UbitUmarov
8c657e4837
add a estimator of client ping time, and painfully make it visible in show
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connections console command
2014-08-14 20:41:36 +01:00
Melanie
31279a3308
Merge commit '08750501617ca332ab196b2f25030e3c635c9dd6' into careminster
2014-01-05 20:03:48 +00:00
dahlia
0875050161
Add console utility commands "scale scene" and "translate scene". Note that repeated use of these commands will induce floating point accumulation errors. Please back up your region before using.
2013-12-10 13:57:18 -08:00
Melanie
6d6b9ab791
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2013-12-07 01:08:49 +00:00
dahlia
e52a8d388f
"rotate scene" command now uses Constants.RegionSize / 2 to pick the center of rotation and center can be optionally overridden in the command line
2013-11-26 21:07:37 -08:00
dahlia
5a9ec0748b
add a "rotate scene" console command. Seems to work for prims/sculpts/mesh but not for foliage, don't know why. Also doesn't work on terrain. Successive use of this command will likely introduce floating point error accumulation. Back up your region before using it :)
2013-11-26 17:18:44 -08:00
Melanie
3589acdab1
Merge branch 'master' into careminster
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Conflicts:
.gitignore
OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs
OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
prebuild.xml
runprebuild.bat
2013-11-23 19:13:22 +00:00
Justin Clark-Casey (justincc)
b44c69807d
Fix bug where "show modules" would accidentally list all the shared modules again as "non-shared"
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Addresses http://opensimulator.org/mantis/view.php?id=6860
2013-11-19 23:53:15 +00:00
Melanie
75c68fa29e
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Data/MySQL/MySQLSimulationData.cs
OpenSim/Data/MySQL/Resources/RegionStore.migrations
OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
OpenSim/Region/Framework/Scenes/Tests/ScenePresenceCapabilityTests.cs
OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2013-10-04 20:03:12 +01:00
Justin Clark-Casey (justincc)
b16bc7b01c
refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly.
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Adds IScene.CloseAgent() to replace RemoveClient()
2013-09-27 19:14:21 +01:00
dahlia
b704de9bf8
minor code formatting for the sake of consistency and readability
2013-09-26 16:27:11 -07:00
Melanie
ad1b2902f2
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Application/OpenSimBase.cs
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2013-08-11 17:31:25 +01:00
Robert Adams
d9bd6e6b5b
Add parameter and explanation of ManagedStats return to OpenSimDefaults.ini.
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Add 'callback' query parameter to managed stats return to return function
form of JSON data.
2013-08-08 09:45:30 -07:00
Robert Adams
50c163ae6c
Add a JSON web fetch of the statististics managed by StatsManager.
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Disabled by default. Enable by setting
[Startup]ManagedStatsRemoteFetchURI="Something"
and thereafter "http://ServerHTTPPort/Something/ " will return all the managed
stats (equivilent to "show stats all" console command).
Accepts queries "cat=", "cont=" and "stat=" to specify statistic category,
container and statistic names. The special name "all" is the default and returns
all values in that group.
2013-08-08 09:45:01 -07:00
Justin Clark-Casey (justincc)
638c3d25b0
Remove never implemented stub modules commands (list, load, unload) from back in 2009.
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"show modules" is the functional console command that will show currently loaded modules.
Addresses http://opensimulator.org/mantis/view.php?id=6730
2013-08-08 00:48:22 +01:00
Melanie
a7eb1b5b85
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs
OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
2013-07-24 03:50:09 +01:00
Dan Lake
6572847518
Added MinPoolThreads to ini [Startup] section to control SmartThreadPool.
2013-07-18 02:28:07 -07:00
Dan Lake
f64f07e7c5
command line kick user now uses exact name match instead of substring search to avoid kicking the wrong user or multiple wrong users.
2013-07-17 15:05:30 -07:00
Melanie
5ddcc25ee9
Merge branch 'master' into careminster
2013-07-04 22:32:58 +01:00
Justin Clark-Casey (justincc)
25889b2d7e
change "debug packet" command to "debug lludp packet" to conform with other "debug lludp" options
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also moves the implementing code into LLUDPServer.cs along with other debug commands from OpenSim.cs
gets all debug lludp commands to only activate for the set scene if not root
2013-07-04 00:02:53 +01:00
Melanie
f70357eaa3
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Framework/Monitoring/BaseStatsCollector.cs
OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs
OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
2013-06-23 01:59:57 +01:00
Justin Clark-Casey (justincc)
0d2fd0d914
Make general server stats available on the robust console as well as the simulator console
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This means the "show stats" command is now active on the robust console.
2013-06-17 22:39:00 +01:00
Melanie
b9146a7922
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Framework/Servers/BaseOpenSimServer.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2013-03-15 23:45:32 +00:00
Justin Clark-Casey (justincc)
12900ea84e
Log same environment information to Robust log as is already done for simulator logs, for debug purposes
2013-03-14 23:39:15 +00:00
Melanie
eb9458fd7e
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Framework/Scenes/SceneManager.cs
2013-02-28 21:20:07 +00:00
Justin Clark-Casey (justincc)
0e8ec5649e
Get "show modules" console command to obey selected command line region/s
2013-02-27 22:32:14 +00:00
Justin Clark-Casey (justincc)
647cb278c7
Get "show modules" console command to show modules in alphabetical order, and group shared and non-shared modules together
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This is to make it easier to tell if a region has a certain module active or not
2013-02-27 22:25:03 +00:00
Melanie
f74915ed4f
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
2013-01-11 02:13:10 +00:00
Justin Clark-Casey (justincc)
a16ae5d7e3
Move scene debug commands into separate module. Command changes from "debug scene <key> <value>" to "debug scene set <key> <value>" to accomodate future settings
2013-01-10 23:49:48 +00:00
Justin Clark-Casey (justincc)
e65737be93
minor: add missing newline to "debug scene" console command
2013-01-10 22:42:33 +00:00
Justin Clark-Casey (justincc)
f566dc0618
Remove unimplemented "debug teleport" console command
2013-01-10 22:42:12 +00:00
Justin Clark-Casey (justincc)
701ca1e4b8
Add "debug scene pbackup true|false" console command. This enables or disable periodic scene backup. For debug purposes.
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If false, scene is still saved on shutdown.
2013-01-10 22:38:48 +00:00
Melanie
ae8733bf59
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
OpenSim/Region/Framework/Scenes/SceneManager.cs
2012-11-23 03:39:49 +00:00
Justin Clark-Casey (justincc)
8c8c8a00a4
Fix problem where restarting the currently selected region would stop various console commands (e.g. "show users") from working.
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This was because the "currently selected" scene reference was being left as the dead scene instead of the restarted Scene object.
2012-11-23 02:22:30 +00:00
Melanie
3c1a58c67a
Merge branch 'master' into careminster
2012-11-22 13:37:27 +00:00
Justin Clark-Casey (justincc)
3ce00e97cc
Factor out command script code.
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This also allows comments in command scripts (lines starting with ;, # or //) to be used across all servers
2012-11-22 05:57:20 +00:00
Justin Clark-Casey (justincc)
9fcf3f1a3f
Make "config show/set/get/save" console commands available on all servers
2012-11-22 05:48:41 +00:00
Justin Clark-Casey (justincc)
45d1e6ab09
Make "show info" command available across all servers
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This helpfully lists version information, startup location and console log level
2012-11-22 04:45:53 +00:00
Melanie
2e0ce70e63
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Application/OpenSimBase.cs
OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs
OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs
OpenSim/Region/Framework/ModuleLoader.cs
OpenSim/Region/Framework/Scenes/SceneManager.cs
2012-11-12 23:27:47 +00:00
Melanie
8c130bcaf5
Remove the old style module loader and all references to it
2012-11-12 22:50:28 +00:00
Melanie
48569e856a
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-10-30 01:02:20 +00:00
Justin Clark-Casey (justincc)
09f4e72d6a
Fix memory leak where removing an NPC did not remove its circuits.
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This was because we were removing by circuitcode where NPCs have no code.
Now removing by agent ID instead.
This commit also fixes the "show circuits" console command to work properly where the circuit has no associated IP address.
2012-10-29 23:22:40 +00:00
Melanie
6ce93b22d1
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
OpenSim/Region/Framework/Scenes/Scene.cs
2012-10-12 19:05:06 +01:00
Justin Clark-Casey (justincc)
b5a3c74a5c
Add "active true|false" to "debug scene" console command.
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This allows the scene update and maintenance loops to be started and stopped for debug purposes.
2012-10-12 02:52:08 +01:00
Melanie
db774d4292
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
OpenSim/Region/Framework/Scenes/EventManager.cs
2012-09-16 04:11:20 +01:00
Oren Hurvitz
ce468215d5
Support multi-region OAR files
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Merged ArchiveWriteRequestPreparation.cs and ArchiveWriteRequestExecution.cs. This simplifies the code, and it's faster to write each scene to the archive as it's found rather than all at once at the end.
2012-09-14 20:25:03 +01:00
Justin Clark-Casey (justincc)
d53a53d4c5
Make "show http-handlers" command available for ROBUST instances as well as the simulator executable.
2012-09-12 00:10:48 +01:00
Melanie
f8603a215d
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Framework/IClientAPI.cs
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-08-23 01:41:47 +01:00
Justin Clark-Casey (justincc)
e6fb458597
no-op change for cia.vc test
2012-08-20 22:18:29 +01:00
Justin Clark-Casey (justincc)
bcbd450fe4
Add --force flag to "kick user" console command to allow bypassing of recent race condition checks.
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This is to allow a second attempt to remove an avatar even if "show connections" shows them as already inactive (i.e. close has already been attempted once).
You should only attempt --force if a normal kick fails.
This is partly for diagnostics as we have seen some connections occasionally remain on lbsa plaza even if they are registered as inactive.
This is not a permanent solution and may not work anyway - the ultimate solution is to stop this problem from happening in the first place.
2012-08-20 20:24:54 +01:00