Commit Graph

66 Commits (97afe4ea42b65abbf0914f9aa9da238c95d5ef76)

Author SHA1 Message Date
MW 3e484d1aaf Renamed Avatar to ScenePresence to avoid clash with libsl Avatar class.
Added ThirdPartyLicenses folder containing the licenses for the various third party libraries we use.
Plus some other small changes.
2007-06-20 17:32:21 +00:00
Adam Frisby 29053589bf * Replaced old logging mechanism with new shiny logging mechanism
* Console, I bid thee farewall. Use "Log" now where console used to exist.
2007-06-20 15:50:06 +00:00
lbsa71 8edcc844c4 * re-added SimpleApp projects
* made them work (yay!)
* some cleanup
2007-06-20 11:41:45 +00:00
MW 320fbcb7b4 Made a base class from the Grid mode UserServer.UserManager and included that in the OpenSim solution.
Included OpenGrid.Framework.Data in the OpenSim solution (and OpenGrid.Framework.Data.DB4O).
Changed OpenSim.LocalCommunications.LocalUserServices so that it inherits from the UserManagement Base class. (still not finished implementing the CustomiseResponse() method)
2007-06-19 10:40:20 +00:00
mingchen 78af287448 *Added some missing files from last commit
*LoginService is now only used in LocalCommunications and not as a interface in RegionCommunications
2007-06-19 00:18:06 +00:00
mingchen 56c4a3df5b *Updated/Added the base classes and interfaces for user and login servers
*Not yet usable, but I'm working on it
2007-06-18 20:10:19 +00:00
lbsa71 2f072d1e10 * example soft logger by delegate 2007-06-18 15:55:30 +00:00
MW 82d309d007 Fixed the flashing when crossing a border. 2007-06-18 14:41:38 +00:00
MW 99a308007c Fixed inverted map texture problem.
Added(from trunk) the loading of terrain files defined in the region.xml files.
2007-06-17 19:25:04 +00:00
MW ef494fdf9c Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. 2007-06-17 18:04:35 +00:00
lbsa71 5d59ffe99d * Added the two Sample Apps to the solution
* Made them build
* They don't work though, gotta have a look see at that later.
* ignored a shitload of bins
2007-06-17 16:49:33 +00:00
MW ef0e5e913e Very Preliminary local teleporting added (currently only can teleport within the current region).
Now need to add teleporting between regions and use of the dynamic texture for the terrain.
2007-06-17 14:10:19 +00:00
lbsa71 c6b99fbca5 * Added 'LogFilename' attribute to simconfig.xml - in order to specify log name
* removed some greedy try-catch
* ignored some bins
2007-06-17 09:44:39 +00:00
MW 3c8daee510 Some Rearranging of CommsManager. 2007-06-16 14:29:11 +00:00
MW 17b4818b8e Very Preliminary border crossing added to sugilite. (Note: Sugilite doesn't have any backend ogs communication support yet so everything is Sandbox mode only ) 2007-06-15 16:03:02 +00:00
MW 95676b2988 Preliminary movement added to sugilite, forwards walking only and no animations. 2007-06-15 13:11:26 +00:00
MW 3aecb54379 Deleted IGridServer interface (and classes implementing that). 2007-06-14 12:27:36 +00:00
lbsa71 3a20a7b5d1 * Applied Prebuild fixes to Sugilite
* Rebuilt project files
* ignored some bins
2007-06-14 11:01:38 +00:00
MW 1fef45bc2b Commented out the Scene.Backup method for now as there isn't really anything to Backup yet and it might be the cause of a memory leak.
Deleted EmbeddedJVM scripting engine, not being used. "If" we ever decide to use it then it can be re-added.
2007-06-14 10:36:19 +00:00
Adam Frisby 62c6c9fe8b * Added experimental RegionHandle class to Framework.Types - see email posted to mailing list for technical details. Not actually enabled anywhere and could be helpful for ordinary RegionHandles as well. 2007-06-14 08:32:59 +00:00
MW 29a8425342 Deleted files under OpenSim.Framework/Interfaces/Remoting/ as they are currently unused and would need rewriting when we do get .net remoting added.
Fixed compile error that happened due to the deleting of ClientView.Grid.
2007-06-12 16:06:14 +00:00
MW a7b55fb26f Some rearranging of folders in OpenSim.Region 2007-06-12 14:50:08 +00:00
mingchen c43725874f *Fixed sugilite 2007-06-11 19:17:31 +00:00
mingchen 6a560957be *Removed missing file in csproj
*Removed Avatar.Client.cs (unused)
2007-06-11 19:01:50 +00:00
mingchen 5c3a4f52f4 *Removed SimProfileBase from OpenSim (Unused/Depreciated)
*Updated prebuild.xml
2007-06-11 18:27:07 +00:00
mingchen 304ebe22a2 *Removed OSVector3 and replaced with libsecondlife.LLVector3 2007-06-11 17:58:14 +00:00
mingchen 512c1670af *Added and updated copyright headers on all files in both OpenSim and OGS 2007-06-11 17:36:50 +00:00
MW 736f211c94 Started to add/update copyright notice in sugilite. 2007-06-11 16:43:26 +00:00
MW 2f2ec10172 A few small changes and hopefully fixed the nant build problem (OpenSim.Framework came before OpenSim.Framework.Console, so was causing a problem as OpenSim.Framework references OpenSim.Framework.Console). 2007-06-11 16:13:52 +00:00
MW ed80c7ae32 Added AttachObject method to IClientAPI.
Added RequestAvatar(LLUUID avatarID) method to world.
2007-06-11 10:24:24 +00:00
MW d93031b2dc Renamed sandBoxManager to LocalBackEndServices 2007-06-11 09:53:34 +00:00
MW fd1a0a1374 Added InterSimComms (Likely to be renamed) to the commsManager and moved the InformClientOfNeighbours method into that. 2007-06-10 19:08:51 +00:00
MW 453fadd940 Added SandBoxManager which in sandbox mode, acts as the backend server for the CommsManager interfaces (commsManager.gridServer etc). 2007-06-10 18:51:45 +00:00
MW 488e716208 Prim creation working. 2007-06-10 15:43:04 +00:00
MW ab009fe36a Another bug fix 2007-06-10 13:19:48 +00:00
MW 6cfad7ff14 a few bug fixes 2007-06-10 13:14:46 +00:00
MW 76324e73d3 allows the texture of the created/sent primitive to be set. 2007-06-10 13:06:38 +00:00
MW 318862f75e Added Primitive sending methods to the IClientAPI (and implemented in ClientView.API), but currently untested. 2007-06-10 13:01:28 +00:00
MW 93f07a9fce 2007-06-10 12:01:09 +00:00
lbsa71 4224b695ac * LogFile now defaults to "{apptype}.log"
* cleaned away suo and user files.
* added handy string chat variety to the API
* Moved LockPhysicsEngine on World to SyncRoot on IWorld
* Introduced NextLocalId instead of World fuggliness.
* Transformed GetRegionInfo to Property on IWorld for great justice
* Extracted default wearables (good to have)
* Deleted unused BaseServer
* Used IWorld instead of World wherever possible
* The client constructor's not getting unused port any longer.
* Extracted ClientView factoring so PacketServer can be tweaked.
* Added SendLayerData to World
* Made WorldBase abstract and cleaned it up a bit
* added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn
* Added code for two examples (but not in prebuild yet)
2007-06-09 21:45:58 +00:00
mingchen fa8f143aec *Reorganized RegionServerCommsManager for OGS and local support 2007-06-09 21:04:13 +00:00
MW 3658015de8 Number of small changes. 2007-06-09 11:13:02 +00:00
mingchen 09dac6b558 *Adding configuration settings for master avatars
*Sandbox mode password is there, but should I store this in config and ask every time?
2007-06-09 00:47:02 +00:00
mingchen 2c04171990 *Added delegates and events for parcel and estate management
*Only thing left is to get the master user setup in both sandbox and grid mode
2007-06-08 21:30:51 +00:00
mingchen 8157182d37 *RegionInfo in Avatar class now protected again (oops, my fault) 2007-06-08 19:30:27 +00:00
mingchen 2239ecba18 *Merged EstateManager, EstateSettings, ParcelManager,Parcel, and ParcelData classes
*Incorporated EstateSettings into the RegionInfo class
*Next step is to load from db, save to db the parcel and estate settings
2007-06-08 19:10:55 +00:00
mingchen 93c36b8865 *Added EstateSettings.cs and ParcelData.cs to OpenSim.Framework.Types 2007-06-08 17:09:51 +00:00
MW 61cc265088 Updated OpenSim.Framework.Console with changes from trunk (also for now have kept the writeline functions). 2007-06-08 17:03:49 +00:00
MW 6acfd0ddea prebuild.xml should be fixed/updated. 2007-06-08 16:16:32 +00:00
MW 31dacf6c76 Added prebuild.exe and fixed a couple of namespace problems in AvatarAnimations.cs.
Now need to update prebuild.xml
2007-06-08 16:01:15 +00:00