Commit Graph

734 Commits (aea4d7c63b64ee06e51725acb6d1e48c971b26d8)

Author SHA1 Message Date
Jeff Ames 9d9fcac038 Misc cleanup. 2009-08-16 17:14:21 +09:00
Teravus Ovares (Dan Olivares) 094c296fb4 Try something to help the tests complete. 2009-08-11 20:29:52 -04:00
Diva Canto 0d8284c7a1 Removed IAssetCache.
WARNING: PLEASE MAKE SURE TO USE THIS NEW bin/OpenSim.addin.xml
2009-08-10 08:14:57 -07:00
Diva Canto 7e13e96f56 Removed IAssetServer. 2009-08-10 08:01:13 -07:00
Sean Dague ca5da5face Merge branch 'groups-core-contrib' of git://github.com/mcortez/opensim into incoming 2009-08-07 11:07:41 -04:00
Sean Dague 97a01fb109 add in stanzas for ppc64 and s390x 2009-08-07 10:56:49 -04:00
Sean Dague f4cd3d8d0f add stanzas for s390x and ppc64 so that if you build these libraries,
and name them correctly, opensim will pick them up.
2009-08-07 10:54:40 -04:00
Melanie 8274005029 Update prebuild once again 2009-08-06 22:55:50 +01:00
Melanie 41221bfe90 Update prebuild binary 2009-08-06 22:38:10 +01:00
Melanie f2498d707d Add the addon modules folder 2009-08-06 21:20:41 +01:00
Michael Cortez 2ac04cb624 Merge branch 'master' into groups-core-contrib 2009-08-06 09:38:51 -07:00
Melanie 00aceec799 Add the config-include statement to OpenSim.ini.example.
addon-modules/*/config/*.ini is now included in the configuration
2009-08-06 02:33:44 +01:00
Michael Cortez c73a6ab7e0 Continue with renaming of Groups module components 2009-08-05 14:56:48 -07:00
Sean Dague 8cd9e59535 force back the Regions directory, which because it was empty in svn never made
the transition
2009-08-05 10:40:59 -04:00
Teravus Ovares (Dan Olivares) b8f53990fa * Fix OpenMetaverse.dll.config 2009-08-05 03:23:51 -04:00
Teravus Ovares (Dan Olivares) 31b6073149 * Commit a slightly modified OpenMetaverse compiled as a .NET 2.0 target
* Hopefully this allows older mono versions to still work.
* A couple of points of note:
* TimeZoneInfo..   replaced with DateTime.UtcNow - TimeSpan.FromHours(7);
* HashSet<uint> replaced with Dictionary<uint,object>
* Force use of the managed version of ReaderWriterLockSlim (don't use the pre-processor defs)
2009-08-05 02:42:52 -04:00
Melanie 1d8df738f6 Update a misspelled name 2009-08-04 04:57:08 +01:00
Melanie 616a09f359 Update config examples 2009-08-04 04:47:47 +01:00
Melanie ba5363042f Configuration examples for the freeswitch module 2009-08-04 04:40:22 +01:00
Teravus Ovares 482e907520 * Reattempt at a compile 2009-07-30 22:21:14 +00:00
Teravus Ovares 23a8895d29 * Fixed another potential httpserver leak. 2009-07-30 18:16:00 +00:00
Dr Scofield 1c965b5a74 adding documentation for DisableUndergroundMovement 2009-07-30 08:38:54 +00:00
Teravus Ovares f727f26bcc * An attempt to fix mantis #3953 2009-07-29 20:32:54 +00:00
Melanie Thielker cbeebc209d Thank you, coyled, for a patch to change Flotsamcache path generation
to avoid directory overflow.
2009-07-29 17:21:36 +00:00
Teravus Ovares 032aeb8b5d * Adds the ability to have a thread efficient long poll service (such as the eventqueue)
* If this doesn't melt the Http Server, this will significantly reduce the number of threads in use on regions with many users.
* Adds AddPollServiceHTTPHandler, and RemovePollServiceHTTPHandler to BaseHttpServer
* Generic enough to be used for many long poll services, not only the EventQueue.
2009-07-29 02:15:45 +00:00
Jeff Ames d21da7aa2b Update svn properties. 2009-07-27 08:12:04 +00:00
Teravus Ovares 64bd9a3354 * Updates libOMV to version 0.7.0
* Uses mantis #3811 as a base (thanks jhuliman) with changes.
* E-mail regarding interface changes sent to the opensim-dev list 
* Archive: https://lists.berlios.de/pipermail/opensim-dev/2009-July/007219.html
2009-07-25 15:49:10 +00:00
Teravus Ovares c243ae43f2 * Updated C# WebServer to the latest available source download (r19869) and applied a few mods from the old version (now up on opensim-libs (VS 3.5 project).
* Made various changes to BaseHttpServer to accommodate the new interfaces.
* This version has been significantly re-architected and may fail in unusual and insidious ways.  
* Please pay attention to any errors you get and post a Mantis if you can reproduce an issue with the HTTPServer.  I'm including the pdb and having the http server compiled in debug for a few weeks so that when an error occurs, it'll print the pertenant data.
* Once again, this is the full C# WebServer, not the lite branch that is included in LibOMV (we need SSL!)
2009-07-21 06:47:29 +00:00
Dr Scofield 7a4abf0def From: Dr Scofield <hud@zurich.ibm.com> & Alan Webb <alan_webb@us.ibm.com>
this commit finally adds the VivoxVoiceModule: it supports positional
as well as conference call type voice (currently only per region
server), region and parcel voice, speaker indication (LL client
family), direct avtar-to-avatar voice chat. NOTE: you need to obtain
an customer admin account from Vivox to be able to use this module ---
DON'T ask me about how to about an admin account, i've NO clue, we
just wrote this code.
2009-07-11 08:16:47 +00:00
Justin Clarke Casey 2ff08c84f5 * minor: formatting adjustments in OpenSim.ini.example 2009-07-10 19:47:26 +00:00
Justin Clarke Casey 148e2d55fa * minor: Make GridCommon.ini.example refer to inventory service rather than asset where appropriate
* Send debug level notice to console if a user fails authentication
2009-07-10 18:40:37 +00:00
nlin 0ec6dfb1a1 Experimental fix for tilted avatar capsule, Mantis #2905
Set av_capsule_tilted to false in opensim.ini. Default is true, so there is
no change in avatar behavior (and no breaking of existing content which
relies on the tilted capsule).

This commit straightens up the avatar capsule so it behaves consistently
(e.g. same collision behavior against prims regardless of which direction
the avatar is coming from; ability to fit through narrow doorways).

Please note this introduces other side effects which have not been fixed.
In particular:

* The avatar frequently falls through the terrain if it is not flat, though
the avatar behaves pretty well on flat terrain. This requires investigation
of the ode terrain collider.
* The apparent foot position of the avatar with respect to the ground
is changed. This requires investigation of the avatar height/capsule height.

Please consider this as work in progress.
2009-07-08 01:41:05 +00:00
Melanie Thielker 159db5cded B.U.S.T. Implant #1. Add inventory services to B.U.S.T.
OpenSim.Server.exe now runs both asset and inventory services
2009-07-07 20:19:40 +00:00
Melanie Thielker 10d874fb27 Removing the left over monolithic user server config files 2009-07-07 16:46:24 +00:00
Melanie Thielker 3bfd98eae7 Committing the basic universal server Technology (B.U.S.T.) 2009-07-07 16:21:51 +00:00
Melanie Thielker 7d5b620e6b Thank you, mcortez, for a patch to prebuild to allow includes with wildcards.
Fixes Mantis #3860
2009-07-06 23:53:47 +00:00
Melanie Thielker 9e714b9784 Add a comment and an example region config file 2009-06-25 16:05:59 +00:00
Dr Scofield 8f5efc4994 - adds the possibility of setting the socket receive buffer size
option for LLUDPServer. On windows .NET the default socket receive
  buffer size is 8192 bytes, on recent linux systems it's about
  111K. both value can be a bit small for an OpenSim instance serving
  many clients. The socket receive buffer size can be configured via
  an OpenSim.ini config option

- adds a general catch clause to LLUDPServer.OnReceivedData() to
  prevent it submerging when an unexpected Exception occurs.
2009-06-25 07:50:02 +00:00
Dr Scofield afd5f76648 From: Alan Webb <alan_webb@us.ibm.com>
This change moves texture send processing out of the main
  packet processing loop and moves it to a timer based
  processing cycle.

  Texture packets are sent to the client consistently over
  time. The timer is discontinued whenever there are no
  textures to transmit.

  The behavior of the texture sending mechanism is controlled
  by three variables in the LLCLient section of the config
  file:

   [1] TextureRequestRate (mS) determines how many times per second
       texture send processing will occur. The default is 100mS.
   [2] TextureSendLimit determines how many different textures
       will be considered on each cycle. Textures are selected
       by priority. The old mechanism specified a value of 10 for
       this parameter and this is the default
   [3] TextureDataLimit determines how many packets will be sent for
       each of the selected textures. The old mechanism specified a
       value of 5, so this is the default.

  So the net effect is that TextureSendLimit*TextureDataLimit
  packets will be sent every TextureRequestRate mS.

  Once we have gotten a reasonable feeling for how these parameters
  affect overall processing, it would be nice to autonmically manage
  these values using information about the current status of the
  region and network.

  Note that this also resolves the pathologcal problem that
  previously existed which was that a seated avatar generated very
  few in-bound packets (theoretically) and would therefore be the
  least able to retrieve the images being displayed by a
  projector script.
2009-06-25 07:42:06 +00:00
diva ce7de3581c Implementation of a simple authentication service + in connector in route to making HGInventory (client access) work in standalone again. This is the refactoring of what was/is there, but done in the new model. Not complete yet, but key authentication works. It should be enough to make HGInventory work again soon. 2009-06-17 03:52:39 +00:00
diva e1fd76ace6 Moving these nice HG connectors to their homes. 2009-06-15 23:29:00 +00:00
diva 54d44e370b Removing the OpenSim.SimulatorServices project. All of those region modules are now in CoreModules/ServiceConnectorsIn, where they belong. 2009-06-15 00:17:17 +00:00
diva 380f59d0ff Factoring out "land_data" / RequestLandData that was hanging off of IGridServices, erroneously. Not sure when this is used, but now it is implemented in the new model of service connectors. Hopefully it works. 2009-06-14 23:00:23 +00:00
Jeff Ames ffcb58e568 Formatting cleanup. 2009-06-14 22:00:08 +00:00
Jeff Ames 8d0eb3307f Update svn properties. 2009-06-14 21:37:50 +00:00
diva 7a9c85526c Pulled out HelloNeighbour into its own service, INeighbourService, which may get more functions as we go along. It's a very simple service and service connectors, and it served primarily to establish the design of services that dependent on Scenes and that must always have a local connector. More refactoring coming, as this showed how to do it right. 2009-06-14 15:35:09 +00:00
diva e533f58733 Removed a change in StandaloneHypergrid.ini introduced in r9838, which was incorrect. 2009-06-11 01:50:52 +00:00
diva 7f772d7a7d Fixed problem in configuration for GridHypergrid.ini. 2009-06-10 18:43:03 +00:00
Charles Krinke 831264fc98 Thank you kindly, BlueWall, for a patch that solves:
SQLite error on creating user.
2009-06-10 17:53:06 +00:00
diva a3f36f1954 Added some defaults to OpenSim.ini.example so that it works out of the box again with zero configuration. 2009-06-10 16:31:22 +00:00