Diva Canto
c74cef0f42
Major change in the way inventory is downloaded: added a method throughout IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is.
2015-05-07 19:24:08 -07:00
Oren Hurvitz
018832522c
Removed GetUserInventory(). It wasn't being used, and was creating warnings because it's Obsolete.
2014-04-23 14:38:33 +01:00
Diva Canto
391633c072
Some more fixes on strange behaviors of Unknown User, esp. related to large messy inventories and esp. related to kokua
2013-07-06 18:02:17 -07:00
Diva Canto
1dd3a0bc57
MORE DEBUG. DON"T USE THIS.
2013-07-06 17:29:19 -07:00
Diva Canto
74e7fac13f
More on mantis #6625
2013-06-29 22:32:26 -07:00
Diva Canto
922425a205
Last 27 modules' directives (service connectors out).
2012-11-13 08:49:52 -08:00
Justin Clark-Casey (justincc)
35efa88c26
Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.
...
This better reflects the long-term purpose of that project and matches Monitoring modules.
2012-07-25 23:11:50 +01:00
Diva Canto
6eaff18961
Finish the implementation of GetUserInventory, even though it's still not used.
2012-04-06 11:38:47 -07:00
Diva Canto
db5f46fa23
Let grided simulators retrieve the user's inventory skeleton
2012-03-27 15:24:55 -07:00
Justin Clark-Casey (justincc)
a64def8b73
minor: remove some mono compiler warnings
2011-11-14 18:16:14 +00:00
Justin Clark-Casey (justincc)
8fb3e71b14
Shuffle order of code in invnetory connector GetFolderContent() calls to avoid a possible race condition
2011-09-15 18:36:22 +01:00
Justin Clark-Casey (justincc)
655935db49
Use a copy of the inventory items list to register users in the thread started by GetFolderContent(), to protect ourselves against callers modifying lists
...
Hopefully this addresses http://opensimulator.org/mantis/view.php?id=5681
2011-09-09 19:55:30 +01:00
Justin Clark-Casey (justincc)
7cadb89a0f
When a region is added to the HG Inventory Broker, also pass this through to the embedded local inventory connector to prevent an NRE when that connector tries to lookup the UserManager through the scene.
...
This is to address http://opensimulator.org/mantis/view.php?id=5669
However, if this failure was happening I'm kind of surprised that local HG inventory was working at all.....
We probably weren't seeing these exceptions previously because we weren't logging them when the reached the top of a FireAndForget thread.
2011-09-07 23:16:19 +01:00
Justin Clark-Casey (justincc)
d7a516d885
Add temporary debugging in HGInventoryBroker and RemoveXInventoryServiceConnector
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This is for http://opensimulator.org/mantis/view.php?id=5669
If we can't retrieve an IUserManagement module we complain, and we also warn in the log when its manually set in XISC by HGInventoryBroker
2011-09-06 23:16:37 +01:00
Justin Clark-Casey (justincc)
5e579b71fd
Allow the HGInventoryBroker to set the UserManager when it instantiates a RemoteXInventoryServiceConnector for a visiting HG user.
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Not doing this causes NREs whenever that user tries to access inventory when Hypergrid is turned on since the Remote connector does not have a scene (which is only used to fetch the UserManager)
Aims to address http://opensimulator.org/mantis/view.php?id=5669
2011-09-05 22:55:48 +01:00
Diva Canto
ef4f1fc4ba
Made things consistent between LocalInventoryServiceConnector and RemoteXInventoryServiceConnector on GetFolderContent.
2011-04-25 11:00:48 -07:00
Diva Canto
f15f0ab59b
Removed a couple of very verbose debug messages.
2010-10-31 12:11:30 -07:00
Jeff Ames
f1f0bc23f4
Formatting cleanup.
2010-09-12 13:43:49 -04:00
Justin Clark-Casey (justincc)
1e8e98a07f
Move code that allows llGiveInvetory() to move item into appropriate system folder up from connectors into Scene.Inventory.cs
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This fixes the problem for all architectures (hg as well as local and grid) and means we don't have to dupe code between connectors.
Not ideal in that it becomes non-modular, but methods in Scene.Inventory.cs should eventually be modularized anyway.
2010-09-04 01:36:26 +01:00
Justin Clark-Casey (justincc)
289c21099c
Add automated test at the opensim 'api' level to check that a given item goes to the correct directory
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Also removes some mono compiler warnings
2010-08-24 16:50:31 +01:00
Justin Clark-Casey (justincc)
c72d298202
Add system lookup folder fix to the RemoveXInventoryServiceConnector as well since this presumably suffers from the same problem.
2010-08-23 23:25:36 +01:00
Justin Clark-Casey (justincc)
704a53fb9b
Fix bug in llGiveInventory() where items were disappearing on relog
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This was a regression - the code to look up the correct type folder was no longer being called if items were added without a parent folder set
This may have been broken since commit bd49985a
on 2010-05-02
2010-08-23 23:16:48 +01:00
Justin Clark-Casey (justincc)
8acb401a14
minor: remove mono compiler warnings
2010-08-13 23:28:28 +01:00
Diva Canto
5fda81e6bb
* XInventory fairly tested, including for HG. Almost ready to switch.
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* Removed a few buglets and added better exception handling.
2010-04-30 11:39:02 -07:00
Diva Canto
638dc8d3c2
Simplified RemoteXInventoryServiceConnector and HGBroker (2) by a lot.
2010-04-29 20:09:11 -07:00
Diva Canto
6a4fae123a
Started redoing HGInventoryBroker for XInventory and with multi-protocol in mind. Unfinished.
2010-04-29 11:39:13 -07:00
Diva Canto
3f9d38538e
XInventory connector/handler showing signs of life. Tested, but needs more testing.
2010-04-27 11:01:56 -07:00
Diva Canto
76e87181b2
RemoteXInventoryServiceConnector, the plugin region module. Not active in default configs yet.
2010-04-26 20:28:37 -07:00