Mic Bowman
d5e0674213
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-04-04 20:04:01 -07:00
Mic Bowman
b2fbadeae8
Updates NullStorage plugin.
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Thanks MisterBlue...
2011-04-04 20:02:13 -07:00
Justin Clark-Casey (justincc)
f58941e89f
Make the "All Estates" option work from the client (this makes chosen changes to all the estates that the user owns).
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This applies to adding/removing estate users, groups, managers and bans.
This is the application of the AllEstates_0.5.patch from http://opensimulator.org/mantis/view.php?id=5420
Thanks very much, Snoopy!
2011-04-05 01:30:13 +01:00
Mic Bowman
65af4bacc9
Merge branch 'queuetest' of ssh://opensimulator.org/var/git/opensim into queuetest
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Conflicts:
OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
OpenSim/Region/Framework/Scenes/Prioritizer.cs
2011-04-04 14:25:21 -07:00
Mic Bowman
8b134f37f2
Fix a bug in the computation of the RTO. Basically... the RTO (the
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time to wait to retransmit packets) always maxed out (no retransmissions
for 24 or 48 seconds.
Note that this is going to cause faster (and more) retransmissions. Fix
for dynamic throttling needs to go with this.
2011-04-04 14:18:26 -07:00
Mic Bowman
15c4bbea59
Fixed the prioritizer functions for the new priority queues
2011-04-04 13:19:45 -07:00
Mic Bowman
6885b7220c
Implements adaptive queue management and fair queueing for
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improved networking performance.
Reprioritization algorithms need to be ported still. One is
in place.
2011-04-04 11:41:07 -07:00
Robert Adams
e5a022c8d7
Merge branch 'dev' of ssh://island.sciencesim.com/home/sceneapi/sceneapi into dev
2011-04-04 11:26:50 -07:00
Robert Adams
d71b49c2a4
Force HandleTerrainUpdate message to set the terrain no matter what the timestamp. This temp fix allows the initial terrain update to be set.
2011-04-04 11:26:10 -07:00
Melanie
adb14ad20a
Implement rezzing coalesced objects
2011-04-03 20:32:04 +01:00
Melanie
a4b3439025
Implement rezzing coalesced objects
2011-04-03 20:26:18 +01:00
Melanie
b385d4aa03
Implement taking of coalesced objects.
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WARNING!!!!!
You can TAKE them, but you can't REZ them again. Only the first of the contained
objects will rez, the rest is inaccessible until rezzing them is implemented.
Also, rotations are not explicitly stored. This MAY work. Or not.
2011-04-03 20:24:44 +01:00
Melanie
e8e940e33e
Make CHANGED_OWNER work for deeding and god-mode in-world change
2011-04-03 14:16:41 +01:00
Justin Clark-Casey (justincc)
4f56c732bc
Comment out some startup logging lines to make up for the one I added earlier on.
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Most of these are where the region modules are telling us they are disabled. Convention is only to log when enabled (even that is really noisy)
2011-04-02 02:29:42 +01:00
Justin Clark-Casey (justincc)
7bba0177fe
If land is not group owned (group ID is always UUID.Zero) then don't check if a prim should be added to the group count
2011-04-02 01:53:47 +01:00
Justin Clark-Casey (justincc)
8e668abc6d
add test for removing group owned objects
2011-04-02 01:46:06 +01:00
Justin Clark-Casey (justincc)
01b399055b
add test for adding group object, factor out initial zero counts test
2011-04-02 01:37:46 +01:00
Justin Clark-Casey (justincc)
c13502a5cf
add remove others object prim count test
2011-04-02 01:15:17 +01:00
Justin Clark-Casey (justincc)
2c86f6ba7d
refactor: rename m_dummyUserId to m_otherUserId
2011-04-02 01:13:10 +01:00
Justin Clark-Casey (justincc)
5b0936d4b5
If the land has no group ownership (it is UUID.Zero) then don't put prims in the group count when they are also not group owned.
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Also adds simple test for others owned count when an object is added
2011-04-02 01:07:52 +01:00
Melanie
3a113f9902
A stab at making CHANGED_OWNER work
2011-04-01 22:04:29 +01:00
Dan Lake
2d775f9a52
Disabled queue logging by default
2011-04-01 10:37:39 -07:00
dahlia
e974fde953
check threat configuration for LSL print()
2011-03-31 22:56:04 -07:00
dahlia
8c8a0a182e
implement LSL "print()" API function
2011-03-31 21:14:53 -07:00
Justin Clark-Casey (justincc)
8f4bf43534
When asked to join region to existing estate, make first estate name the default instead of None
2011-04-01 00:55:05 +01:00
Justin Clark-Casey (justincc)
e1ceb461c0
Make default answer for 'do you wish to join region to an existing estate' yes instead of no.
2011-04-01 00:51:10 +01:00
Huaiyu (Kitty) Liu
2abffd867f
Fixed more bugs while merging in the functions from commit 5b79e15285
.
2011-03-31 16:45:12 -07:00
Justin Clark-Casey (justincc)
39c610c165
Log which address and port the UDP listener is configured for. This will match that given for InternalAddress in the config (e.g. 0.0.0.0)
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Can't obtain actually bound address until the UDP socket is used for the first time.
2011-04-01 00:41:52 +01:00
Justin Clark-Casey (justincc)
4d0cffa06e
If the prim count gets an object with invalid bounds, don't try to count it.
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This appears to be the more probable explanation for some failures seen. Either we're counting attachments which are temporarily out of bounds (shouldn't be due to the IsAttachment) check or we're counting scene objects which have out of bounds co-ordinates (seems more likely)
2011-03-31 23:56:26 +01:00
Justin Clark-Casey (justincc)
6ae76ede98
suspend check that IAR control file is loaded for now
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I was mistaken - some previous opensim versions don't save this file first. Will have to bump iar version number and only check iars after the bump
2011-03-31 23:09:06 +01:00
Justin Clark-Casey (justincc)
88bd38690a
Remove unused RegionInfo.getInternalEndPointPort() in favour of RegionInfo.InternalEndPoint.Port
2011-03-31 23:03:42 +01:00
Justin Clark-Casey (justincc)
efd0c003a3
Put in temporary logging message to find out if scene objects are requesting land objects for co-ordinates outside the region
2011-03-31 22:47:18 +01:00
Justin Clark-Casey (justincc)
7bba31e8d9
remove some mono compiler warnings
2011-03-31 22:20:12 +01:00
Justin Clark-Casey (justincc)
8022400bd4
Remove unused Datastore parameter from RegionInfo (legacy from early 2008)
2011-03-31 22:16:09 +01:00
Huaiyu (Kitty) Liu
8df517454d
Merge branch 'dev' of ssh://sceneapi@island.sciencesim.com/home/sceneapi/sceneapi into dev
2011-03-31 11:41:01 -07:00
Robert Adams
fa7a8fb9c1
Move event count from per connection to per event
2011-03-31 10:22:46 -07:00
Huaiyu (Kitty) Liu
170a230e51
Merge branch 'dev' of ssh://sceneapi@island.sciencesim.com/home/sceneapi/sceneapi into dev
2011-03-29 17:13:15 -07:00
Huaiyu (Kitty) Liu
cce9a12dbe
Fixed a few bugs introduced by my last commit.
2011-03-29 17:11:58 -07:00
Dan Lake
ecee306d3c
Merge branch 'master' into dev
2011-03-29 16:46:35 -07:00
Dan Lake
a0be3e2c5f
Merge branch 'master' of git://opensimulator.org/git/opensim
2011-03-29 16:45:30 -07:00
Justin Clark-Casey (justincc)
f7ed7fc05d
When a new parcel is created, make sure the prim counts are updated.
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This is done by tainting the counts where appropriate
2011-03-30 00:42:02 +01:00
Dan Lake
fe623f0900
Updated dev code to work with latest changes in opensim master
2011-03-29 16:29:00 -07:00
Justin Clark-Casey (justincc)
8b16f7d976
(re)implement selected prim count.
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This does not currently count objects that are sat upon (which the viewer ui implies should be included in this count)
2011-03-30 00:13:07 +01:00
Dan Lake
f89ae8700d
Merge branch 'master' into dev
2011-03-29 16:04:55 -07:00
Dan Lake
8e6425dad7
Merge branch 'master' of git://opensimulator.org/git/opensim
2011-03-29 16:04:06 -07:00
Justin Clark-Casey (justincc)
f754dedbef
Merge branch 'primcounts'
2011-03-29 23:08:44 +01:00
Justin Clark-Casey (justincc)
fe258753a0
disable prim count debug logging temporarily
2011-03-29 23:07:01 +01:00
Dan Lake
396ea3ba65
Merge branch 'master' of git://opensimulator.org/git/opensim
2011-03-29 14:58:23 -07:00
Huaiyu (Kitty) Liu
5b79e15285
Checked in Functions that encode/decode sync messages based on object/prim properties.
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These functions will convert the GroupPosition or Postiion properties into/out of the encoding.
NewObjectMessageEncoder
GeneralBucketPropertiesEncoder
PhysicsBucketPropertiesEncoder
NewObjectMessageDecoder
GeneralBucketPropertiesDecoder
PhysicsBucketPropertiesDecoder
Also checked some changes to SendXXXToRelevantSyncConnectors functions.
2011-03-29 14:55:21 -07:00
Dan Lake
13057c3751
Merge branch 'dev' of ssh://island.sciencesim.com/home/sceneapi/sceneapi into dev
2011-03-29 14:16:29 -07:00