Dan Lake
9c15c8897e
Merge branch 'master' into dev
2011-06-14 23:16:48 -07:00
Dan Lake
32ddcefaca
Merge branch 'master' into dev
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Conflicts:
OpenSim/Region/Framework/Scenes/EventManager.cs
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/SceneGraph.cs
OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
OpenSim/Region/OptionalModules/ContentManagementSystem/CMModel.cs
2011-06-14 23:15:34 -07:00
Diva Canto
ecb28ae130
V2 map now working in grids too. WARNING: A few visible configuration variables added in order for this to work. See .ini.example changes
2011-06-13 09:13:44 -07:00
Diva Canto
fd57c91b4a
First pass at making the V2 map work. Standalones only for now. There are some issues with the zoom level -- TBD.
2011-06-12 15:37:42 -07:00
Diva Canto
e1ca77a0db
Only send AgentOnline to the client if the friendsOnline list has elements. Also, increased the timeout on UserAgentServiceConnector, StatusNotification again.
2011-06-11 17:22:35 -07:00
Diva Canto
5f311c91c7
More tweaking on the UserAgentServiceConnector: add constructor that does not do DNS lookup, and use that for friends notification.
2011-06-10 21:07:50 -07:00
Diva Canto
0ae022d688
Decreased timeout of HG StatusNotification to 4secs. http://opensimulator.org/mantis/view.php?id=5516
2011-06-10 20:59:57 -07:00
Diva Canto
3307db5d4a
This hopefully fixes all issues with online/offline notifications across grids. http://opensimulator.org/mantis/view.php?id=5528
2011-06-07 19:36:04 -07:00
Diva Canto
2a12d143c2
HG IM: increase the timeout value
2011-06-02 10:44:10 -07:00
Diva Canto
f2f30a7890
HG Friends bug fix: connector was shrinking principalID to UUID.
2011-06-02 07:26:40 -07:00
Diva Canto
d5326197ac
Fixed an issue with the response of CreateAgent over the SimulationConnector.
2011-05-28 13:52:06 -07:00
Diva Canto
76525be7b2
HG lures working! Friends can offer friends HG teleports via the profile. WARNING: additional configuration for HG inis -- see *Common.ini.example
2011-05-27 13:07:18 -07:00
Diva Canto
0d29f73916
Commented a few extra debug messages.
2011-05-26 19:13:03 -07:00
Diva Canto
0c58a9e680
HG IM in grid mode working fairly well. Unknown target user references looked back in source user's User Agent service.
2011-05-26 10:04:48 -07:00
Diva Canto
5c2168cae7
HG: Instant Message working. Tested on HG standalones only. Needs a lot more testing.
2011-05-25 12:32:21 -07:00
Diva Canto
e19031849e
Added necessary code to drop inventory on hg friends using the profile window, but can't test because this mechanism doesn't seem to work without a profile service.
2011-05-24 09:38:03 -07:00
Diva Canto
24f28d3534
HG friends: Status notifications working. Also initial logins get the online friends in other grids.
2011-05-23 19:45:39 -07:00
Diva Canto
336665e035
More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back.
2011-05-22 16:51:03 -07:00
Diva Canto
58c53c41de
Fixed permissions bug related to friends in PermissionsModule. Added FriendsData[] GetFriends(string principalID) to IFriendsData and FriendInfo[] GetFriends(string PrincipalID) to IFriendsService. Refactored some more in the FriendsModule. Made client get notification of local friends permissions upon HGLogin. HG Friends object permissions work.
2011-05-21 16:48:00 -07:00
Diva Canto
d21e9c755f
HG Friends working to some extent: friendships offered and accepted correctly handled. Friends list showing correct foreign names. TODO: GrantRights.
2011-05-19 16:54:46 -07:00
Dan Lake
cd6f261d11
Merge branch 'master' into dev
2011-05-13 15:59:40 -07:00
Melanie
c8b9558039
Also compress the actual fatpacks
2011-05-08 23:52:31 +01:00
Melanie
9688db2f68
Enable compressed (gzip) fatpack transfers.
2011-05-08 20:20:00 +01:00
Dan Lake
9556e0079b
Merge branch 'master' into dev
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Conflicts:
OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
OpenSim/Region/Framework/Scenes/Scene.cs
2011-05-05 14:24:27 -07:00
Diva Canto
f7d3720126
Increased timeout for fat UpdateAgent to 200secs. Nebadon's 3800-prim alien avatar takes 6secs to transfer between sims on the same machine...
2011-05-02 09:20:08 -07:00
Diva Canto
51d0b8b4e9
Oops, forgot this one.
2011-05-02 09:06:21 -07:00
Diva Canto
8cc547c277
Turns out that it's a bad idea to let Agent position updates linger for a long time on certain versions of mono. It's better to abort them if they take too long. So timeout is now an argument. Currently: 20secs for CreateAgent, 100secs for UpdateAgent (fat), 10 secs for UpdateAgent (Position); all of these divided by 4, for ReadWrite, as Mic had before.
2011-05-02 09:04:34 -07:00
Diva Canto
bbe41c75e1
Fixed confusing OSDMap that comes as the response of QueryAccess in the case it fails.
2011-05-01 09:30:23 -07:00
Diva Canto
e462b926ac
Minor improvement in version checking (Simulation service)
2011-04-29 08:01:44 -07:00
Diva Canto
9892e115cc
Fatpack message on agent transfers: 1 message only (UpdateAgent) containing the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service.
2011-04-28 20:19:54 -07:00
Dan Lake
3e74a72d2e
Merge branch 'master' into dev
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Conflicts:
OpenSim/Client/MXP/ClientStack/MXPClientView.cs
OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs
OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2011-04-28 16:31:40 -07:00
Diva Canto
3a38bd8854
Addresses mantis #5449 -- crashing exception in SendInventoryFolderDetails.
2011-04-25 08:53:48 -07:00
Dan Lake
da6044b6be
Merge branch 'master' into dev
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Conflicts:
OpenSim/Data/SQLiteLegacy/SQLiteSimulationData.cs
OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
2011-04-19 11:52:25 -07:00
Diva Canto
7592a033df
Moved 3 request handlers from OpenSim.Framework.Servers.HttpServer up to OpenSim.Framework -- just pasted them in WebUtil. This is so that code that uses the Service connectors don't need to include the HttpServer dll -- that was odd.
2011-04-12 20:24:28 -07:00
Justin Clark-Casey (justincc)
f58941e89f
Make the "All Estates" option work from the client (this makes chosen changes to all the estates that the user owns).
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This applies to adding/removing estate users, groups, managers and bans.
This is the application of the AllEstates_0.5.patch from http://opensimulator.org/mantis/view.php?id=5420
Thanks very much, Snoopy!
2011-04-05 01:30:13 +01:00
Dan Lake
0445e6e251
Merge branch 'master' of git://opensimulator.org/git/opensim into dev
2011-03-29 13:42:01 -07:00
Justin Clark-Casey (justincc)
d3a20a1e92
On initial region registration, if the user chooses the option to make the region part of an existing estate, then list the existing region names.
2011-03-21 21:37:06 +00:00
Justin Clark-Casey (justincc)
20aeace8d7
Add log messages on teleport failure to better pin down the cause.
2011-03-09 22:03:12 +00:00
Dan Lake
7210b7f517
Merge branch 'master' of git://opensimulator.org/git/opensim into dev
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Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2011-03-07 15:57:31 -08:00
Robert Adams
153fd02f0f
Add SimianGridServiceConnector::LookupEndpoint to get info on a particular sync server endpoint
2011-02-25 16:03:35 -08:00
unknown
784cb6c95c
Changed some less important messages from Warn to Debug
2011-02-25 15:21:07 -08:00
Justin Clark-Casey (justincc)
60d47836ce
minor: remove mono compiler warning
2011-02-18 22:00:52 +00:00
Diva Canto
c6f2d66eae
Fix bug introduced by Query Access. The response does not come in a packaged _Result field, it comes as simple OSDMap with 2 fields in it.
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Also in this commit: comment out irrelevant debug message on AuthService.
2011-02-16 09:57:12 -08:00
Melanie
918c12c965
Change the QUERYACCESS method to eliminate spurious access denied messages
2011-02-16 08:06:11 +00:00
Dan Lake
1837778cf9
Merge branch 'master' into dev
...
Conflicts:
OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
2011-02-14 13:39:27 -08:00
Robert Adams
9970677ed8
Quark/Endpoint registration and lookup for three table database
2011-02-11 15:50:25 -08:00
Robert Adams
4fe0bd32d4
Actor/Quark registration for Simian backend
2011-02-09 17:17:50 -08:00
Diva Canto
632babf8fb
Added an additional debug message, and removed a bunch of files that weren't being used anymore -- the old RemotsInventory connectors stuff.
2011-02-04 19:19:38 -08:00
Mic Bowman
7a6e1fa4cf
Convert SimianMaptile refresh time from ms to seconds. Too many 0's
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in the config file.
2011-02-04 14:21:18 -08:00
Robert Adams
f5870a1e23
slight optimization in the actor registration code
2011-02-04 09:25:54 -08:00