Commit Graph

14860 Commits (9f6c0e7622165f5bb4e92fd2420eee854a56171d)

Author SHA1 Message Date
Huaiyu (Kitty) Liu 9f6c0e7622 Added code to handle the case where attachement objects are received, but the avatar they
attach to is not created locally yet.
2011-05-10 16:27:25 -07:00
Dan Lake 9556e0079b Merge branch 'master' into dev
Conflicts:
	OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
2011-05-05 14:24:27 -07:00
Dan Lake ee16ca551d Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-05-05 13:21:29 -07:00
Huaiyu (Kitty) Liu 75c97acab8 Added a few "try, catch" phrases to help catch errors when sync'ing new objects or updating prim properties. 2011-05-05 12:23:37 -07:00
Huaiyu (Kitty) Liu f5e648f54a Added AddNewSceneObjectByRez, which when called, won't trigger RegionSyncModule.SyncNewObject.
The caller of AddNewSceneObjectByRez will trigger that later when all object properties have
been set.
Also, added calling aggregateScriptEventSubscriptions() after AddNewSceneObjectBySync(), so that
collision events in PhysActor, after it is created, are subscribed.
2011-05-05 10:22:16 -07:00
Melanie 1bdac6ed19 Fix up nant linux build break 2011-05-05 13:27:44 +01:00
Melanie f5bb6edd85 Squish a warning 2011-05-05 13:01:46 +01:00
Melanie 4f588ad7ba Fix up some paths in prebuild 2011-05-05 12:52:31 +01:00
Diva Canto e8944d6c31 Test m_Enabled on RemoveRegion. 2011-05-04 20:40:25 -07:00
Diva Canto 6d34932775 Merge branch 'master' into caps 2011-05-04 20:30:33 -07:00
Huaiyu (Kitty) Liu 854cb58d6d Revised SetSOPPropertyValue in RegionSyncModule.cs:
added calling aggregateScriptEventSubscriptions() after SOP.AggregateScriptEvents is set.
        for properties AttachedAvatar and AttachmentPoint, do extra work besides copying the property values.
Propogation of colission event and attachment (attached after avatar login) both working now.
2011-05-04 14:36:18 -07:00
Diva Canto 6c503e75ac Put the previous state back in the attachments in case the agent transfer fails. 2011-05-04 12:04:35 -07:00
Diva Canto df7dacd004 Fixes mantis #5461. 2011-05-04 11:34:18 -07:00
Diva Canto a0f3b23065 Merge branch 'master' into caps 2011-05-04 07:31:32 -07:00
dahlia 4c59d57596 use getters instead of member variables in velocity network filter code and add some more descriptive comments. 2011-05-04 03:29:06 -07:00
dahlia 13ab00e45a adjust terse avatar update filtering to send updates when distance traveled does not match expected distance, rather than at a fixed time period. this should smooth avatar motion somewhat when moving in a straight line and velocity is constant. 2011-05-03 19:47:50 -07:00
Huaiyu (Kitty) Liu cd70c3ff56 Merge branch 'dev_perPropertyTS' into dev
Conflicts:
	OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
2011-05-03 16:55:23 -07:00
Huaiyu (Kitty) Liu 04d406a7c8 Added code to sync each SOP's LocalFlags property. Also, in DeselectPrim, feed the list of updated properties as FullUpdate,
instead of only the IsSelected property, since SOP's Name, Description and some other properties might just have been edited
by a user.
2011-05-03 14:48:14 -07:00
Huaiyu (Kitty) Liu 4afd3f6602 Commented out some debug messages. 2011-05-03 14:38:21 -07:00
Huaiyu (Kitty) Liu 4acd23f0f9 In SyncOutPrimUpdates(), calling UpdatePrimSyncInfoByLocal again before calling
SendPrimPropertyUpdates, to make sure local updates are sync'ed into
RegionSyncModule's cache.
2011-05-03 14:25:05 -07:00
Huaiyu (Kitty) Liu eeb09f33e3 Add locking on m_primSyncInfoLock in InitPropertiesBySync and InitPropertiesSyncInfoFromOSDMap. 2011-05-03 13:54:59 -07:00
Huaiyu (Kitty) Liu f8bf6c2cc4 Removed a few debug messages from previous commit, then the problem shows up again. It seems due to the script
engine, after rezzing the pebbles and changing their shapes, the cached values in RegionSyncModule not properly
sync'ed with SOP's data.
2011-05-03 13:37:55 -07:00
Huaiyu (Kitty) Liu 54ba7a61f8 Added back some debug messages, seems now shapes are sync'ed properly again. 2011-05-03 13:16:39 -07:00
Diva Canto 98b84802e4 Changed the defaults, so that it behaves exactly is it has been behaving (no WebFetch cap by default). 2011-05-02 20:19:36 -07:00
Diva Canto ac9697edbe Fixed: EventQueueGet and other caps were being wrongly deregistered. Also CapabilitiesModule was being instantiated twice (damn Mono.Addins). 2011-05-02 19:45:47 -07:00
Huaiyu (Kitty) Liu c07c46c147 For debugging shape not sync'ed properly problem: adding back debug messages in
CompareHashedValue_UpdateByLocal
       	HandleUpdatedPrimProperties
2011-05-02 16:48:25 -07:00
Huaiyu (Kitty) Liu 7157398d77 For debugging shape not sync'ed properly problem: adding back debug messages in
CompareHashedValue_UpdateByLocal
	SetSOPPropertyValue
2011-05-02 16:39:03 -07:00
Diva Canto 6b52c1d6cd Fix the GetTexture path to /CAPS/GetTexture for now until we have real capabilities. 2011-05-02 16:16:10 -07:00
Huaiyu (Kitty) Liu bceafb4291 removed a bunch of debug messages, which were added to debug why shape was not synchronizing properly. 2011-05-02 15:17:17 -07:00
Diva Canto 883f21dd02 WebFetchInventoryDescendents working. Tested with robust. 2011-05-02 14:33:34 -07:00
Diva Canto 2d403d5b18 Merge branch 'master' into caps 2011-05-02 11:56:51 -07:00
Diva Canto aba9ffdbd0 Refactored the GetMesh module into a handler and a module, to be the same as GetTexture. 2011-05-02 11:56:40 -07:00
Diva Canto f7d3720126 Increased timeout for fat UpdateAgent to 200secs. Nebadon's 3800-prim alien avatar takes 6secs to transfer between sims on the same machine... 2011-05-02 09:20:08 -07:00
Diva Canto 51d0b8b4e9 Oops, forgot this one. 2011-05-02 09:06:21 -07:00
Diva Canto 8cc547c277 Turns out that it's a bad idea to let Agent position updates linger for a long time on certain versions of mono. It's better to abort them if they take too long. So timeout is now an argument. Currently: 20secs for CreateAgent, 100secs for UpdateAgent (fat), 10 secs for UpdateAgent (Position); all of these divided by 4, for ReadWrite, as Mic had before. 2011-05-02 09:04:34 -07:00
Diva Canto 10180760b7 Works! 2011-05-02 08:48:55 -07:00
Diva Canto 2d21052fa3 Start to drill down on GetTexture. Read the config and do different things. 2011-05-01 19:09:08 -07:00
Diva Canto f79400e94c Broke down Caps.cs into a generic Caps object that simply registers/unregisters capabilities and a specific bunch of capability implementations in Linden space called BunchOfCaps.
Renamed a few methods that were misnomers.
Compiles but doesn't work.
2011-05-01 18:22:53 -07:00
Diva Canto 275046cf02 Change GetTextureModule.cs to conform to the new IRegion module interface. NOTHING OF THIS WORKS. Compiles. 2011-05-01 12:03:00 -07:00
Diva Canto 126d2adeba Move CapabilitiesModule back to CoreModules. This one belongs there. 2011-05-01 12:02:07 -07:00
Diva Canto f10666c7ba How this might look like from a configuration perspective. Changes OpenSimDefaults.ini. 2011-05-01 10:07:54 -07:00
Diva Canto 8cc9d22b89 Merge branch 'master' into caps 2011-05-01 09:31:26 -07:00
Diva Canto bbe41c75e1 Fixed confusing OSDMap that comes as the response of QueryAccess in the case it fails. 2011-05-01 09:30:23 -07:00
Diva Canto f0bf64b6de Merge branch 'master' into caps 2011-05-01 09:11:16 -07:00
Diva Canto 6b2b036387 Added OpenSim.Capabilities.Handlers. For the moment it has only the GetTexture handler. The region module in Linden space uses it. WARNING: nothing of this works yet, it just compiles. 2011-05-01 09:08:18 -07:00
Diva Canto d4323dd753 Increased Timeout to 30 secs. 2011-04-30 18:08:48 -07:00
Diva Canto 91a604d4b6 Removed XXX Debug. Increased ReadWriteTimeout on ServiceOSDRequest, because it was _way_ too low and is probably making writes abort in the middle. 2011-04-30 17:40:21 -07:00
Diva Canto 56df746133 XXX DEBUGGING! 2011-04-30 16:53:43 -07:00
Diva Canto 00e94b0ba8 Check for RegionID instead of RegionHandle. Other minor tweaks 2011-04-30 16:53:11 -07:00
Diva Canto e3c27d8527 Nope, that didn't feel right. Moving all those modules to Linden space. 2011-04-30 13:24:25 -07:00