1893164d26 
								
							
								 
							
						 
						
							
							
								
								Moved script loading from ScriptManager to AppDomainManager. Now increases scripts loaded count in AppDomain properly.  
							
							
							
						 
						
							2007-08-19 06:52:59 +00:00  
				
					
						
							
							
								 
						
							
							
								75f6c3d364 
								
							
								 
							
						 
						
							
							
								
								More prep work for adding prims to ODE physics  
							
							
							
						 
						
							2007-08-19 06:14:36 +00:00  
				
					
						
							
							
								 
						
							
							
								489803e6bc 
								
							
								 
							
						 
						
							
							
								
								Did I forget to add IScript.cs? Yes I did...  
							
							
							
						 
						
							2007-08-18 23:38:03 +00:00  
				
					
						
							
							
								 
						
							
							
								37446b0392 
								
							
								 
							
						 
						
							
							
								
								Moved in-AppDomain event execution from Script to OpenSim.Region.ScriptEngine.Executor. Script no longer responsible for handling event calls to itself (and we can create reference cache in Executor).  
							
							
							
						 
						
							2007-08-18 23:24:38 +00:00  
				
					
						
							
							
								 
						
							
							
								318376707d 
								
							
								 
							
						 
						
							
							
								
								starting to add bits and pieces to physics prims that we will eventually need for collisions. not hooked in yet.  
							
							
							
						 
						
							2007-08-18 23:05:02 +00:00  
				
					
						
							
							
								 
						
							
							
								1ae73931da 
								
							
								 
							
						 
						
							
							
								
								Added (theoretical) AppDomain cleanup code.  
							
							
							
						 
						
							2007-08-18 22:33:06 +00:00  
				
					
						
							
							
								 
						
							
							
								240712ca9f 
								
							
								 
							
						 
						
							
							
								
								Scripts are working again. Scripts are now loaded into limited AppDomains (no security yet).  
							
							... 
							
							
							
							*phew* that only took me 12 hours of coding... 
							
						 
						
							2007-08-18 22:09:07 +00:00  
				
					
						
							
							
								 
						
							
							
								6faa8d8d68 
								
							
								 
							
						 
						
							
							
								
								Script loads into separate AppDomain without errors. Events and llFunctions not working yet.  
							
							
							
						 
						
							2007-08-18 21:31:35 +00:00  
				
					
						
							
							
								 
						
							
							
								f444fe4f87 
								
							
								 
							
						 
						
							
							
								
								Moved OpenSim.Region.ScriptEngine.Common.dll from bin\ScriptEngine\ to bin\ folder - hopefully solves compile problem on Linux.  
							
							
							
						 
						
							2007-08-18 21:10:40 +00:00  
				
					
						
							
							
								 
						
							
							
								551f2af39f 
								
							
								 
							
						 
						
							
							
								
								LSL Compiler now only referring required assemblies (DotNetEngine and Common). Changed Vector and Rotation to custom types (stored in Common) that needs to be changed later. No longer using Axiom. Script support still broken.  
							
							
							
						 
						
							2007-08-18 20:53:13 +00:00  
				
					
						
							
							
								 
						
							
							
								1d41fd4984 
								
							
								 
							
						 
						
							
							
								
								Working on AppDomains. Scripting is now officially broken. :]  
							
							
							
						 
						
							2007-08-18 19:54:04 +00:00  
				
					
						
							
							
								 
						
							
							
								6d10c65358 
								
							
								 
							
						 
						
							
							
								
								Moved LSL_BuiltIn_Commands_Interface.cs to a separate library (OpenSim.Region.ScriptEngine.Common). Fixed last compile error (forgot to include LSL_BuiltIn_Commands.cs).  
							
							
							
						 
						
							2007-08-18 18:53:03 +00:00  
				
					
						
							
							
								 
						
							
							
								1284369a32 
								
							
								 
							
						 
						
							
							
								
								Started on AppDomains for ScriptEngine. Moved llFunctions in LSL_BaseClass.cs to LSL_BuiltIn_Commands.cs. Changed how scripts are loaded.  
							
							
							
						 
						
							2007-08-18 18:18:14 +00:00  
				
					
						
							
							
								 
						
							
							
								6c7f828833 
								
							
								 
							
						 
						
							
							
								
								When teleporting to distant region, you can now go to the point you want to go to, instead of the default 128,128  
							
							
							
						 
						
							2007-08-18 17:10:54 +00:00  
				
					
						
							
							
								 
						
							
							
								fdd5602422 
								
							
								 
							
						 
						
							
							
								
								llstrenglength (thanks ldvoipeng!)  
							
							
							
						 
						
							2007-08-18 16:56:05 +00:00  
				
					
						
							
							
								 
						
							
							
								8eb9952e5f 
								
							
								 
							
						 
						
							
							
								
								lsl test cases, and llregioncorner (thanks Dalien!)  
							
							
							
						 
						
							2007-08-18 02:15:21 +00:00  
				
					
						
							
							
								 
						
							
							
								4177f5c485 
								
							
								 
							
						 
						
							
							
								
								* Applied dalien's terrain help patch (thanks!)  
							
							
							
						 
						
							2007-08-17 22:57:46 +00:00  
				
					
						
							
							
								 
						
							
							
								d2e48c8014 
								
							
								 
							
						 
						
							
							
								
								* Added new terrain-sim <simname> <terrain commands...> function to run terrain commands on a specific sim.  
							
							... 
							
							
							
							* Made arguments for terrain save grdmap optional. Uses defaultstripe if no argument specified. 
							
						 
						
							2007-08-17 22:44:34 +00:00  
				
					
						
							
							
								 
						
							
							
								fcf7db7272 
								
							
								 
							
						 
						
							
							
								
								Pimped up Default.lsl. Now featuring a touch counter.  
							
							... 
							
							
							
							Changed "ObjectID" in ScriptEngine to IScriptHost reference. Events will now be queued based on IScriptHost reference instead of string ID of object. Removed "root" object reference in script. 
							
						 
						
							2007-08-17 21:24:38 +00:00  
				
					
						
							
							
								 
						
							
							
								577fb1a987 
								
							
								 
							
						 
						
							
							
								
								Removed RAIL test from startup for now...  
							
							
							
						 
						
							2007-08-17 19:47:40 +00:00  
				
					
						
							
							
								 
						
							
							
								3998c1611c 
								
							
								 
							
						 
						
							
							
								
								(2/2) Added DotSets.dll and Mono.PEToolkit.dll  
							
							
							
						 
						
							2007-08-17 18:42:54 +00:00  
				
					
						
							
							
								 
						
							
							
								4e8536588f 
								
							
								 
							
						 
						
							
							
								
								(1/2) removed DotSets.dll and Mono.PEToolkit.dll  
							
							
							
						 
						
							2007-08-17 18:42:07 +00:00  
				
					
						
							
							
								 
						
							
							
								f2dd6c86f7 
								
							
								 
							
						 
						
							
							
								
								Added RAIL.dll  
							
							... 
							
							
							
							Updated DotSets.dll and Mono.PEToolkit.dll
Started on microthreading - currently display exception during startup 
							
						 
						
							2007-08-17 18:39:04 +00:00  
				
					
						
							
							
								 
						
							
							
								66695ded13 
								
							
								 
							
						 
						
							
							
								
								krinkec's updates to ll* interface and functions.  
							
							
							
						 
						
							2007-08-17 17:33:18 +00:00  
				
					
						
							
							
								 
						
							
							
								d3660ed269 
								
							
								 
							
						 
						
							
							
								
								*Moved network_servers_info.xml into OpenSim.ini under [Network]  
							
							
							
						 
						
							2007-08-17 15:45:49 +00:00  
				
					
						
							
							
								 
						
							
							
								4a9e40ea47 
								
							
								 
							
						 
						
							
							
								
								* Added support for the IMG-format loader to terrain's load-tile function.  
							
							
							
						 
						
							2007-08-16 23:29:28 +00:00  
				
					
						
							
							
								 
						
							
							
								e53d680d41 
								
							
								 
							
						 
						
							
							
								
								* Now sending manager, host and root host to Script in constructor.  
							
							... 
							
							
							
							* Changed how Script accesses World
* Implemented llSay, llWhisper and llShout
* Added SetText() to IScriptHost, implemented llText
* Minor renamings to conform with code conventions 
							
						 
						
							2007-08-16 18:40:44 +00:00  
				
					
						
							
							
								 
						
							
							
								cb90510e16 
								
							
								 
							
						 
						
							
							
								
								Had to rename Rotation in SceneObjectGroup to GroupRotation to stop conflict with Rotation in entitybase (couldn't override as they are different types (LL vs Axiom) and didn't want to add new).  
							
							... 
							
							
							
							When you take prims into inventory (or delete them), they should now be removed from the prim datastore, so they no longer reappear in-world when you restart opensim. 
							
						 
						
							2007-08-16 18:22:08 +00:00  
				
					
						
							
							
								 
						
							
							
								25fd8d0273 
								
							
								 
							
						 
						
							
							
								
								* Introduced IScriptHost as an interface to fetching object data from scripts.  
							
							... 
							
							
							
							* This meant introducing AbsolutePosition on all objects (since SimChat wants that) 
							
						 
						
							2007-08-16 17:08:03 +00:00  
				
					
						
							
							
								 
						
							
							
								67873b8614 
								
							
								 
							
						 
						
							
							
								
								Deleted old inventoryCache.cs  
							
							
							
						 
						
							2007-08-16 16:57:30 +00:00  
				
					
						
							
							
								 
						
							
							
								531f64a53b 
								
							
								 
							
						 
						
							
							
								
								Taking Prims (SceneObjectGroups) in and out of inventory should now work and if left in inventory will still be there after restarts. (as with the rest of inventory it will only fully work in standalone mode with account authentication turned on).  
							
							
							
						 
						
							2007-08-16 16:31:32 +00:00  
				
					
						
							
							
								 
						
							
							
								915f8cc1a1 
								
							
								 
							
						 
						
							
							
								
								I will get it right, honestly!  
							
							
							
						 
						
							2007-08-16 14:48:58 +00:00  
				
					
						
							
							
								 
						
							
							
								5bbbf44719 
								
							
								 
							
						 
						
							
							
								
								Sorry everyone forget to include this, if someone wants to arrange it, I will present myself on a deepgrid region for public flogging.  
							
							
							
						 
						
							2007-08-16 14:37:16 +00:00  
				
					
						
							
							
								 
						
							
							
								b6c48c53b2 
								
							
								 
							
						 
						
							
							
								
								Can now set the plugins for standalone mode's Inventory database (default sqlite) and for its user database (default DB4o). Currently changing the user plugin to MySql should work (if you have MySql setup (should be same as for grid mode). There is also a MySql provider for the inventory but not 100% certain if that is finished and functional (will need to check with Adam on that).  
							
							
							
						 
						
							2007-08-16 11:24:40 +00:00  
				
					
						
							
							
								 
						
							
							
								94af938742 
								
							
								 
							
						 
						
							
							
								
								The 'Party Party Groupie Groupie Life is a game' commit:  
							
							... 
							
							
							
							* Added prototypical MoneyBalance support
  * Finalized konceptual touch wiring
  * Turned SimpleApp into a tedious harvesting game. 
							
						 
						
							2007-08-15 21:24:25 +00:00  
				
					
						
							
							
								 
						
							
							
								6831c42fe2 
								
							
								 
							
						 
						
							
							
								
								compile error removed :)  
							
							
							
						 
						
							2007-08-15 19:30:19 +00:00  
				
					
						
							
							
								 
						
							
							
								9c3251b177 
								
							
								 
							
						 
						
							
							
								
								Bugfixes in LSL compiler. Changed most datatypes to int (instead of UInt32) and double (instead of float).  
							
							
							
						 
						
							2007-08-15 19:25:29 +00:00  
				
					
						
							
							
								 
						
							
							
								ae20503dae 
								
							
								 
							
						 
						
							
							
								
								*Added the ability to run commands after all regions have started up  
							
							... 
							
							
							
							*By default, it is set to startup_commands.txt. Simply add a list of commands separated by a new line to be run or change the file by changing the path of a startup commands file in OpenSim.ini 
							
						 
						
							2007-08-15 19:08:27 +00:00  
				
					
						
							
							
								 
						
							
							
								94dded470d 
								
							
								 
							
						 
						
							
							
								
								More work on inventory, can now create other inventory types, like Clothes and body parts. [Note while you can edit these, at the moment your changes won't be saved between restarts. This will be fixed very soon.]  
							
							
							
						 
						
							2007-08-15 18:34:36 +00:00  
				
					
						
							
							
								 
						
							
							
								2a5a8c48c3 
								
							
								 
							
						 
						
							
							
								
								* We now have a field of spinning objects.  
							
							
							
						 
						
							2007-08-15 18:13:32 +00:00  
				
					
						
							
							
								 
						
							
							
								a4602515ce 
								
							
								 
							
						 
						
							
							
								
								* Added more spinning parts to ComplexObject.  
							
							... 
							
							
							
							* We now have CylinderShape
* This commit dedicated to the birth of techno house. 
							
						 
						
							2007-08-15 18:02:05 +00:00  
				
					
						
							
							
								 
						
							
							
								2fe9b8139c 
								
							
								 
							
						 
						
							
							
								
								* Again, FileSystemObject reports filename.  
							
							... 
							
							
							
							* SimpleApp now featuring spinning box with spinning parts.
* Damn. That's cool. 
							
						 
						
							2007-08-15 17:15:41 +00:00  
				
					
						
							
							
								 
						
							
							
								c47bca94d2 
								
							
								 
							
						 
						
							
							
								
								* Exploring Group/Part from an app perspective.  
							
							
							
						 
						
							2007-08-15 16:57:47 +00:00  
				
					
						
							
							
								 
						
							
							
								226339cd40 
								
							
								 
							
						 
						
							
							
								
								* Applying ckrinke's LSL baseclass changes (Thanks!)  
							
							
							
						 
						
							2007-08-15 16:57:01 +00:00  
				
					
						
							
							
								 
						
							
							
								bf60577e57 
								
							
								 
							
						 
						
							
							
								
								* Fixed bug with llModPow  
							
							... 
							
							
							
							* Implemented llSleep
* Implemented llGetEnergy (always returns 1.0)
* Implemented llGetRegionName
* Implemented llGetRegionTimeDilation (always returns 1.0)
* Implemented llGetRegionFPS (always returns 10.0) 
							
						 
						
							2007-08-15 16:52:24 +00:00  
				
					
						
							
							
								 
						
							
							
								ceb1c12bd1 
								
							
								 
							
						 
						
							
							
								
								* New LSL functions  
							
							... 
							
							
							
							+ llAsin / llAcos
+ llMD5String
+ llModPow
+ llGetUnixTime 
							
						 
						
							2007-08-15 16:44:00 +00:00  
				
					
						
							
							
								 
						
							
							
								c170c60df7 
								
							
								 
							
						 
						
							
							
								
								* Division of parcel boundaries occurs in double space rather than decimal.  
							
							
							
						 
						
							2007-08-15 16:17:40 +00:00  
				
					
						
							
							
								 
						
							
							
								217d511077 
								
							
								 
							
						 
						
							
							
								
								Temporary fix for the region crossing crash, Although we need to start to change and improve how we handle caps.  
							
							
							
						 
						
							2007-08-15 15:24:37 +00:00  
				
					
						
							
							
								 
						
							
							
								5699bb2e64 
								
							
								 
							
						 
						
							
							
								
								* Permissions! - You can now only perform certain functions (such as editing other peoples objects) if you have permission to do so.  
							
							... 
							
							
							
							* Moved OnPermissionError to EventManager - now triggers a standard blue alert.
* Terraforming now requires permission via the permissions manager. [Defaults to admin-only]
* Permissions manager is now substantiated in Scene
* Buttload of new permissions added.
* Estate manager operations now require various levels of permission to operate
* OGS1 now produces 'summary reports' for a commsManager of each scene it maintains connections for. Reduces grid network traffic for ping checks.
* Added new "permissions true" / "permissions false" console command to enable or disable permissions. 
							
						 
						
							2007-08-15 14:10:26 +00:00  
				
					
						
							
							
								 
						
							
							
								a4fc02d790 
								
							
								 
							
						 
						
							
							
								
								Partial fix for the permissions on edited notecards/scripts (now you might still see the messages next to the items of no copy or whatever, but they shouldn't stop you doing thing like reading etc)  
							
							
							
						 
						
							2007-08-14 20:05:39 +00:00