Commit Graph

30229 Commits (8d272fb1d08275e4416c08fc82c054825d427467)

Author SHA1 Message Date
Adam Frisby 5eacce71ad * Removed superfluous int to prevent warning
* Changed OGSServer on RegionServer to bind to <port> - 500 rather than a single fixed port
* Added support for the grid server to tell us who we are (optional)
2007-05-04 07:43:07 +00:00
Adam Frisby 8795dc5ee5 Comments sucker! 2007-05-04 07:29:33 +00:00
Adam Frisby d12c2be492 Sims can now load their datastore (their localworld class - prims/terrain/etc) from a file indicated by the grid server. This allows you to have a floating pool of regions tasked to whichever region they need to be at any time. 2007-05-04 07:23:41 +00:00
Adam Frisby 3f38046bc4 Part 1/2 - loading sim datafiles from remote servers. (Floating grid, here we come!) 2007-05-04 07:09:42 +00:00
Adam Frisby 4ce4834f59 * Added support for user/asset server keys per-region (warning: changes table layout in SQL storages) 2007-05-04 07:01:37 +00:00
Adam Frisby 9804b0e5f3 * Deleted old sim profiles
* Added new grid manager replacement
2007-05-04 06:53:32 +00:00
Adam Frisby 0c78fc3dbc Grid server V2.0! Now with extra crunchy SQL support.
Status:
* Prebuild will be broken, someone needs to update prebuild.xml with the new dependencies.
* The sim status check function does not yet function.
* Sims must be manually added to the database - automatic insertion isnt supported yet.
2007-05-04 06:51:18 +00:00
Adam Frisby 808b9f6465 Added Close() function to sanely terminate the grid data interfaces. Declaring this complete (other than bugfixes), going to work on integrating into GridServer. 2007-05-04 04:19:30 +00:00
Adam Frisby 89a6d6bab7 I dub thee working. Maybe. 2007-05-04 04:11:59 +00:00
Adam Frisby dced1d3df9 Dunno, I must have changed something. 2007-05-04 04:03:56 +00:00
Adam Frisby 11e3c3fe82 MySQL could now work in theory. Any testers? 2007-05-04 04:03:04 +00:00
Adam Frisby 32ac9530a9 Semi-functional (in theory!) 2007-05-04 03:52:53 +00:00
Adam Frisby 10f75f936e Committing OpenGrid.Framework.Data and MySql Adaptor - not in functional state yet, posted for reference and future use. 2007-05-04 03:25:20 +00:00
morphw d054ce7602 fix array size 2007-05-04 02:12:47 +00:00
Adam Frisby 8b2896291a Saving project / small changes. Will do more tomorrow. 2007-05-03 05:13:22 +00:00
Adam Frisby 57dc34b23f * Added NOOP, POP, POPV, POPQ, DUP, DUPV, DUPQ instructions.
* Placeholders for POPS, POPL, POPIP, POPBP, POPSP, POPSLR, DUPS, DUPL
2007-05-03 04:34:18 +00:00
Adam Frisby ea63400741 Shellin' out a framework 2007-05-03 04:13:43 +00:00
Adam Frisby e63e6f0d8a ASDASDASDASDASDS. 2007-05-03 03:48:56 +00:00
Adam Frisby 35aea49e50 * Added /libraries directory to trunk (for related-but-independent libraries such as libTerrain)
* Added /libraries/libLSL shell for future LSL Object Interpreter
2007-05-03 02:13:23 +00:00
MW a595881dc0 fixed the VS 2005 solution/ project files.
and a couple of other small changes
2007-04-30 15:38:51 +00:00
gareth 538179c526 And it's fixed 2007-04-30 13:41:33 +00:00
gareth 4957a8e75c Fixing stuff 2007-04-30 13:38:13 +00:00
gareth 488258cf4c let's hope this fixes build issues 2007-04-30 10:45:41 +00:00
gareth ce60ca5e67 It kinda works...
Loads assets across the network, body shape still broken and not displaying properly in grid mode
2007-04-30 04:50:25 +00:00
gareth d9d301c9d9 W00t! It loads a DB! 2007-04-30 03:08:05 +00:00
gareth 428cf88526 Oops! I done an AdamZaius (forgot to test build before submit 2007-04-30 02:53:06 +00:00
gareth 002336e95c Done some more conversion work on the asset server 2007-04-30 02:48:05 +00:00
gareth 328c9ccb24 Copied gridserver ready to convert to asset server
I'M THAT NUTS!!!!!!!!
2007-04-29 23:58:57 +00:00
Adam Frisby 6c7ebf19b5 Bugfixes 2007-04-28 00:32:00 +00:00
Adam Frisby 8f5c96f02b Dumb mistake #2 2007-04-27 22:29:29 +00:00
Adam Frisby fadb4a9dcc Dumb mistake - forgot to assign the datastore variable 2007-04-27 22:26:57 +00:00
Adam Frisby 6ce5b6e439 Major ass commit
Added new "Datastore" parameter to simconfig.xml which is passed to storage engines via a new Initialise() function.
2007-04-27 21:11:02 +00:00
Adam Frisby feca5d22c6 * Added new commandline option -config <configfile.xml>
Note: This is untested but is a very simple change and should 'just work'. If someone can test, appreciated.
2007-04-27 20:32:02 +00:00
Adam Frisby 7e29f458ad Clearing up comment to reflect true strength of GenerateChallenge() 2007-04-27 02:24:31 +00:00
Adam Frisby 3659e64274 Added challenge generation function to generate cryptographic strength challenges. 2007-04-27 02:16:57 +00:00
Adam Frisby 379552b0f9 Cryptographic framework for authenticating and verifying remoting messages. Must be implemented as per the suggested implementation in the comments. Buyer beware - this code has not been peer reviewed by an expert cryptologist and needs to be done so before this security is relied upon for important transactions. 2007-04-27 01:48:52 +00:00
MW 14a4ff3081 added just what opensim needs...yet another command line option: -noverbose . cut down on the system console output (should really be stopping it all but not all output is going through OpenSim.Framework.Console) 2007-04-26 17:50:25 +00:00
MW a7c374ac51 At last: avatar-template.dat is no more 2007-04-26 17:29:41 +00:00
MW c64039363d Mostly working again.
Updated to lastest libsl and handled the changes to the message templates (some byte fields are now ushort fields ).
Still seems to be a problem when logging on, in that I get the downloading clothing message at the end of the precaching (which I didn't before)
2007-04-26 12:56:14 +00:00
MW f06d0f1047 attempted bug fix 2007-04-25 18:48:08 +00:00
MW 9ed0a8dbad updated to use lastest version of libsl but is currently broke when using SL viewer 1.15.02, due to big changes in the message templates. 2007-04-25 18:12:06 +00:00
MW 68b33294b1 Can now use the xml config file for setting up things like sandbox mode, login server, physics engine etc. To use this mode add just -configfile to the startup line (instead of the -sandbox etc)
A example of what to add to the xml is: SandBox="true" LoginServer="true" UserAccounts="false" LocalAssets="false" PhysicsEngine="basicphysics"  (add those to config node in simconfig.xml). 
The current options for PhysicsEngine are : basicphysics, RealPhysX, OpenDynamicsEngine.
2007-04-25 13:47:32 +00:00
MW f7b51d63a8 Small clean up of files and directories 2007-04-25 13:03:48 +00:00
Adam Frisby 46eaa79cd9 * Added try{}catch{} to RunTerrainCmd
* Exposed Thermal Erosion functions to RunTerrainCmd
* Exposed Aerobic Erosion functions to RunTerrainCmd
2007-04-24 18:18:18 +00:00
Adam Frisby 7dd98f3094 Moved console input-handling function "RunTerrainCmd" into BasicTerrain itself, this allows independent versions of BasicTerrain to have different functionality exposed directly. 2007-04-24 18:01:37 +00:00
Adam Frisby d82466ec82 Added mutex instead of lock for update 2007-04-22 18:51:03 +00:00
Adam Frisby 2194b74473 Needs testing.
1. Fixed Update Lock (should now compile)
2. Added support for rescaling a primitive without it jerking to the side.
2007-04-22 18:48:45 +00:00
Adam Frisby 6103e06a34 Added lock around World.Update to prevent multiple updates occuring simultaneously (it happened!) 2007-04-22 18:00:01 +00:00
Adam Frisby 869b39c451 SimClient: Added Try/Catch over block of code which is triggering an exception that should not be triggerable. (Duplicate key after dictionary is locked, checked for key, then added) [!?!?]
AvatarUpdate: Added check for if the physics actor is null before attempting to access it.
2007-04-22 17:31:51 +00:00
lbsa71 60047aa5a6 === Dedicated to Jesse. ===
* Deleted empty directory
2007-04-22 09:44:27 +00:00