this is to allow walking on prims. it will be up to the script writer to be sure that there is a continuous path.
currently implemented in osNpcMoveToTarget(), but none of this is final.
This now works again except that it requires a click or avatar mvmt to get going
This is because the ScenePresence.HandleAgentUpdate() method doesn't trigger until the client does something significant, at which point autopilot takes over.
Even clicking is enough to trigger.
This will be improved presently.
This is not used for anything - appearances are always properties of objects with ids (ScenePresence, AgentCircuitData) and just has the potential to get out of sync when the appearance is cloned.
It contains a major interface version bump and will NOT work with earlier grid
services. This is preliminary work that will lead to layers support.
Rest appearance services are commented out completely, they will have to be
adapted by someone who actually uses them. Remote admin is working, but has
no layers support. There is no layers support in the database. Login likely
won't work. You have been warned.
The attachment code appears to work correctly for 1.23 viewers so, in
spite of some big changes in the internal representation, there don't
appear to be regressions. That being said, I still can't get a viewer2
avatar to show correctly.
These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login.
The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems).
Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place.
* Shrinks the largest in-memory object, the LLRAW.HeightmapLookupValue struct (only used for exporting to LLRAW terrain files), to the minimum possible size. This seems to have the odd side effect of cutting the size of the two double[256,256] terrain objects in half. Possibly an alignment optimization?
This patch fixes a problem in the RestXmlWriter where an exception may be
thrown when ToString() is called. ToString() is closing the last tag prior
to returning the string object, which it shouldn't do. People should be
closing the XML tags and document properly and not rely on the ToString()
side effect to do it for them. This is most noticeable if you hit
the /regions/ and /regioninfo/ REST calls. If you are running r9579 or
later, these calls will result in an error.
Several improvements in the connectors themselves.
Several improvements in configurations.
Needed to add a hack in IUserService and UserManagerBase, to be removed when that service is refactored.
The format of the terrain data is: the floats encoded in Base64 and serialised into xml. So I think far from ideal, but as the support for outputting that format was already there...
Still need to hook up a method for remotely loading this data.
This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing.
Known problems:
* HG asset transfers are borked for now
* missing texture is missing
* 3 unit tests commented out for now
- AssetType isn't InventoryType. Those enums contain different numbers. Use AssetType for the asset type, InventoryType for the inventory type.
- The ToString method (or ToLower) of AssetType/InventoryType doesn't necessarily return the correct LLSD string.
- Replaced several magic numbers by their corresponding enum.
- Fixed the invType for gestures and animations in the library.
This should fix Mantis #3610 and the non-terminating inventory loading
comprehensive list of all regions in one go (in contrast to the
/admin/regions/ REST call).
Example:
% curl http://127.0.0.1:9000/admin/regioninfo/
<regions max="10" number="1">
<region avatars="0"
external_hostname="127.0.0.1" ip="0.0.0.0:9000"
master_name="Mr X" master_uuid="b757d5f9-7b36-4dda-8388-6e03dd59b326"
name="London" objects="6" uuid="49253666-a42e-4f44-9026-d23f93af31d7" x="1000" y="1000"/>
</regions>