Commit Graph

20305 Commits (b699af87dc5abca607f449caaee1a1ecc4131bf3)

Author SHA1 Message Date
Justin Clark-Casey (justincc) 6f5fd067a5 Fix bug where using PRIM_LINK_TARGET with only two remaining list items (e.g. link number then PRIM_ROTATION) would not return the parameter
Extended regression test for this case
2013-09-20 21:39:10 +01:00
Justin Clark-Casey (justincc) 9fcf1de0fa Make llGetLinkPrimitiveParams() abort and return existing list of params when it encounters an invalid link number, rather than throwing an exception
Addresses http://opensimulator.org/mantis/view.php?id=6768
Thanks to talun for the patch on that commit - in the end I took a different approach that also deals with invalid PRIM_LINK_TARGET
However, not yet generating the same warning on invalid PRIM_LINK_TARGET as seen on LL grid
This commit also adds regression tests for some cases of llGetLinkPrimitiveParams()
2013-09-20 21:39:07 +01:00
Justin Clark-Casey (justincc) 86c39d618e To avoid viewers (particularly on the Hypergrid) from permanently caching a UUID -> "Unknown User" binding, drop the binding request rather than replying with "Unknown User"
By not binding UUID -> "Unknown User", we leave open the possibility that the binding may be correctly resolved at a later time, which can still happen in some Hypergrid situations.
Observed behaviour of LL viewer 3.3.4 is that a dropped bind request is not retried until the next session.
2013-09-20 21:39:01 +01:00
Justin Clark-Casey (justincc) 068f22a52c minor: replace spaces with tabs for see_into_region setting 2013-09-20 21:38:55 +01:00
Talun 726b7dce61 6762: llList2Key fails to convert a string in a list to a key
llGetPrimitiveParams changed to return the sculpty key as an LSL_String so
that type checking in llList2Key will work
2013-09-20 21:38:49 +01:00
Robert Adams d260e398f5 BulletSim: update DLLs and SOs to disable Bullet's internal profiling.
This was accidentily left on. This version should make performance better
and fix the memory leak.
2013-09-20 21:38:45 +01:00
BlueWall 560ea54c98 Allow setting the EntityTransfer-max_distance to 0 to override distance checks. This is to facilitate current viewer work fixing the distance limitations for teleporting. 2013-09-20 21:37:56 +01:00
Robert Adams 10152815ac BulletSim: remove collision cache clearing logic for physical objects.
This fixes constraints from getting messed up when properties change.
2013-09-20 21:04:18 +01:00
Mic Bowman 1217785155 Change handling of the FetchInventoryDescendents2 capability configuration to allow
for external handlers.
2013-09-20 21:04:10 +01:00
Robert Adams 712bee7206 BulletSim: update DLLs and SOs with ClearCollisionCache inteface calls
and constraint debugging messages.
2013-09-20 21:04:07 +01:00
Robert Adams 568ff6fddc BulletSim: add ClearCollisionProxyCache function to API.
Add proxy cache clearing when some properties are changed. This fixes
a problem where objects would stop colliding of they were moved
with setPosition mulitple times.
2013-09-20 21:04:03 +01:00
Robert Adams b6568c7e22 BulletSim: update DLLs and SOs for spring parameters and constraint
debugging dump code.
2013-09-20 21:03:54 +01:00
Robert Adams 4179d8f651 BulletSim: add LSL function and plumbing for setting a spring
equilibrium point in the physics engine constraint.
2013-09-20 21:03:50 +01:00
Robert Adams bde8ac6a5c BulletSim: add extended physics LSL constants for axis specification.
Add specific error warnings for mis-matched parameter types in extended
   physics functions.
2013-09-20 21:03:47 +01:00
Robert Adams 9d04c6a828 BulletSim: ability to specify groups of axis to modify in constraint parameters that control multiple axis. Add useLinearReferenceFrameA constraint parameter. 2013-09-20 21:03:42 +01:00
Robert Adams 7a9eb26b00 BulletSim: add axis parameter for specifying enable, damping, and stiffness for spring constraints. Renumber parameter ops since I can as no one is using them yet. 2013-09-20 21:03:34 +01:00
Robert Adams 2e32b2aacb BulletSim: implementation of setting spring specific physical parameters. Add setting of linkset type to physChangeLinkParams. Lots of detail logging for setting of linkset constraint parameters. 2013-09-20 21:03:31 +01:00
Robert Adams 6ade1c6c76 BulletSim: add requestor's ID to post taint detail log message. 2013-09-20 21:03:28 +01:00
Robert Adams 0e4a06edf9 BulletSim: remove chatty debug message from previous commit. 2013-09-20 21:03:25 +01:00
Robert Adams d3efb6a7f7 BulletSim: add position and rotation update for child prim physics update events. Normally, physics engines do not return updates for child prims so, under normal operation, this code should never execute. Will only be used when using flexible linkset linkages. 2013-09-20 21:03:21 +01:00
Robert Adams 70438ff6ab BulletSim: pass both root and child BSPhysObjects to Extension function. Update routines to use the new parameters list from above change. 2013-09-20 21:03:18 +01:00
Robert Adams 1b021e0eaa BulletSim: add ID parameter to TaintedObject calls so logging will include LocalID of object which created the taint. 2013-09-20 21:03:14 +01:00
Robert Adams 21a046e622 BulletSim: Extension parameters passed through the classes made to pass just and array of objects rather than a mixture of parameters and array. Makes understanding and parsing what is being passed much easier. 2013-09-20 21:03:10 +01:00
Robert Adams 1f740926a2 BulletSim: adjust avatar capsule height calculation to be closer to defined SL heights. Correct BSParam avatar height defaults to be what's in OpenSimDefaults.ini. 2013-09-20 21:03:06 +01:00
Robert Adams fd3e267ec6 BulletSim: add extended physics function physGetLinkType(linkNum). Add implementation of physChangeLinkParams() in BSLinksetConstraint. 2013-09-20 21:02:50 +01:00
Robert Adams 73a62788a5 BulletSim: update DLLs and SOs with Bullet svn version 2644 (no major fixes) and with BulletSim implementing more of the constraint types and parameter settings. 2013-09-20 21:02:43 +01:00
Robert Adams 1076f56373 BulletSim: change ExtendedPhysics constants to 'const' so they can be used as case variables in switch statements. 2013-09-20 21:02:39 +01:00
Robert Adams 0dd47d88de BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings). 2013-09-20 21:02:34 +01:00
Robert Adams 34ae7afe1a BulletSim: update C++ HACD parameters to values that handle enclosed hollow spaces better. This shouldn't affect many since this HACD routine is off by default. 2013-09-20 21:02:24 +01:00
Robert Adams 826f8ce791 BulletSim: add physChangeLinkSpring to change linkset link to be a spring constraint. Add implementation to create spring constraint. Send up property updates for linkset children at the end of flexible linkset links. The simulator probably doesn't do the right thing yet. 2013-09-20 21:02:20 +01:00
Robert Adams 05ff4379f0 BulletSim: Linkset.Refresh() calls internal ScheduleRebuild() to recreate the linkset physics at next PostTaint time. Replace the existing calls to ScheduleRebuild to be calls to Refresh(). This allows external routines to make changes to parameters and then cause the linkset to rebuild. 2013-09-20 21:02:16 +01:00
Robert Adams 3ffad76b0d BulletSim: initial implementation of physChangeLinkFixed that resets a linkset's link back to a fixed, non-moving connection. 2013-09-20 21:02:12 +01:00
Robert Adams 1a8a6b95e5 BulletSim: move linkset extension operations into BSPrimLinkable where they should be. 2013-09-20 21:02:07 +01:00
Robert Adams 785171109e BulletSim: add unmanaged and XNA functions for hinge, slider and spring constraints. 2013-09-20 21:01:58 +01:00
Robert Adams 87aedc44a0 BulletSim: complete linkage of spring constraint into linkset constraint. 2013-09-20 21:01:53 +01:00
Robert Adams ee86b460cb BulletSim: add spring constraint to linkset constraint types. 2013-09-20 21:01:49 +01:00
Robert Adams 0acde92af9 BulletSim: add API and calls for spring constraint parameters. 2013-09-20 21:01:44 +01:00
Robert Adams 719380380a BulletSim: fixes for change linkset implementation of physical linksets. 2013-09-20 21:01:24 +01:00
Robert Adams a9dcdae6a2 Change collision logic in SceneObjectPart so land_collision will happen.
The previous logic would generate land_collision_start and land_collision_end
but would not generate the land_collision itself.
2013-09-20 21:01:11 +01:00
Diva Canto e2b7d941b6 Restore group membership check for HG users in QueryAccess. 2013-09-05 07:48:10 -07:00
Justin Clark-Casey (justincc) aa4479c4bc minor: add doc about DefaultHGRegion and some of the other GridService region settings (though not all as of yet) 2013-09-05 00:42:11 +01:00
Justin Clark-Casey (justincc) 8568503921 Stop "show client stats" from throwing an exception if somehow Scene.m_clientManager still retains a reference to a dead client.
Instead, "show client stats" now prints "Off!" so that exception is not thrown and we know which entries in ClientManager are in this state.
There's a race condition which could trigger this, but the window is extremely short and exceptions would not be thrown consistently (which is the behaviour observed).
It should otherwise be impossible for this condition to occur, so there may be a weakness in client manager IClientAPI removal.
2013-09-04 23:55:05 +01:00
Justin Clark-Casey (justincc) 6f1ff47fee In pCampbot PhysicsBehaviour.Close(), only cancel jumping if bot is connected 2013-09-04 00:48:23 +01:00
Justin Clark-Casey (justincc) 514c58bc96 Make pCampbot "add behaviour" and "remove behaviour" console commands work for all bots if no bot number is given 2013-09-04 00:48:19 +01:00
Justin Clark-Casey (justincc) cfdb2700bc Consistently give responsibility for thread sleeping to behaviours rather than controlling from the main action loop
This is to avoid excessive and inconsistent delays between behaviours that currently need to embed sleeps in other actions (e.g. physics) and other behaviours.
Might need a more sophisticated approach in the long term.
2013-09-04 00:48:16 +01:00
Justin Clark-Casey (justincc) cfef2b19bb Add Close() method to IBehaviour to allow behaviours to cleanup when removed or bot it disconnected.
In this case, it is used to turn off jump when physics testing behaviour is removed.
2013-09-04 00:48:10 +01:00
Justin Clark-Casey (justincc) 2a7b4c9db9 Add pCampbot "remove behaviour" console command for removing bot behaviours during operation.
Doesn't currently work very well as stopping physics, for instance, can leave bot travelling in old direction
2013-09-04 00:48:06 +01:00
Justin Clark-Casey (justincc) 7284cb76b6 Add ability to adjust pCampbot bot behaviours whilst running with "add behaviour <behaviour-name> <bot-number>" console commad 2013-09-04 00:47:59 +01:00
Justin Clark-Casey (justincc) a4f7eb5b4d And fix break in "show bot" from commit 9c65207 2013-09-04 00:47:55 +01:00
Justin Clark-Casey (justincc) 1e64549acf Fix build break from last commit 9c65207. Mono 2.4 lacks string.join(string, List<string>), or some auto casting is missing 2013-09-04 00:47:51 +01:00