Commit Graph

15424 Commits (b844abf85290f9f6b7cbb22775ebeb7f6cff1eee)

Author SHA1 Message Date
Diva Canto 1a23d322ac More on the hunt for the slow down on HGFriendsModule. - Don't requests the online friends on foreign grids. If this works, there's another way of getting that info. 2011-06-06 19:52:50 -07:00
Diva Canto dce0e46eaa Moved the Mono Addins declaration of the HGFriendsModule to where the one for FriendModule is -- CoreModulePlugin.addin.xml (trying to hunt down the slowness reported by Nebadon related to HGFriends) 2011-06-06 18:20:02 -07:00
Diva Canto e77ca65e57 This should make offline IMs work again. It should work for incoming foreign IMs where the local recipient is offline. I can't test any of this, because I don't run an offline IM server. 2011-06-06 17:46:34 -07:00
Huaiyu (Kitty) Liu 7c542be833 When TaskInventory value is synced across, each receiver will also call
Inventory.ForceInventoryPersistence, so that PSA will see HasInventoryChanged
set to true and do proper persistence backup.

Also, added ScheduleSyncUpdate in UpdateInventoryItem, so that the new
TaskInventory item will be propagated to all actors.
2011-06-06 15:22:23 -07:00
Huaiyu (Kitty) Liu d28c857232 Added code to also propagate ScriptColliding and ScriptCollidingEnd events. 2011-06-06 11:39:22 -07:00
Diva Canto 6861606b6d Narrow down the exception catching to exactly the exception of interest. This may decrease the time of processing prims with broken user data. 2011-06-05 19:46:29 -07:00
Diva Canto 78e76bba38 Removed unused dependency (that happened to have the wrong path) 2011-06-05 18:50:21 -07:00
Huaiyu (Kitty) Liu 90abbe26d3 Added code in SyncDebug to debug the save-and-refire of collision_start event. 2011-06-05 11:18:35 -07:00
Huaiyu (Kitty) Liu fb716dbd68 Added code to save and refire collision_start event if the colliders are not found in
local scene yet.
2011-06-04 23:17:56 -07:00
Dan Lake 71d991fe8a Added a cache to message transfer module for UUID->GridRegion data 2011-06-04 19:56:36 -07:00
Huaiyu (Kitty) Liu 0319807820 Only ScriptCollidingStart is propogated from PE now. Code added to sync that event. 2011-06-04 15:09:41 -07:00
Justin Clark-Casey (justincc) 205b2f7ea4 Remove the unmaintained 'CMS' framework, which was really a 'source-control' experiment from 2008.
This hasn't been touched for about 2 years and I haven't being using it.  If this is wrong then please let me know.
2011-06-04 03:01:52 +01:00
Justin Clark-Casey (justincc) fe471b6424 Extend TestGiveInventoryFolder() to test giving back the freshly received folder 2011-06-04 02:44:53 +01:00
Justin Clark-Casey (justincc) 12b1cbf8bf Fix give inventory tests to use different users rather than (accidentally) the same user. Extend TestGiveInventoryItem() to test giving back the same item. 2011-06-04 02:39:26 +01:00
Justin Clark-Casey (justincc) fe890554fb insert an InventoryArchiveUtils.FindItemsByPath() to return multiple items rather than just the first one 2011-06-04 01:37:01 +01:00
Justin Clark-Casey (justincc) 896f039513 create TestGetInventoryItem() 2011-06-04 00:51:49 +01:00
Justin Clark-Casey (justincc) 1543fd7fff extend TestGiveInventoryFolder() to check for the receipt by user 2 2011-06-04 00:20:54 +01:00
Justin Clark-Casey (justincc) 66004a9375 If an llSensor() is in an attachment, make the detection cone face in the direction of the avatar, not the relative rotation of the attachment towards the avatar.
This is effectively a copy/paste from 459323a, which should be refactored sometime.
This seems the obvious problem from field reports but I have not tested the fix myself.  Feedback welcome.
2011-06-03 23:43:09 +01:00
Justin Clark-Casey (justincc) d09210da86 minor: add in method print out to new test 2011-06-03 23:15:31 +01:00
Justin Clark-Casey (justincc) 527e10a04e add stub UserInventoryTests.GiveInventoryFolder(). Not yet complete 2011-06-03 23:13:05 +01:00
Huaiyu (Kitty) Liu a48511ee30 Merge branch 'dev' of ssh://sceneapi@island.sciencesim.com/home/sceneapi/sceneapi into dev 2011-06-03 13:35:19 -07:00
Huaiyu (Kitty) Liu 7b8db83bd3 Edited a few debug messages. 2011-06-03 13:34:18 -07:00
Huaiyu (Kitty) Liu 22f5f7962c Added code so that collision events are only forwarded from PSA to script engines. 2011-06-03 13:17:44 -07:00
Dan Lake 3eb13b6664 Merge branch 'dev' of ssh://island.sciencesim.com/home/sceneapi/sceneapi into dev 2011-06-03 13:13:23 -07:00
Dan Lake 6b31808f49 Added back the 32bit ODE dll as ode.32bit.dll in case someone wants to use it 2011-06-03 13:12:59 -07:00
Dan Lake ef8b2f4711 Replaced ode.dll with 64 bit version 2011-06-03 13:10:00 -07:00
Huaiyu (Kitty) Liu 8ab8969d82 Fixed the problem of non-recoganized localID in PhysicsCollision -- if it is 0,
it means it's land collision, not errors.
2011-06-03 12:06:58 -07:00
Diva Canto cf86ba5559 Added prefix HG to the name of the landmark item in inventory, as a soft reminder that the landmark belongs to a place in another grid. People can change the name, but that's their decision. 2011-06-03 11:48:24 -07:00
Huaiyu (Kitty) Liu 06d002cc3b On handling UpdatePrimProperties, if the properties updated are all in the terse-update
list, only trigger SOP.ScheduleTerseUpdate; otherwise, trigger ScheduleFullUpdate.
This is to prevent client managers to send big updates to clients, especially when a link-set
object moves around.
2011-06-03 11:35:37 -07:00
Diva Canto 623706d988 HG Landmarks bug fix: pull landmark asset data from user's asset server when user is traveling. 2011-06-03 11:33:44 -07:00
Diva Canto fde3e704d3 oops 2011-06-03 10:50:55 -07:00
Diva Canto 4ea89f39f2 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-06-03 10:32:21 -07:00
Diva Canto 7772640ae8 .ini.example's updated for HG Landmarks 2011-06-03 10:29:59 -07:00
Diva Canto e33cedfd42 HG Landmarks now working. 2011-06-03 10:26:58 -07:00
Diva Canto 995b893e4c HG Landmarks being created. WARNING: new config var under [HGInventoryAccessModule], Gatekeeper. 2011-06-03 09:04:34 -07:00
Diva Canto 76c60f1f99 Moved CreateNewInventoryItem to the InventoryAccessModule in preparation for supporting HG landmarks. 2011-06-03 08:27:01 -07:00
Huaiyu (Kitty) Liu fa892e4afb Fixed bug(s) in CompareAndUpdateSOPGroupPosition and CompareAndUpdateSOPPosition
that may cause script engine to crash.
2011-06-02 16:37:01 -07:00
Justin Clark-Casey (justincc) dfa4442319 Move the "!!!Standalone Only!!!" [FreeswitchService] section from OpenSim.ini.example to config/StandaloneCommon.ini.example where it belongs. 2011-06-02 22:43:44 +01:00
Justin Clark-Casey (justincc) b8e2ee6978 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-06-02 21:48:50 +01:00
Justin Clark-Casey (justincc) b000d4f67f minor: add ini.example doc to hint that the server address in [FreeswitchService] must be reachable by viewers 2011-06-02 21:37:17 +01:00
Huaiyu (Kitty) Liu fdb4e92dc3 Added/edited a few debug messeges to provide more info for debugging. 2011-06-02 13:35:20 -07:00
Huaiyu (Kitty) Liu fd99eea0af Added lock(m_syncRoot) in handling NewAvatar messages, so that adding/removing
from RemoveAvatars list are serialized.
2011-06-02 12:00:03 -07:00
Huaiyu (Kitty) Liu ee7b965bf9 Commented out debug messages for VolumnDetect sync and collisions.
Took out the warning message when reported collided SOP/SP is no
longer is local Scene.
2011-06-02 10:58:39 -07:00
Diva Canto 2a12d143c2 HG IM: increase the timeout value 2011-06-02 10:44:10 -07:00
Diva Canto 6312eea459 HG IM bug fix: grid_instant_message was being placed in the default port instead of the specified one. 2011-06-02 10:14:26 -07:00
Diva Canto 65c71050cc Extra debug message 2011-06-02 09:39:29 -07:00
Diva Canto 3c15c0b264 Added test IM client. 2011-06-02 09:39:09 -07:00
Diva Canto 4696a9c95e Bug fix on HG IM. 2011-06-02 08:13:54 -07:00
Diva Canto f2f30a7890 HG Friends bug fix: connector was shrinking principalID to UUID. 2011-06-02 07:26:40 -07:00
Diva Canto c13acdf5a1 This is the better solution: make the combined key be only on the first 36 characters of each field -- that's the UUIDs. Thanks coyled. WARNING: Again, people who have gone through this migration and failed need to run it manually. 2011-06-01 20:19:22 -07:00