gareth
b253f3db48
Merged the new ODE stuff
2007-05-21 19:05:09 +00:00
MW
e2499fbbc1
Number of small changes
2007-05-19 11:55:05 +00:00
Adam Frisby
605a34c5ef
* TortoiseSVN has an annoying red icon over stuff, this means I probably changed something.
...
* Updated solution files & build files via prebuild.
2007-05-19 04:22:06 +00:00
gareth
867671cfcc
Added session IDs to the grid management agent
2007-05-18 23:32:41 +00:00
MW
aae0222f81
More OO and abstract goodness for Gareth to drool over. Cleaned up the World class a bit and added a WorldBase class (that World now inherits from)
2007-05-17 10:24:10 +00:00
gareth
846bf8b168
rebuilt build files
...
Imported crappy monodevelop GTK# manager app (tis embarrassing)
2007-05-16 21:30:47 +00:00
Adam Frisby
2c0edcc199
Cleaning up warnings
2007-05-16 21:19:07 +00:00
MW
7cc41b9e38
Added OpenSimApplication as a base class to OpenSimMain
2007-05-16 18:26:30 +00:00
gareth
3a28e39816
FIXED THE BUILD!
2007-05-16 17:51:28 +00:00
MW
7f2fdb8054
Added RemoveAvatar() method to physics plugins, should be called on log out (needs doing) and when downgrading a client to a child-avatar (should be working)
2007-05-15 21:26:10 +00:00
MW
ccf046e8e2
fixed part of the bug from 116 (should no longer get the repeated Failed with exception System.IndexOutOfRangeException: Array index is out of range error)
2007-05-15 20:44:14 +00:00
MW
f41e5343c5
updated Build/project files to include the new projects and new files.
...
Improved the enable neighbours code (Simclient thread should no longer sleep for 3 seconds for each neighbour).
2007-05-15 14:54:53 +00:00
gareth
0834b097f6
Added skeleton master service manager
2007-05-13 21:01:21 +00:00
Adam Frisby
fd84968d05
Only 193 warnings to go!
2007-05-12 15:19:03 +00:00
lbsa71
0b26ae44ac
* deleted bin directories
...
* ignored bin directories
* regenerated nant files
2007-05-08 11:09:48 +00:00
gareth
328c9ccb24
Copied gridserver ready to convert to asset server
...
I'M THAT NUTS!!!!!!!!
2007-04-29 23:58:57 +00:00
MW
9ed0a8dbad
updated to use lastest version of libsl but is currently broke when using SL viewer 1.15.02, due to big changes in the message templates.
2007-04-25 18:12:06 +00:00
lbsa71
60047aa5a6
=== Dedicated to Jesse. ===
...
* Deleted empty directory
2007-04-22 09:44:27 +00:00
gareth
1dfda8f744
Added OpenGridProtocol class - start of the new TCP-based intersim protocol, very basic skeleton
...
First commit since we lost JesseMalt - Dedicated to their memory
2007-04-21 17:36:03 +00:00
gareth
bbcb20e192
Sim crossing now works (except for broken co-ordinates, resets to 0,0 - to be fixed soon)
...
Fixed sandbox mode fully
Scrapped former XML-RPC expect_user call for sim crossings
Sim client thread can upgrade/downgrade between full and child agent dynamically
2007-04-17 01:38:20 +00:00
lbsa71
1a28ef6292
* Replaced GridHTTPServer and UserHTTPServer with BaseHttpServer
...
* Now dumping default value in config.
*
2007-04-11 20:07:58 +00:00
MW
ffd7a6b8c2
Changed so that a bin\ScriptEngines\ directory will be searched for scripting Engines.
...
Added the work in progress JVM scripting engine.
2007-04-11 09:45:48 +00:00
gareth
950389a263
Added POST handler for /sims/ in the grid server
...
Removed asset/user config in grid mode in the region server
Added "create user" command in the user server console
Begun buggy code to send sim details to the grid at startup
Drank whole pack of red bull in one night and made stupid jokes in SVN logs and C# comments
2007-04-11 08:51:39 +00:00
lbsa71
1747d49d71
* built binaries, pdb's and user files should not be under version control.
...
* updated vs2005 and nant targets
* added some build files
* ignored some binaries, pdb's and user files
2007-04-11 07:33:14 +00:00
gareth
ea84e93679
Fixed "teh bug"
2007-04-10 00:43:11 +00:00
MW
0311fef244
Now back to compiling, just no terrain generation at the moment
2007-04-06 19:08:24 +00:00
Adam Frisby
fb0dffbf13
**BREAKING CHANGE** Changing the way terrain is stored and used internally.
2007-04-06 18:48:23 +00:00
lbsa71
85385c958a
* Added Primitive2 to vs2005 solution
...
* Apparently, Prebuild thinks DEBUG should be in there.
2007-04-04 13:27:13 +00:00
gareth
5e81e7ed9d
Finished initial sim<>Grid login (kinda)
...
Can login but no config data sent/updated yet
2007-04-03 20:39:28 +00:00
MW
23ecc07caa
Added OpenSim.GenericConfig.Xml project, so we can swap to a more generic configuration method, so that it is easier to load configuration data from a ogs server
2007-04-02 12:56:35 +00:00
MW
1ea4ba3a18
Moved database storage of the world map to the Db4LocalStorage so its in the same database as in world prims are stored.
2007-04-02 10:46:59 +00:00
gareth
489ab5a0d2
Added OpenUser.Config project
2007-04-02 10:14:36 +00:00
MW
aa708d59f5
Fixed VS2005 solution/project files
2007-04-02 09:09:00 +00:00
gareth
e985e05a5a
Added new REST protocol (partially complete)
...
Made sim profiles load from DB
Updated build files for grid server
Added sim login
2007-04-02 00:48:25 +00:00
MW
e4316394c3
Done some fixes to the ODE plugin, but its still not working correctly, believe that the terrain is rotated /placed wrongly.
2007-03-30 15:19:15 +00:00
lbsa71
9ea0e881a4
* Naaw, -realphysx is too much to ask
...
* Genning proj Guids from name hash, for great justice
2007-03-29 17:29:52 +00:00
MW
98d81485e7
RIP OpenSimRoot. (removed)
...
Merged most of the bug fixes etc in from LLdemo branch.
Added the textures from that branch.
2007-03-28 13:08:27 +00:00
lbsa71
f42d1fc825
* revert the revert - begin the beguine
2007-03-27 21:42:14 +00:00
lbsa71
7adbe756fb
* Reverting todays work. It was worth a try.
2007-03-27 20:45:04 +00:00
lbsa71
81f01a1296
* vaseline + duct-tape.
2007-03-27 20:19:35 +00:00
lbsa71
92553928a5
* Added OpenSim.Framework ref to phys mgr
2007-03-27 19:56:27 +00:00
lbsa71
002d7dba30
* Fixed yet another project ref fuck-up in Prebuild.
2007-03-27 19:47:23 +00:00
lbsa71
893a1824d0
* Introduced BaseHttpServer (doing nothing at the moment)
...
* Removed OpenSimRoot dependencies from SimClient and AgentAssetUpload. 2 down, 7 left to go.
2007-03-27 18:27:11 +00:00
lbsa71
f405d0fada
* Prebuild breaks nant build if project is empty. Quick fix : add dummy file
2007-03-27 10:51:41 +00:00
lbsa71
b9c73c4859
* Enabled the OpenSim.Servers project
2007-03-27 10:40:25 +00:00
lbsa71
a4fc6b5fbb
* Now there's one Console class, and instead the apps responds to cmd's and show's
...
* Removed Golden Future TCP/SimChat options
* Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations)
* Normalized some namespaces
* Added FxCop project
* Added (temp disabled) Servers project (for great justice)
2007-03-27 08:10:15 +00:00
gareth
b43f0801eb
Heightfield needs fixing, or i'll re-implement it (probably actually the collisions stuff i'm not doing right)
...
Why am I using SVN logs to talk? It's bedtime.......
2007-03-27 03:22:40 +00:00
gareth
8b8f62f019
ODE plugin now can fly but sinks through ground when walking (?!!!??!??!)
2007-03-27 02:42:06 +00:00
gareth
60385e7525
Movement?
2007-03-27 00:56:08 +00:00
gareth
99c837f067
ZOMG! CAPSULES AS BOUNDING VOLUMES!
2007-03-27 00:12:45 +00:00