John Hurliman
							
						 
						
							 
							
							
							
								
							
								c04775bf68 
								
							
								 
							
						 
						
							
							
								
								Changed UseCircuitCode handling to be synchronous or asynchronous depending on the async_packet_handling config option, and added a debug log message when a UseCircuitCode packet is handled  
							
							 
							
							
							
						 
						
							2009-10-26 13:38:07 -07:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								ff65b50236 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							 
							
							
							
						 
						
							2009-10-26 11:28:43 -07:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								2222172afa 
								
							
								 
							
						 
						
							
							
								
								Removed an unnecessary lock in LLUDPClient.UpdateRTO() and LLUDPClient.BackoffRTO()  
							
							 
							
							
							
						 
						
							2009-10-26 11:28:02 -07:00  
						
					 
				
					
						
							
							
								 
								Melanie
							
						 
						
							 
							
							
							
								
							
								1209db6dcd 
								
							
								 
							
						 
						
							
							
								
								Thank you, RemedyTomm, for an update to your previous patch. Garbage-collect  
							
							 
							
							... 
							
							
							
							the transfers that never happen. 
							
						 
						
							2009-10-26 15:51:28 +00:00  
						
					 
				
					
						
							
							
								 
								Melanie
							
						 
						
							 
							
							
							
								
							
								7df54d4ad2 
								
							
								 
							
						 
						
							
							
								
								Thank you, RemedyTomm, for a patch to handle Xfer requests being dropped  
							
							 
							
							... 
							
							
							
							before the file data to be transfered is ready. 
							
						 
						
							2009-10-26 04:52:11 +00:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								3639f68411 
								
							
								 
							
						 
						
							
							
								
								Added a missing reference to System.Core for OpenSim.Region.Framework  
							
							 
							
							
							
						 
						
							2009-10-25 01:20:54 -07:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								0be79b285b 
								
							
								 
							
						 
						
							
							
								
								Having a commit fail... this fixes a typo in the previous commit(s?)  
							
							 
							
							
							
						 
						
							2009-10-25 01:13:50 -07:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								7d3860c4cc 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							 
							
							
							
						 
						
							2009-10-25 01:10:31 -07:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								de25dcfb7b 
								
							
								 
							
						 
						
							
							
								
								Minor tweaks to get OpenSim compiling against both the current libomv and the upcoming 0.8.0  
							
							 
							
							
							
						 
						
							2009-10-25 01:10:02 -07:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								593ce2e1fb 
								
							
								 
							
						 
						
							
							
								
								Minor tweaks to get OpenSim compiling against both the current libomv and the upcoming 0.8.0  
							
							 
							
							
							
						 
						
							2009-10-25 01:01:26 -07:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								730930955a 
								
							
								 
							
						 
						
							
							
								
								Changing Scene.ForEachClient to use the synchronous for loop instead of Parallel. This is quite possibly the source of some deadlocking, and at the very least the synchronous version gives better stack traces  
							
							 
							
							... 
							
							
							
							* Lock the LLUDPClient RTO math * Add a helper function for backing off the RTO, and follow the optional advice in RFC 2988 to clear existing SRTT and RTTVAR values during a backoff
* Removing the unused PrimitiveBaseShape.SculptImage parameter * Improved performance of SceneObjectPart instantiation * ZeroMesher now drops SculptData bytes like Meshmerizer, to allow the texture data to be GCed * Improved typecasting speed in MySQLLegacyRegionData.BuildShape()
* Improved the instantiation of PrimitiveBaseShape 
							
						 
						
							2009-10-25 00:40:21 -07:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								2c34619aea 
								
							
								 
							
						 
						
							
							
								
								* Changed various modules to not initialize timers unless the module is initialized. Ideally, the timers would not initialize unless the module was actually enabled, but Melanie's work on configuring module loading from a config file should make that unnecessary  
							
							 
							
							... 
							
							
							
							* Wrapped the Bitmap class used to generate the world map tile in a using statement to dispose of it after the JPEG2000 data is created 
							
						 
						
							2009-10-23 14:22:21 -07:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								52a4534f7f 
								
							
								 
							
						 
						
							
							
								
								* Change the way Util.FireAndForget() calls SmartThreadPool to avoid using a delegate (which STP appears to hold on to). This removes the slow leak I was seeing when using async_call_method=SmartThreadPool and stabilizes allocated memory for an idle OpenSim instance  
							
							 
							
							
							
						 
						
							2009-10-23 13:45:18 -07:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								a41cd1d069 
								
							
								 
							
						 
						
							
							
								
								* Unregister Mono.Addins event handlers in PluginLoader.Dispose() and always handle PluginLoader with the using pattern. This freed up 121,634,796 bytes on my system  
							
							 
							
							... 
							
							
							
							* Avoid allocating an Action<IClientAPI> object every round of the OutgoingPacketHandler
* Removed unnecessary semi-colon endings from OpenSim.ini.example [InterestManagement] section 
							
						 
						
							2009-10-23 13:14:29 -07:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								c749cf0061 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							 
							
							
							
						 
						
							2009-10-23 10:37:01 -07:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								4c45b5fd3c 
								
							
								 
							
						 
						
							
							
								
								Cleaning up OpenSim.ini.example for LLUDP. The [LLClient] section has been removed and several new parameters have been added to [ClientStack.LindenUDP]  
							
							 
							
							
							
						 
						
							2009-10-23 10:35:47 -07:00  
						
					 
				
					
						
							
							
								 
								dslake
							
						 
						
							 
							
							
							
								
							
								8ba3afb59b 
								
							
								 
							
						 
						
							
							
								
								Patch from dslake  http://opensimulator.org/mantis/view.php?id=4291  0004291: Inconsistent locking of ODE tainted prims  
							
							 
							
							
							
						 
						
							2009-10-23 12:14:05 -04:00  
						
					 
				
					
						
							
							
								 
								unknown
							
						 
						
							 
							
							
							
								
							
								71c929137f 
								
							
								 
							
						 
						
							
							
								
								Inconsistent locking of SenseRepeaters in Script Engine.  
							
							 
							
							... 
							
							
							
							When I attempt to 'save oar' on a region with thousands of scripts with timers, I get a NullReferenceException every time. The problem comes from inconsistent locking in SensorRepeat.cs of the SenseRepeaters List. It is iterated and modified in many places and these places are all wrapped in a lock except in the GetSerializationData(). This is the function throwing the exception because an item in the list becomes null during iteration.
The attached patch locks SenseRepeatListLock in GetSerializationData() 
							
						 
						
							2009-10-23 11:25:06 +01:00  
						
					 
				
					
						
							
							
								 
								Melanie
							
						 
						
							 
							
							
							
								
							
								b0923e0d73 
								
							
								 
							
						 
						
							
							
								
								Fix a glitch in a ROBUST message  
							
							 
							
							
							
						 
						
							2009-10-23 10:41:05 +01:00  
						
					 
				
					
						
							
							
								 
								Melanie
							
						 
						
							 
							
							
							
								
							
								1d47dbb380 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim  
							
							 
							
							
							
						 
						
							2009-10-23 09:48:13 +01:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								62f1a5e36d 
								
							
								 
							
						 
						
							
							
								
								Implemented a "FrontBack" prioritizer, using distance plus the plane equation to give double weight to prims/avatars in front of you  
							
							 
							
							
							
						 
						
							2009-10-23 02:38:59 -07:00  
						
					 
				
					
						
							
							
								 
								Melanie
							
						 
						
							 
							
							
							
								
							
								d0019704e6 
								
							
								 
							
						 
						
							
							
								
								Adding the presence service skeleton  
							
							 
							
							
							
						 
						
							2009-10-23 09:47:45 +01:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								37f7277378 
								
							
								 
							
						 
						
							
							
								
								Uncommented the resend log line so the previous commit can be seen in action  
							
							 
							
							
							
						 
						
							2009-10-23 01:33:43 -07:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								ac0acb0296 
								
							
								 
							
						 
						
							
							
								
								* Changed the max RTO value to 60 seconds to comply with RFC 2988  
							
							 
							
							... 
							
							
							
							* Implemented section 5.5, exponential backoff of the RTO after a resend 
							
						 
						
							2009-10-23 01:33:05 -07:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								53bf479bab 
								
							
								 
							
						 
						
							
							
								
								Commented out noisy debugging about resent packets (normal) and agents setting throttles (normal)  
							
							 
							
							
							
						 
						
							2009-10-23 01:11:40 -07:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								588361e2a2 
								
							
								 
							
						 
						
							
							
								
								Experimental change to use an immutable array for iterating ScenePresences, avoiding locking and copying the list each time it is accessed  
							
							 
							
							
							
						 
						
							2009-10-23 01:02:36 -07:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								96d53f11e5 
								
							
								 
							
						 
						
							
							
								
								Added VS2010 support to Prebuild and created runprebuild2010.bat  
							
							 
							
							
							
						 
						
							2009-10-22 17:03:13 -07:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares (Dan Olivares)
							
						 
						
							 
							
							
							
								
							
								f34e8adffb 
								
							
								 
							
						 
						
							
							
								
								* Moved Copyrights above the comments in ODEPrim and ODEDynamics so they're consistent with the rest (and so chi11ken's auto copyright adding script doesn't duplicate the copyright.  
							
							 
							
							
							
						 
						
							2009-10-22 18:28:42 -04:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								ba2972eaf6 
								
							
								 
							
						 
						
							
							
								
								* Send out m_bodyRot everywhere instead of m_rotation. Still have no clue which is right  
							
							 
							
							... 
							
							
							
							* Fix WorldMapModule.process() to not trip the watchdog timer 
							
						 
						
							2009-10-22 14:33:54 -07:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								4ba3842d71 
								
							
								 
							
						 
						
							
							
								
								Forgot to hit save in the last commit  
							
							 
							
							
							
						 
						
							2009-10-22 13:24:24 -07:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								167d8e39fa 
								
							
								 
							
						 
						
							
							
								
								* Sending (position - hipoffset) instead of position  
							
							 
							
							... 
							
							
							
							* Sending m_rotation instead of m_bodyRot in full updates to match terse updates (no idea which one is right!) 
							
						 
						
							2009-10-22 13:14:41 -07:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								a16c3bf446 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							 
							
							
							
						 
						
							2009-10-22 12:34:47 -07:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								b2ed348aa2 
								
							
								 
							
						 
						
							
							
								
								Implemented a Watchdog class. Do not manually create Thread objects anymore, use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated  
							
							 
							
							
							
						 
						
							2009-10-22 12:33:23 -07:00  
						
					 
				
					
						
							
							
								 
								KittoFlora
							
						 
						
							 
							
							
							
								
							
								91084653bd 
								
							
								 
							
						 
						
							
							
								
								Commented out instrumentation in ODEPrim.cs  
							
							 
							
							
							
						 
						
							2009-10-22 21:14:00 +02:00  
						
					 
				
					
						
							
							
								 
								KittoFlora
							
						 
						
							 
							
							
							
								
							
								227c832d3b 
								
							
								 
							
						 
						
							
							
								
								Commented out instrumentation in ODEPrim.cs  
							
							 
							
							
							
						 
						
							2009-10-22 19:15:35 +01:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								11013ad295 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							 
							
							
							
						 
						
							2009-10-22 11:07:43 -07:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								36b0e5e1d3 
								
							
								 
							
						 
						
							
							
								
								Terrible typo in the previous commit!  
							
							 
							
							
							
						 
						
							2009-10-22 11:07:23 -07:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								6ca4b0f366 
								
							
								 
							
						 
						
							
							
								
								* Added a check if Util.m_ThreadPool is null before trying to use it, and if so initialize it to sane defaults  
							
							 
							
							... 
							
							
							
							* Simplified the InitThreadPool() function 
							
						 
						
							2009-10-22 10:37:11 -07:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								4121a02936 
								
							
								 
							
						 
						
							
							
								
								OpenSim.ini.example had the wrong names for default values in the [InterestManagement] section. Fixed  
							
							 
							
							
							
						 
						
							2009-10-22 10:15:28 -07:00  
						
					 
				
					
						
							
							
								 
								Melanie
							
						 
						
							 
							
							
							
								
							
								5d12170df9 
								
							
								 
							
						 
						
							
							
								
								Correct version number after merge  
							
							 
							
							
							
						 
						
							2009-10-22 17:41:42 +01:00  
						
					 
				
					
						
							
							
								 
								Melanie
							
						 
						
							 
							
							
							
								
							
								fc4ff09181 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'vehicles'  
							
							 
							
							
							
						 
						
							2009-10-22 17:39:19 +01:00  
						
					 
				
					
						
							
							
								 
								Snowcrash
							
						 
						
							 
							
							
							
								
							
								84ac0f56f5 
								
							
								 
							
						 
						
							
							
								
								Fixing the patch to the patch  
							
							 
							
							
							
						 
						
							2009-10-22 17:36:52 +01:00  
						
					 
				
					
						
							
							
								 
								Snowcrash
							
						 
						
							 
							
							
							
								
							
								47d8b6c5f5 
								
							
								 
							
						 
						
							
							
								
								Fix rounding error in PRIM_SIZE portion of llSetPrimitiveParams  
							
							 
							
							
							
						 
						
							2009-10-22 17:36:49 +01:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								d756fa01ae 
								
							
								 
							
						 
						
							
							
								
								Add copyright header.  Formatting cleanup.  
							
							 
							
							
							
						 
						
							2009-10-22 18:57:24 +09:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								5d07e18980 
								
							
								 
							
						 
						
							
							
								
								A synchronous call to the messaging server was blocking the process of promoting an agent to a root agent (logins and teleports). Changed to an async method  
							
							 
							
							
							
						 
						
							2009-10-22 02:27:06 -07:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								2f394b7e7e 
								
							
								 
							
						 
						
							
							
								
								* Allow SmartThreadPool to be initialized without setting max stack size (like the original implementation)  
							
							 
							
							... 
							
							
							
							* Only initialize Util's SmartThreadPool if it is actually being used
* No longer initializing Util's SmartThreadPool with a custom max stack size. From MSDN: "Avoid using this constructor overload. The default stack size used by the Thread(ThreadStart) constructor overload is the recommended stack size for threads." 
							
						 
						
							2009-10-22 01:30:12 -07:00  
						
					 
				
					
						
							
							
								 
								Melanie
							
						 
						
							 
							
							
							
								
							
								c4969d47d9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into vehicles  
							
							 
							
							
							
						 
						
							2009-10-22 07:12:10 +01:00  
						
					 
				
					
						
							
							
								 
								Melanie
							
						 
						
							 
							
							
							
								
							
								1e71e3f910 
								
							
								 
							
						 
						
							
							
								
								Remove the "mel_t" from version string  
							
							 
							
							
							
						 
						
							2009-10-22 07:03:40 +01:00  
						
					 
				
					
						
							
							
								 
								Melanie
							
						 
						
							 
							
							
							
								
							
								b35fbe1f98 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'melanie_test' into prioritization  
							
							 
							
							... 
							
							
							
							This makes SmartThreadPool configurable and also makes it the default, since
the regular thread pool simply stinks. 
							
						 
						
							2009-10-22 07:02:21 +01:00  
						
					 
				
					
						
							
							
								 
								John Hurliman
							
						 
						
							 
							
							
							
								
							
								32ccd5bb40 
								
							
								 
							
						 
						
							
							
								
								* Changed the misc. methods calling ThreadPool.UnsafeQueueUserWorkItem() to Util.FireAndForget()  
							
							 
							
							... 
							
							
							
							* Changed Util.FireAndForget() to use any of five different methods set with async_call_method in the [Startup] section of OpenSim.ini. Look at the example config for possible values 
							
						 
						
							2009-10-21 23:03:18 -07:00