71ec84d77f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-03-22 00:00:05 +00:00  
				
					
						
							
							
								 
						
							
							
								1a8769e6ef 
								
							
								 
							
						 
						
							
							
								
								Instead of loading default avatar animations in both SLUtil and AvatarAnimations, load just in AvatarAnimations instead.  
							
							... 
							
							
							
							This lets us remove the dependency of OpenSim.Framework.dll on data/avataranimations.xml, which is not necessary for ROBUST.
This commit also takes care of the odd situation where animations are stored and used internally with uppercase names (e.g. "STAND")
but scripts refer to them with lowercase names (e.g. "sit"). 
							
						 
						
							2012-03-21 23:57:39 +00:00  
				
					
						
							
							
								 
						
							
							
								7783c93802 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update TODO list. Rearrange code for readability. Add per object friction and restitution runtime settable parameters.  
							
							
							
						 
						
							2012-03-21 16:16:47 -07:00  
				
					
						
							
							
								 
						
							
							
								cb2727cf6e 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyancy for flying. Tweek avatar default friction and resititution  
							
							
							
						 
						
							2012-03-21 16:16:46 -07:00  
				
					
						
							
							
								 
						
							
							
								6c55fd93a3 
								
							
								 
							
						 
						
							
							
								
								BulletSim: set buoyancy in only one place  
							
							
							
						 
						
							2012-03-21 16:16:45 -07:00  
				
					
						
							
							
								 
						
							
							
								898a16802b 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add some new runtime setable parameters to match the dll.  
							
							
							
						 
						
							2012-03-21 16:16:44 -07:00  
				
					
						
							
							
								 
						
							
							
								3e7e166124 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update BulletSim.dll to Bullet 2.80 and add libBulletSim.so to the new lib32 and lib64 binary directories  
							
							
							
						 
						
							2012-03-21 16:16:42 -07:00  
				
					
						
							
							
								 
						
							
							
								eafc3d6c47 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Update list of TODO tasks  
							
							
							
						 
						
							2012-03-21 16:16:41 -07:00  
				
					
						
							
							
								 
						
							
							
								5170cd7577 
								
							
								 
							
						 
						
							
							
								
								Updated the UserAccountsClient a little bit, plus some more sanity checks on the service connector.  
							
							
							
						 
						
							2012-03-21 11:22:39 -07:00  
				
					
						
							
							
								 
						
							
							
								4a9ca3ca8f 
								
							
								 
							
						 
						
							
							
								
								HG Friends: reroute the status notifications to the HGFriends service, so that they can scale better. They were previously being handled by the UAS; that is still there, but it's now obsolete and will be removed in a future release.  
							
							
							
						 
						
							2012-03-21 10:35:06 -07:00  
				
					
						
							
							
								 
						
							
							
								d8bcb78b10 
								
							
								 
							
						 
						
							
							
								
								HG Friends: pulled sim-bound notification code to HGStatusNotifier, so that we can better manage this traffic.  
							
							
							
						 
						
							2012-03-21 09:14:17 -07:00  
				
					
						
							
							
								 
						
							
							
								8ad426f329 
								
							
								 
							
						 
						
							
							
								
								Removed extraneous debug message  
							
							
							
						 
						
							2012-03-21 08:08:43 -07:00  
				
					
						
							
							
								 
						
							
							
								1089e9b842 
								
							
								 
							
						 
						
							
							
								
								Removed extraneous debug message  
							
							
							
						 
						
							2012-03-21 08:08:12 -07:00  
				
					
						
							
							
								 
						
							
							
								5abe1b4fce 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-03-20 21:36:46 -07:00  
				
					
						
							
							
								 
						
							
							
								91cc09b7bf 
								
							
								 
							
						 
						
							
							
								
								HG Friends config for Robust.HG.ini.example  
							
							
							
						 
						
							2012-03-20 21:36:24 -07:00  
				
					
						
							
							
								 
						
							
							
								d49dd5573b 
								
							
								 
							
						 
						
							
							
								
								Removed extraneous debug messages. Added a check for UUID.Zero.  
							
							
							
						 
						
							2012-03-20 21:36:02 -07:00  
				
					
						
							
							
								 
						
							
							
								54a8a5baba 
								
							
								 
							
						 
						
							
							
								
								If "debug scene updates true" then print out to log when a garbage collection occurs.  
							
							
							
						 
						
							2012-03-21 02:02:14 +00:00  
				
					
						
							
							
								 
						
							
							
								de53aa32e0 
								
							
								 
							
						 
						
							
							
								
								Add Scene.DebugUpdates switch which, if turned on, will print out a warning when a frame updates takes longer than twice the desired time  
							
							... 
							
							
							
							This is controlled via "debug scene updates true|false" on the region console.
Also fix an oversight with "debug scene teleport true|false" 
							
						 
						
							2012-03-21 01:27:09 +00:00  
				
					
						
							
							
								 
						
							
							
								ab243f4a57 
								
							
								 
							
						 
						
							
							
								
								Incorporate scene teleporting debugging into "debug scene teleport true|false" command  
							
							
							
						 
						
							2012-03-21 01:13:44 +00:00  
				
					
						
							
							
								 
						
							
							
								9671e43497 
								
							
								 
							
						 
						
							
							
								
								Replace "scene debug true false true" console command with "scene debug scripting true" or other parameters as appropriate.  
							
							... 
							
							
							
							This is to allow individual switching of scene debug settings and to provide flexibiltiy for additional settings. 
							
						 
						
							2012-03-21 01:02:58 +00:00  
				
					
						
							
							
								 
						
							
							
								7a0d7be44c 
								
							
								 
							
						 
						
							
							
								
								Refix the fixed fix!  
							
							
							
						 
						
							2012-03-21 00:17:58 +00:00  
				
					
						
							
							
								 
						
							
							
								69a9a6993e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-03-20 17:33:26 -07:00  
				
					
						
							
							
								 
						
							
							
								91a001d3cf 
								
							
								 
							
						 
						
							
							
								
								fix compile error from last commit  
							
							
							
						 
						
							2012-03-21 00:31:31 +00:00  
				
					
						
							
							
								 
						
							
							
								9e8b194356 
								
							
								 
							
						 
						
							
							
								
								Fixed borkness with map search introduce by my last changes to it.  
							
							
							
						 
						
							2012-03-20 17:29:34 -07:00  
				
					
						
							
							
								 
						
							
							
								742acc0a3c 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-03-20 17:26:18 -07:00  
				
					
						
							
							
								 
						
							
							
								f7c61790b7 
								
							
								 
							
						 
						
							
							
								
								Fixed borkness with previous merge.  
							
							
							
						 
						
							2012-03-20 17:25:52 -07:00  
				
					
						
							
							
								 
						
							
							
								022366a074 
								
							
								 
							
						 
						
							
							
								
								refactor: simplify EstateManagementModule.handleEstateDebugRegionRequest()  
							
							
							
						 
						
							2012-03-21 00:23:46 +00:00  
				
					
						
							
							
								 
						
							
							
								841b4232f6 
								
							
								 
							
						 
						
							
							
								
								Line endings  
							
							
							
						 
						
							2012-03-20 17:19:55 -07:00  
				
					
						
							
							
								 
						
							
							
								3fa51f66ec 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Framework/Util.cs 
							
						 
						
							2012-03-20 17:19:14 -07:00  
				
					
						
							
							
								 
						
							
							
								d08ad6459a 
								
							
								 
							
						 
						
							
							
								
								HG Friends: allow the establishment of HG friendships without requiring co-presence in the same sim. Using avatar picker, users can now search for names such as "first.last@grid.com:9000", find them, and request friendship. Friendship requests are stored if target user is offline. TESTED ON STANDALONE ONLY.  
							
							
							
						 
						
							2012-03-20 17:14:19 -07:00  
				
					
						
							
							
								 
						
							
							
								7bf628ab31 
								
							
								 
							
						 
						
							
							
								
								Add ability to log warn if a frame takes longer than twice the expected time.  Currently commented out.  
							
							
							
						 
						
							2012-03-21 00:02:08 +00:00  
				
					
						
							
							
								 
						
							
							
								4c41b53a4b 
								
							
								 
							
						 
						
							
							
								
								Add prim name to "[MESH]: No recognized physics mesh..." log message  
							
							
							
						 
						
							2012-03-20 23:35:50 +00:00  
				
					
						
							
							
								 
						
							
							
								02f9caf6ce 
								
							
								 
							
						 
						
							
							
								
								remove some mono compiler warnings  
							
							
							
						 
						
							2012-03-20 23:34:10 +00:00  
				
					
						
							
							
								 
						
							
							
								3701f893d3 
								
							
								 
							
						 
						
							
							
								
								remove unnecessary tmpFrameMS, use maintc instead for frame time calculation  
							
							
							
						 
						
							2012-03-20 23:31:57 +00:00  
				
					
						
							
							
								 
						
							
							
								c39fba8f9d 
								
							
								 
							
						 
						
							
							
								
								minor: remove some mono compiler warnings  
							
							
							
						 
						
							2012-03-20 23:19:11 +00:00  
				
					
						
							
							
								 
						
							
							
								8bdd38b804 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-03-20 23:14:15 +00:00  
				
					
						
							
							
								 
						
							
							
								30b2a8c778 
								
							
								 
							
						 
						
							
							
								
								Move frame loop entirely within Scene.Update() for better future performance analysis and stat accuracy.  
							
							... 
							
							
							
							Update() now accepts a frames parameter which can control the number of frames updated.
-1 will update until shutdown.
The watchdog updating moves above the maintc recalculation for any required sleep since it should be accounted for within the frame. 
							
						 
						
							2012-03-20 23:12:21 +00:00  
				
					
						
							
							
								 
						
							
							
								bd1f848bf6 
								
							
								 
							
						 
						
							
							
								
								slight increase in jump power to make running jump slightly better.  
							
							
							
						 
						
							2012-03-20 14:17:15 -07:00  
				
					
						
							
							
								 
						
							
							
								9ed3532c1b 
								
							
								 
							
						 
						
							
							
								
								reduce avatar verticle jump from the absurd 5 meter jump to a less  
							
							... 
							
							
							
							absurd 3m vertical jump to better match what you would see in Second
Life and be more in line with what users would expect. 
							
						 
						
							2012-03-20 13:45:38 -07:00  
				
					
						
							
							
								 
						
							
							
								86bd287b53 
								
							
								 
							
						 
						
							
							
								
								refactor: precalculate the fixed movement factor for avatar tilting (sqrt(2)) rather than doing it multiple times on every move.  
							
							
							
						 
						
							2012-03-20 20:39:33 +00:00  
				
					
						
							
							
								 
						
							
							
								5f2a65c976 
								
							
								 
							
						 
						
							
							
								
								refactor: Eliminate unnecessary duplicate avCapsuleTilted  
							
							
							
						 
						
							2012-03-20 20:28:58 +00:00  
				
					
						
							
							
								 
						
							
							
								a3abd65e3d 
								
							
								 
							
						 
						
							
							
								
								Remove pointless ThreadAbortException catching in a test that isn't run anyway.  
							
							
							
						 
						
							2012-03-20 01:41:32 +00:00  
				
					
						
							
							
								 
						
							
							
								8c911ddaf0 
								
							
								 
							
						 
						
							
							
								
								Remove some pointless catching/throwing in the scene loop.  
							
							
							
						 
						
							2012-03-20 01:39:19 +00:00  
				
					
						
							
							
								 
						
							
							
								4cbaf053cf 
								
							
								 
							
						 
						
							
							
								
								Fix small typo  
							
							
							
						 
						
							2012-03-20 00:53:33 +00:00  
				
					
						
							
							
								 
						
							
							
								1c0f3a1f21 
								
							
								 
							
						 
						
							
							
								
								Fix crash where two scene loop threads could changes m_MeshToTriMeshMap at the same time.  
							
							... 
							
							
							
							Have to lock m_MeshToTriMeshMap as property is static and with more than one region two scene loops could try to manipulate at the same time. 
							
						 
						
							2012-03-20 00:40:03 +00:00  
				
					
						
							
							
								 
						
							
							
								e9271ec653 
								
							
								 
							
						 
						
							
							
								
								Add some doc about the EventManager.OnLoginsEnabled event.  
							
							
							
						 
						
							2012-03-19 22:48:26 +00:00  
				
					
						
							
							
								 
						
							
							
								e2b1c569da 
								
							
								 
							
						 
						
							
							
								
								Fix a bug where logins to standalones would fail if the RegionReady module was not active  
							
							... 
							
							
							
							Unfortunately, the OnLoginsEnabled event is currently only guaranteed to fire if the RegionReady module is active.
However, we can instantiate the AuthorizationService in the module RegionLoaded method since by this time all other modules will have been loaded 
							
						 
						
							2012-03-19 22:45:03 +00:00  
				
					
						
							
							
								 
						
							
							
								437f18bc41 
								
							
								 
							
						 
						
							
							
								
								Stop console command "xengine status" throwing an exception if there are no scripts in a region.  
							
							... 
							
							
							
							Addresses http://opensimulator.org/mantis/view.php?id=5940  
							
						 
						
							2012-03-19 21:43:23 +00:00  
				
					
						
							
							
								 
						
							
							
								4972491efb 
								
							
								 
							
						 
						
							
							
								
								Move startup/shutdown command .txt files to .txt.example files to avoid clobbering on updates.  
							
							... 
							
							
							
							Thanks to Whitestar in http://opensimulator.org/mantis/view.php?id=5938  for pointing out this problem. 
							
						 
						
							2012-03-19 00:29:02 +00:00  
				
					
						
							
							
								 
						
							
							
								ab54ce1907 
								
							
								 
							
						 
						
							
							
								
								Fix configuration problems where XAssetDatabasePlugin was picked up accidentally.  
							
							... 
							
							
							
							The asset data plugin now implements IXAssetData rather than IAssetData so the ordinary AssetService should no longer pick it up.
This replaces the changes in 92b1ade 
							
						 
						
							2012-03-19 00:18:04 +00:00