UbitUmarov
fbd741ece3
prims have at most 9 face textures
2019-03-07 12:12:11 +00:00
UbitUmarov
ca1993c72d
direct encode lludp terse object update, let contain texture entry
2019-03-02 18:23:29 +00:00
UbitUmarov
ece3843798
let changed allowed drop have lldetectedkey[0] return the dropped item id, Yengine and still testing"
2019-02-21 22:54:43 +00:00
UbitUmarov
175817fe55
enforce prim size restrictions on physical state change; Place restrictions on ini values
2019-02-05 01:45:04 +00:00
UbitUmarov
1e1d296ef4
do update physics script events on link ( this does need another cleanup one day
2019-01-31 10:27:21 +00:00
UbitUmarov
73e64c6597
mantis 6702: fix collisions lldetectedlinknumber also on Yengine
2019-01-30 12:27:03 +00:00
UbitUmarov
61fb39e49b
cleanup
2019-01-25 20:54:24 +00:00
UbitUmarov
237cf1ced6
some cleanup
2019-01-21 12:59:32 +00:00
UbitUmarov
33a062612f
remove terraindata abstraction layer, since we only have heightmap type
2019-01-21 06:05:21 +00:00
UbitUmarov
8bb644159e
a few more changes to texturesentry handling on libomv and os
2019-01-14 00:35:45 +00:00
UbitUmarov
ae00623b65
lost in updates
2018-12-31 13:33:00 +00:00
UbitUmarov
d841c593b9
add a bit more persistence (still mysql only)
2018-12-31 09:54:54 +00:00
UbitUmarov
ffca7de65d
add some persistence (mysql only)
2018-12-30 22:31:32 +00:00
UbitUmarov
b156378819
changes on updates
2018-12-29 19:04:39 +00:00
UbitUmarov
616fa8dbee
sog GetLinkNumber() forget avatars that did standup
2018-12-28 21:26:07 +00:00
UbitUmarov
4a73cc81dc
now break several things at same time... sog/sop updates, threads options,...
2018-12-28 13:52:59 +00:00
UbitUmarov
458fe42afd
fix some cases in prim number of sides
2018-05-27 01:54:05 +01:00
UbitUmarov
ca7bd13dee
sound radius is a prim prop only set by llSetSoundRadius, fix it in case viewers do fix its use (ignored for now)
2018-04-10 21:45:11 +01:00
UbitUmarov
18914fae64
make more clear some magic numbers on SOP getnumberofsides(), reduce unnecessary calls to it on LSL api
2018-03-05 16:36:39 +00:00
UbitUmarov
846f35d365
a few more changes on tortured prims number of sides/faces
2018-02-22 02:49:56 +00:00
UbitUmarov
25d6d99c6e
fix a old issue on some tortured prims number of sides, and so textures set
2018-02-21 15:28:34 +00:00
UbitUmarov
8eb9bc8b19
mantis 8263: recover the ignore of texture changes if only materialID changed. That should be done by respective cap (as before)
2017-11-08 06:51:55 +00:00
UbitUmarov
8479658cd0
remove a potencial (and silly) deadlock; let other texture parameters changes trigger Changed.TEXTURE event
2017-11-08 01:53:36 +00:00
UbitUmarov
539c006cb8
change SOP updates throttles again. Small values of omega on llSetTargetOmega where skiped
2017-08-19 22:44:18 +01:00
UbitUmarov
82e2e1e00c
change locking on sop updates
2017-08-13 06:04:39 +01:00
UbitUmarov
c1ab1289ab
shape convex should not trigger complex cost (LI) alone
2017-07-21 16:07:04 +01:00
UbitUmarov
4293b2cb3c
fix object updates throttle for scripts doing motion by direct change of position. Most this scripts are bad, making no use of viewers interpolators. Tanks lotek.
2017-07-18 14:09:30 +01:00
UbitUmarov
8b16131206
add Util.GetTimeStamp() that returns the stamp in seconds; use it on ubOde; separed land collsions dispatch from the others...
2017-07-13 20:21:18 +01:00
UbitUmarov
f8cdccc167
a few more changes on entities updates
2017-07-10 21:12:34 +01:00
UbitUmarov
9dbcb4e5f6
on entities updates throttles vectors needed to be compared as vectors, not just their norms
2017-07-10 19:31:35 +01:00
UbitUmarov
b0a0163253
BUG FIX: change lludp hovertext utf-8 cut point. Thx djphil
2017-06-28 01:29:49 +01:00
UbitUmarov
9526a96b4f
some cleanup
2017-06-13 13:22:01 +01:00
UbitUmarov
9011ca8461
set optional group position and rotation before attach to scene
2017-06-06 20:38:17 +01:00
UbitUmarov
d62aed7f46
fix right to change permissions of group owned objects
2017-05-03 21:12:16 +01:00
UbitUmarov
ba4e13ef55
a few changes to permissions folding... we are testing. at this point only use master for TESTING also
2017-04-28 20:03:44 +01:00
UbitUmarov
8d3d87e0b2
add a usefull taint and update
2017-04-27 00:02:01 +01:00
UbitUmarov
2f6c78b888
finish encoding number of mesh faces in pbs shape on new meshs upload, and *HACK* flag it setting hollow shape to triangle. (some limited encoding as added some months ago, but only for viewers LOD). Use this hack flag to fix sop number of faces. old meshs will still report 8 faces, information to fix this seems lost unless the mesh asset is decoded
2017-04-25 04:58:24 +01:00
UbitUmarov
0f7ffc56ce
several changes for osTeleportObject
2017-04-15 10:46:18 +01:00
UbitUmarov
a41924d1f8
add missing invalidation of osGetLinkNumber cache
2017-04-05 19:42:55 +01:00
UbitUmarov
443fc60cdf
store the physics inertia override in Mysql and add it to serializer. run prebuild is required
2017-04-01 17:49:17 +01:00
UbitUmarov
ed365f6220
remove SOP.AttachPoint, redundant( and incoerent) with SOG.AttachmentPoint
2017-01-26 19:43:00 +00:00
UbitUmarov
b9651652e1
add a comment about parts permissions aggregation
2017-01-19 13:25:00 +00:00
UbitUmarov
db2fbf6516
add more calls to effective permissions aggregation, some paths may still be missing on objects changes, but remove the aggregation on check paths, so all can be tested.
2017-01-17 13:24:09 +00:00
UbitUmarov
a5c693e302
start adding calls to effective permissions aggregation on changes; rearrange code in DuplicateObject();
2017-01-17 00:41:30 +00:00
UbitUmarov
ffa6c7aae2
avoid lastOwner beeing the group
2017-01-16 19:22:39 +00:00
UbitUmarov
733072b6a3
chance new effective permissions code to ease aggregation on demand( ie on changes). But still doing full aggregation on checks, so still heavy
2017-01-16 19:01:41 +00:00
UbitUmarov
fb86e41561
fix incoerent definition of Slam bit (bits 3 and 4 used in diferent
...
places.) this may still be wrong on other places; Do not loose folded
permitions, WARNING MASTER IS NOW UNSTABLE. permissions are still broken"
2017-01-14 14:21:50 +00:00
Melanie Thielker
6d44ee9099
Change improperly named isNPC to be IsNPC as a property should be uppercase
2017-01-07 20:30:51 +00:00
Melanie Thielker
e526e8c5e2
Fix the long-standing bug that object permissions set in inventory were lost
...
NOTE: Items rezzed by users using 0.8 or older will still exhibit broken
behaviour. Until 0.8 becomes end of life, this fix will not produce
dependable results on grids with mixed versions. Grids based on 0.9 will
now work properly.
2017-01-06 17:05:00 +00:00
Melanie Thielker
b16abc8166
Massive tab and trailing space cleanup
2017-01-05 19:07:37 +00:00