Commit Graph

21946 Commits (c73c2fb0707ee4dc78a354d932293f3e7e83ac50)

Author SHA1 Message Date
Melanie bfa22e2f52 Make llCollisionSprite not throw anymore 2012-08-25 23:49:37 +02:00
Melanie bc4bda4441 Minor formatting cleanup 2012-08-25 21:08:33 +01:00
Melanie 4b5b42731f Merge commit '58714b0aca71ce026226c6f76753905' into careminster 2012-08-25 21:08:26 +01:00
Melanie 924f87ef43 Merge commit '5203665bb2d68c6a4e0ea3180334b607db6ab1ce' into careminster 2012-08-25 21:04:53 +01:00
SignpostMarv 3d8f393fbe refactoring to local variable for cleaner code 2012-08-25 21:04:43 +01:00
Melanie a9a03c8b9b Merge commit '2a2e120470ea530ea0a6f035c5cf28247f94532c' into careminster 2012-08-25 21:03:56 +01:00
Melanie 86d4e45f4d since we will be making the Get return type the remaining ruleset as with the Set return type, we need to move the original return type to a ref param
Conflicts:

	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-08-25 21:03:47 +01:00
Melanie 681066050c Also move the other avatar based overload out of harms way 2012-08-25 18:32:59 +01:00
Melanie 5f1021faa6 Temprary restructure to avoid conflicts 2012-08-25 18:28:05 +01:00
Melanie 5cd8b5e1ca Merge commit 'a8044999fb056de0a815093953f82b33d540dd6f' into careminster 2012-08-25 18:25:26 +01:00
Melanie af6b242071 use SceneObjectPart instead of var
Conflicts:

	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-08-25 18:24:52 +01:00
Melanie 1eb1c1bd4b renaming to be similar to equivalent Set command
Conflicts:

	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
2012-08-25 18:19:51 +01:00
Melanie 007a45aa76 Merge commit 'a0d178b284050df64d0eb5b9728565fd72615c22' into careminster 2012-08-25 18:08:10 +01:00
Melanie a5c6cb2fc9 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2012-08-25 17:34:08 +01:00
Melanie 6ea95a3294 Fix and refactor region registration. Reorder checks to short-curcuit expensive and destructive ones. Properly fix region reservation and authentication.
Make region moves and flags preservation work again as intended. Prevent
failes reservation take-over from damging reservation data.
2012-08-25 17:32:00 +01:00
UbitUmarov 9a80330875 Merge branch 'avination' into ubitwork 2012-08-25 15:21:51 +01:00
SignpostMarv 58714b0aca minor formatting 2012-08-25 02:30:23 +01:00
SignpostMarv 5203665bb2 refactoring to local variable for cleaner code 2012-08-25 02:30:23 +01:00
SignpostMarv 2a2e120470 since we will be making the Get return type the remaining ruleset as with the Set return type, we need to move the original return type to a ref param 2012-08-25 02:30:23 +01:00
SignpostMarv a8044999fb use SceneObjectPart instead of var 2012-08-25 02:30:23 +01:00
SignpostMarv 6e86b23012 implementing PRIM_LINK_TARGET on GetPrimParams ala SetPrimParams 2012-08-25 02:30:23 +01:00
SignpostMarv 3d504261b0 renaming to be similar to equivalent Set command 2012-08-25 02:30:23 +01:00
Justin Clark-Casey (justincc) a0d178b284 Following on from f8a89a79, do not allow more than one 'type' folder (e.g. calling cards) to be created in the base "My Inventory" user folder.
This is to accomodate situations where viewers will create more than one 'type' subfolder (e.g. calling cards)
But at the same time to prevent multiple such 'system' folders (those in the base "My Inventory" user folder).
This also makes GetFolderForType() only return a folder in the base "My Inventory" folder, if such a type folder exists
2012-08-25 02:00:17 +01:00
Justin Clark-Casey (justincc) f8a89a79eb Allow multiple calling card type inventory folders to be created.
Modern viewers want to create Friends and All folders of this type inside the root Calling Cards folder.
2012-08-25 01:09:12 +01:00
Justin Clark-Casey (justincc) e04047152f minor: Fix bad log message for failure to create an inventory folder 2012-08-25 00:49:38 +01:00
Justin Clark-Casey (justincc) f3a5e3a02b Log initial script startup info notice when xengine actually starts to do this for debugging purposes, rather than before it actually starts to do this. 2012-08-25 00:42:32 +01:00
Justin Clark-Casey (justincc) ba58331b29 Extend "Restarting scripts in attachments" debug log message to show actual name of user and the region they are in 2012-08-24 22:56:05 +01:00
Melanie f1a71f544b Merge branch 'ubitwork' into avination 2012-08-24 23:53:14 +02:00
Melanie 6d48dbf8ca Remove debug spam 2012-08-24 23:49:31 +02:00
Melanie 7e17f4296e Fix background inventory loading (Viewer 3) so it won't lag out the sim 2012-08-24 23:48:01 +02:00
Justin Clark-Casey (justincc) 476996bee8 If a connecting scene presence is replacing an existing scene presence then bypass close checks. 2012-08-24 22:38:07 +01:00
Justin Clark-Casey (justincc) 01771aca40 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-08-24 21:38:46 +01:00
Justin Clark-Casey (justincc) cd325fdf02 Pass the "attachToBackup" bool given to SceneGraph.AddNewSceneObject() down into the 3-parameter AddNewSceneObject() method instead of always hardcoding true.
This doesn't affect any core OpenSimulator code since all callers were passing true anyway
But it allows region modules to create objects that are never persisted.
2012-08-24 21:36:20 +01:00
SignpostMarv 67477290ad stripping superfluous whitespace
Signed-off-by: Melanie <melanie@t-data.com>
2012-08-24 17:44:35 +01:00
SignpostMarv 582a256646 immediately returning the string.Join operation instead of checking if the list has members 2012-08-24 17:44:14 +01:00
SignpostMarv d188272462 refactoring using List.ConvertAll<string> 2012-08-24 17:44:14 +01:00
SignpostMarv 632908db9e adding sqlite journal files to .gitignore 2012-08-24 01:26:11 +01:00
Melanie 7cdb564fdd Merge branch 'master' into careminster 2012-08-24 01:22:44 +01:00
Justin Clark-Casey (justincc) 82b23f7cc1 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-08-24 01:20:23 +01:00
Justin Clark-Casey (justincc) a08687aef3 Revert "implementing function to allow scripts to self-replicate as if the owner duplicated them, using the same script delay as llRezObject()"
This reverts commit 2ad9d656b3.

Reverted pending consideration of associated issues.
2012-08-24 01:18:35 +01:00
SignpostMarv 2ad9d656b3 implementing function to allow scripts to self-replicate as if the owner duplicated them, using the same script delay as llRezObject() 2012-08-24 00:21:42 +01:00
Melanie 1747030d19 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2012-08-24 00:16:58 +01:00
Melanie c557684666 Fix bad child prim permissions that can make objects change perms after rezzing
Port from Avination
2012-08-24 00:15:30 +01:00
TBG Renfold a3cbda0d74 Removed land checking as suggested by SignpostMarv.
Now whatever remaining health the avatar has is displayed (float).
This will be 100% (100.000000) if no damage has occurred (as what the viewer should really be seeing anyway).

Returns -1.000000 if the avatar is not found.
2012-08-24 00:13:27 +01:00
TBG Renfold 4f3fabae5b Adds osGetHealth.
Returns the amount of health (in an integer) that an avatar has left in the scene.
If an avatar is not found or safe is enabled on a region, -1 is returned.

Example usage:

default
{
    touch_end(integer _t)
    {
        key agentID = llDetectedKey(0);
        osCauseDamage(agentID, 50);
        llSay(0, llKey2Name(agentID) + " has " + (string)osGetHealth(agentID) + "% health left.");
    }
}
2012-08-24 00:13:14 +01:00
Melanie 7fca69222b Merge branch 'avination' into careminster 2012-08-24 00:07:56 +01:00
Melanie 783773a0c0 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2012-08-24 00:07:17 +01:00
Justin Clark-Casey (justincc) aede42b875 If a script state save fails for some reason on shutdown/region removal, get xengine to spit out some useful information and continue to save other script states 2012-08-23 23:13:53 +01:00
Justin Clark-Casey (justincc) a533db7e27 Add an [HGAssetService] section to SQLiteStandalone.ini with the same connection string as [AssetService].
This is necessary because commit 8131a24 (Tue Mar 27 10:08:13 2012) started passing the config section name rather than hardcoding "AssetService"
This meant that the HG external-facing asset service tried to read ConnectionString from [HGAssetService] rather than [AssetService].
On SQLite, not finding this meant that it fell back to [DatabaseService], which is set for OpenSim.db rather than Asset.db.
Therefore, all external asset requests returned null.
Solution taken here is to create an [HGAssetService] section with the same ConnectionString as [AssetService].
This bug does not affect normal MySQL/MSSQL config since they use the [DatabaseService] connection string anyway.
Addresses http://opensimulator.org/mantis/view.php?id=6200, many thanks to DanBanner for identifying the exact problem commit which was very helpful.
This was a regression from OpenSimulator 0.7.3.1 which did not contain this bug.
2012-08-23 22:30:14 +01:00
Melanie c1a0c7fad1 Fix bad child prim permissions that can make objects change perms after rezzing 2012-08-23 23:09:32 +02:00