Commit Graph

121 Commits (9d6f043a7988cafb30831fa678f6151f1c34860e)

Author SHA1 Message Date
Teravus Ovares f344f26bd8 * Based on user reports, it looks like the OS specific settings have been unified as far as tuning (thank heavens).
* If you're experiencing knee bendiness try the windows settings, as the *nix settings seem to now be incorrect.  (this update does that, but you may have your own opensim.ini settings active.
2008-10-13 01:54:13 +00:00
Dahlia Trimble 37d42890e7 Thanks cmickyb for a patch that enhances the IRC module.
See mantis #2379 for some useful scripts that work with this.
Note that I added another configuration parameter in addition to the patch to allow for legacy behavior in the absence of new configuration settings.
2008-10-11 02:56:03 +00:00
Melanie Thielker 2214b2f578 Commit Diva's new patch for the DataSnapshot. Comment the default
metaverseink search provider to prevent accidental data exposure.
2008-10-11 00:39:43 +00:00
Mike Mazur d3b439af11 - add clientstack_plugin option to OpenSim.ini.example
- remove trailing whitespace
2008-10-08 09:15:28 +00:00
Teravus Ovares 8de395d379 * EventQueueGet is now working.
* Switched it on by default
* Updated OpenSim.ini.example to reflect this
* Caught a UDP Server issue that occurs when the network pipe is saturated
* Still experimental :D
2008-10-03 09:53:49 +00:00
Dr Scofield c0788b5241 cleaning up example configuration for REST plugins 2008-10-01 18:18:29 +00:00
Dr Scofield d683fe36ea more concierge stuff 2008-09-30 16:20:11 +00:00
Dr Scofield eca624dff5 OpenSim.ini.example code for concierge module 2008-09-30 16:16:20 +00:00
Teravus Ovares 21bf26e9b4 * Adds flag to enable/disable EventQueueGet.
* If EventQueueGet is enabled, use that instead of a few UDP packets, if it's disabled use the UDP packets like normal.
* We *really* suggest users do not turn on EventQueueGet yet..  as it's highly experimental, broken, and resource intensive
* Updated OpenSim.ini.example
* Testers of EventQueueGet..   in OpenSim.ini, it's in the [Startup] Section..   change EventQueue = false, to EventQueue = true.
2008-09-27 23:06:28 +00:00
Melanie Thielker c58473456a Sample ini update 2008-09-25 19:34:34 +00:00
Melanie Thielker 9131ba23e1 Add a module selection option for the MapImage Module as well 2008-09-24 22:24:10 +00:00
Melanie Thielker ee8f19dca8 And add the example, too 2008-09-24 21:51:00 +00:00
Melanie Thielker 94aaf67dfa Change the scirpt engine loading mechanism. Script engines are now
ordinary region modules and are able to coexist in one instance.
See http://opensimulator.org/wiki/ScriptEngines for details. There were
changes to OpenSim.ini.example, please note DefaultScriptEngine.
Also see the User docs and FAQ on the Wiki. Default is DotNetEngine.
2008-09-21 21:47:00 +00:00
Melanie Thielker ae63b2d2ca Finish up OSSL enable/disable options in XEngine.
Now each function can be allowed, subject to threat level, disabled,
or restricted to certain UUIDs.
2008-09-15 23:50:07 +00:00
Melanie Thielker 2eac6c17f4 Add more granularity and a risk asessment system to the OSSL API in XEngine.
Adds the fix from Mantis #2197 in it's new form.
Stage one of the scripting security changes, more to come.
2008-09-15 15:25:48 +00:00
Teravus Ovares dbbbec48df * This update makes configuring SSL a little easier on Windows XP. It also makes it possible to run a HTTPS server on the region. It also has a junk Certification authority for test purposes.
* There are still a lot of things that are hard coded to use http.   They need to be fixed.
* Also includes directions
* A standard junk PEM file to append to app_settings/CA.pem in the client so SSL will work
2008-09-14 18:39:17 +00:00
Charles Krinke f4261d86c8 Mantis#2121. Thank you kindly, ChrisDown for a patch that solves:
The option to enable the REST Asset and Inventory plugin is missing 
from OpenSim.ini.example. This patch adds the required items without 
enabling the plugins.
2008-09-05 23:15:52 +00:00
Teravus Ovares f5c82186c1 * Adds configurable OGP Name prefix and suffix. See OpenSim.ini.example at the bottom for details. Defaults to an empty string for prefix and '_EXTERNAL' for suffix 2008-09-05 16:54:31 +00:00
Sean Dague d508b1f082 add some stubbing for ini.example for CMS module 2008-09-04 15:34:09 +00:00
Sean Dague a721f2cfe4 make the example OpenSim.ini use sqlite plugin, because so many people
don't read the config and find they aren't saving any of their prims.
2008-09-02 20:17:53 +00:00
Melanie Thielker 788dff7090 Implements the r6005 foes for XEngine as well 2008-08-27 17:19:56 +00:00
Melanie Thielker 1ac6bb3107 Add ScriptDistanceLimitFactor to OpenSim.ini to allow modifcation of
LSL's arbitrary 10 m limit on object movement.
Also implements the 10 m maximum rezzing distance, subhect to the same
factor.
2008-08-27 17:12:55 +00:00
Melanie Thielker 24456e846c Add the same delay factor in the XEngine section for the XEngine 2008-08-25 18:07:29 +00:00
Melanie Thielker 64e4c34c1a Add ScriptDelayFactor under LL-Functions in OpenSim.ini. Defaulted
at 1.0, it allows delays to function as coded. Smaller values will
reduce, larger values will increase the delays. A value of 0 is
permitted and results in on delay being applied.
2008-08-25 17:50:44 +00:00
Teravus Ovares 2912aafe25 * This commit incorporates the heart of the OpenGridProtocol patch that is currently on Forge in a nice, friendly modular format.
* There are a lot of changes and this is quite experimental.  It's off by default, but you can turn it on by examining the bottom of the opensim.ini.example for the proper OpenSim.ini settings.    Remember, you still need an agent domain..  
* Furthermore, it isn't quite right when it comes to teleporting to remote regions (place_avatar)
2008-08-25 07:35:17 +00:00
Teravus Ovares 50bf3618a3 * Homer's amazing terrain MapTileRenderer. Thanks Homer!
* By default, texture rendering is on.  This may be affected by using secure assets since your region hasn't registered with the gridserver before it asks for texture assets.  It might also be affected by a slow asset server,  so consider this release experimental.
* Defined interface IMapTileTerrainRenderer.
* Extracted "old" shaded maptile terrain rendering into ShadedMapTileRenderer;
  streamlined it a bit and added "highlight" rendering to its "shadow"
  rendering.
* Added "new" terrain-texture based maptile terrain rendering
  (TexturedMapTileRenderer); made TerrainUtil.InterpolatedNoise public
* Adapted MapImageModule to allow switching between those two by configuration
* Added configuration option to OpenSim.ini.example
2008-08-22 22:04:43 +00:00
Dr Scofield ff2eb24022 - corrects statement about {asset,user,inventory} source configuration
as those all work with MySQL (and are in fact required it seems);
  adds examples as well

- adds region_file_template functionality for the create_region XmlRpc
  call of RemoteAdminPlugin

- cleans up and fixes typo in UserProfileData
2008-08-21 11:04:57 +00:00
Melanie Thielker 1db8f6fbad Patch for Adam: Add two new permissions options to Opensim.ini.example
and the permissions module
2008-08-17 05:05:06 +00:00
Melanie Thielker 9f4a77e814 The missing option in OpenSim.ini.example... 2008-08-15 13:29:29 +00:00
Melanie Thielker 4f8f89a215 Remove the (experimental) suffix from the XEngine line in the sample
config. Change defaults to enable all languages for XEngine.
Change comment on new LSL compiler form (experimental) to (under test).
2008-08-13 13:53:28 +00:00
Dr Scofield 07a259f0bf correcting comment on GridInfo 2008-08-04 12:47:57 +00:00
Justin Clarke Casey 4cf4774b3e * minor: add url pointing back to wiki information for GridInfo section 2008-08-01 21:21:45 +00:00
Justin Clarke Casey 95b06c575e * remove GridInfo section down to the bottom of OpenSim.ini.example and add explanatory information
* this managed to confuse me briefly today (but I am thick :-)
2008-08-01 21:09:33 +00:00
Melanie Thielker 9fca0aca64 Reinstate the configuration option on XEngine's use of the lexical
compiler. Changes the default in OpenSim.ini.example to "true" to
allow for a broader user base for testing.
2008-07-28 00:40:35 +00:00
Dr Scofield b5f23b4c9c first cut at a GridInfo plugin (mantis #1825). Currently just spits
out everything in the [GridInfo] section :-D Also, not yet LLSD but
XmlRpc, LLSD via GET will follow. OpenSim.ini.example contains sample
values and explanation. Oh, and default values provided are 

       platform: OpenSim
       mode: standalone | grid

have fun.
2008-07-25 16:56:46 +00:00
Melanie Thielker 09641bd999 Change the OopenSim.ini default to 256m for nonphysical prims, to
get future public installations on a more sane footing.
2008-07-20 16:50:15 +00:00
Melanie Thielker 8ae7dc628b Make the max sizes of physical and nonphysical prims configurable in OpenSim.ini
Defaulted to 65536 and 10, respectively
2008-07-20 15:19:26 +00:00
Melanie Thielker a73d87ef16 Introduce a separate connection string for estates, which defaults to the one gi
ven for the region datastore. Removes the flag to store prim inventories, which are now always stored.
2008-07-18 20:50:47 +00:00
Melanie Thielker d85774c101 Patch #9142 (No mantis)
Add a config option to OpenSim.ini to select between script compilers
in the XEngine without recompile.
Set UseNewCompiler=true in OpenSim.ini and try it out.
Creates the ICodeConverter interface and adapts the new compiler to it.
2008-07-12 01:34:36 +00:00
Justin Clarke Casey 442a938a3f * fix a bug where I was assuming all entities would be SceneObjectGroups - of course, some are ScenePresences
* would be nice to have a separate list in InnerScene in the future since a lot of methods end up screen entities for SOGs
2008-06-27 18:18:44 +00:00
Sean Dague f9f65deb30 add a reference to the enabled = true stanza for
IRC that I found in the source but never made it back
to the example config
2008-06-25 17:50:58 +00:00
Teravus Ovares e02a2e31e0 * Patch from nlin to enable DIF state file writing from the ODEPlugin
* Rebuilt libode.so, ode.dll
* If you roll your own ODE library, make sure to update your opensim-libs.
2008-06-20 04:57:32 +00:00
Teravus Ovares 2b6487c832 * Added Prim drawing to the mainmap tile generation.. you can see blocks representing the prim now on the mainmap.
* It isn't perfect since the blocks are square, however it's pretty good.
* Performance is also pretty good, however, if it takes too long for you, you can disable it in the OpenSim.ini 
* You can see how long it takes in milliseconds on the console when it finishes.
2008-06-12 01:11:57 +00:00
Teravus Ovares ed41ba8a3d * Added a configuration option for allowing god script lsl methods.. such as llSetObjectPermMask. By default it's off. 2008-06-06 21:39:42 +00:00
Justin Clarke Casey 3703034511 * minor: doc tweak on last commit 2008-06-02 18:20:30 +00:00
Justin Clarke Casey c61b779e97 * Add information and documentation about web region loading to OpenSim.ini.example
* Also a very little bit of tidying up of this file - it's becoming a bit of a junkyard
2008-06-02 18:18:20 +00:00
Teravus Ovares 89fa5fd67e Fixed half completed comment in OpenSim.ini.example. 2008-06-02 10:19:22 +00:00
Teravus Ovares 1a47ff8094 * This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active. 2008-05-30 12:27:06 +00:00
Dr Scofield 42cdf3c240 Adding OnChatBroadcast event logic to EventManager providing
a clean interface for Sim broadcasts. Added SimBroadcast support to 
ChatModule.

Removing all code from IRCBridgeModule dealing with agent/client directly.

Cleaning up ChatModule.

Polishing IRC messages, adding support for "/me" (both directions).
2008-05-26 11:56:04 +00:00
Sean Dague ceadfb6eb7 remove the appearance lines from the OpenSim.ini.example. They
don't do anything now.
2008-05-19 21:50:56 +00:00