8cdc115c91 
								
							
								 
							
						 
						
							
							
								
								Fix deserialization of Buoyancy, Force and Torque. Remove debug from the new  
							
							... 
							
							
							
							code. 
							
						 
						
							2012-02-26 14:30:24 +01:00  
				
					
						
							
							
								 
						
							
							
								9a15bba99b 
								
							
								 
							
						 
						
							
							
								
								Fix an infinite recursion caused by checking the wrong values for  
							
							... 
							
							
							
							Buoyancy, Force and Torque 
							
						 
						
							2012-02-26 13:31:29 +01:00  
				
					
						
							
							
								 
						
							
							
								aa552d0526 
								
							
								 
							
						 
						
							
							
								
								Serialize Keyframe motion for region crossings  
							
							
							
						 
						
							2012-02-26 12:29:35 +01:00  
				
					
						
							
							
								 
						
							
							
								142f8a4aec 
								
							
								 
							
						 
						
							
							
								
								HG: Remove async in posting assets to foreign grid. Mono hates concurrency there.  
							
							
							
						 
						
							2012-02-25 21:00:19 -08:00  
				
					
						
							
							
								 
						
							
							
								edc78defed 
								
							
								 
							
						 
						
							
							
								
								Zero force and torque on take so that items don't run away when rezzed  
							
							
							
						 
						
							2012-02-26 02:52:08 +01:00  
				
					
						
							
							
								 
						
							
							
								e9120890a2 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork'  
							
							
							
						 
						
							2012-02-26 02:41:41 +01:00  
				
					
						
							
							
								 
						
							
							
								c82709c0d6 
								
							
								 
							
						 
						
							
							
								
								Implement llSetKeyframedMotion. No persistence, no region crossing. Yet.  
							
							
							
						 
						
							2012-02-26 02:36:34 +01:00  
				
					
						
							
							
								 
						
							
							
								e07440d0c5 
								
							
								 
							
						 
						
							
							
								
								changed SOP Force and Torque, adding XML (de/)serialization, also changed Buoyance. PLEASE trap deserialization from inventory etc, making force and torque vector3.Zero, unless we want then to rez moving. (needs checking/testing as usual)  
							
							
							
						 
						
							2012-02-25 22:20:25 +00:00  
				
					
						
							
							
								 
						
							
							
								4177571a78 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into v3_support  
							
							
							
						 
						
							2012-02-25 14:33:56 -05:00  
				
					
						
							
							
								 
						
							
							
								7b6649177e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-02-25 17:51:12 +00:00  
				
					
						
							
							
								 
						
							
							
								6386fdcda7 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
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							Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs 
							
						 
						
							2012-02-25 16:24:01 +00:00  
				
					
						
							
							
								 
						
							
							
								01f454242d 
								
							
								 
							
						 
						
							
							
								
								PRIM_SCULPT_FLAG_INVERT, PRIM_SCULPT_FLAG_MIRROR implemented  
							
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							http://opensimulator.org/mantis/view.php?id=5763  
						
							2012-02-25 15:33:33 +00:00  
				
					
						
							
							
								 
						
							
							
								5eb1679367 
								
							
								 
							
						 
						
							
							
								
								Delay the sending of the initial werables update until the inventory and  
							
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							VFS in the viewer are ready. We're much faster than SL and that exposes this
race condition. Also reinstate the extra avatar data send on login 
							
						 
						
							2012-02-25 12:25:16 +01:00  
				
					
						
							
							
								 
						
							
							
								4a5f9fe6a2 
								
							
								 
							
						 
						
							
							
								
								Move libopenjpeg native libraries into lib32 and lib64 as appropriate.  
							
							
							
						 
						
							2012-02-25 04:26:32 +00:00  
				
					
						
							
							
								 
						
							
							
								6159110258 
								
							
								 
							
						 
						
							
							
								
								Remove some more unused Bullet libraries.  
							
							
							
						 
						
							2012-02-25 04:22:59 +00:00  
				
					
						
							
							
								 
						
							
							
								ca19b9078f 
								
							
								 
							
						 
						
							
							
								
								Remove old libbulletnet native libraries.  These are not used in the current generation bullet physics plugin.  
							
							
							
						 
						
							2012-02-25 03:36:43 +00:00  
				
					
						
							
							
								 
						
							
							
								6138662716 
								
							
								 
							
						 
						
							
							
								
								Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate.  
							
							
							
						 
						
							2012-02-25 03:25:56 +00:00  
				
					
						
							
							
								 
						
							
							
								3fbcd21916 
								
							
								 
							
						 
						
							
							
								
								Remove xunit.dll, Fadd.Globalization.Yaml.dll and Fadd.dll.  It looks like these were once connected with HttpServer.dll but are now unused.  
							
							
							
						 
						
							2012-02-25 03:12:41 +00:00  
				
					
						
							
							
								 
						
							
							
								b48b0b1e58 
								
							
								 
							
						 
						
							
							
								
								Remove EXPERIMENTAL tags from load iar/save iar commands.  
							
							
							
						 
						
							2012-02-25 00:48:41 +00:00  
				
					
						
							
							
								 
						
							
							
								f9066e7d86 
								
							
								 
							
						 
						
							
							
								
								Establish a distsrc nant target for producing the source distribution.  
							
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							This is in addition to the distbin target.  The distbin target now needs distsrc to be run first.
Still needs some extra tweaking that I shall eventually put in as sed invocations or similar. 
							
						 
						
							2012-02-25 00:36:28 +00:00  
				
					
						
							
							
								 
						
							
							
								7b5e42c744 
								
							
								 
							
						 
						
							
							
								
								llGetLinkMedia, llSetLinkMedia, llClearLinkMedia implementation mantis:  http://opensimulator.org/mantis/view.php?id=5756   http://opensimulator.org/mantis/view.php?id=5755   http://opensimulator.org/mantis/view.php?id=5754  
							
							
							
						 
						
							2012-02-24 23:10:41 +00:00  
				
					
						
							
							
								 
						
							
							
								efbfa832bb 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-02-24 22:25:13 +00:00  
				
					
						
							
							
								 
						
							
							
								23679c3808 
								
							
								 
							
						 
						
							
							
								
								replace bad meshs by a small cube and log it.  
							
							
							
						 
						
							2012-02-24 20:34:11 +00:00  
				
					
						
							
							
								 
						
							
							
								70b4bc8cf5 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork'  
							
							
							
						 
						
							2012-02-24 19:48:39 +01:00  
				
					
						
							
							
								 
						
							
							
								991826ca76 
								
							
								 
							
						 
						
							
							
								
								Try not to send the avatar updates on login. This may mean loggin in with  
							
							... 
							
							
							
							invisible attachments again but could help the appearance issues. 
							
						 
						
							2012-02-24 19:31:27 +01:00  
				
					
						
							
							
								 
						
							
							
								ec94b82f51 
								
							
								 
							
						 
						
							
							
								
								stop using useless geom tricallback.  
							
							
							
						 
						
							2012-02-24 18:25:43 +00:00  
				
					
						
							
							
								 
						
							
							
								95f43ab73e 
								
							
								 
							
						 
						
							
							
								
								Add a cache on GridService requests  
							
							
							
						 
						
							2012-02-24 18:17:30 +01:00  
				
					
						
							
							
								 
						
							
							
								37068d17c5 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-02-24 09:56:06 +00:00  
				
					
						
							
							
								 
						
							
							
								bafef292f4 
								
							
								 
							
						 
						
							
							
								
								Take watchdog alarm calling back outside the m_threads lock.  
							
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							This is how it was originally.  This stops a very long running alarm callback from causing a problem. 
							
						 
						
							2012-02-24 05:25:18 +00:00  
				
					
						
							
							
								 
						
							
							
								9e6ffe7798 
								
							
								 
							
						 
						
							
							
								
								Rename Watchdog.GetThreads() to GetThreadsInfo() to reflect what it actually returns and for consistency.  
							
							
							
						 
						
							2012-02-24 05:15:47 +00:00  
				
					
						
							
							
								 
						
							
							
								84735b644c 
								
							
								 
							
						 
						
							
							
								
								Get rid of some of the identical exception catching in Scene.Update().  
							
							
							
						 
						
							2012-02-24 05:12:56 +00:00  
				
					
						
							
							
								 
						
							
							
								f67f37074f 
								
							
								 
							
						 
						
							
							
								
								Stop spurious scene loop startup timeout alarms for scenes with many prims.  
							
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							On the first frame, all startup scene objects are added to the physics scene.
This can cause a considerable delay, so we don't start raising the alarm on scene loop timeouts until the second frame.
This commit also slightly changes the behaviour of timeout reporting.
Previously, a report was made for the very first timed out thread, ignoring all others until the next watchdog check.
Instead, we now report every timed out thread, though we still only do this once no matter how long the timeout. 
							
						 
						
							2012-02-24 05:02:33 +00:00  
				
					
						
							
							
								 
						
							
							
								fe229f10e6 
								
							
								 
							
						 
						
							
							
								
								In osSetSpeed(), if no avatar for a uuid is found then don't attempt to set speed.  
							
							
							
						 
						
							2012-02-24 04:08:59 +00:00  
				
					
						
							
							
								 
						
							
							
								5145980c74 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-02-24 02:13:43 +00:00  
				
					
						
							
							
								 
						
							
							
								0b9f4d7e74 
								
							
								 
							
						 
						
							
							
								
								llLinkSitTarget implementation  http://wiki.secondlife.com/wiki/LlLinkSitTarget  
							
							
							
						 
						
							2012-02-24 00:58:11 +00:00  
				
					
						
							
							
								 
						
							
							
								f034958bdc 
								
							
								 
							
						 
						
							
							
								
								Load appropriate 32-bit/64-bit Windows sqlite dll if using WebStatsModule.  
							
							... 
							
							
							
							This should resolve http://opensimulator.org/mantis/view.php?id=5901  
							
						 
						
							2012-02-23 23:11:47 +00:00  
				
					
						
							
							
								 
						
							
							
								daf58575f8 
								
							
								 
							
						 
						
							
							
								
								Partially apply the core banlines fix  
							
							
							
						 
						
							2012-02-23 23:05:04 +00:00  
				
					
						
							
							
								 
						
							
							
								90ea00a109 
								
							
								 
							
						 
						
							
							
								
								Try to resolve some problems with viewers crashing after hitting parcel banlines or freezing on the banline.  
							
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							This involves
1) On forcible teleport, call m_scene.RequestTeleportLocation() rather than ScenePresence.Teleport() - only EntityTransferModule now should call SP.Teleport()
2) When avatar is being forcibly moved due to banlines, use a 'stop movement' tolerance of 0.2 to requested position rather than 1
This prevents the avatar sometimes being stuck to banlines until they teleport somewhere else.
This aims to fix some problems in http://opensimulator.org/mantis/view.php?id=5822  
							
						 
						
							2012-02-23 22:56:42 +00:00  
				
					
						
							
							
								 
						
							
							
								e7cebaa4bd 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-02-23 22:50:31 +00:00  
				
					
						
							
							
								 
						
							
							
								e74bf46007 
								
							
								 
							
						 
						
							
							
								
								Prevent a nullref when nonphysical motion objects cross sim boundaries  
							
							
							
						 
						
							2012-02-23 23:18:01 +01:00  
				
					
						
							
							
								 
						
							
							
								7c520cf531 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://3dhosting.de/var/git/careminster  
							
							
							
						 
						
							2012-02-23 22:27:20 +01:00  
				
					
						
							
							
								 
						
							
							
								1c0adfa6e0 
								
							
								 
							
						 
						
							
							
								
								Correct sit position calculations  
							
							
							
						 
						
							2012-02-23 22:26:17 +01:00  
				
					
						
							
							
								 
						
							
							
								f3ea2bde61 
								
							
								 
							
						 
						
							
							
								
								Fix preserving the animation state of a crossing seated avatar  
							
							
							
						 
						
							2012-02-23 20:32:35 +01:00  
				
					
						
							
							
								 
						
							
							
								8994ab1336 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-02-23 14:50:49 +00:00  
				
					
						
							
							
								 
						
							
							
								dc835717d6 
								
							
								 
							
						 
						
							
							
								
								Properly sequence updates of avatars and attachments so that we don't  
							
							... 
							
							
							
							update attachments on child avatars or intermingle agent and attachment
updates, which would render the root prim of huds invisible 
							
						 
						
							2012-02-23 14:08:35 +01:00  
				
					
						
							
							
								 
						
							
							
								f266c54f82 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork'  
							
							
							
						 
						
							2012-02-23 13:10:02 +01:00  
				
					
						
							
							
								 
						
							
							
								56cc573d2f 
								
							
								 
							
						 
						
							
							
								
								Show avatars as sitting on proot prims only to avoid motion jitter  
							
							... 
							
							
							
							for passengers 
							
						 
						
							2012-02-23 12:20:20 +01:00  
				
					
						
							
							
								 
						
							
							
								af377470e1 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into v3_support  
							
							
							
						 
						
							2012-02-22 22:29:30 -05:00  
				
					
						
							
							
								 
						
							
							
								e827bcaf2b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-02-23 02:04:16 +00:00  
				
					
						
							
							
								 
						
							
							
								f1a76195ea 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
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							Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs 
							
						 
						
							2012-02-23 01:49:14 +00:00