Justin Clark-Casey (justincc)
c39a0bc4c5
put back .keep file. Was deleted by accident, sorry!
2010-07-26 21:50:39 +01:00
Melanie
b4ce78796b
Add some options
2010-07-24 23:36:58 +01:00
Melanie
95230bee6d
Fix some inventory issues
2010-07-24 23:19:37 +01:00
Justin Clark-Casey (justincc)
d7154d279b
remove compile.bat from a created binary distribution
2010-07-23 23:13:19 +01:00
Justin Clark-Casey (justincc)
04a8c82951
in nant distbin delete only Region/*.xml in order to stop the whole directory from being removed
2010-07-23 23:04:17 +01:00
Melanie
1d6735f0ec
Fix the XML serializationt to provide an empty script state element if
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the script hasn't yet saved state, or can't save state because of a loop
2010-07-20 21:47:28 +01:00
Melanie
373ac90156
Allow Megaregions to start properly after an unclean shutdown
2010-07-17 07:19:58 +01:00
Justin Clark-Casey (justincc)
95d9c773d9
Stop occasional permanently high 100% utilization when the server is started with many scripts
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See http://opensimulator.org/mantis/view.php?id=4799 for more details
This is the equivalent patch that was applied to master 3.5 weeks ago, seemingly without bad consequences
Thanks Snoopy!
2010-07-17 01:18:43 +01:00
Justin Clark-Casey (justincc)
4ae04dd0a8
extend exception catching for DoCreateChildAgentCall() from just WebException to Exception on feedback from Chris Hart.
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See http://opensimulator.org/mantis/view.php?id=4810
2010-07-17 01:00:23 +01:00
unknown
61f9b3c2cf
Bug in 0.6.9 sometimes restoring script state causes region console to crash due to unhandled file lock exception. Attempt to resolve by wrapping several instances of file create / read logic in using statements and added some error handling for locked file exceptions. If it is IDisposable, it must be disposed! The close statements are unnecessary but harmless so I have left those in. The end of the using block will close and dispose automagically.
2010-07-17 00:44:54 +01:00
Justin Clark-Casey (justincc)
b2ef5658b1
Merge branch '0.6.9-post-fixes' of ssh://opensimulator.org/var/git/opensim into 0.6.9-post-fixes
2010-07-13 23:36:56 +01:00
Justin Clark-Casey (justincc)
a7f0af41ab
replace o with ; in oXmlRpcPort in OpenSim.ini.example
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Thanks to Nebadon for the spot
2010-07-13 23:36:05 +01:00
dahlia
c7a2e1b2d4
llVecNorm() now returns a zero-length vector when one is supplied as input. Addresses Mantis #4752
2010-07-08 10:17:28 -07:00
dahlia
0116b80795
fix a potential division by zero
2010-07-08 10:14:02 -07:00
Melanie
d743a221e8
Fix scripts in rezzed objects not starting (Mantis #4775 )
2010-06-30 21:27:55 +01:00
Justin Clark-Casey (justincc)
92edbd3e47
If an emergency pos is required for a new root agent, correctly preserve the z co-ord instead of accidentally resetting the incorrect x co-ord
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This is a one-liner. It has already been addressed in master and 0.7-post-fixes in a more extensive way
2010-06-30 21:23:57 +01:00
Justin Clark-Casey (justincc)
cabb70d90a
Revert "stop exceptions in setting and getting state from propogating since they aren't fatal to operations"
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This reverts commit ae24548216
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Reverted for now pending a fix to the underlying xengine problem instead.
2010-06-29 22:50:04 +01:00
Justin Clark-Casey (justincc)
ae24548216
stop exceptions in setting and getting state from propogating since they aren't fatal to operations
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this will hopefully stop "save oar" from failing if a script asset is corrupt
2010-06-29 18:54:31 +01:00
Justin Clark-Casey (justincc)
85c20e1493
revert group membership checking to older code pending resolution of reported performance problems
2010-06-11 19:40:09 +01:00
Justin Clark-Casey (justincc)
821b8a5517
remove SimianGrid Groups OpenSim.ini.example stuff that accidentally crept in through a cherry-pick
2010-06-11 18:43:02 +01:00
Melanie
491d898db8
If a script is deleted before it gets compiled, don't even bother to try
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compiling it
2010-06-09 03:52:59 +01:00
Justin Clark-Casey (justincc)
5f60eb136e
Improve instructions for [Groups] setup in OpenSim.ini.example
2010-06-08 21:16:19 +01:00
Justin Clark-Casey (justincc)
8b3b89ecf4
backport xmlrpcgroups cache from master
2010-06-08 20:31:39 +01:00
Justin Clark-Casey (justincc)
0524458069
remove references to OpenSim.Framework.Commuications.Tests.dll since all relevant test code has been obsoleted
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this allows the tests to pass on my local system
2010-06-08 16:10:40 +01:00
Justin Clark-Casey (justincc)
a160b44e07
Merge branch '0.6.9-post-fixes' into share-with-group
2010-06-08 15:50:21 +01:00
Justin Clark-Casey (justincc)
255e05beb5
minor: remove some commented out code and return ScenePresence.UpdatePriority() to private
2010-06-07 19:52:45 +01:00
Justin Clark-Casey (justincc)
912f0c7fde
Stop some hud components disappearing on region crossings
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If viewers (or at least, Linden Viewer 1.23.5) receive child hud object updates before the root prim, then the children are not displayed.
Updates were being queued in LLClientView in the right order (root first) but were being sent in a random order since they were all at the same prioritization
This commit prioritizes the root prim of a hud to its highest level when queued.
I'm not sure if the periodic reprioritization triggered via ScenePresence might reset this, but boosting priority appears to work so far.
Also committed is a belt and braces mechanism in LLClientView to prevent child hud prim being sent out before their root, but since this doesn't appear to be needed it is currently commented out.
2010-06-07 19:14:40 +01:00
Justin Clark-Casey (justincc)
693b5d0838
reapply fix for double sending of attachment update on standalone region crossing
2010-06-07 19:14:30 +01:00
Justin Clark-Casey (justincc)
50ddb20204
commit code which stops full updates being fired multiple times when attachments cross standalone region boundaries
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lots of messy debug code here too which would need to be removed
2010-06-07 19:14:22 +01:00
Justin Clark-Casey (justincc)
bdeda18b52
Revert "commit code which stops full updates being fired multiple times when attachments cross standalone region boundaries"
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This reverts commit 5074d290e4
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This gets rid of the massive amount of scene object log spam - sorry about that, folks
2010-06-04 18:54:58 +01:00
Justin Clark-Casey (justincc)
8eb70f9719
Fix bug where prim items were not loaded in the new sqlite database handler
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This addresses mantis http://opensimulator.org/mantis/view.php?id=4739
2010-06-04 18:02:30 +01:00
Justin Clark-Casey (justincc)
2f6d401db1
Merge remote branch 'origin/0.6.9' into 0.6.9-post-fixes
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This chiefly brings in the new sqlite adaptor and renames the old one to SQLiteLegacy
Existing configuratios should continue to work without changes unless you are using Mac OSX and mono 2.6 or later, in which case you will need to enable SQLiteLegacy instead. Please se the instructions in OpenSim.ini.example and the relevant config/include .ini files
Conflicts:
OpenSim/Framework/Servers/VersionInfo.cs
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
2010-06-04 18:00:48 +01:00
Melanie
82d0d1c092
Revert "Next OSG test. Don't remove app domains if they contain running threads."
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This reverts commit f831a1778b
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With this, post-fixes is back to normal.
2010-06-02 21:02:53 +01:00
Melanie
f831a1778b
Next OSG test. Don't remove app domains if they contain running threads.
2010-06-02 19:57:03 +01:00
Melanie
20e6b7a320
Next OSG test. Cowardly refuse to save the state of badly behaved scripts, instead of forcing the issue.
2010-06-02 18:05:58 +01:00
Melanie
c38f7c96e7
Revert "Next OSG TEST RELEASE. Join aborted threads."
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This reverts commit 698066d7e3
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2010-06-02 18:00:44 +01:00
Melanie
698066d7e3
Next OSG TEST RELEASE. Join aborted threads.
2010-06-02 17:41:28 +01:00
Melanie
c5cfae7bac
Revert "After aborting a thread, wait for it to actually finish. EXPERIMENTAL for OSG"
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This reverts commit 241ed5734e
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2010-06-02 17:39:58 +01:00
Melanie
241ed5734e
After aborting a thread, wait for it to actually finish. EXPERIMENTAL for OSG
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testing. DO NOT UPDATE TO THIS UNLESS YOU KNOW WHAT YOU'RE DOING!
2010-06-02 17:14:37 +01:00
Melanie
f5ca701273
Comment and remove JScript support. Mono 2.7Dev and 2.8 no longer include the
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needed libraries
2010-06-01 14:19:26 +01:00
Melanie Thielker
992efdc283
Fix a nullref in EventManager caused by RegionReady not setting the scene
2010-05-30 23:57:33 +01:00
Justin Clark-Casey (justincc)
c7d812802f
Adjust Scene.DeleteAllSceneObjects() to not delete objects attached to avatars.
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This is going to be the right behaviour in all cases, I should think.
This means that avatars in region when an oar is loaded do not lose their attachments
2010-05-28 18:52:30 +01:00
Justin Clark-Casey (justincc)
5074d290e4
commit code which stops full updates being fired multiple times when attachments cross standalone region boundaries
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lots of messy debug code here too which would need to be removed
2010-05-27 21:35:17 +01:00
Justin Clark-Casey (justincc)
d6e1333810
If a transfer request is received for a task inventory item asset, then route the permissions request through the existing CanEditScript() and CanEditNotecard() methods.
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This implements the 'share with group' flag for notecards and scripts in prim inventory since the PermissionsModule checks group membership and permissions.
Other than that, the code in PermissionsModule duplicates the checks in LLClientView so there should be no change other than allowing group members to edit embedded notecards and scripts.
For all other asset types, the permission checking code in LLClientView continues to be used, pending refactoring of suitable permissions code
This means that 'share with group' will not yet work for prim inventory items other than notecards and scripts
2010-05-26 21:12:56 +01:00
Justin Clark-Casey (justincc)
66a833796c
check group membership and powers with the groups module rather than just the client's active group id
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this resolves the earlier issue where notecards/scripts shared with group could only be edited if the user had that group active
2010-05-26 20:59:25 +01:00
Justin Clark-Casey (justincc)
32c43bf59a
Partially implement share with group option for object inventory items
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If serverside permissions are off then this works as expected. Previously, it was impossible for more than one person to edit such items even if permissions were off.
If serverside permissions are on then this works as expected if the object was created by an avatar who had the required group active.
However, if the group for the object is later set then the contained item is still not editable. This may be linked to a wider bug where the object is still not modifiable by the group anyway
Resolve conflict in LLClientView
2010-05-26 20:58:40 +01:00
Justin Clark-Casey (justincc)
a6c7995b71
backport from master fix for attachment display
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this fix stops two full updates being sent on attachment rather than one. Sending two can stop the client displaying attachments properly
2010-05-24 19:19:44 +01:00
Justin Clark-Casey (justincc)
8048a8a39d
backport some IGroupsModule method doc and an extra exposed method from git master
2010-05-24 17:33:58 +01:00
Justin Clark-Casey (justincc)
2603f9a134
stop "load oar" reporting ignored objects when those objects were actually loaded just fine
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this fix also means that loaded scripts are properly/more promptly started
here, the fix is only done in the oar module. In master, the underlying problem was fixed instead but this is more invasive.
2010-05-24 16:53:43 +01:00
Justin Clark-Casey (justincc)
3bd2ec7b2e
Apply http://opensimulator.org/mantis/view.php?id=4724
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Tweak to update appearance calls
Fix for deleting inventory items from a folder.
Thanks StrawberryFride!
2010-05-21 22:40:15 +01:00