gareth
b0dfd5602a
Now starts up a laggy (to be fixed) TCP server in grid mode and sends a banner
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NEED THREAD POOLS!!! DO NOT LET ME GET AWAY WITH BEING LAZY PEOPLE!
2007-04-22 05:40:00 +00:00
gareth
b8c742b932
Added some more good stuff to the new TCP skeleton
2007-04-22 04:50:58 +00:00
Adam Frisby
c1f34105fa
Bumped avatar entry height to 15m above ground rather than the old 1m above ground. Should prevent 'below ground' arrivals.
2007-04-22 04:49:12 +00:00
Adam Frisby
77723fbda1
Removed last references to ancient LandMap[] array.
2007-04-22 03:28:58 +00:00
Adam Frisby
cb2e495202
Commented first 50% of World.cs's functions with /// tags
2007-04-22 03:25:18 +00:00
Adam Frisby
0b54136042
Small fix
2007-04-22 03:16:26 +00:00
Adam Frisby
c6b1dd0fac
Added exception handling to each function in World.cs - code is assumed stable so MSVC debugging of this code should no longer be needed. If however, it is needed, put a breakpoint on the exception handler concerned.
2007-04-22 03:15:22 +00:00
Adam Frisby
855122add1
Comments (Part 2/2)
2007-04-22 02:58:39 +00:00
gareth
1dfda8f744
Added OpenGridProtocol class - start of the new TCP-based intersim protocol, very basic skeleton
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First commit since we lost JesseMalt - Dedicated to their memory
2007-04-21 17:36:03 +00:00
Adam Frisby
c3534b532d
Part 1/2: Comments (other part will come later)
2007-04-21 07:46:33 +00:00
Adam Frisby
148ed4063c
Whoops.
2007-04-21 05:57:53 +00:00
Adam Frisby
2844c56ef4
Terrain / Physics / Storage:
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* Added terrain "taint" - if terrain is tainted, the terrain is marked as needing to be saved.
* Added check for taint in the Backup() routine, if taint is found, terrain is saved and physics engine is notified.
2007-04-21 05:51:10 +00:00
Adam Frisby
9990bf4826
Config:
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* Added sane defaults to each configuration step. (The defaults for sim/user/grid will now create a working grid)
2007-04-21 05:09:06 +00:00
Adam Frisby
7bf38d37c3
Added an island to the coast of this terrain.
2007-04-20 15:40:20 +00:00
Adam Frisby
4e3400feb4
Fix
2007-04-20 15:28:16 +00:00
Adam Frisby
6aa15ca6ad
Terrain files for Coastal Terrain Set (2 by 2 sims) and HOWTO.txt for importing.
2007-04-20 15:17:10 +00:00
Adam Frisby
984235c622
Terrain:
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* Added 'multiply' command since rescale doesnt exactly do what Adam wants.
2007-04-20 14:53:38 +00:00
Adam Frisby
ae8824985c
Terrain:
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* Added 'rescale' command for normalising a terrain between two values
2007-04-20 14:49:24 +00:00
MW
84700807c7
Hopefully fixed the forward slash bug in the gridurl set up
2007-04-20 13:44:17 +00:00
Adam Frisby
9b6a97ae5d
In memorium: Jesse Higginbotham (1990-2007)
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---
* Resource leaks fixed
2007-04-20 05:50:50 +00:00
Adam Frisby
258e62679a
Console:
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* Reorganised and added default handlers to main functions
* Removed "regenerate" command, use "terrain regenerate" instead.
* Added new "terrain seed" command to set the random seed
* Added new "terrain load" command to load a terrain from disk
* Added new "terrain save" command to save a terrain to disk
Terrain:
* Added new export and import functions for some common formats
* Added new setSeed function to allow customising the random seed
2007-04-20 05:39:01 +00:00
MW
ec790b8876
2007-04-17 19:49:58 +00:00
MW
631d30b80d
Yet another command line option (really need to get all these moved into a config file), this one: "-localasset" (without the quotes) is a temporary hack to use a local asset server when in grid mode. (use with extreme caution if you have more than one sim in a grid)
2007-04-17 13:39:21 +00:00
MW
2180bdf64a
Hopefully undid the murder I committed in the last commit
2007-04-17 12:25:20 +00:00
MW
d5406fe773
A few fixes and stopped sim crossing being attempted in sandbox mode
2007-04-17 12:03:52 +00:00
gareth
3e86870f7f
Created skeleton SimComms.cs for sim<->sim UDP circuits
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Fixed bug with <0,0> co-ordinates on sim crossing
2007-04-17 10:53:50 +00:00
gareth
bbcb20e192
Sim crossing now works (except for broken co-ordinates, resets to 0,0 - to be fixed soon)
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Fixed sandbox mode fully
Scrapped former XML-RPC expect_user call for sim crossings
Sim client thread can upgrade/downgrade between full and child agent dynamically
2007-04-17 01:38:20 +00:00
MW
990680027f
Started to fix sandbox mode
2007-04-15 09:45:34 +00:00
gareth
7f0ecec464
unbroke sandbox mode
2007-04-15 02:50:09 +00:00
gareth
f9b7cc53de
W00t! multiple sims!
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Misc bugfixes
Child agents!!!!!!
General sexy stuff
2007-04-15 02:31:34 +00:00
gareth
ba7aeb1479
In the grid, there is life!
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OGS now functional again, can login! w00t
2007-04-14 12:48:38 +00:00
gareth
dd5f4abdb9
Fixed weird XML/HTTP bugs
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Can now update a sim profile at startup automatically! W00t!
Untested neighbours code (for sim crossings)
Didn't drink any red bull today :( Used liquid guarana extract + cola
2007-04-13 15:14:21 +00:00
gareth
cc53580ba4
aaaaaaarrrrrrrrrggggghhhhhhhh why oh why?
2007-04-12 18:34:17 +00:00
lbsa71
1a28ef6292
* Replaced GridHTTPServer and UserHTTPServer with BaseHttpServer
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* Now dumping default value in config.
*
2007-04-11 20:07:58 +00:00
lbsa71
cb88393f6b
* cleaning
2007-04-11 14:14:50 +00:00
lbsa71
08d5d10d62
* Started on converting UserHTTPServer to BaseHttpServer
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* Added a 'param' param to the RestMethod
* Added RestHandlerEntry to store more info about the 'rest' handler
2007-04-11 14:14:19 +00:00
MW
348b765aed
deleted OpenSim.Terrain.BasicTerrain.dll from the bin folder, don't think there was any need for it there.
2007-04-11 13:46:55 +00:00
MW
bea8e2b826
Renamed the Servers directory to OpenSim.Servers
2007-04-11 13:40:29 +00:00
MW
afb776e0e3
Thought OpenSim.Config had been deleted a long time ago.
2007-04-11 13:37:14 +00:00
MW
00b7058e00
Attempt to rearrange some of the directories
2007-04-11 13:32:50 +00:00
MW
2f3b6c4b10
small improvement to the jvm and test script
2007-04-11 12:49:00 +00:00
lbsa71
a98eb51c55
* ignoring some binaries
2007-04-11 12:39:32 +00:00
lbsa71
d428781af1
* Cleaning lady at it again.
2007-04-11 12:36:50 +00:00
lbsa71
c84ddd8b0d
* Introduced BaseHttpServer as base for UserHTTPServer and GridHTTPServer
2007-04-11 12:32:58 +00:00
MW
6d48c63977
added missing files
2007-04-11 12:23:33 +00:00
MW
5ad6d5a939
First basic test script now works in the jvm scripting engine.
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For it to work you need to have a java sdk installed and the javac.exe somewhere in the environment Path variable.
Then To test, copy the text from bin/script1.text into a note card and then add that note to a prim.
2007-04-11 12:13:21 +00:00
MW
ffd7a6b8c2
Changed so that a bin\ScriptEngines\ directory will be searched for scripting Engines.
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Added the work in progress JVM scripting engine.
2007-04-11 09:45:48 +00:00
MW
435d61661b
2007-04-11 09:29:06 +00:00
gareth
950389a263
Added POST handler for /sims/ in the grid server
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Removed asset/user config in grid mode in the region server
Added "create user" command in the user server console
Begun buggy code to send sim details to the grid at startup
Drank whole pack of red bull in one night and made stupid jokes in SVN logs and C# comments
2007-04-11 08:51:39 +00:00
lbsa71
8f5919bf63
* nant building again
2007-04-11 07:57:03 +00:00