) and agents setting throttles (normal)  
							
							
							
						 
						
							2009-10-23 01:11:40 -07:00  
				
					
						
							
							
								 
						
							
							
								588361e2a2 
								
							
								 
							
						 
						
							
							
								
								Experimental change to use an immutable array for iterating ScenePresences, avoiding locking and copying the list each time it is accessed  
							
							
							
						 
						
							2009-10-23 01:02:36 -07:00  
				
					
						
							
							
								 
						
							
							
								96d53f11e5 
								
							
								 
							
						 
						
							
							
								
								Added VS2010 support to Prebuild and created runprebuild2010.bat  
							
							
							
						 
						
							2009-10-22 17:03:13 -07:00  
				
					
						
							
							
								 
						
							
							
								f34e8adffb 
								
							
								 
							
						 
						
							
							
								
								* Moved Copyrights above the comments in ODEPrim and ODEDynamics so they're consistent with the rest (and so chi11ken's auto copyright adding script doesn't duplicate the copyright.  
							
							
							
						 
						
							2009-10-22 18:28:42 -04:00  
				
					
						
							
							
								 
						
							
							
								ba2972eaf6 
								
							
								 
							
						 
						
							
							
								
								* Send out m_bodyRot everywhere instead of m_rotation. Still have no clue which is right  
							
							... 
							
							
							
							* Fix WorldMapModule.process() to not trip the watchdog timer 
							
						 
						
							2009-10-22 14:33:54 -07:00  
				
					
						
							
							
								 
						
							
							
								4ba3842d71 
								
							
								 
							
						 
						
							
							
								
								Forgot to hit save in the last commit  
							
							
							
						 
						
							2009-10-22 13:24:24 -07:00  
				
					
						
							
							
								 
						
							
							
								167d8e39fa 
								
							
								 
							
						 
						
							
							
								
								* Sending (position - hipoffset) instead of position  
							
							... 
							
							
							
							* Sending m_rotation instead of m_bodyRot in full updates to match terse updates (no idea which one is right!) 
							
						 
						
							2009-10-22 13:14:41 -07:00  
				
					
						
							
							
								 
						
							
							
								a16c3bf446 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2009-10-22 12:34:47 -07:00  
				
					
						
							
							
								 
						
							
							
								b2ed348aa2 
								
							
								 
							
						 
						
							
							
								
								Implemented a Watchdog class. Do not manually create Thread objects anymore, use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated  
							
							
							
						 
						
							2009-10-22 12:33:23 -07:00  
				
					
						
							
							
								 
						
							
							
								91084653bd 
								
							
								 
							
						 
						
							
							
								
								Commented out instrumentation in ODEPrim.cs  
							
							
							
						 
						
							2009-10-22 21:14:00 +02:00  
				
					
						
							
							
								 
						
							
							
								227c832d3b 
								
							
								 
							
						 
						
							
							
								
								Commented out instrumentation in ODEPrim.cs  
							
							
							
						 
						
							2009-10-22 19:15:35 +01:00  
				
					
						
							
							
								 
						
							
							
								11013ad295 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2009-10-22 11:07:43 -07:00  
				
					
						
							
							
								 
						
							
							
								36b0e5e1d3 
								
							
								 
							
						 
						
							
							
								
								Terrible typo in the previous commit!  
							
							
							
						 
						
							2009-10-22 11:07:23 -07:00  
				
					
						
							
							
								 
						
							
							
								6ca4b0f366 
								
							
								 
							
						 
						
							
							
								
								* Added a check if Util.m_ThreadPool is null before trying to use it, and if so initialize it to sane defaults  
							
							... 
							
							
							
							* Simplified the InitThreadPool() function 
							
						 
						
							2009-10-22 10:37:11 -07:00  
				
					
						
							
							
								 
						
							
							
								4121a02936 
								
							
								 
							
						 
						
							
							
								
								OpenSim.ini.example had the wrong names for default values in the [InterestManagement] section. Fixed  
							
							
							
						 
						
							2009-10-22 10:15:28 -07:00  
				
					
						
							
							
								 
						
							
							
								5d12170df9 
								
							
								 
							
						 
						
							
							
								
								Correct version number after merge  
							
							
							
						 
						
							2009-10-22 17:41:42 +01:00  
				
					
						
							
							
								 
						
							
							
								fc4ff09181 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'vehicles'  
							
							
							
						 
						
							2009-10-22 17:39:19 +01:00  
				
					
						
							
							
								 
						
							
							
								84ac0f56f5 
								
							
								 
							
						 
						
							
							
								
								Fixing the patch to the patch  
							
							
							
						 
						
							2009-10-22 17:36:52 +01:00  
				
					
						
							
							
								 
						
							
							
								47d8b6c5f5 
								
							
								 
							
						 
						
							
							
								
								Fix rounding error in PRIM_SIZE portion of llSetPrimitiveParams  
							
							
							
						 
						
							2009-10-22 17:36:49 +01:00  
				
					
						
							
							
								 
						
							
							
								d756fa01ae 
								
							
								 
							
						 
						
							
							
								
								Add copyright header.  Formatting cleanup.  
							
							
							
						 
						
							2009-10-22 18:57:24 +09:00  
				
					
						
							
							
								 
						
							
							
								5d07e18980 
								
							
								 
							
						 
						
							
							
								
								A synchronous call to the messaging server was blocking the process of promoting an agent to a root agent (logins and teleports). Changed to an async method  
							
							
							
						 
						
							2009-10-22 02:27:06 -07:00  
				
					
						
							
							
								 
						
							
							
								2f394b7e7e 
								
							
								 
							
						 
						
							
							
								
								* Allow SmartThreadPool to be initialized without setting max stack size (like the original implementation)  
							
							... 
							
							
							
							* Only initialize Util's SmartThreadPool if it is actually being used
* No longer initializing Util's SmartThreadPool with a custom max stack size. From MSDN: "Avoid using this constructor overload. The default stack size used by the Thread(ThreadStart) constructor overload is the recommended stack size for threads." 
							
						 
						
							2009-10-22 01:30:12 -07:00  
				
					
						
							
							
								 
						
							
							
								c4969d47d9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into vehicles  
							
							
							
						 
						
							2009-10-22 07:12:10 +01:00  
				
					
						
							
							
								 
						
							
							
								1e71e3f910 
								
							
								 
							
						 
						
							
							
								
								Remove the "mel_t" from version string  
							
							
							
						 
						
							2009-10-22 07:03:40 +01:00  
				
					
						
							
							
								 
						
							
							
								b35fbe1f98 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'melanie_test' into prioritization  
							
							... 
							
							
							
							This makes SmartThreadPool configurable and also makes it the default, since
the regular thread pool simply stinks. 
							
						 
						
							2009-10-22 07:02:21 +01:00  
				
					
						
							
							
								 
						
							
							
								32ccd5bb40 
								
							
								 
							
						 
						
							
							
								
								* Changed the misc. methods calling ThreadPool.UnsafeQueueUserWorkItem() to Util.FireAndForget()  
							
							... 
							
							
							
							* Changed Util.FireAndForget() to use any of five different methods set with async_call_method in the [Startup] section of OpenSim.ini. Look at the example config for possible values 
							
						 
						
							2009-10-21 23:03:18 -07:00  
				
					
						
							
							
								 
						
							
							
								624af66c35 
								
							
								 
							
						 
						
							
							
								
								Make the LSL scripting delays take full effect. To tune, tweat the  
							
							... 
							
							
							
							ScriptDelayFactor in config 
							
						 
						
							2009-10-22 05:42:34 +01:00