e65d1e459e 
								
							
								 
							
						 
						
							
							
								
								fix error in hull point indexing  
							
							
							
						 
						
							2013-05-18 13:11:22 -07:00  
				
					
						
							
							
								 
						
							
							
								477bee6468 
								
							
								 
							
						 
						
							
							
								
								remove duplicate hull scaling  
							
							
							
						 
						
							2013-05-18 11:15:05 -07:00  
				
					
						
							
							
								 
						
							
							
								fa8f5bafb2 
								
							
								 
							
						 
						
							
							
								
								add prototype code to decode convex hulls from mesh assets. Please do not use yet; the interface will be defined in a later commit.  
							
							
							
						 
						
							2013-05-18 01:23:09 -07:00  
				
					
						
							
							
								 
						
							
							
								214bae1479 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix BulletSim crashing if there is no [BulletSim] section  
							
							... 
							
							
							
							in any INI file. Update TODO list. 
							
						 
						
							2013-05-17 21:19:38 -07:00  
				
					
						
							
							
								 
						
							
							
								42c82b564e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
	OpenSim/Region/Framework/Scenes/SimStatsReporter.cs 
							
						 
						
							2013-05-16 21:59:14 +01:00  
				
					
						
							
							
								 
						
							
							
								ec818a506b 
								
							
								 
							
						 
						
							
							
								
								minor: remove long commented out scene cache clearing code in EntityTransferModule.CrossAgentToNewRegionAsync()  
							
							
							
						 
						
							2013-05-16 18:26:22 +01:00  
				
					
						
							
							
								 
						
							
							
								61f4ab6674 
								
							
								 
							
						 
						
							
							
								
								minor: Remove completely unused IClientAPI.RequestClientInfo() call from EntityTransferModule.CrossAgentToNewRegionAsync()  
							
							
							
						 
						
							2013-05-16 18:25:04 +01:00  
				
					
						
							
							
								 
						
							
							
								3bc8cf65a4 
								
							
								 
							
						 
						
							
							
								
								Where this is not already happening, trigger asychoronous calls to CloseChildAgent() above the LocalSimulationConnector level.  
							
							... 
							
							
							
							This is so that other callers (such as SceneCommunicationService.SendCloseChildAgentConnections() can perform all closes asynchronously without pointlessly firing another thread for local closes).
No functional change apart from elimination of unnecessary chaining of new threads. 
							
						 
						
							2013-05-16 17:30:30 +01:00  
				
					
						
							
							
								 
						
							
							
								d214e2d0c4 
								
							
								 
							
						 
						
							
							
								
								On closing child agents, send separate asynchronous requests to each neighbour rather than sending all closes concurrently on a separate thread.  
							
							... 
							
							
							
							This is to reduce race conditions where neighbours may be responding erratically, thus mixing up create and close agent requests in time.
This mirrors OpenSimulator behaviour on enabling child agents where each region is contacted separately. 
							
						 
						
							2013-05-16 17:12:02 +01:00  
				
					
						
							
							
								 
						
							
							
								bd31821792 
								
							
								 
							
						 
						
							
							
								
								On logout, send close child agent requests to neighbours asynchronously, so user is not prevented from relogging if many neighbours are present but not responsive.  
							
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							The symptom here is that previous user connections are still present but are labelled active == false 
							
						 
						
							2013-05-16 16:37:21 +01:00  
				
					
						
							
							
								 
						
							
							
								46eb8465a0 
								
							
								 
							
						 
						
							
							
								
								fall back to using a display mesh for physics proxy if no physics_mesh entry was wound in a mesh asset  
							
							
							
						 
						
							2013-05-15 17:12:17 -07:00  
				
					
						
							
							
								 
						
							
							
								71a5cc2041 
								
							
								 
							
						 
						
							
							
								
								Updated libopenmetaverse to a5ad7f200e9bd2e91604ba921d1db3768108686b  
							
							
							
						 
						
							2013-05-16 00:07:55 +02:00  
				
					
						
							
							
								 
						
							
							
								12289c4fd1 
								
							
								 
							
						 
						
							
							
								
								Removed obsolete libopenmetaverse file  
							
							
							
						 
						
							2013-05-16 00:02:28 +02:00  
				
					
						
							
							
								 
						
							
							
								a4290cdbb3 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-05-15 22:06:01 +01:00  
				
					
						
							
							
								 
						
							
							
								177a53fbcf 
								
							
								 
							
						 
						
							
							
								
								Fix issue where osMakeNotecard() would fail if given a list containing vectors or quaternions.  
							
							... 
							
							
							
							http://opensimulator.org/mantis/view.php?id=6640  
						
							2013-05-15 22:04:38 +01:00  
				
					
						
							
							
								 
						
							
							
								477a5e3a35 
								
							
								 
							
						 
						
							
							
								
								* This fixes the avatar stuck in objects on login and teleport by gently applying an upward motion when stuck in things on the Z  
							
							... 
							
							
							
							* Comments describe how it filters out good, normal collisions, from 'stuck' collisions..   It's especially sensitive in feetbox collisions since this is where normal collisions happen under usual circumstances. 
							
						 
						
							2013-05-14 20:55:56 -04:00  
				
					
						
							
							
								 
						
							
							
								799ba5aa7b 
								
							
								 
							
						 
						
							
							
								
								* Tweaks the hard cut to apply to collisions of Greater then Normal Z 0.95.   This fits within Ubit's framework of multi-body collisions, just moves the reactive force to the Midboxgeom(actual detection) instead of the bigbox geom(pre detection)  
							
							
							
						 
						
							2013-05-14 19:17:31 -04:00  
				
					
						
							
							
								 
						
							
							
								23ebae1828 
								
							
								 
							
						 
						
							
							
								
								Eliminate race condition where SimStatsReporter starts reporting  
							
							... 
							
							
							
							stats before the region is completely initialized. 
							
						 
						
							2013-05-14 13:40:07 -07:00  
				
					
						
							
							
								 
						
							
							
								df2a0fec5f 
								
							
								 
							
						 
						
							
							
								
								Comment out log message about looking for asset data in remove asset service for now, in order to reduce log levels in a test region with many hg origin avatars  
							
							
							
						 
						
							2013-05-14 20:11:58 +01:00  
				
					
						
							
							
								 
						
							
							
								ce979552fd 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-05-14 19:45:35 +01:00  
				
					
						
							
							
								 
						
							
							
								e9847a4dbd 
								
							
								 
							
						 
						
							
							
								
								Comment out some debugging item permission messages since these are highly noisy on the console.  
							
							... 
							
							
							
							Please re-enable when required 
							
						 
						
							2013-05-14 19:44:41 +01:00  
				
					
						
							
							
								 
						
							
							
								f8bb90d963 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-05-14 09:07:20 -07:00  
				
					
						
							
							
								 
						
							
							
								91091c3e54 
								
							
								 
							
						 
						
							
							
								
								Second take at HGTP-mesh bug: delay sending the initial data only for agents that are coming via TP (root agents)  
							
							
							
						 
						
							2013-05-14 09:06:58 -07:00  
				
					
						
							
							
								 
						
							
							
								03fddb301b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-05-14 08:49:41 -07:00  
				
					
						
							
							
								 
						
							
							
								b135f1d58a 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Fix for mantis 6487, also minor adjustment to fix flying while you are running.  
							
							... 
							
							
							
							Signed-off-by: Robert Adams <Robert.Adams@intel.com> 
							
						 
						
							2013-05-14 08:48:40 -07:00  
				
					
						
							
							
								 
						
							
							
								645da54f25 
								
							
								 
							
						 
						
							
							
								
								Revert "HGTP-mesh bug: the mesh download requests were going to the departing sims for a little while. This was also true for local TPs. BUt for local TPs the assets are on the same server, so it doesn't matter. For HGTPs, it matters. This potential fix moves sending the initial data to later, after the client has completed the movement into the region. Fingers crossed that it doesn't mess other things up!"  
							
							... 
							
							
							
							This reverts commit f32a21d967 
							
						 
						
							2013-05-14 08:47:18 -07:00  
				
					
						
							
							
								 
						
							
							
								66c328f51b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-05-14 08:12:23 -07:00  
				
					
						
							
							
								 
						
							
							
								f32a21d967 
								
							
								 
							
						 
						
							
							
								
								HGTP-mesh bug: the mesh download requests were going to the departing sims for a little while. This was also true for local TPs. BUt for local TPs the assets are on the same server, so it doesn't matter. For HGTPs, it matters. This potential fix moves sending the initial data to later, after the client has completed the movement into the region. Fingers crossed that it doesn't mess other things up!  
							
							
							
						 
						
							2013-05-14 08:12:01 -07:00  
				
					
						
							
							
								 
						
							
							
								c86e828dbf 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add a lock to try and catch a native shape creation/destruction  
							
							... 
							
							
							
							race condition. 
							
						 
						
							2013-05-13 13:30:44 -07:00  
				
					
						
							
							
								 
						
							
							
								15360cbb6b 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add adjustment for avatar capsule height scaling. Makes  
							
							... 
							
							
							
							avatar standing on ground view better and enables tuning. 
							
						 
						
							2013-05-13 13:30:42 -07:00  
				
					
						
							
							
								 
						
							
							
								45f37e11ad 
								
							
								 
							
						 
						
							
							
								
								BulletSim: use heightmap terrain when using BulletXNA.  
							
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							Output messages on features disabled when using BulletXNA. 
							
						 
						
							2013-05-13 13:30:40 -07:00  
				
					
						
							
							
								 
						
							
							
								4194d935ec 
								
							
								 
							
						 
						
							
							
								
								Fixed mantis  #6609  -- LoadPlugin error messages on Robust.  
							
							
							
						 
						
							2013-05-13 13:07:39 -07:00  
				
					
						
							
							
								 
						
							
							
								af1fa95875 
								
							
								 
							
						 
						
							
							
								
								Groups: Improve error handling on remote connector.  
							
							
							
						 
						
							2013-05-13 11:36:17 -07:00  
				
					
						
							
							
								 
						
							
							
								25fea82049 
								
							
								 
							
						 
						
							
							
								
								Fixes mantis  #6636  -- Groups  
							
							
							
						 
						
							2013-05-13 07:29:17 -07:00  
				
					
						
							
							
								 
						
							
							
								f9daf921f7 
								
							
								 
							
						 
						
							
							
								
								Explicitly zero avatar velocity on sit  
							
							
							
						 
						
							2013-05-13 03:29:11 +02:00  
				
					
						
							
							
								 
						
							
							
								296b43f597 
								
							
								 
							
						 
						
							
							
								
								Small adjustments to the floater module  
							
							
							
						 
						
							2013-05-13 02:15:48 +02:00  
				
					
						
							
							
								 
						
							
							
								e8f4c7128f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs 
							
						 
						
							2013-05-12 03:24:57 +01:00  
				
					
						
							
							
								 
						
							
							
								a4431381fa 
								
							
								 
							
						 
						
							
							
								
								Finalize the logic for SetHome. See comments in Land/LandManagementModule.cs about who has permission to set home where.  
							
							
							
						 
						
							2013-05-11 07:58:14 -07:00  
				
					
						
							
							
								 
						
							
							
								3f6071ce3a 
								
							
								 
							
						 
						
							
							
								
								Guard against trying to access terrain heights out of bounds. Clamp to sim.  
							
							
							
						 
						
							2013-05-11 16:16:02 +02:00  
				
					
						
							
							
								 
						
							
							
								8ade6fa617 
								
							
								 
							
						 
						
							
							
								
								Refactor to get closer to core  
							
							
							
						 
						
							2013-05-11 16:15:39 +02:00  
				
					
						
							
							
								 
						
							
							
								ab4d530462 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-05-11 07:15:31 -07:00  
				
					
						
							
							
								 
						
							
							
								48f8b884c3 
								
							
								 
							
						 
						
							
							
								
								Handle SetHome properly  
							
							
							
						 
						
							2013-05-11 07:15:09 -07:00  
				
					
						
							
							
								 
						
							
							
								13cd8c17d7 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Services/LLLoginService/LLLoginResponse.cs
	OpenSim/Services/LLLoginService/LLLoginService.cs
	OpenSim/Tests/Common/Mock/TestClient.cs 
							
						 
						
							2013-05-11 02:35:26 +01:00  
				
					
						
							
							
								 
						
							
							
								55c9bc15e5 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2013-05-11 01:29:30 +01:00  
				
					
						
							
							
								 
						
							
							
								81d8deb1a8 
								
							
								 
							
						 
						
							
							
								
								Send up the part missing from the Avination Estate commit.  
							
							... 
							
							
							
							Warning - contains a small migration. 
							
						 
						
							2013-05-11 01:27:37 +01:00  
				
					
						
							
							
								 
						
							
							
								a42bb799cc 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix CPU loop that occurs when any 'degenerate' sculptie  
							
							... 
							
							
							
							is in a region. This fixes the high CPU usage for regions with nothing
else going on. 
							
						 
						
							2013-05-10 14:48:52 -07:00  
				
					
						
							
							
								 
						
							
							
								a1031772eb 
								
							
								 
							
						 
						
							
							
								
								Delete debug message  
							
							
							
						 
						
							2013-05-10 08:09:26 -07:00  
				
					
						
							
							
								 
						
							
							
								ff0332730d 
								
							
								 
							
						 
						
							
							
								
								Implement delete key for local console  
							
							
							
						 
						
							2013-05-09 23:11:37 +01:00  
				
					
						
							
							
								 
						
							
							
								292a6037ad 
								
							
								 
							
						 
						
							
							
								
								minor: Remove unnecessary code that was generating warning in TestXInventoryDataPlugin  
							
							
							
						 
						
							2013-05-09 22:48:10 +01:00  
				
					
						
							
							
								 
						
							
							
								0e6ad94829 
								
							
								 
							
						 
						
							
							
								
								minor: Remove mono compiler warning in RemoteAdminPlugin  
							
							
							
						 
						
							2013-05-09 22:44:45 +01:00