|  UbitUmarov | 78fa544f0d | experimental function. Results still too volatile to be usefull | 2016-08-27 19:25:47 +01:00 | 
				
					
						|  UbitUmarov | abadad47d3 | stack overflow is (not)funny :) | 2016-08-27 18:03:21 +01:00 | 
				
					
						|  UbitUmarov | b2386b8d0d | llCollisionSound(,value) back to disable all sounds. new osCollisionSound(..). allows defualt sounds with volume | 2016-08-27 16:38:29 +01:00 | 
				
					
						|  UbitUmarov | 38ba839eb3 | watchdog timeouts: replace a silly List copy i added doing it a better way | 2016-08-25 23:31:18 +01:00 | 
				
					
						|  UbitUmarov | d5f376a4b1 | send selected objects Proprieties udp part outside update queues and as a physics single caps message per selection request | 2016-08-25 09:51:34 +01:00 | 
				
					
						|  UbitUmarov | 90fc4183dc | suspend the use of SelectedObjects list. It is not threadSafe and is not in use (possible cant even be used) | 2016-08-25 07:12:50 +01:00 | 
				
					
						|  UbitUmarov | 991dd5f471 | first step changing Object Select code | 2016-08-25 06:56:25 +01:00 | 
				
					
						|  UbitUmarov | e33c2f0d7c | fix missing PhysicsProprieties sending on Object select. This is a temporary Fix, entire Object select code needs to be changed | 2016-08-25 06:32:04 +01:00 | 
				
					
						|  UbitUmarov | 7ce6430a86 | put back the console comand i remove since it is not a repetion | 2016-08-25 04:55:01 +01:00 | 
				
					
						|  UbitUmarov | c0f7e1edba | why did u used RunInThread? change to RunInThreadPool | 2016-08-25 03:55:56 +01:00 | 
				
					
						|  UbitUmarov | 2853c12135 | respect landpoint Z position also on the ugly LandingPointBehavior_OS option (default one) | 2016-08-24 21:59:39 +01:00 | 
				
					
						|  UbitUmarov | 387d564aad | do similar changes to unused checksManager | 2016-08-24 07:41:11 +01:00 | 
				
					
						|  UbitUmarov | fc45942026 | remove redundate console comand add, change stat deregister | 2016-08-24 06:57:21 +01:00 | 
				
					
						|  UbitUmarov | 32396742f8 | reduce unnecessary allocation of new items | 2016-08-24 06:26:31 +01:00 | 
				
					
						|  UbitUmarov | 99c3b61bd9 | dont request a workjob if we can see there is nothing to do | 2016-08-24 06:20:04 +01:00 | 
				
					
						|  UbitUmarov | 8f509af1f4 | fix the conditions to do parcel objects autoreturn | 2016-08-24 04:37:21 +01:00 | 
				
					
						|  UbitUmarov | c05ee23d3d | minor change on warp3d lib | 2016-08-24 04:10:35 +01:00 | 
				
					
						|  UbitUmarov | 09e8289c68 | potencial null ref | 2016-08-24 02:21:33 +01:00 | 
				
					
						|  UbitUmarov | f9f35e5049 | potencial null ref | 2016-08-24 02:10:34 +01:00 | 
				
					
						|  UbitUmarov | fdea8fc96b | potencial null ref | 2016-08-24 02:00:50 +01:00 | 
				
					
						|  UbitUmarov | 3c30223c77 | potencial null ref | 2016-08-24 01:40:35 +01:00 | 
				
					
						|  UbitUmarov | 55680c9cd6 | potencial null ref | 2016-08-24 01:34:21 +01:00 | 
				
					
						|  UbitUmarov | 517064121d | estate handleTerrainRequest memory leaks | 2016-08-24 01:22:50 +01:00 | 
				
					
						|  UbitUmarov | 6744ec95a9 | DynamicTextureModule memory leaks | 2016-08-24 01:05:01 +01:00 | 
				
					
						|  UbitUmarov | 35cc0420c8 | fix a use of string Trim() | 2016-08-24 00:20:45 +01:00 | 
				
					
						|  UbitUmarov | 4dbd353110 | remove some dead code | 2016-08-24 00:13:54 +01:00 | 
				
					
						|  UbitUmarov | 95970d7788 | use known name a group ejetee if its local client | 2016-08-24 00:06:47 +01:00 | 
				
					
						|  UbitUmarov | 7a2256a8cd | change odd condition on groupsV2 add to role | 2016-08-23 23:48:07 +01:00 | 
				
					
						|  UbitUmarov | ed6d9199ce | coment some debug messages | 2016-08-23 11:52:52 +01:00 | 
				
					
						|  UbitUmarov | 8eacc6b207 | replace warp3D.dll by a newer modified version. (only minor testing done :( | 2016-08-23 10:58:34 +01:00 | 
				
					
						|  UbitUmarov | 08c1dff86c | change strange rotation in legacy MapImageModule (untested) | 2016-08-22 20:43:47 +01:00 | 
				
					
						|  UbitUmarov | 133fce98e7 | change ODEs topcolliders code ( still bad), plus a few memory leaks | 2016-08-22 20:28:15 +01:00 | 
				
					
						|  UbitUmarov | a2c80b20d7 | try to make mono happy | 2016-08-22 08:35:39 +01:00 | 
				
					
						|  UbitUmarov | 9953dad3a9 | workaround potencial memory leak | 2016-08-22 08:16:06 +01:00 | 
				
					
						|  UbitUmarov | 39e92adaf2 | workaround potencial memory leak | 2016-08-22 08:12:32 +01:00 | 
				
					
						|  UbitUmarov | 9229d5a324 | locking issue | 2016-08-22 07:55:25 +01:00 | 
				
					
						|  UbitUmarov | d1e3be1efe | minor locking issue | 2016-08-22 07:51:36 +01:00 | 
				
					
						|  UbitUmarov | 3abd54082f | remove unnecessary lock | 2016-08-22 07:32:12 +01:00 | 
				
					
						|  UbitUmarov | 2d4d1adb4d | locking issue | 2016-08-22 07:24:58 +01:00 | 
				
					
						|  UbitUmarov | cc322861ca | minor locking issue | 2016-08-22 07:14:33 +01:00 | 
				
					
						|  UbitUmarov | b98b535a6b | locking issue | 2016-08-22 06:50:20 +01:00 | 
				
					
						|  UbitUmarov | 3ffb6e8120 | minor locking issue | 2016-08-22 06:29:54 +01:00 | 
				
					
						|  UbitUmarov | 4f4227d5bb | workaround potencial memory leak | 2016-08-22 06:23:55 +01:00 | 
				
					
						|  UbitUmarov | 27dcb01b2e | workaround potencial memory leak | 2016-08-22 06:06:13 +01:00 | 
				
					
						|  UbitUmarov | 5d5bad5fc1 | workaround potencial memory leaks | 2016-08-22 06:03:39 +01:00 | 
				
					
						|  UbitUmarov | 52a80f1742 | workaround potencial memory leak | 2016-08-22 05:47:19 +01:00 | 
				
					
						|  UbitUmarov | 222a5b655f | workaround potencial memory leak | 2016-08-22 04:13:05 +01:00 | 
				
					
						|  UbitUmarov | c8a1d7e5a7 | workaround potencial memory leaks | 2016-08-22 03:55:01 +01:00 | 
				
					
						|  UbitUmarov | 426e8a798f | (re)fix avatar standup from a child prim on object delete | 2016-08-22 00:28:54 +01:00 | 
				
					
						|  UbitUmarov | 67a853a70e | add a missing lock() | 2016-08-21 22:44:21 +01:00 |