Teravus Ovares (Dan Olivares)
976728029b
* Moved 40 more Packet handlers to the PacketDelegate and out of the 5000 line switch.
2009-11-23 01:12:46 -05:00
Adam Frisby
4973c057eb
* Adds a modicum of additional checking to the Inventory Service (MySQL only)
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* Enable "opengridmode=true" in your Inventory Connector (where the mysql connection strings are) to enable if you are running a 'wide-open-grid'.
* More comprehensive rollback support being implemented, should be available later today.
2009-11-23 16:08:06 +11:00
Teravus Ovares (Dan Olivares)
7ecd43864f
* Request from Adam to add InfoFormat logging to the InventoryService for when deleting folders by folderID occurs
2009-11-22 22:17:22 -05:00
Teravus Ovares (Dan Olivares)
94cb4b486a
Merge branch 'master' of ssh://MyConnection/var/git/opensim
2009-11-22 22:05:26 -05:00
Teravus Ovares (Dan Olivares)
21f80b6507
* Adds a test for if the collision is at the bottom of the capsule on avatar. This prevents the 'double jump' capability that's been occurring for ages when avatar collide with prim on the side.
2009-11-22 22:04:52 -05:00
Jeff Ames
9f5c2acd12
Formatting cleanup.
2009-11-23 11:26:06 +09:00
Teravus Ovares (Dan Olivares)
9ba10af6b2
* Added missing lock to m_forcelist when AddForce is called. When a user dragged a prim, in some cases, it would corrupt the datatype in memory and throw spurious IndexOutOfRangeExceptions.
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* Physics a situation that causes physics to spew redline messages to the console forever.
2009-11-22 21:08:54 -05:00
Teravus Ovares (Dan Olivares)
0ff3c28f90
* This doesn't fix mantis 3522, but it should mitigate it.
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* If the start position is outside of the region on the X and Y, put the user in the center of the region and then damp the Z position at 720 if necessary. If the start position is not outside of the region on the X or Y, then don't check the Z.
2009-11-22 20:21:33 -05:00
Teravus Ovares (Dan Olivares)
c155099faf
* The client prevents the avatar from landing if the avatar is going above an unknown certain speed, so, add a speed check on the server.
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* This addresses the 'hump the prim' animation playing while you're moving forward full speed and pressing page down over a prim to land.
2009-11-22 19:26:00 -05:00
Teravus Ovares (Dan Olivares)
8db97f7dab
* Switched over 15 more packet types from the 5000 line switch to the Packet handler delegate
2009-11-22 05:13:50 -05:00
Teravus Ovares (Dan Olivares)
968b7310f4
* Moved 13 more packet type handlers to PacketHandler Delegates.. and out of of that giant 5000 line switch, ProcessInPacket.
2009-11-22 03:48:56 -05:00
Teravus Ovares (Dan Olivares)
2c8fbc15e8
* Comment out some example code for later.
2009-11-21 21:59:31 -05:00
Teravus Ovares (Dan Olivares)
079691b98f
* Move a few of the ProcessInPacket switch case blocks into packet handler delegates
2009-11-21 21:58:11 -05:00
Teravus Ovares (Dan Olivares)
f7916d10f3
* This fixes landing on Prim and removes the hack from yesterday. Landing on prim should work fine again.
2009-11-21 19:38:38 -05:00
Teravus Ovares (Dan Olivares)
247fc00ce7
* Hack to get avatar to land on prim. This is a big nasty hack that tricks the client into thinking you're landing on the terrain. There are some visual artifacts when you land. It's only temporary until we figure out how this broke.
2009-11-21 06:39:28 -05:00
Teravus Ovares (Dan Olivares)
7760da1a4c
* Fixes the second of two terse update issues. Physical objects should react normally again.
2009-11-21 04:39:41 -05:00
Teravus Ovares (Dan Olivares)
0ffda7128e
* Fixes one of two terse update issues. There's still one left, but this one fixes the situation where the object on the server is moving but no updates are being sent.
2009-11-21 04:33:34 -05:00
Justin Clark-Casey (justincc)
8f0db68424
Fix http://opensimulator.org/mantis/view.php?id=3874 - parenthesis in for statements cause script compile failures
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This fixes a problem in OpenSim where statements of the form
for ((i = 0); (i < 10); (++i)) { ... }
do not compile even though they are valid lsl.
2009-11-20 18:39:39 +00:00
dahlia
0561cf7d93
Merge branch 'master' of ssh://dahlia@myConnection01/var/git/opensim
2009-11-20 03:12:36 -08:00
dahlia
54b5677f23
remove early return from PrimitiveBaseShape.ToOmvPrimitive() when prim is a sculpty
2009-11-20 03:12:07 -08:00
Justin Clark-Casey (justincc)
622003ab09
minor: tweak log message to say which region is being enabled for logins
2009-11-18 20:27:37 +00:00
Justin Clark-Casey (justincc)
e31e141629
minor: Correct some inventory corrector log messages and add more identifying detail
2009-11-18 18:57:15 +00:00
Justin Clark-Casey (justincc)
7166f3748a
minor: correct error messages when queryfolder fails
2009-11-18 18:44:47 +00:00
Justin Clark-Casey (justincc)
47e482217e
minor: remove duplicate copyright notice in PollServiceWorkerThread
2009-11-18 16:28:00 +00:00
Melanie
23438e66e7
Implement generic delete method
2009-11-18 08:53:07 +00:00
Melanie
06ecdf1967
Tweak presence handling and whip up a database connector and handler
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for testign the new generic table handling
2009-11-18 08:21:28 +00:00
dahlia
1afd347615
Correct formatting of Primitive.Textures in PrimitiveBaseShape.ToOmvPrimitive method
2009-11-17 23:17:50 -08:00
Melanie
0cd3bf074a
Change PresenceData to PresenceInfo to remove a naming conflict in the
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OpenSim.Data namespace
2009-11-18 06:19:39 +00:00
Justin Clark-Casey (justincc)
e0389f64b0
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2009-11-17 18:45:47 +00:00
Justin Clark-Casey (justincc)
4baac71a5e
refactor: Eliminate redundant CreateSceneViewer call on ScenePresence constructors since this is also done on other called constructors
2009-11-17 18:44:57 +00:00
Justin Clark-Casey (justincc)
710a2afd12
Add scene animator set up to apparantly uncalled no-arg ScenePresence constructor
2009-11-17 16:40:59 +00:00
Justin Clark-Casey (justincc)
da255be05a
refactor: move AvatarAnimations, BinBVHAnimation
2009-11-17 16:25:52 +00:00
Justin Clark-Casey (justincc)
de054bc583
minor: remove mono compiler warning due to unreachable code in GroupsModule
2009-11-17 15:21:29 +00:00
Justin Clark-Casey (justincc)
61c76d1810
refactor: move AnimationSet
2009-11-17 15:20:02 +00:00
Justin Clark-Casey (justincc)
1324082b90
refactor: move most animation methods from ScenePresence into a new ScenePresenceAnimator class
2009-11-17 15:05:40 +00:00
Melanie
02680cda42
Add the presence server connector
2009-11-17 02:22:15 +00:00
Justin Clark-Casey (justincc)
2606bf4a53
minor: very minor formatting change
2009-11-16 19:16:24 +00:00
Justin Clark-Casey (justincc)
b130b36403
minor: add forgotton copyright header
2009-11-16 16:05:15 +00:00
Melanie
9997790211
Committing the incomplete table handler to get it into the tree. No user
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functionality yet
2009-11-15 20:19:19 +00:00
KittoFlora
ba77f0c2ac
Merge branch 'master' into vehicles
2009-11-15 22:20:51 +01:00
Diva Canto
d5c18f6149
Make GroupRootUpdate be a terse update. This method is not used by opensim (it should), but it's used by external modules.
2009-11-14 14:14:08 -08:00
dahlia
2e24415077
undo previous changes
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add a GetGroupByPrim() method to Scene.cs
delete a redundant method
2009-11-13 22:13:40 -08:00
dahlia
e7d0aa75ba
expose SceneGraph.GetGroupByPrim(UUID)
2009-11-13 20:52:03 -08:00
Justin Clark-Casey (justincc)
96be5e5a88
minor: A further minor tweak to reduce iar load logging verbosity
2009-11-13 20:24:45 +00:00
Justin Clark-Casey (justincc)
69fba2647d
minor: remove mono compiler warning
2009-11-13 20:16:49 +00:00
Justin Clark-Casey (justincc)
0712196c26
make logging less verbose when loading iars
2009-11-13 18:56:23 +00:00
Justin Clark-Casey (justincc)
8333b2a138
minor: amend readme - nant 0.86 beta 1 is required for .NET building, but 0.85 still works for mono
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various distros (including ubuntu 9.10) still ship 0.85
2009-11-13 15:49:59 +00:00
dahlia
89a63c9a8b
Some corrections to PrimitiveBaseShape.ToOmvPrimitive()
2009-11-13 01:18:52 -08:00
Justin Clark-Casey (justincc)
fe82471c2b
Apply patch http://opensimulator.org/mantis/view.php?id=4369
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Adds osGetMapTexture() and osGetRegionMapTexture() methods to retrieve region map texture uuids
2009-11-12 19:42:35 +00:00
Justin Clark-Casey (justincc)
d95df603df
move fake user service to a separate mock user service class
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delete asset cache tests shell
2009-11-12 19:33:38 +00:00