Commit Graph

205 Commits (bcd7f300894ccfe330fb74b33e05418b976b6725)

Author SHA1 Message Date
Melanie Thielker cabda86615 Patch from Kai Ludwig: Fix prim drawing on maptile. 2009-07-29 16:32:56 +00:00
MW 78d7f4696e Now we are past revision 10000, I think its time to start to fix that massive bug that was introduced in revision 1. So here is the first part of that fix. 2009-07-10 11:03:38 +00:00
Melanie Thielker c310fb11f4 Remove all references to HttpServer from CommsManager (all incarnations)
Change all uses of the HttpServer properties to use the new singleton
2009-07-10 02:22:26 +00:00
Charles Krinke 525ab2c278 Thank you kindly, RandomHuman for a patch that:
The admin_close_region method removes a region from the simulator without deleting it. 
The region can then be recreated by calling admin_create_region with the same UUID. 
There is also a change to admin_create_region to facilitate this.The reason I want 
to have this functionality is to make it possible to detach regions when they are 
idle and recreate them on demand through a web interface. It's probably doable 
using the existing methods by saving and loading oars, but it also doesn't seem 
like that should be necessary.
2009-07-08 20:53:22 +00:00
Melanie Thielker 5869598c4c Make delete-region delete the section from an ini file. Will delete the whole
file if it has no sections left.
2009-06-26 00:00:20 +00:00
Jeff Ames a23d64dec1 Formatting cleanup. 2009-06-10 04:28:56 +00:00
Justin Clarke Casey bfea077508 * Add oar saving timeout
* If an oar save fails to get responses to all asset requests to the asset service then timeout after 60 seconds
* Timeout executes abort, since missing assets in an OAR seems bad
* This means that oar saves won't permanently hang and instead can be retried if something goes wrong with the asset service
* This is not a solution to mantis 3714.  Hopefully a fix will be along shortly since I can now consistently reproduce that problem
2009-06-05 13:48:43 +00:00
Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
diva c061b4cb49 Changed the order of things in Scene creation. This piece of code is very jibbery, widely different results with slightly different orders. This particular order produces the best results in the UC Irvine sim in osgrid. But clearly there's something messed up here.
Addresses mantis #3707, mantis #3713, mantis #3686.
2009-05-26 16:45:30 +00:00
Melanie Thielker 4065ebff15 Remove the pre-log4net, discrete output methods from the consoles 2009-05-20 13:50:33 +00:00
Dr Scofield 4c7da1421f refactoring instantiation of Location object: moving it out of the for
loop as it really is a "constant"
2009-05-20 13:37:25 +00:00
Melanie Thielker 23d902be42 Remove the old asset cache and local services and the configurations for them 2009-05-18 23:18:04 +00:00
diva 5e4fc6e91e Heart surgery on asset service code bits. Affects OpenSim.ini configuration -- please see the example. Affects region servers only.
This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing.
Known problems: 
* HG asset transfers are borked for now
* missing texture is missing
* 3 unit tests commented out for now
2009-05-15 05:00:25 +00:00
Charles Krinke a5feb0682a Thank you kindly, BlueWall sir, for a patch that:
Adding a jsonp wrapper to the user supplied status report 
uri if the key "callback" exists. It will work with many 
javascript toolkits to provide an ajax callback to allow 
the browser to update stats reports without the 
intervention of an intermediate server.
2009-05-13 01:27:23 +00:00
Melanie Thielker acfb5051cd Intermediate commit. WILL NOT COMPILE! 2009-05-04 20:15:39 +00:00
Charles Krinke 280d2cbf4a Thank you kindly, BlueWall, for a patch that:
Move json stats to non-published resource name
Remove well-known resource name for json stats, 
creating dynamic uris with private keys and add 
a user configurable resource name for region owner usage.
2009-05-02 16:28:30 +00:00
Justin Clarke Casey af73bcd363 * Actually change the default oar file name to region.oar instead of scene.oar, for clarity 2009-04-29 18:12:50 +00:00
Justin Clarke Casey 23aa85b75d * Make scene.oar the default oar target rather than scene.oar.tar.gz, in an attempt to reduce confusion 2009-04-29 18:03:31 +00:00
diva d8313e314f Getting rid of -hypergrid=true on the command line. This config now goes inside OpenSim.ini in the Startup section. This makes the HG compatible with -background, and prepares the way for further work on HG-related config vars. Might help with mantis #3527. 2009-04-27 00:16:59 +00:00
Dahlia Trimble 4792e6139a Thanks Bluewall for Mantis #3519: a patch that adds simulator uptime and version to REST/json statistics reporting 2009-04-25 05:06:01 +00:00
Jeff Ames 6aa5d3904d Add copyright headers. Formatting cleanup. 2009-04-22 00:48:56 +00:00
Charles Krinke b4cb45bb79 Fixes Mantis # 3469. Thank you kindly, BlueWall, for a patch that:
This patch adds extended status reporting with the url 
http://server:port/simstatusx/ [^] . The data is returned 
in json format as "text/plain" type.
2009-04-17 21:48:48 +00:00
Justin Clarke Casey 1894157dd3 * Explicitly start the asset server thread so that unit tests can run single rather than multi-threaded (which may be behind the occasional test freezes) 2009-04-14 17:15:09 +00:00
Justin Clarke Casey ad2bd74057 * refactor: rename AssetCache.Initialize() to AssetCache.Reset() to avoid having Initialise() and Initialize() in the same class - very difficult to read. 2009-04-14 16:36:32 +00:00
Homer Horwitz 648452dd91 - Add new RegionModulesControllerPlugin to the application modules
- Change several classes to use the new plugin for handling of region-modules
  (NOTE: No regionmodule is using this yet)
- Add necessary prebuild parts (don't forget to runprebuild)
Attention: Work in progress. This shouldn't break anything, but you never know...
2009-04-05 17:08:11 +00:00
lbsa71 7f4bf5871d * Proactively fixed bug-potential concerning the fact that m_httpServer property was differently referred to between RegionApplicationBase and all other grid services. 2009-04-03 20:56:36 +00:00
Melanie Thielker 76ca096384 Add a PIDFile in [Startup], which the PID will be written to 2009-04-01 12:13:42 +00:00
diva f7eac63e01 Another bit of refactoring to try to make sense of OpenSim.Framework.Communications. Everything that looks like a service, with service handlers, moved to .Services -- i.e. LoginService and Response, and GridInfoService. The rest of the changes were to adapt to the new locations of those files. 2009-03-29 22:04:45 +00:00
Justin Clarke Casey 19595a2825 * minor: spit out creator name on save iar
* not yet ready for use
2009-03-25 19:14:36 +00:00
Justin Clarke Casey 8f1844665b * Group OpenSim.Framework.Servers interfaces together 2009-03-19 19:21:17 +00:00
lbsa71 91a096dca6 * Cleanup and CCC (Code Convention Conformance) 2009-03-10 20:27:41 +00:00
Justin Clarke Casey fc2c73d5c6 * minor: remove some mono compiler warnings 2009-03-06 21:00:15 +00:00
Justin Clarke Casey f18400fcfb * For now, restore file extension for default oar name I accidentally removed on the last commit 2009-03-04 20:36:09 +00:00
Justin Clarke Casey b52ac542ad * Add the abilty to load and save iar item nodes where folders have identical names 2009-03-04 20:31:03 +00:00
MW 76133d0763 Refactoring of CreateCommsManagerPlugin.
Plus some general cleanup of a few other files (deleting excess blank lines etc)
2009-03-03 12:51:54 +00:00
MW 8ebd5b409a Renamed OpenSimBase m_autoCreateLindenStack to m_autoCreateClientStack 2009-03-02 18:04:00 +00:00
MW 3c46ee9326 Moved the SetupScene methods from RegionApplicationBase to OpenSimBase [Do we really still need RegionApplicationBase?]
Added a flag (bool m_autoCreateLindenStack = true) which says if the ClientStack will be autocreated and initialised when creating regions. This helps with moving ClientStacks to Region modules. 
Currently this flag is hardcoded to true, as it is only for testing at the moment, so you need to change the value in the code if you want to turn off auto creating.
2009-03-02 16:33:11 +00:00
MW 1dcbea0144 Removed the commented out InitialiseStandaloneServices and InitialiseGridServices (which are now preformed in CreateCommsManagerPlugin) methods from OpenSimBase and HGOpenSimNode. As if we decided to swap back to the old methods we can always re-add them, rather than leave them commented out. 2009-03-02 11:21:18 +00:00
MW 756c517069 Added IRegionCreator interface that all ApplicationPlugins that are creators of Scenes should implement and register with the ApplicationRegistry.StackModuleInterface<>(); So that other plugins can attach to their OnNewRegionCreated event.
Made some changes to IRegistryCore and RegistryCore so they support "Stacked" interfaces.
2009-02-26 22:51:52 +00:00
MW e2d30a0244 Moved the Initialisation of the CommunicationsManager to a ApplicationPlugin.
Also in that plugin it registers the IUserService with all the Scenes (as they are created). So now we can start changing over all uses of IUserService, that currently access it from the CommunicationsManager to accessing it from the Scene.RequestModuleInterface call. 
Once that is done we can move the UserService creation out to its own plugin and remove all references to it from the CommunicationsManager. Then we can take the next CommunicationsManager interface and repeat.
2009-02-26 21:30:12 +00:00
MW 18382ebfd9 Changed the type of the ApplicationRegistry member from RegistryCore to IRegistryCore 2009-02-26 20:11:13 +00:00
MW 33e7c09b7b Added IRegistryCore and RegistryCore to OpenSim.Framework.
Added a ApplicationRegistry to OpenSimBase.
Changed LoadRegionsPlugin so it registers itself to that application registry.
Added a event to LoadRegionsPlugin, that is triggered when it creates a new scene ,although maybe this event should actually be in opensimBase incase other plugins are creating regions (like the RemoteAdminPlugin).
2009-02-26 20:01:20 +00:00
Sean Dague c0c1a31f61 Attempt to fix the "region starts but doesn't load anything" issue 2009-02-26 17:06:06 +00:00
Sean Dague 6c8debd3e0 From: Alan Webb <awebb@linux.vnet.ibm.com>
The mono addin filter for the AssetCache is incorrect, this fixes it.
The problem only shows up when you have more than one AssetCache to
choose from.
2009-02-25 14:19:15 +00:00
Mike Mazur bdf95e54a2 A few updates necessary for load balancer.
- handle GetUser request for nonexistent user gracefully
- include throttle levels in ClientInfo
- code to save/restore throttles in client stack
- only update/send updates to active clients
- make animation classes serializable
2009-02-25 00:32:26 +00:00
Charles Krinke e9e5c175cd Thank you kindly, TLaukkan (Tommil) for a patch that solves:
If -background=true is specified on the command line, a null pointer exception crashes the server in OpenSim/Region/Application/OpenSimBase.cs in method StartupSpecific. Its trying to dereference m_console which is null, presumably because we're in background mode.
2009-02-23 23:14:04 +00:00
diva 33330297d6 THE BIG ANTI-REMOTING SCHLEP -- StartRemoting is no more. Sims in older versions will have a hard time communicating with sims on this release and later, especially if they haven't transitioned to RESTComms at all.
There's still some cleanup to do on assorted data structures, but the main functional change here is that sims no longer listen on remoting ports.
2009-02-20 03:39:50 +00:00
Jeff Ames 7d4846462b Update svn properties, add copyright headers, minor formatting cleanup. 2009-02-20 02:33:54 +00:00
Sean Dague 8ed631307b From: Alan Webb <awebb@linux.vnet.ibm.com>
I've changed the extension point name, and the internal references that
used the same string. I also fixed up the messaging around the asset
loader so that it is more explicit.
2009-02-18 13:15:07 +00:00
Justin Clarke Casey 93837807ff * refactor: remove AssetCache field hanging off Scene
* This is always available at Scene.CommsManager.AssetCache
2009-02-16 19:15:16 +00:00
Sean Dague f4bec00057 From: Alan Webb <awebb@linux.vnet.ibm.com>
The change makes two principal implementation changes:

[1] It removes the hard coded set of possible asset server client
implementations, allowing any arbitrary implementation that has been
identified to the PluginLoader as an appropriate extension. The
extension point for asset server client extension
is /OpenSim/AssetServerClient. All of the old configuration rules have
been preserved, and any of the legacy configuration values will still
work as they did before, except the implementation is now loaded as a
plug-in, rather than as a hard-coded instantiation of a specific class.
The re-hashing of IAssetServer as an extension of IPlugin made upgrading
of the implementation classes a necessity.

Caveat: I have not been able to meaningfully test the crypto-grid
clients. I believe they should work correctly, but the refactoring
necessary to handle plug-in based initialization (vs constructor-based
initialisation) admits the possibility of a problem.

[2] The asset cache implementation, previously introduce as a hard-code
class instantiation is now implemented as an IPlugin. Once again the
previous (configurationless) behavior has been preserved. But now it is
possible for those interested in experimenting with cache technologies
to do so simply by introducing a new extension for the asset cache
extension point (/OpenSim/AssetCache).

I've tested all of the configuration settings, after applying the patch
to a newly extracted tree, and they seem to work OK.
2009-02-16 12:20:31 +00:00
Melanie Thielker a8f3d625cb Guard the values used to set the cursor position in the real time console 2009-02-13 20:49:23 +00:00
lbsa71 801da4346a * optimized usings. 2009-02-12 09:53:12 +00:00
Justin Clarke Casey 162a59ba17 * Refactor inventory archive code to allow direct invocation in order to support future unit tests
* Add a file I missed out from the last commit (the build was probably fine without it)
2009-02-11 18:46:51 +00:00
Justin Clarke Casey 04d6a810b6 * More inventory archive invocation to a proper region module
* Not ready for use yet
2009-02-11 17:34:12 +00:00
Melanie Thielker 9bfbfa381a Add proper handling for shared vs. unshared modules to the command
interface. Shared modules will now only get added once, so the command
handler is called once per module, not once per scene. Removal of scenes
has no adverse effects. Nonshared modules will be called for each scene.
2009-02-10 23:15:48 +00:00
Dr Scofield 180be7de07 this is step 2 of 2 of the OpenSim.Region.Environment refactor.
NOTHING has been deleted or moved off to forge at this point.  what
has happened is that OpenSim.Region.Environment.Modules has been split
in two:

- OpenSim.Region.CoreModules: all those modules that are either
  directly or indirectly referenced from  other  OpenSim packages, or
  that provide functionality that the OpenSim developer community
  considers core functionality:

      CoreModules/Agent/AssetTransaction
      CoreModules/Agent/Capabilities
      CoreModules/Agent/TextureDownload
      CoreModules/Agent/TextureSender
      CoreModules/Agent/TextureSender/Tests
      CoreModules/Agent/Xfer
      CoreModules/Avatar/AvatarFactory
      CoreModules/Avatar/Chat/ChatModule
      CoreModules/Avatar/Combat
      CoreModules/Avatar/Currency/SampleMoney
      CoreModules/Avatar/Dialog
      CoreModules/Avatar/Friends
      CoreModules/Avatar/Gestures
      CoreModules/Avatar/Groups
      CoreModules/Avatar/InstantMessage
      CoreModules/Avatar/Inventory
      CoreModules/Avatar/Inventory/Archiver
      CoreModules/Avatar/Inventory/Transfer
      CoreModules/Avatar/Lure
      CoreModules/Avatar/ObjectCaps
      CoreModules/Avatar/Profiles
      CoreModules/Communications/Local
      CoreModules/Communications/REST
      CoreModules/Framework/EventQueue
      CoreModules/Framework/InterfaceCommander
      CoreModules/Hypergrid
      CoreModules/InterGrid
      CoreModules/Scripting/DynamicTexture
      CoreModules/Scripting/EMailModules
      CoreModules/Scripting/HttpRequest
      CoreModules/Scripting/LoadImageURL
      CoreModules/Scripting/VectorRender
      CoreModules/Scripting/WorldComm
      CoreModules/Scripting/XMLRPC
      CoreModules/World/Archiver
      CoreModules/World/Archiver/Tests
      CoreModules/World/Estate
      CoreModules/World/Land
      CoreModules/World/Permissions
      CoreModules/World/Serialiser
      CoreModules/World/Sound
      CoreModules/World/Sun
      CoreModules/World/Terrain
      CoreModules/World/Terrain/DefaultEffects
      CoreModules/World/Terrain/DefaultEffects/bin
      CoreModules/World/Terrain/DefaultEffects/bin/Debug
      CoreModules/World/Terrain/Effects
      CoreModules/World/Terrain/FileLoaders
      CoreModules/World/Terrain/FloodBrushes
      CoreModules/World/Terrain/PaintBrushes
      CoreModules/World/Terrain/Tests
      CoreModules/World/Vegetation
      CoreModules/World/Wind
      CoreModules/World/WorldMap

- OpenSim.Region.OptionalModules: all those modules that are not core
  modules:

      OptionalModules/Avatar/Chat/IRC-stuff
      OptionalModules/Avatar/Concierge
      OptionalModules/Avatar/Voice/AsterixVoice
      OptionalModules/Avatar/Voice/SIPVoice
      OptionalModules/ContentManagementSystem
      OptionalModules/Grid/Interregion
      OptionalModules/Python
      OptionalModules/SvnSerialiser
      OptionalModules/World/NPC
      OptionalModules/World/TreePopulator
2009-02-10 13:10:57 +00:00
Sean Dague 8088802c21 From Alan Webb <awebb@linux.vnet.ibm.com>
These changes replace all direct references to the AssetCache with
IAssetCache. There is no change to functionality. Everything works as
before.

This is laying the groundwork for making it possible to register
alternative asset caching mechanisms without disrupting other parts of
OpenSim or their dependencies upon AssetCache functionality.
2009-02-09 21:47:55 +00:00
Justin Clarke Casey a034b640da * Add the ability to type help <command> for more detailed help about a specific command if any is available 2009-02-09 20:52:04 +00:00
Melanie Thielker 54c6a920ba Replace the console for all OpenSim apps with a new console featuring command
line editing, context sensitive help (press ? at any time), command line
history, a new plugin command system and new appender features thet let you
type while the console is scrolling. Seamlessly integrates the ICommander
interfaces.
2009-02-07 12:25:39 +00:00
Dr Scofield 9b66108081 This changeset is the step 1 of 2 in refactoring
OpenSim.Region.Environment into a "framework" part and a modules only
part. This first changeset refactors OpenSim.Region.Environment.Scenes,
OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces
into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region
modules in OpenSim.Region.Environment.

The next step will be to move region modules up from
OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and
then sort out which modules are really core modules and which should
move out to forge.

I've been very careful to NOT BREAK anything. i hope i've
succeeded. as this is the work of a whole week i hope i managed to
keep track with the applied patches of the last week --- could any of
you that did check in stuff have a look at whether it survived? thx!
2009-02-06 16:55:34 +00:00
Justin Clarke Casey 732cd838b1 * Make existing module commanders register as help topics
* Typing help will now give a list of these topics at the top (as well as the rest of the current help stuff)
* Typing help <topic> will give information about commands specific to that topic
2009-02-05 21:35:59 +00:00
Justin Clarke Casey 65448cd02d * refactor: Split out module Command class into a separate file 2009-02-05 19:34:23 +00:00
Justin Clarke Casey 18100eee50 * Remove unused region info list from OpenSimBase.
* The same information is available via SceneManager
2009-02-05 18:47:39 +00:00
Justin Clarke Casey d04025ff3d * refactor: Move module handling code up into SceneBase from Scene, reducing the large number of different things that Scene does 2009-02-05 18:36:53 +00:00
Justin Clarke Casey a1da605706 * Introduce a new "default" option for asset_database in the [STORAGE] section
* This option makes OpenSim use the usual db based asset service in standalone, and the grid based one in grid mode
* The other options can (local, grid, etc) can still be used explicitly as before
* Also change OpenSim.ini.example and the surrounding explanative text
2009-02-04 18:56:12 +00:00
Justin Clarke Casey b6ee2f15ba * refactor: Remove the need to separately pass in the http listener to the scene - this is always available via CommsManager 2009-01-06 15:09:52 +00:00
Justin Clarke Casey 266d0fbaae * Apply http://opensimulator.org/mantis/view.php?id=2927 with some changes
* This allows configuration of the assetset and library control file paths to be other than ./inventory/Libraries.xml and ./assets/AssetSets.xml
* This is controlled via the LibrariesXMLFile and AssetSetsXMLFile configuration settings in [StandAlone] in OpenSim.ini (in standalone)
and via the user and asset config xml files for grid mode
* Thanks to SirKimba for the patch
2008-12-29 16:56:48 +00:00
Justin Clarke Casey 3b0db66b92 * Apply http://opensimulator.org/mantis/view.php?id=2775 with small tweaks
* This pushes an identifier for the OpenSim scene to the physics scene.  This allows log messages from the physics scene to identify which OpenSim scene they relate to.
* Thanks Gerhard
2008-12-15 18:39:54 +00:00
MW 11169c0e71 Made BaseOpenSimServer.ShutdownSpecific() public. As the OpenSimBase.Shutdown() includes a Environment.Exit(0); which is not always wanted when shutting down, like from a windows service. 2008-12-02 11:40:22 +00:00
Teravus Ovares 414bf2aaf1 * The equals override of 'Location' is not working as expected. This caused sim restarts to fail because the test that searches for and shutsdown the UDP server listener for that region never found and shutdown the udp server. hence the error message, "only one listener on port".
* This is a high profile candidate for a unit test. (big)
2008-11-28 19:44:44 +00:00
Justin Clarke Casey 7b49c711e9 * minor: Eliminate unused paramter in LocalUserServices constructors 2008-11-28 15:40:44 +00:00
Justin Clarke Casey 0862627b34 * refactor: move CreateUser into UserServiceAdmin 2008-11-28 15:34:30 +00:00
Dahlia Trimble d8bb20fc1c Thanks SachaMagne for a patch which adds the following console commands:
login-enable : Allow login at sim level (opensim.exe)
login-disable: Stop any login BUT keep the logged avt 
login-status : Return the actual status
2008-11-24 09:53:49 +00:00
Charles Krinke 02fd7751d9 Mantis#2660. Thank you kindly, Ruud Lathrop for a patch that:
This patch adds the option of adding the email when you create 
a new user. This works in Gridmode as none Gridmode. This 
option is also added to RemoteAdminPlugin. With a new handler 
you can create a user with a email.
2008-11-23 03:38:40 +00:00
MW d01cd9c84f another small bit of startup refactoring 2008-11-10 15:17:50 +00:00
Tedd Hansen 9511a8c763 Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components. 2008-11-08 17:35:48 +00:00
MW c932aae4c3 a little bit more refactoring of startup 2008-11-06 20:17:20 +00:00
Charles Krinke c8db23d456 Thank you kindly, Diva for a patch that:
Makies OpenSimBase even more friendly to subclassing
2008-11-06 19:21:50 +00:00
MW 571b94f537 moved the initial loading/setting of the config settings to its own class, ConfigurationLoader. To make it easier to customise the loading of those settings and possible in the future move it to a plugin. 2008-11-05 20:14:52 +00:00
MW 204ef95843 Moved a couple of more configuration fields to ConfigSettings 2008-11-05 18:00:45 +00:00
MW 079469b3f5 more startup/initialisation refactoring 2008-11-05 17:45:56 +00:00
MW 2a249373d3 Moved most of the configuration fields from Opensimbase to their own Class... Framework/ConfigSettings. 2008-11-05 17:18:16 +00:00
Justin Clarke Casey a88e850ccf * minor: eliminate unused config field 2008-11-03 18:36:04 +00:00
Justin Clarke Casey 8c71954e08 * Use nini to pass config information to the client stack, rather than the ClientStackUserSettings class
* This conforms better to other module usage
2008-11-03 18:33:35 +00:00
Homer Horwitz 38e8853e57 Megapatch that fixes/adds: friend offer/deny/accept, friendship termination,
on-/offline updates, calling cards for friends.
This adds methods in the DB layer and changes the MessagingServer, so a full
update (incl. UGAIM) is necessary to get it working. Older regions shouldn't
break, nor should older UGAIM break newer regions, but friends/presence will
only work with all concerned parts (UGAIM, source region and destination
region) at this revision (or later).
I added the DB code for MSSQL, too, but couldn't test that.
BEWARE: May contain bugs.
2008-11-01 22:09:48 +00:00
Justin Clarke Casey 269303d97d * test: Add basic scene test which merely instantiates the scene right now
* set debug scene name on scene registration, rather than within the Scene constructor
2008-10-31 18:39:51 +00:00
Justin Clarke Casey 3b381523eb * refactor: move loadInv and saveInv command line param functions up to the interactive OpenSim class
* direct module import is temporary
2008-10-19 18:26:44 +00:00
Justin Clarke Casey f7205da1d9 * move command line parsing code from inventory archive modules to opensim server
* use default inventory archive name if none is given
* other minor cleanups
* this facility is not useable yet
2008-10-19 17:51:42 +00:00
Adam Frisby 54d7be8a49 * Adding CrytoGridAssetClient support - allows encrypting assets that are stored on a potentially hostile grid. This is not DRM, not should be relied on until after it's been security audited. I'll write a blog post on this explaining how/why/when you should use this, and what it does. 2008-10-14 08:54:46 +00:00
Melanie Thielker 8bc724a418 Fix a path issue i caused in a prior commit 2008-10-11 20:23:54 +00:00
Melanie Thielker 143419ebb2 Add a "inimaster" switch to OpenSim.ini. It will load a master ini file
and then the OpenSim.ini only needs to contain instance specific data
2008-10-11 17:51:16 +00:00
Justin Clarke Casey c26f177cd4 * Fix http://opensimulator.org/mantis/view.php?id=2368
* This returns to writing the OpenSim.ini using default values if it (or OpenSim.xml) isn't found
2008-10-09 18:33:42 +00:00
Melanie Thielker c101dd2bad Provide a sane value for DefaultScriptEngine (ScriptEngine.DotNetEngine)
rather then the previous invalid string "DotNetEngine". Remove the
script_engine options, as it is not used anymore.
2008-10-09 18:12:15 +00:00
Justin Clarke Casey 31362a67df * Tidy up configuration stuff, eliminated default setting duplication along the way
* This revision also makes the exception catcher of last resort print to the log instead of just the console
* This means logs should now capture sim crashing exceptions, though not those which are caused by a crash of the virtual machine itself
2008-10-04 20:27:55 +00:00
Justin Clarke Casey 344e33b8fc * minor: both OpenSimBase and the Voice and RemoteAdmin modules were checking whether any config was set
* Resolve redundancy by removing the OpenSimBase check - if modules are recieve nini config directly they should probably be the ones to do the checking
2008-10-04 19:17:39 +00:00
Justin Clarke Casey 0f77a334bd * minor: slightly simplify code in setting up the default configuration
* we appear to both setup a default configuration and provude identical defaults when we later try to read the values - this is probably not really necessary
2008-10-03 19:52:29 +00:00
Justin Clarke Casey 4920e52f11 * oops, fix build break.
* refactoring
2008-10-03 19:42:35 +00:00
Justin Clarke Casey 170cb935cd * refactor: make shutdown a template method in the same manner as startup, for consistency's sake 2008-10-03 16:06:00 +00:00
Justin Clarke Casey 70124a3213 * refactor: make startup a template method 2008-10-03 15:11:29 +00:00