Commit Graph

832 Commits (c7a02dc058018429fca8fb0c979785be34bebaf6)

Author SHA1 Message Date
UbitUmarov fbd741ece3 prims have at most 9 face textures 2019-03-07 12:12:11 +00:00
UbitUmarov ca1993c72d direct encode lludp terse object update, let contain texture entry 2019-03-02 18:23:29 +00:00
UbitUmarov ece3843798 let changed allowed drop have lldetectedkey[0] return the dropped item id, Yengine and still testing" 2019-02-21 22:54:43 +00:00
UbitUmarov 175817fe55 enforce prim size restrictions on physical state change; Place restrictions on ini values 2019-02-05 01:45:04 +00:00
UbitUmarov 1e1d296ef4 do update physics script events on link ( this does need another cleanup one day 2019-01-31 10:27:21 +00:00
UbitUmarov 73e64c6597 mantis 6702: fix collisions lldetectedlinknumber also on Yengine 2019-01-30 12:27:03 +00:00
UbitUmarov 61fb39e49b cleanup 2019-01-25 20:54:24 +00:00
UbitUmarov 237cf1ced6 some cleanup 2019-01-21 12:59:32 +00:00
UbitUmarov 33a062612f remove terraindata abstraction layer, since we only have heightmap type 2019-01-21 06:05:21 +00:00
UbitUmarov 8bb644159e a few more changes to texturesentry handling on libomv and os 2019-01-14 00:35:45 +00:00
UbitUmarov ae00623b65 lost in updates 2018-12-31 13:33:00 +00:00
UbitUmarov d841c593b9 add a bit more persistence (still mysql only) 2018-12-31 09:54:54 +00:00
UbitUmarov ffca7de65d add some persistence (mysql only) 2018-12-30 22:31:32 +00:00
UbitUmarov b156378819 changes on updates 2018-12-29 19:04:39 +00:00
UbitUmarov 616fa8dbee sog GetLinkNumber() forget avatars that did standup 2018-12-28 21:26:07 +00:00
UbitUmarov 4a73cc81dc now break several things at same time... sog/sop updates, threads options,... 2018-12-28 13:52:59 +00:00
UbitUmarov 458fe42afd fix some cases in prim number of sides 2018-05-27 01:54:05 +01:00
UbitUmarov ca7bd13dee sound radius is a prim prop only set by llSetSoundRadius, fix it in case viewers do fix its use (ignored for now) 2018-04-10 21:45:11 +01:00
UbitUmarov 18914fae64 make more clear some magic numbers on SOP getnumberofsides(), reduce unnecessary calls to it on LSL api 2018-03-05 16:36:39 +00:00
UbitUmarov 846f35d365 a few more changes on tortured prims number of sides/faces 2018-02-22 02:49:56 +00:00
UbitUmarov 25d6d99c6e fix a old issue on some tortured prims number of sides, and so textures set 2018-02-21 15:28:34 +00:00
UbitUmarov 8eb9bc8b19 mantis 8263: recover the ignore of texture changes if only materialID changed. That should be done by respective cap (as before) 2017-11-08 06:51:55 +00:00
UbitUmarov 8479658cd0 remove a potencial (and silly) deadlock; let other texture parameters changes trigger Changed.TEXTURE event 2017-11-08 01:53:36 +00:00
UbitUmarov 539c006cb8 change SOP updates throttles again. Small values of omega on llSetTargetOmega where skiped 2017-08-19 22:44:18 +01:00
UbitUmarov 82e2e1e00c change locking on sop updates 2017-08-13 06:04:39 +01:00
UbitUmarov c1ab1289ab shape convex should not trigger complex cost (LI) alone 2017-07-21 16:07:04 +01:00
UbitUmarov 4293b2cb3c fix object updates throttle for scripts doing motion by direct change of position. Most this scripts are bad, making no use of viewers interpolators. Tanks lotek. 2017-07-18 14:09:30 +01:00
UbitUmarov 8b16131206 add Util.GetTimeStamp() that returns the stamp in seconds; use it on ubOde; separed land collsions dispatch from the others... 2017-07-13 20:21:18 +01:00
UbitUmarov f8cdccc167 a few more changes on entities updates 2017-07-10 21:12:34 +01:00
UbitUmarov 9dbcb4e5f6 on entities updates throttles vectors needed to be compared as vectors, not just their norms 2017-07-10 19:31:35 +01:00
UbitUmarov b0a0163253 BUG FIX: change lludp hovertext utf-8 cut point. Thx djphil 2017-06-28 01:29:49 +01:00
UbitUmarov 9526a96b4f some cleanup 2017-06-13 13:22:01 +01:00
UbitUmarov 9011ca8461 set optional group position and rotation before attach to scene 2017-06-06 20:38:17 +01:00
UbitUmarov d62aed7f46 fix right to change permissions of group owned objects 2017-05-03 21:12:16 +01:00
UbitUmarov ba4e13ef55 a few changes to permissions folding... we are testing. at this point only use master for TESTING also 2017-04-28 20:03:44 +01:00
UbitUmarov 8d3d87e0b2 add a usefull taint and update 2017-04-27 00:02:01 +01:00
UbitUmarov 2f6c78b888 finish encoding number of mesh faces in pbs shape on new meshs upload, and *HACK* flag it setting hollow shape to triangle. (some limited encoding as added some months ago, but only for viewers LOD). Use this hack flag to fix sop number of faces. old meshs will still report 8 faces, information to fix this seems lost unless the mesh asset is decoded 2017-04-25 04:58:24 +01:00
UbitUmarov 0f7ffc56ce several changes for osTeleportObject 2017-04-15 10:46:18 +01:00
UbitUmarov a41924d1f8 add missing invalidation of osGetLinkNumber cache 2017-04-05 19:42:55 +01:00
UbitUmarov 443fc60cdf store the physics inertia override in Mysql and add it to serializer. run prebuild is required 2017-04-01 17:49:17 +01:00
UbitUmarov ed365f6220 remove SOP.AttachPoint, redundant( and incoerent) with SOG.AttachmentPoint 2017-01-26 19:43:00 +00:00
UbitUmarov b9651652e1 add a comment about parts permissions aggregation 2017-01-19 13:25:00 +00:00
UbitUmarov db2fbf6516 add more calls to effective permissions aggregation, some paths may still be missing on objects changes, but remove the aggregation on check paths, so all can be tested. 2017-01-17 13:24:09 +00:00
UbitUmarov a5c693e302 start adding calls to effective permissions aggregation on changes; rearrange code in DuplicateObject(); 2017-01-17 00:41:30 +00:00
UbitUmarov ffa6c7aae2 avoid lastOwner beeing the group 2017-01-16 19:22:39 +00:00
UbitUmarov 733072b6a3 chance new effective permissions code to ease aggregation on demand( ie on changes). But still doing full aggregation on checks, so still heavy 2017-01-16 19:01:41 +00:00
UbitUmarov fb86e41561 fix incoerent definition of Slam bit (bits 3 and 4 used in diferent
places.) this may still be wrong on other places; Do not loose folded
permitions,  WARNING MASTER IS NOW UNSTABLE. permissions are still broken"
2017-01-14 14:21:50 +00:00
Melanie Thielker 6d44ee9099 Change improperly named isNPC to be IsNPC as a property should be uppercase 2017-01-07 20:30:51 +00:00
Melanie Thielker e526e8c5e2 Fix the long-standing bug that object permissions set in inventory were lost
NOTE: Items rezzed by users using 0.8 or older will still exhibit broken
behaviour. Until 0.8 becomes end of life, this fix will not produce
dependable results on grids with mixed versions. Grids based on 0.9 will
now work properly.
2017-01-06 17:05:00 +00:00
Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00