Commit Graph

1847 Commits (c36bfdc60f62b53e87de0ed3dbbd8e63c8a8f007)

Author SHA1 Message Date
Justin Clark-Casey (justincc) c3c05a8693 Reintroduce general xengine extra debugging log level. This can be controlled at runtime with the command "debug xengine log <level>", as with similar commands.
If log level is 1 then every script load is logged.
This means the <logger name="OpenSim.Region.ScriptEngine.XEngine"> section in OpenSim.exe.config is no longer needed to avoid log spam on regions with many scripts and can be removed.
2014-12-03 20:48:17 +00:00
BlueWall caa7b1e6a1 Fix typo in ini 2014-12-01 10:15:56 -05:00
Robert Adams db2a22e622 BulletSim: update BulletSim DLLs and SOs.
Hopefully fix problem of multiple physical meshes crashing Windows simulators.
2014-11-30 19:53:01 -08:00
BlueWall 981fff95cd A little more cleaning of config files. 2014-11-30 15:09:13 -05:00
BlueWall d0f9644417 A little bit of cleanup behind commit r5f88ceab2269 2014-11-30 14:57:47 -05:00
BlueWall 5f88ceab22 Set configuration files to use key expansion for widely used common settings. 2014-11-30 13:59:23 -05:00
Justin Clark-Casey (justincc) e8ec1e6de5 minor: Make Robust.ini.example and Robust.HG.ini.example files consistent within themselves and OpenSim.ini.example by changing tabs to spaces, indenting, spacing. 2014-11-28 00:01:32 +00:00
Justin Clark-Casey (justincc) 59b38f842a Add [Startup] JobEngineEnabled setting that allows the job engine to be disabled for testing purposes if necessary. 2014-11-25 23:23:11 +00:00
Justin Clark-Casey (justincc) 124be38f74 Add [BulletSim] option AvatarToAvatarCollisionsByDefault to control whether avatars collide. This is true by default.
This is implemented with a new collision type (PhantomToOthersAvatar) to potentially allow colliding and non-colliding avatars to be present in the same scene.
So there is no provision yet for giving avatars different collision types.
This commit replaces the temporary change in commit f3eaa6d8 where avatars would never collide when using BulletSim
This is equivalent to the av_av_collisions_off option in ODE.
2014-11-25 23:23:11 +00:00
justincc aed4e96cf8 Update libomv to cedac55
This resolves an issue with pCampbot where some bots would occasionally connect with the same UDP source port.
This sometimes led to console messages where bots would report receiving packets multiple times that weren't marked as resends.
DLLs built under windows
2014-11-25 23:23:10 +00:00
Justin Clark-Casey (justincc) 9b09dd3575 Add "wearables show" console command.
This shows summary wearables information (shape, hair, etc.) for all avatars in the scene or specific information about a given avatar's wearables.
Similar to the existing "attachments show" command.
2014-11-25 23:23:09 +00:00
Justin Clark-Casey (justincc) a4209d2df4 small adjustment to commented out scene_throttle_max_bps and client_throttle_max_bps examples in OpenSimDefaults.ini
Make them actually reflect 20 mbit and 1.5 mbit respectively
2014-11-25 23:18:40 +00:00
Justin Clark-Casey (justincc) c5cd93db81 Change help text for client_throttle_max_bps in OpenSimDefaults.ini to state it is in bytes, not bits
This is the same as already done for scene_throttle_max_bps
Internally, the token buckets are in bytes and the other help text makes it clear that the number is bytes per second
(though with the wrong assumption that 1 mbit = 1024 * 1024 bits whereas 1 mbit = 1000 kbits = 1000000 bits)
2014-11-25 23:18:40 +00:00
justincc 26606190e5 Update libomv to cedac55
This resolves an issue with pCampbot where some bots would occasionally connect with the same UDP source port.
This sometimes led to console messages where bots would report receiving packets multiple times that weren't marked as resends.
DLLs built under windows
2014-10-30 22:56:57 +00:00
justincc c995b07818 Refresh OpenMetaverse libraries again at 0f4b361 but with Windows builds to see if this resolves some user problems. 2014-10-24 22:54:53 +01:00
Justin Clark-Casey (justincc) afa85e6b3c Set appearance refresh to false by default.
This setting was originally added some time ago to deal with issues where appearance was not received properly by all users.
However, it does not scale well with large numbers of agents.
Disabling to see if the original problem has abated or whether this will have to be tackled in another way.
2014-10-02 22:30:44 +01:00
BlueWall 1a24b7fa93 Fix key name in example Regions.ini file 2014-09-28 23:04:49 -04:00
Justin Clark-Casey (justincc) 530b0cbbf1 Move expired objects cleaning trigger to the maintenance thread of a region rather than it's main scene loop.
[Startup] default setting UpdateTempCleaningEveryNFrames becomes UpdateTempCleaningEveryNSeconds.
Default becomes 180s instead of effective 182s (which would also vary with any changes in frame time or extra long frames)
2014-09-27 00:23:52 +01:00
Roger Kirkman 36a1f1c70c Add missing HGInventoryService responsible for creating My Suitcase to StandaloneHypergrid.ini 2014-09-26 23:08:04 +01:00
Justin Clark-Casey (justincc) 7852bae78f Update libopenmetaverse to 0f4b361.
Primarily to get a small message logging improvement for pCampbot.
2014-09-24 23:44:51 +01:00
Jak Daniels bde60cc92e Add persistent command history in console
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2014-09-23 10:36:00 -04:00
Justin Clark-Casey (justincc) 8d177296ad Reinsert OpenMetaverse.dll from commit fbdf507 from an accidental replace in f1f935e
This only affected pCampbot.
2014-09-22 22:22:09 +01:00
Robert Adams 47ac103df7 Merge branch 'master' into bullet-2.82 2014-09-03 21:21:01 -07:00
BlueWall e19d1ecce8 Cleanup some unused code and configuration entries 2014-09-03 17:09:57 -04:00
BlueWall 3e5bc75f89 Remove the 32 bit launchers as discussed at OpenSimulator Office Hour 9//2/14 http://opensimulator.org/wiki/Chat_log_from_the_meeting_on_2014-09-02. Find the binaries, sources and README in ./share/32BitLaunch if needed. 2014-09-03 13:00:09 -04:00
Justin Clark-Casey (justincc) ac866a1c46 Add [EntityTransfer] AllowAvatarCrossing setting to determine whether avatars are allowed to cross regions at all.
Defaults to true.  For test purposes.
2014-09-03 00:25:56 +01:00
Robert Adams b3e423303f Merge branch 'master' into bullet-2.82 2014-08-26 06:47:50 -07:00
BlueWall aeadddf77a Add back URL endings in examples 2014-08-25 20:29:46 -04:00
Robert Adams 28ef6f83fc Fix typo in OpenSimDefaults.ini comment 2014-08-21 06:35:27 -07:00
Robert Adams 64cf75866e BulletSim: Windows and Linux 32 and 64 bit versions of Bullet 2.82 2014-08-18 15:52:49 -07:00
Kevin Cozens 626536b8cc Added RestrictEmail to make llEmail only send to avatars email address if true. 2014-08-14 02:40:06 -04:00
Justin Clark-Casey (justincc) 4c781db572 Make RootTerseUpdatePeriod and ChildTerseUpdatePeriod configurable in [InterestManagement] in OpenSim.ini for experimental purposes.
If n > 1 for RootTerseUpdatePeriod only every n terse update is actually sent to observers on same region, unless velocity is effectively zero (to stop av drift).
If n > 1 for ChildTerseUpdatePeriod only every n terse update is sent to observers in other regions, unless velocity is effectively zero.
Defaults are same as before (all packets are sent).
Tradeoff is reduction of UDP traffic vs fidelity of observed av mvmt.
Increasing n > 1 leads to jerky observed mvmt immediateley for root, though not on child, where experimentally have gone to n = 4 before jerkiness is noticeable.
2014-08-14 01:39:26 +01:00
Justin Clark-Casey (justincc) f1f935ed95 Add 'server' stats information to pCampbot, as used elsewhere in OpenSimulator
This adds the "show stats", "stats record", etc. commands and information on available Threadpool threads, etc.
It also adds the Watchdog which logs warnings if time between executions is unexpectedly large.
2014-08-13 19:53:42 +01:00
Justin Clark-Casey (justincc) fbdf507e98 Update libomv libraries with those built from commit 2208379.
This is to resolve some issues for pCampbot, chiefly with capability connection and inbound handling.
2014-08-12 01:53:48 +01:00
Justin Clark-Casey (justincc) 91f3be71e3 Reduce default rotation AgentUpdate output sensitivity to a setting that cuts down UDP traffic without obvious adverse effects on observed avatar rotations.
Experimentally, on the Linden Lab grid the avatar can rotate slightly before triggering AvatarUpdates, whereas this is practically impossible in OpenSimulator.
These updates allow other avatars to see rotations, though sensitivity is low since other avatars can only be seen in one of 8 body rotations.
This commit changes sensitivity from 0.01 to 0.1, which better matches LL and reduces UDP traffic which has a beneficial impact on network and CPU load.
This has no impact on rotations in the simulator itself so simulation fidelity is the same as before.
To change this setting back for test/other purposes, edit RootRotationUpdateTolerance in the [InterestManagement] section of OpenSim.ini
2014-08-08 23:39:40 +01:00
Justin Clark-Casey (justincc) a483525016 Change default max threads if SmartThreadPool is used as the main thread pool from 15 to 300
Running out of such threads under heavy load causes delayed packet processing which can lead to spurious UDP resends and knock on issues.
We already massively boost the min/max builtin pool worker and IOCP threads (which even with STP are still used for inbound network requests) without obvious adverse effects.
The threads are only instantiated if they are required.
This change does not affect other async_call_method options.
2014-08-08 23:34:49 +01:00
BlueWall 10a8d2852e OpenSimExtras
Move the experimental extra features functionality into the GridService. This sends default values for map, search and destination guide, plus ExportSupported control to the region on startup. Please watch http://opensimulator.org/wiki/SimulatorFeatures_Extras for changes and documentation.
2014-08-06 17:25:12 -04:00
Justin Clark-Casey (justincc) 78ccadb27e Add RootPositionUpdateTolerance, RootRotationUpdateTolerance, and RootVelocityUpdateTolerance parameters to [InterestManagement] in OpenSimDefaults.ini
These govern when AgentUpdates are sent to observers on position, rotation and velocity changes to an avatar (including the avatar themselves).
Higher values reduce AgentUpdate traffic but at a certain level will degrade smoothness of avatar and perceived avatar movement.
2014-08-06 00:53:14 +01:00
BlueWall cac910d401 Add region-side extra feature setting for destination guide 2014-07-31 08:20:06 -04:00
BlueWall 3ec695e05b Add Chat module extra feature settings to GridExtraFeatures service 2014-07-30 15:01:26 -04:00
BlueWall e0d8f42e6b Simulator Extra Features Service
Provide a means for regions to fetch extra features supported by modern viewers from a central location
.
2014-07-30 11:24:39 -04:00
Michael Cerquoni 46781253c3 fix comments in physics section of [Startup] to reflect the actual default engine. 2014-07-25 12:30:09 -04:00
Justin Clark-Casey (justincc) e85291329b Add suppression of grid-side "show regions" command in simulator console for Hypergrid setups as well as normal grid.
Should have been done in recent commit 6048dfcd
Resolves http://opensimulator.org/mantis/view.php?id=7281
2014-07-25 02:02:07 +01:00
Justin Clark-Casey (justincc) 086bc6f748 Add missing default female hair texture for Ruth avatar.
This was not in library assets despite being referred to in assets/BodyPartsAssetSet/base_hair.dat
Texture ID is 7ca39b4c-bd19-4699-aff7-f93fd03d3e7b
Taken from https://github.com/openmetaversefoundation/simiangrid/blob/master/Grid/default_assets/Default%20Female%20Hair-7ca39b4c-bd19-4699-aff7-f93fd03d3e7b.j2c
2014-07-24 20:03:19 +01:00
Oren Hurvitz 11031abf26 Changed the default XBakes directory to a local path: "./bakes".
Previously it was an absolute path. Now it's a sibling of the maptiles directory.

This fixes http://opensimulator.org/mantis/view.php?id=7063
2014-07-21 09:27:47 +01:00
Robert Adams b81187db5a Set "[Terrain]SendTerrainUpdatesByViewDistance=true" by default.
This, by default, enables terrain patches being sent to each avatar
from the avatar away (rather than the old outside-in pattern), only
sending terrain patches within the avatars view distance (making
view loading quicker), and sending multiple terrain patches per
protocol packet (making terrain loading and editing quicker).
2014-07-20 10:56:52 -07:00
Justin Clark-Casey (justincc) 6048dfcd71 In grid mode, add SuppressConsoleCommands flag to [GridService] so that we can stop misleading grid service only console commands from registering.
We need to do this because the simulator initializes and internal copy of the GridService in grid mode for internal purposes
2014-07-18 22:57:04 +01:00
Justin Clark-Casey (justincc) 8cd7ca568d Change default script stop method to co-op instead of abort.
co-op should be more stable as it doesn't abort threads, which can trigger virtual machine instability
This change will be invisible to users as script DLLs are recompiled automatically where necessary, though the change won't take affect until the next simulator restart.
This change has no effect on existing script state.
If you want to continue using abort, set ScriptStopStrategy = abort in the [XEngine] section of OpenSim.ini
2014-07-16 22:58:38 +01:00
Justin Clark-Casey (justincc) d62acc7e37 Update information in OpenSimDefaults to reflect the fact that ScriptStopStrategy in [XEngine] can now be changed without manually deleting old compiled scripts. 2014-07-14 20:53:06 +01:00
Diva Canto ba233008cd Changed GetUserInfo so that the exposure of user account details is ruled by a configuration variable. It's on by default. 2014-07-06 16:02:04 -07:00